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- on right click holding a feather:
- name of held item contains "§aDoubleJump"
- if {%player%.doublejump} is set:
- push player upwards at speed 2
- execute console command "execute %player% ~ ~ ~ /particle lava ~ ~ ~ 0.1 0 0.1 0.2 20"
- execute console command "execute %player% ~ ~ ~ /particle flame ~ ~ ~ 0.1 0 0.1 0.1 20"
- execute console command "execute %player% ~ ~ ~ /playsound minecraft:block.lava.extinguish master @a ~ ~ ~"
- delete {%player%.doublejump}
- set {%player%.cooltime} to 20
- wait 20 ticks
- set {%player%.cooltime} to 19
- wait 20 ticks
- set {%player%.colltime} to 18
- wait 20 ticks
- set {%player%.colltime} to 17
- wait 20 ticks
- set {%player%.colltime} to 16
- wait 20 ticks
- set {%player%.colltime} to 15
- wait 20 ticks
- set {%player%.colltime} to 14
- wait 20 ticks
- set {%player%.colltime} to 13
- wait 20 ticks
- set {%player%.colltime} to 12
- wait 20 ticks
- set {%player%.colltime} to 11
- wait 20 ticks
- set {%player%.colltime} to 10
- wait 20 ticks
- set {%player%.colltime} to 9
- wait 20 ticks
- set {%player%.colltime} to 8
- wait 20 ticks
- set {%player%.colltime} to 7
- wait 20 ticks
- set {%player%.colltime} to 6
- wait 20 ticks
- set {%player%.colltime} to 5
- wait 20 ticks
- set {%player%.colltime} to 4
- wait 20 ticks
- set {%player%.colltime} to 3
- wait 20 ticks
- set {%player%.colltime} to 2
- wait 20 ticks
- set {%player%.colltime} to 1
- wait 20 ticks
- delete {%player%.colltime}
- set {%player%.doublejump} to "can"
- send "&a[DoubleJump] &e2段ジャンプを使用できるようになりました!"
- else:
- send "&a[DoubleJump] &c2段ジャンプを使用するには &a%{%player%.cooltime}%秒 &c待たなければいけません!"
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