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  1. # LimitPillagers
  2. # Made with love from HexedHero ❤️
  3. # May 1.14 not kill your server #MojangPlease
  4.  
  5. # Should we check for updates on plugin startup?
  6. Update-Checker: true
  7.  
  8. Stopper:
  9.  
  10. # Should we stop Pillagers from spawning anywhere? (overwrites Limiter)
  11. Enabled: false
  12.  
  13. # Should we stop Pillager spawning when there is already x amount of Pillagers on the server instead of them all? (Needs stopped to be enabled)
  14. Use-Hard-Limit: false
  15. Hard-Limit-Amount: 25
  16.  
  17. # Should we ignore Pillager Leaders (Ones with banners) so players can still get the Bad Omen effect?
  18. Ignore-Leaders: false
  19.  
  20. # Should we ignore named Pillagers?
  21. Ignore-Named: false
  22.  
  23. # Should we ignore Pillagers that are part of a raid?
  24. Ignore-Raiders: false
  25.  
  26. Limiter:
  27.  
  28. # Should we limit Pillager spawns? (Needs stopper to be false)
  29. Enabled: true
  30.  
  31. # What radius should be check for other Pillagers?
  32. Radius-X: 48
  33. Radius-Y: 32
  34. Radius-Z: 48
  35.  
  36. # What amount of nearby Pillagers should we stop future Pillagers from spawning?
  37. Stop-At-Amount: 4
  38.  
  39. # Should we ignore Pillager Leaders (Ones with banners) so players can still get the Bad Omen effect?
  40. Ignore-Leaders: false
  41.  
  42. # Should we ignore named Pillagers?
  43. Ignore-Named: false
  44.  
  45. # Should we ignore Pillagers that are part of a raid?
  46. Ignore-Raiders: false
  47.  
  48. Remover:
  49.  
  50. # Should we also remove any Pillagers that are already in the world?
  51. # Checks for Pillagers on the chunk load event and can be used with the Stopper or Limiter!
  52. # I highly don't recommend using this. Only use if you need to.
  53. Enabled: false
  54.  
  55. # Should we ignore Pillager Leaders (Ones with banners) so players can still get the Bad Omen effect?
  56. Ignore-Leaders: false
  57.  
  58. # Should we ignore named Pillagers?
  59. Ignore-Named: false
  60.  
  61. Patrol-Remover:
  62.  
  63. # Should we stop Patrols from spawning anywhere?
  64. Enabled: true
  65.  
  66. # Should we ONLY remove the patrol mobs target to fix their lag but let patrols spawn and attack players like normal mobs? (Needs Enabled to be true)
  67. # see https://www.youtube.com/watch?v=BJ0jzlzEhgo
  68. Only-Remove-Target: true
  69.  
  70. Messages:
  71.  
  72. # Command messages
  73. Command:
  74.  
  75. # Message for when you do /limitpillagers without the reload arg
  76. Usage: "&cUsage: /limitpillagers reload/count"
  77.  
  78. # Message for when the plugin gets reloaded correctly
  79. Reloaded: "&aReloaded LimitPillagers!"
  80.  
  81. # Message for the count command showing how many Pillagers are alive on your server
  82. Count: "&7There is %count% Pillager(s) on the server!"
  83.  
  84. # Message for the remove command when you remove all Pillagers from the server
  85. Remove: "&aRemoved %amount% Pillager(s) from the server!"
  86.  
  87. # Message for when the user doesn't have permission
  88. No-Permission: "&cYou don't have permission to do this!"
  89.  
  90. # Update messages
  91. Updater:
  92.  
  93. # Message in console when checking for updates
  94. Check: "Checking for updates..."
  95.  
  96. # Message in console when there is an update - %currentversion% for installed versions and %updatedversion% for the one on Spigot.
  97. Is-Update: "&cThere is an update available ( &6&l%currentversion% &c> &a&l%updatedversion% &c), go download it at https://www.spigotmc.org/resources/69733"
  98.  
  99. # Message in console when there isn't an update
  100. No-Update: "&aThere is no update available!"
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