kookoo1007

Untitled

Mar 1st, 2019
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  1. M-16:
  2. Item_Information:
  3. Item_Name: "&eM-16"
  4. Item_Type: 292
  5. Item_Lore: "&9&lAR"
  6. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  7. Shooting:
  8. Right_Click_To_Shoot: true
  9. Cancel_Left_Click_Block_Damage: true
  10. Cancel_Right_Click_Interactions: true
  11. Recoil_Amount: 0
  12. Projectile_Amount: 1
  13. Projectile_Type: snowball
  14. Projectile_Speed: 49
  15. Projectile_Damage: 3
  16. Bullet_Spread: 1
  17. Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-0,ENTITY_ENDER_PEARL_THROW-2-2-0,ENTITY_IRON_GOLEM_HURT-2-2-0,ENTITY_SKELETON_SHOOT-2-2-0,BLOCK_WOODEN_DOOR_OPEN-2-2-0
  18. Sneak:
  19. Enable: true
  20. No_Recoil: true
  21. Bullet_Spread: 1
  22. Reload:
  23. Enable: true
  24. Reload_Amount: 30
  25. Reload_Duration: 35
  26. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  27. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  28. Firearm_Action:
  29. Type: slide
  30. Close_Duration: 10
  31. Close_Shoot_Delay: 12
  32. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  33. Fully_Automatic:
  34. Enable: true
  35. Fire_Rate: 2
  36. Scope:
  37. Enable: true
  38. Zoom_Amount: 3
  39. Zoom_Bullet_Spread: 1
  40. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  41. Abilities:
  42. Reset_Hit_Cooldown: true
  43. Hit_Events:
  44. Enable: true
  45. Sounds_Shooter: SHOOT_ARROW-1-2-0
  46.  
  47. P-90:
  48. Item_Information:
  49. Item_Name: "&eP-90"
  50. Item_Type: 292
  51. Item_Lore: "&9&lSMG"
  52. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  53. Shooting:
  54. Right_Click_To_Shoot: true
  55. Cancel_Left_Click_Block_Damage: true
  56. Cancel_Right_Click_Interactions: true
  57. Recoil_Amount: 0
  58. Projectile_Amount: 1
  59. Projectile_Type: snowball
  60. Projectile_Speed: 50
  61. Projectile_Damage: 3
  62. Bullet_Spread: 2
  63. Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-0,ENTITY_ENDER_PEARL_THROW-2-2-0,ENTITY_IRON_GOLEM_HURT-2-2-0,ENTITY_SKELETON_SHOOT-2-2-0,BLOCK_WOODEN_DOOR_OPEN-2-2-0
  64. Sneak:
  65. Enable: false
  66. No_Recoil: true
  67. Bullet_Spread: 1
  68. Reload:
  69. Enable: true
  70. Reload_Amount: 50
  71. Reload_Duration: 35
  72. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  73. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  74. Firearm_Action:
  75. Type: slide
  76. Close_Duration: 10
  77. Close_Shoot_Delay: 12
  78. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  79. Fully_Automatic:
  80. Enable: true
  81. Fire_Rate: 5
  82. Scope:
  83. Enable: false
  84. Zoom_Amount: 3
  85. Zoom_Bullet_Spread: 1
  86. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  87. Abilities:
  88. Reset_Hit_Cooldown: true
  89. Hit_Events:
  90. Enable: true
  91. Sounds_Shooter: SHOOT_ARROW-1-2-0
  92.  
  93. AA-12:
  94. Item_Information:
  95. Item_Name: "&eAA-12"
  96. Item_Type: 292
  97. Item_Lore: "&9&lSG"
  98. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  99. Shooting:
  100. Right_Click_To_Shoot: true
  101. Cancel_Left_Click_Block_Damage: true
  102. Cancel_Right_Click_Interactions: true
  103. Delay_Between_Shots: 40
  104. Recoil_Amount: 0
  105. Projectile_Amount: 7
  106. Projectile_Type: snowball
  107. Projectile_Speed: 40
  108. Projectile_Damage: 2
  109. Bullet_Spread: 3
  110. Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-0,ENTITY_ENDER_PEARL_THROW-2-2-0,ENTITY_IRON_GOLEM_HURT-2-2-0,ENTITY_SKELETON_SHOOT-2-2-0,BLOCK_WOODEN_DOOR_OPEN-2-2-0
  111. Reload:
  112. Enable: true
  113. Reload_Amount: 8
  114. Reload_Duration: 15
  115. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  116. Reload_Bullets_Individually: true
  117. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  118. Firearm_Action:
  119. Type: slide
  120. Close_Duration: 10
  121. Close_Shoot_Delay: 12
  122. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  123. Abilities:
  124. Reset_Hit_Cooldown: true
  125. Hit_Events:
  126. Enable: true
  127. Sounds_Shooter: SHOOT_ARROW-1-2-0
  128.  
  129. L-96:
  130. Item_Information:
  131. Item_Name: "&eL-96"
  132. Item_Type: 292
  133. Item_Lore: "&9&lSR"
  134. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  135. Shooting:
  136. Right_Click_To_Shoot: true
  137. Cancel_Left_Click_Block_Damage: true
  138. Cancel_Right_Click_Interactions: true
  139. Delay_Between_Shots: 70
  140. Recoil_Amount: 0
  141. Projectile_Amount: 1
  142. Projectile_Type: snowball
  143. Projectile_Speed: 40
  144. Projectile_Damage: 14
  145. Bullet_Spread: 2
  146. Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-0,ENTITY_ENDER_PEARL_THROW-2-2-0,ENTITY_IRON_GOLEM_HURT-2-2-0,ENTITY_SKELETON_SHOOT-2-2-0,BLOCK_WOODEN_DOOR_OPEN-2-2-0,BLOCK_ANVIL_FALL-2-2-0
  147. Sneak:
  148. Enable: true
  149. No_Recoil: true
  150. Bullet_Spread: 1
  151. Reload:
  152. Enable: true
  153. Reload_Amount: 6
  154. Reload_Duration: 50
  155. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  156. Reload_Bullets_Individually: true
  157. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  158. Firearm_Action:
  159. Type: slide
  160. Close_Duration: 10
  161. Close_Shoot_Delay: 12
  162. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  163. Scope:
  164. Enable: true
  165. Zoom_Amount: 6
  166. Zoom_Bullet_Spread: 0
  167. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  168. Abilities:
  169. Reset_Hit_Cooldown: true
  170. Hit_Events:
  171. Enable: true
  172. Sounds_Shooter: SHOOT_ARROW-1-2-0,BLOCK_GRASS_BREAK-2-2-0
  173. Headshot:
  174. Enable: true
  175. Bonus_Damage: 20
  176. Sounds_Shooter: BLOCK_METAL_BREAK-2-2-0
  177.  
  178. PKP:
  179. Item_Information:
  180. Item_Name: "&ePKP"
  181. Item_Type: 292
  182. Item_Lore: "&9&lLMG"
  183. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  184. Shooting:
  185. Right_Click_To_Shoot: true
  186. Cancel_Left_Click_Block_Damage: true
  187. Cancel_Right_Click_Interactions: true
  188. Delay_Between_Shots: 1
  189. Recoil_Amount: 0
  190. Projectile_Amount: 1
  191. Projectile_Type: snowball
  192. Projectile_Speed: 40
  193. Projectile_Damage: 2
  194. Bullet_Spread: 1
  195. Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-0,ENTITY_ENDER_PEARL_THROW-2-2-0,ENTITY_IRON_GOLEM_HURT-2-2-0,ENTITY_SKELETON_SHOOT-2-2-0,BLOCK_WOODEN_DOOR_OPEN-2-2-0,BLOCK_ANVIL_FALL-2-2-0
  196. Sneak:
  197. Enable: true
  198. No_Recoil: true
  199. Bullet_Spread: 1
  200. Reload:
  201. Enable: true
  202. Reload_Amount: 100
  203. Reload_Duration: 60
  204. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  205. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  206. Firearm_Action:
  207. Type: slide
  208. Close_Duration: 10
  209. Close_Shoot_Delay: 12
  210. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  211. Scope:
  212. Enable: false
  213. Zoom_Amount: 6
  214. Zoom_Bullet_Spread: 1
  215. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  216. Abilities:
  217. Reset_Hit_Cooldown: true
  218. Hit_Events:
  219. Enable: true
  220. Sounds_Shooter: SHOOT_ARROW-1-2-0,BLOCK_GRASS_BREAK-2-2-0
  221. Headshot:
  222. Enable: false
  223. Bonus_Damage: 20
  224. Sounds_Shooter: BLOCK_METAL_BREAK-2-2-0
  225.  
  226. HK-45:
  227. Item_Information:
  228. Item_Name: "&eHK-45"
  229. Item_Type: 292
  230. Item_Lore: "&9&lHG"
  231. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  232. Shooting:
  233. Right_Click_To_Shoot: true
  234. Cancel_Left_Click_Block_Damage: true
  235. Cancel_Right_Click_Interactions: true
  236. Delay_Between_Shots: 10
  237. Recoil_Amount: 0
  238. Projectile_Amount: 1
  239. Projectile_Type: snowball
  240. Projectile_Speed: 30
  241. Projectile_Damage: 6
  242. Bullet_Spread: 0
  243. Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-0,ENTITY_ENDER_PEARL_THROW-2-2-0,ENTITY_IRON_GOLEM_HURT-2-2-0,ENTITY_SKELETON_SHOOT-2-2-0,BLOCK_WOODEN_DOOR_OPEN-2-2-0,BLOCK_ANVIL_FALL-2-2-0
  244. Reload:
  245. Enable: true
  246. Reload_Amount: 11
  247. Reload_Duration: 15
  248. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  249. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  250. Firearm_Action:
  251. Type: slide
  252. Close_Duration: 10
  253. Close_Shoot_Delay: 12
  254. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  255. Abilities:
  256. Reset_Hit_Cooldown: true
  257. Hit_Events:
  258. Enable: true
  259. Sounds_Shooter: SHOOT_ARROW-1-2-0,BLOCK_GRASS_BREAK-2-2-0
  260.  
  261. FA-MAS:
  262. Item_Information:
  263. Item_Name: "&eFA-MAS"
  264. Item_Type: 292
  265. Item_Lore: "&9&lAR"
  266. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  267. Shooting:
  268. Right_Click_To_Shoot: true
  269. Cancel_Left_Click_Block_Damage: true
  270. Cancel_Right_Click_Interactions: true
  271. Recoil_Amount: 1
  272. Projectile_Amount: 1
  273. Projectile_Type: snowball
  274. Projectile_Speed: 49
  275. Projectile_Damage: 4
  276. Bullet_Spread: 1
  277. Delay_Between_Shots: 14
  278. Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-0,ENTITY_ENDER_PEARL_THROW-2-2-0,ENTITY_IRON_GOLEM_HURT-2-2-0,ENTITY_SKELETON_SHOOT-2-2-0,BLOCK_WOODEN_DOOR_OPEN-2-2-0
  279. Sneak:
  280. Enable: true
  281. No_Recoil: true
  282. Bullet_Spread: 1
  283. Reload:
  284. Enable: true
  285. Reload_Amount: 30
  286. Reload_Duration: 35
  287. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  288. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  289. Firearm_Action:
  290. Type: slide
  291. Close_Duration: 10
  292. Close_Shoot_Delay: 12
  293. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  294. Burstfire:
  295. Enable: true
  296. Shots_Per_Burst: 3
  297. Delay_Between_Shots_In_Burst: 1
  298. Scope:
  299. Enable: true
  300. Zoom_Amount: 2
  301. Zoom_Bullet_Spread: 1
  302. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  303. Abilities:
  304. Reset_Hit_Cooldown: true
  305. Hit_Events:
  306. Enable: true
  307. Sounds_Shooter: SHOOT_ARROW-1-2-0
  308.  
  309. FN-SCAR:
  310. Item_Information:
  311. Item_Name: "&eFN-SCAR"
  312. Item_Type: 292
  313. Item_Lore: "&9&lAR"
  314. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  315. Shooting:
  316. Right_Click_To_Shoot: true
  317. Cancel_Left_Click_Block_Damage: true
  318. Cancel_Right_Click_Interactions: true
  319. Recoil_Amount: 1
  320. Projectile_Amount: 1
  321. Projectile_Type: snowball
  322. Projectile_Speed: 30
  323. Projectile_Damage: 2
  324. Bullet_Spread: 1
  325. Delay_Between_Shots: 20
  326. Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-0,ENTITY_ENDER_PEARL_THROW-2-2-0,ENTITY_IRON_GOLEM_HURT-2-2-0,ENTITY_SKELETON_SHOOT-2-2-0,BLOCK_WOODEN_DOOR_OPEN-2-2-0
  327. Sneak:
  328. Enable: true
  329. No_Recoil: true
  330. Bullet_Spread: 1
  331. Reload:
  332. Enable: true
  333. Reload_Amount: 30
  334. Reload_Duration: 35
  335. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  336. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  337. Firearm_Action:
  338. Type: slide
  339. Close_Duration: 10
  340. Close_Shoot_Delay: 12
  341. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  342. Burstfire:
  343. Enable: true
  344. Shots_Per_Burst: 6
  345. Delay_Between_Shots_In_Burst: 1
  346. Scope:
  347. Enable: true
  348. Zoom_Amount: 3
  349. Zoom_Bullet_Spread: 0
  350. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  351. Abilities:
  352. Reset_Hit_Cooldown: true
  353. Hit_Events:
  354. Enable: true
  355. Sounds_Shooter: SHOOT_ARROW-1-2-0
  356.  
  357. Remington-M700:
  358. Item_Information:
  359. Item_Name: "&eRemington-M700"
  360. Item_Type: 292
  361. Item_Lore: "&9&lSR"
  362. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  363. Shooting:
  364. Right_Click_To_Shoot: true
  365. Cancel_Left_Click_Block_Damage: true
  366. Cancel_Right_Click_Interactions: true
  367. Delay_Between_Shots: 70
  368. Recoil_Amount: 0
  369. Projectile_Amount: 1
  370. Projectile_Type: snowball
  371. Projectile_Speed: 60
  372. Projectile_Damage: 14
  373. Bullet_Spread: 2
  374. Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-0,ENTITY_ENDER_PEARL_THROW-2-2-0,ENTITY_IRON_GOLEM_HURT-2-2-0,ENTITY_SKELETON_SHOOT-2-2-0,BLOCK_WOODEN_DOOR_OPEN-2-2-0,BLOCK_ANVIL_FALL-2-2-0
  375. Sneak:
  376. Enable: true
  377. No_Recoil: true
  378. Bullet_Spread: 1
  379. Reload:
  380. Enable: true
  381. Reload_Amount: 6
  382. Reload_Duration: 50
  383. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  384. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  385. Firearm_Action:
  386. Type: slide
  387. Close_Duration: 10
  388. Close_Shoot_Delay: 12
  389. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  390. Scope:
  391. Enable: true
  392. Zoom_Amount: 6
  393. Zoom_Bullet_Spread: 0
  394. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  395. Abilities:
  396. Reset_Hit_Cooldown: true
  397. Particles:
  398. Enable: true
  399. Particle_Player_Shoot: FIREWORKS_SPARK
  400. Hit_Events:
  401. Enable: true
  402. Sounds_Shooter: SHOOT_ARROW-1-2-0,BLOCK_GRASS_BREAK-2-2-0
  403. Headshot:
  404. Enable: true
  405. Bonus_Damage: 20
  406. Sounds_Shooter: BLOCK_METAL_BREAK-2-2-0
  407.  
  408. Remington-M870:
  409. Item_Information:
  410. Item_Name: "&eRemington-M870"
  411. Item_Type: 292
  412. Item_Lore: "&9&lSG"
  413. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  414. Shooting:
  415. Right_Click_To_Shoot: true
  416. Cancel_Left_Click_Block_Damage: true
  417. Cancel_Right_Click_Interactions: true
  418. Delay_Between_Shots: 40
  419. Recoil_Amount: 0
  420. Projectile_Amount: 10
  421. Projectile_Type: snowball
  422. Projectile_Speed: 40
  423. Projectile_Damage: 1
  424. Bullet_Spread: 3
  425. Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-0,ENTITY_ENDER_PEARL_THROW-2-2-0,ENTITY_IRON_GOLEM_HURT-2-2-0,ENTITY_SKELETON_SHOOT-2-2-0,BLOCK_WOODEN_DOOR_OPEN-2-2-0
  426. Reload:
  427. Enable: true
  428. Reload_Amount: 6
  429. Reload_Duration: 12
  430. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  431. Reload_Bullets_Individually: true
  432. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  433. Firearm_Action:
  434. Type: slide
  435. Close_Duration: 10
  436. Close_Shoot_Delay: 12
  437. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  438. Abilities:
  439. Reset_Hit_Cooldown: true
  440. Hit_Events:
  441. Enable: true
  442. Sounds_Shooter: SHOOT_ARROW-1-2-0
  443.  
  444. RPD:
  445. Item_Information:
  446. Item_Name: "&eRPD"
  447. Item_Type: 292
  448. Item_Lore: "&9&lLMG"
  449. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  450. Shooting:
  451. Right_Click_To_Shoot: true
  452. Cancel_Left_Click_Block_Damage: true
  453. Cancel_Right_Click_Interactions: true
  454. Recoil_Amount: 1
  455. Projectile_Amount: 1
  456. Projectile_Type: snowball
  457. Projectile_Speed: 40
  458. Projectile_Damage: 1
  459. Bullet_Spread: 1
  460. Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-0,ENTITY_ENDER_PEARL_THROW-2-2-0,ENTITY_IRON_GOLEM_HURT-2-2-0,ENTITY_SKELETON_SHOOT-2-2-0,BLOCK_WOODEN_DOOR_OPEN-2-2-0,BLOCK_ANVIL_FALL-2-2-0
  461. Sneak:
  462. Enable: true
  463. No_Recoil: true
  464. Bullet_Spread: 1
  465. Reload:
  466. Enable: true
  467. Reload_Amount: 100
  468. Reload_Duration: 60
  469. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  470. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  471. Firearm_Action:
  472. Type: slide
  473. Close_Duration: 10
  474. Close_Shoot_Delay: 12
  475. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  476. Fully_Automatic:
  477. Enable: true
  478. Fire_Rate: 7
  479. Scope:
  480. Enable: false
  481. Zoom_Amount: 6
  482. Zoom_Bullet_Spread: 1
  483. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  484. Abilities:
  485. Reset_Hit_Cooldown: true
  486. Hit_Events:
  487. Enable: true
  488. Sounds_Shooter: SHOOT_ARROW-1-2-0,BLOCK_GRASS_BREAK-2-2-0
  489. Headshot:
  490. Enable: false
  491. Bonus_Damage: 20
  492. Sounds_Shooter: BLOCK_METAL_BREAK-2-2-0
  493.  
  494. UZI:
  495. Item_Information:
  496. Item_Name: "&eUZI"
  497. Item_Type: 292
  498. Item_Lore: "&9&lSMG"
  499. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  500. Shooting:
  501. Right_Click_To_Shoot: true
  502. Cancel_Left_Click_Block_Damage: true
  503. Cancel_Right_Click_Interactions: true
  504. Recoil_Amount: 0
  505. Projectile_Amount: 1
  506. Projectile_Type: snowball
  507. Projectile_Speed: 50
  508. Projectile_Damage: 3
  509. Bullet_Spread: 2
  510. Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-0,ENTITY_ENDER_PEARL_THROW-2-2-0,ENTITY_IRON_GOLEM_HURT-2-2-0,ENTITY_SKELETON_SHOOT-2-2-0,BLOCK_WOODEN_DOOR_OPEN-2-2-0
  511. Sneak:
  512. Enable: false
  513. No_Recoil: true
  514. Bullet_Spread: 1
  515. Reload:
  516. Enable: true
  517. Reload_Amount: 40
  518. Reload_Duration: 27
  519. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  520. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  521. Firearm_Action:
  522. Type: slide
  523. Close_Duration: 10
  524. Close_Shoot_Delay: 12
  525. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  526. Fully_Automatic:
  527. Enable: true
  528. Fire_Rate: 6
  529. Scope:
  530. Enable: false
  531. Zoom_Amount: 3
  532. Zoom_Bullet_Spread: 1
  533. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  534. Abilities:
  535. Reset_Hit_Cooldown: true
  536. Hit_Events:
  537. Enable: true
  538. Sounds_Shooter: SHOOT_ARROW-1-2-0
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