TTHelvianTT

Erilen Races

Jan 10th, 2015
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  1. Humans: Typical fucking humans.
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  5. Orcs: Greenskinned brutes that are universally brusque and hard to reach. Most Orcs realize that the world is a harsh place and, as such, simply adapt to their surroundings by being disconnected themselves.
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  7. The Orcish societies in Falkreg is pretty much a theocracy, dividing orcs by groups who are lead by who they believe to be the messiah to their race. Whenever a group meets with the other, they WILL, without a doubt, end up at eachother's throats.
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  9. Orcs are tall and muscular creatures, most standing between 6-7 feet tall; though some are 'blessed' with genes that can make them stand at a hulking 8-9 feet. (These orcs are referred to as 'Rams') Orcs aren't that pleasing to look at, with sharp canines. Larger orcs often have a pair of enlarged teeth, referred to as 'tusks.'
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  11. Venseti/Snow Elves(Slur): A rather reclusive race of humanoids that make their home up north. They garner the reputation for being shut-ins, due to their preference of sticking to their spells and books rather than anything else (including themselves.)
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  13. Snow Elves are pale skinned and pointy eared humanoids. They're easily the second tallest playable race, beaten only by a few orcs.
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  17. Sylvan/Wood Elves(Slur): AKA The Elves that are just about anywhere else the Snow Elves aren't. Sylvan are wise, but rather quirky, as their feyblood tends to give them eccentric ticks and mannerisms.
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  19. They prefer living in the wilder parts of the world, as it's the closest place on Erilen that resembles their ancestor's realm.
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  21. Sylvan are lightly tanned, and as expected, pointy eared. They're a little shorter than the average man.
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  25. Dwarves: Strong and hardy folk that are known for their rather belligerent demeanor. Dwarves hate just about anyone who isn't a Dwarf.
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  27. Dwarves are short, but have muscle tightly packed in their stout bodies, giving them a broader frame than other races. They're prideful of their hair, and almost always add decorations or ornaments into it. The men all have beards; a beardless man in Dwarven culture is a sign of insanity.
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  31. Goblins: Greenskinned creatures that are universally labeled as annoying assholes. They're all pretty damn eccentric and are either revered inventors or wandering psychopathic bandits.
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  33. Goblins are a short and never reach over 3'5 feet. They have wide mouths that take up almost their entire face, making them a rather disgusting sight to behold.
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  37. Gnomes: Sideburn happy midgets that often times live nearby the Dwarves, who only tolerate them because of their ridiculous appetite. They're pretty eccentric and often labeled as less-annoying-goblins.
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  39. Gnomes are short fellas, and stand a little bit over 3 feet tall, but never over 4.
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  43. Catfolk: A race of hedonistic assholes that pretty much base their society around doing whatever the hell you want. As a result they're pretty much just scattered across the world as mercenaries or adventurers. Catfolk societies are pretty much just nomadic tribes that wander across the continent of Ormanal.
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  45. As their name implies, Catfolk have feline-like features, including retractable claws, long tails, and a light fur coat.
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  49. Below this are races that i likely wont allow unless i think you're cool enough.
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  57. Tiefling: Those whose blood is infected with fiendish taint or influence are called Tieflings. They're abhorred by society (and often killed on sight) due to their ancestry, resulting in them often being abandoned by their parents are a very young age. Despite this, good Tieflings aren't unheard of.
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  59. Tieflings vary a lot in appearance. Some have spaded tails, some have horns. Some have elbow spikes, etc etc. However, Tieflings tend to 'mutate' now and then.
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  63. Drow/Dark Elves: A shunned race that is literally kill on sight. The Drow are rarely seen in places that aren't their underground homes, and typically only surface when they have ill intent. Drow are split heavily by noble house. Drow are stereotyped to be demon-worshiping, corrupted fiends that were once relatives to the aforementioned Elves above.
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  65. Drow have pitch black skin, and almost universally have pure white hair.
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  69. Aasimar: Widely considered a god's blessing upon humanity, Aasimar are widely respected for having celestial blood in their veins. An Aasimar's birth is seen as a good omen for the entire area they're born in. They often serve the church of Murielle, serving as living proof of their goddess' existence.
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  71. Aasimar are often pale skinned, with light coloured hair often accentuated with a metallic shine. Some Aasimar are known to even have large wings or halos.
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  75. Sylvani: A feudal race that is heavily divided from each other. Sylvani are known for being the closest relatives to the Fey, and as such, vary wildly in both appearance and personality. All Sylvani are born beneath a single clan who are in turn born beneath a spirit animal that blesses their bloodline with unique abilities and magic.
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  77. The Sylvani Monarch cements his rule by taking in a concubine from each and every Sylvani clan; who then births a heir to the throne. As a result, Sylvani compete a lot with each other, going as far as murdering other clans in order to secure a place for their prince/princess to claim the throne.
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  79. Sylvari trees: http://pastebin.com/FSUgNRkB
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  83. Harpies: A race of humanoids with avian-like features. Harpies are known to be absolute party fiends and pretty much stick to their own society where they can happily drink, dance, fuck, or even kill eachother right on the streets. Despite this there is some order among them; Harpies are separated by caste(Going: Black<Brown<Red<Orange<Very light blue/white.)
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  87. Subhuman: A cursed race; long ago, a wizard decided to get a little creative.
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  89. Subhumans are deformed, with rocky growths growing across their body. Naturally, the birthing of a subhuman almost always results in the death of the mother.
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  94. Kobold: Crafty little lizardfolk that are actually distantly related to dragons. Kobolds are very prideful of their species, and see themselves as divine figures due to their demigod cousins. Kobolds, like dragons, are somewhat separated by colour, with the black Kobold being the most hated.
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  96. Kobolds are short, lizard-like humanoids that stand between 3-4 feet tall. They have a broad, tooth filled snout and scales that are actually quite tough to punch through.
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  101. Khasta: A race of stalwart humanoids that developed a strong and stony skin. The Khasta are a magic-obsessed tribal race that prides strength above all else. While they're known for being much brighter than Orcish, they're spat upon due to their nasty habit of ransacking people that walk too far north of Eris.
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  103. Khasta are tall humanoids with a stony hide. They stand at about 6-7 feet, and are naturally grey in complexion. Horns are quite common on the Khasta; more horns means more respect.
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  112. Kelpies: Frowned and spat upon, the Kelpies are native to the Great Swamp of Zerif, where they live in tribal communities after being driven from their homes by both Sylvan and Zyrian. Kelpies are very untrustworthy, often associated with bandits and thieves alike.
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  115. A Kelpie typically has greyish or blue skin, akin to clay. Being a carnivorous race, they're known for producing actual claws and razor sharp teeth, which are more than capable of being used as a weapon.
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