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- Essentials.File
- #
- # +------------------------------------------------------+ #
- # | Notes | #
- # +------------------------------------------------------+ #
- ops-name-color: '4'
- nickname-prefix: '~'
- max-nick-length: 15
- change-displayname: true
- teleport-safety: true
- teleport-cooldown: 4
- teleport-delay: 4
- teleport-invulnerability: 4
- heal-cooldown: 60
- permission-based-item-spawn: false
- spawnmob-limit: 10
- warn-on-smite: true
- socialspy-commands:
- - msg
- - w
- - r
- - mail
- - m
- - t
- - whisper
- - emsg
- - tell
- - er
- - reply
- - ereply
- - email
- - action
- - describe
- - eme
- - eaction
- - edescribe
- - etell
- - ewhisper
- - pm
- player-commands:
- - balance
- - balance.others
- - balancetop
- - build
- - delhome
- - getpos
- - geoip.show
- - help
- - helpop
- - home
- - home.others
- - ignore
- - info
- - itemdb
- - kit
- - kits.SurvivalKit
- - kits.Foods
- - kits.Gangster
- - kits.Firework
- - list
- - mail
- - mail.send
- - me
- - motd
- - msg
- - msg.color
- - nick
- - nick.color
- - near
- - pay
- - ping
- - protect
- - r
- - rules
- - realname
- - seen
- - sethome
- - setxmpp
- - signs.create.protection
- - signs.create.trade
- - signs.break.protection
- - signs.break.trade
- - signs.use.balance
- - signs.use.buy
- - signs.use.disposal
- - signs.use.enchant
- - signs.use.heal
- - signs.use.info
- - signs.use.kit
- - signs.use.mail
- - signs.use.protection
- - signs.use.repair
- - signs.use.sell
- - signs.use.time
- - signs.use.trade
- - signs.use.warp
- - signs.use.weather
- - spawn
- - suicide
- - time
- - tpa
- - tpaccept
- - tpdeny
- - warp
- - warp.list
- kits:
- SurvivalKit:
- delay: 20000
- items:
- - 306 1 protection:1 unbreaking:1 name:&c[&aSurvival&e-&cKit]
- - 307 1 protection:1 unbreaking:1 name:&c[&aSurvival&e-&cKit]
- - 308 1 protection:1 unbreaking:1 name:&c[&aSurvival&e-&cKit]
- - 309 1 protection:1 unbreaking:1 name:&c[&aSurvival&e-&cKit]
- - 267 1 sharpness:1 unbreaking:1 name:&c[&aSurvival&e-&cKit]
- - 261 1 power:1 unbreaking:1 name:&c[&aSurvival&e-&cKit]
- - 257 1 efficiency:1 unbreaking:1 name:&c[&aSurvival&e-&cKit]
- - 258 1 efficiency:1 unbreaking:1 name:&c[&aSurvival&e-&cKit]
- - 256 1 efficiency:1 unbreaking:1 name:&c[&aSurvival&e-&cKit]
- - 292 1 unbreaking:1 name:&c[&aSurvival&e-&cKit]
- - 54 2 name:&a&k!!!&c[&aSurvival&e-&cChest]&a&k!!!
- - 61 1 name:&a&k!!!&c[&aSurvival&e-&cLutuan]&a&k!!!
- Foods:
- delay: 9000
- items:
- - 364 16 &a&l[&cSteak&a&l]
- dtools:
- delay: 600
- items:
- - 278 1 efficiency:1 durability:1 fortune:1 name:&4Gigadrill lore:The_drill_that_&npierces|the_heavens
- - 277 1 digspeed:3 name:Dwarf lore:Diggy|Diggy|Hole
- - 298 1 color:255,255,255 name:Top_Hat lore:Good_day,_Good_day
- - 279:780 1
- TreasureCoin:
- delay: 9000
- items:
- - 371 64 name:Treasure_Coin lore:Treasure_Coin_Use_at_/warp_cointrading
- Gangster:
- delay: 6000
- items:
- - 397:3 1 player:gangster name:&a&l[&4Gangster&a&l]
- - 299 1 color:255,255,255 unbreaking:1 name:&a&l[&4Gangster&a&l]
- - 300 1 color:255,255,255 unbreaking:1 name:&a&l[&4Gangster&a&l]
- - 301 1 color:255,255,255 unbreaking:1 name:&a&l[&4Gangster&a&l]
- - 322 6 color:255,255,255 unbreaking:1 name:&a&l[&4Gangster&a&l]
- color:
- delay: 6000
- items:
- - 387 1 title:&4Book_&9o_&6Colors author:KHobbits lore:Ingame_color_codes book:Colors
- - 421 1 name:&c&l[&4Armorer-&aTrader&c&l]
- - 421 1 name:&c&l[&eCoin-&aTrader&c&l]
- - 421 1 name:&c&l[&4UltimatumPotion-&aTrader&c&l]
- - 421 1 name:&c&l[&aTools-&cSword&aTrader&c&l]
- fireworks:
- delay: 6000
- items:
- - 401 16 name:&4Angry_Creeper color:red fade:green type:creeper power:1
- - 401 16 name:&bStarryNight color:yellow,orange fade:blue type:star effect:trail,twinkle power:1
- - 401 16 name:&aSolarWind color:yellow,orange fade:red shape:large effect:twinkle color:yellow,orange fade:red shape:ball effect:trail color:red,purple fade:pink shape:star effect:trail power:1
- enabledSigns:
- - color
- - balance
- - buy
- - sell
- - trade
- - disposal
- - warp
- - kit
- - mail
- - enchant
- - heal
- - info
- - spawnmob
- - repair
- - time
- - weather
- sign-use-per-second: 4
- backup:
- interval: 30
- per-warp-permission: false
- list:
- Admins: owner admin
- debug: false
- remove-god-on-disconnect: false
- auto-afk: 300
- auto-afk-kick: -1
- freeze-afk-players: false
- disable-item-pickup-while-afk: false
- cancel-afk-on-interact: true
- cancel-afk-on-move: true
- death-messages: true
- allow-silent-join-quit: false
- custom-join-message: none
- custom-quit-message: none
- world-teleport-permissions: false
- default-stack-size: -1
- oversized-stacksize: 64
- repair-enchanted: true
- unsafe-enchantments: false
- register-back-in-listener: false
- login-attack-delay: 5
- max-fly-speed: 0.8
- max-walk-speed: 0.8
- mails-per-minute: 1000
- max-tempban-time: -1
- update-bed-at-daytime: true
- world-home-permissions: false
- sethome-multiple:
- default: 3
- vip: 5
- staff: 10
- tpa-accept-cancellation: 120
- starting-balance: 0
- currency-symbol: $
- max-money: 10000000000000
- min-money: -10000
- economy-log-enabled: false
- non-ess-in-help: true
- hide-permissionless-help: true
- chat:
- radius: 0
- format: <{DISPLAYNAME}> {MESSAGE}
- protect:
- prevent:
- lava-flow: false
- water-flow: false
- water-bucket-flow: false
- fire-spread: true
- lava-fire-spread: true
- flint-fire: false
- lightning-fire-spread: true
- portal-creation: false
- tnt-explosion: false
- tnt-playerdamage: false
- tnt-minecart-explosion: false
- tnt-minecart-playerdamage: false
- fireball-explosion: false
- fireball-fire: false
- fireball-playerdamage: false
- witherskull-explosion: false
- witherskull-playerdamage: false
- wither-spawnexplosion: false
- wither-blockreplace: false
- creeper-explosion: false
- creeper-playerdamage: false
- creeper-blockdamage: false
- enderdragon-blockdamage: true
- enderman-pickup: false
- villager-death: false
- entitytarget: false
- spawn:
- creeper: false
- skeleton: false
- spider: false
- giant: false
- zombie: false
- slime: false
- ghast: false
- pig_zombie: false
- enderman: false
- cave_spider: false
- silverfish: false
- blaze: false
- magma_cube: false
- ender_dragon: false
- pig: false
- sheep: false
- cow: false
- chicken: false
- squid: false
- wolf: false
- mushroom_cow: false
- snowman: false
- ocelot: false
- iron_golem: false
- villager: false
- wither: false
- bat: false
- witch: false
- horse: false
- creeper:
- max-height: -1
- disable:
- fall: false
- pvp: false
- drown: false
- suffocate: false
- lavadmg: false
- projectiles: false
- contactdmg: false
- firedmg: false
- lightning: false
- wither: false
- weather:
- storm: false
- thunder: false
- lightning: false
- build: true
- use: true
- warn-on-build-disallow: true
- alert:
- on-placement: 10,11,46,327
- on-use: 327
- blacklist:
- placement: 10,11,46,327
- usage: 327
- newbies:
- announce-format: '&dWelcome {DISPLAYNAME}&d to the server!'
- spawnpoint: newbies
- kit: tools
- respawn-listener-priority: high
- respawn-at-home: false
- GroupManager.file
- # Group inheritance
- #
- # Any inherited groups prefixed with a g: are global groups
- # and are inherited from the GlobalGroups.yml.
- #
- # Groups without the g: prefix are groups local to this world
- # and are defined in the this groups.yml file.
- #
- # Local group inheritances define your promotion tree when using 'manpromote/mandemote'
- groups:
- Default:
- default: true
- permissions:
- - automessage.receive.default
- - essentials.balance
- - essentials.balance.others
- - essentials.balancetop
- - essentials.help
- - essentials.home
- - essentials.ignore
- - essentials.mail
- - essentials.mail.send
- - essentials.motd
- - essentials.msg
- - essentials.kit
- - essentials.kits.SurvivalKit
- - essentials.kits.Foods
- - essentials.kits.Gangster
- - essentials.kits.Fireworks
- - essentials.kits.Skull
- - essentials.kits.TreasureCoin
- - essentials.msg.format
- - essentials.pay
- - essentials.ping
- - essentials.rules
- - essentials.sethome
- - essentials.sethome.multiple
- - essentials.signs.use.*
- - essentials.spawn
- - essentials.time
- - essentials.tpa
- - essentials.tpaccept
- - essentials.tpdeny
- - essentials.who
- - skinsrestorer.playercmds
- - skin.skinname
- - warpsigns.use*
- - WarpSings.use
- inheritance:
- - g:essentials_builder
- - g:towny_builder
- info:
- prefix: '&d&kII&f[&2►웃Towny웃◄&f]&d&kII&2'
- build: true
- suffix: '&7'
- Parkour:
- default: false
- permissions:
- - automessage.receive.default
- - essential
- - essentials.balance
- - essentials.balance.others
- - essentials.balancetop
- - essentials.help
- - essentials.home
- - essentials.ignore
- - essentials.mail
- - essentials.mail.send
- - essentials.nick
- - essentials.nick.color
- - essentials.motd
- - essentials.msg
- - essentials.chat
- - essentials.msg.format
- - essentials.pay
- - essentials.ping
- - essentials.rules
- - essentials.nick
- - essentials.hat
- - essentials.heal
- - essentials.sell
- - essentials.sethome
- - essentials.sethome.multiple
- - essentials.signs.use.*
- - essentials.spawn
- - essentials.suicide
- - essentials.time
- - essentials.tpa
- - essentials.tpaccept
- - essentials.tpdeny
- - essentials.who
- - skinsrestorer.playercmds
- - skin.skinname
- inheritance:
- - g:essentials_builder
- - g:towny_builder
- info:
- prefix: '&f[&e✔웃ParkourGamer&f]&2'
- build: true
- suffix: '&7'
- Nuclear:
- default: false
- permissions:
- - automessage.receive.default
- - essential
- - essentials.balance
- - essentials.balance.others
- - essentials.balancetop
- - essentials.help
- - essentials.home
- - essentials.ignore
- - essentials.mail
- - essentials.mail.send
- - essentials.nick
- - essentials.nick.color
- - essentials.motd
- - essentials.msg
- - essentials.chat
- - essentials.msg.format
- - essentials.pay
- - essentials.ping
- - essentials.rules
- - essentials.nick
- - essentials.kits.TreasureCoin
- - essentials.kits.SurvivalKit
- - essentials.kits.Foods
- - essentials.kits.Gangster
- - essentials.kits.Fireworks
- - essentials.kits.Skull
- - essentials.hat
- - essentials.heal
- - essentials.sell
- - essentials.sethome
- - essentials.sethome.multiple
- - essentials.signs.use.*
- - essentials.spawn
- - essentials.suicide
- - essentials.time
- - essentials.tpa
- - essentials.tpaccept
- - essentials.tpdeny
- - essentials.who
- - skinsrestorer.playercmds
- - skin.skinname
- - faction.disband
- - factions.autoclaim
- - factions.chat
- - factions.claim
- - factions.create
- - factions.deinvite
- - factions.demote
- - factions.desc
- - factions.description
- - factions.disband
- - factions.help
- - factions.home
- - factions.invite
- - factions.join
- - factions.kick
- - factions.leader
- - factions.leave
- - factions.list
- - factions.map
- - factions.mod
- - factions.officer
- - factions.open
- - factions.owner
- - factions.ownerlist
- - factions.promote
- - factions.relation
- - factions.sethome
- - factions.show
- - factions.tag
- - factions.title
- - factions.unclaim
- - factions.unclaimall
- - factions.version
- - herochat.msg
- - herochat.speak.global
- - multiverse.portal.access
- - multiverse.portal.access.*
- - nautomessage.receive.default
- - playerrider.beridden
- - sg.arena.join
- - sg.arena.join.*
- - sg.arena.vote
- - sg.arenas.*
- - sg.arenas.join.1
- - sg.lobby.join
- - warpsigns.use*
- - WarpSings.use
- inheritance:
- - g:essentials_builder
- - g:towny_builder
- info:
- prefix: '&6&kII&f[&a☢✔웃Nuclear웃☢✔&f]&6&kII&2'
- build: true
- suffix: '&7'
- Owner:
- default: false
- permissions:
- - -vanish.*
- - '*'
- inheritance:
- - g:essentials_admin
- - g:bukkit_admin
- - g:groupmanager_admin
- info:
- towny_admin: '*'
- prefix: '&c&l[&a&kII&bOwner&a&kII&c&l]'
- build: true
- suffix: '&9'
- Builder:
- default: false
- permissions:
- - automessage.receive.vip
- - disguisecraft.mob.*
- - essentials.chat.color
- - essentials.chat.format
- - essentials.chat.magic
- - essentials.hat
- - essentials.heal
- - essentials.nick
- - essentials.recipe
- - essentials.repair
- - essentials.repair.armor
- - essentials.repair.enchanted
- inheritance:
- - default
- info:
- prefix: '&2&kII&f[&b★Builder&★f]&2&kII&6'
- build: true
- suffix: '&7'
- Moderator:
- default: false
- permissions:
- - essentials unbanip
- - essentials.ban
- - essentials.broadcast
- - essentials.i
- - essentials.kick
- - essentials.mute
- - essentials.socialspy
- - essentials.unban
- - essentials.weather
- inheritance:
- - g:bukkit_moderator
- - g:essentials_moderator
- - g:towny_moderator
- info:
- prefix: '&3&kII&f[&6►Moderator◄&f]&3&kII&5'
- build: true
- suffix: '&6'
- Admin:
- default: false
- permissions:
- - essentials.unbanip
- - essentials.ban
- - essentials.broadcast
- - essentials.kick
- - essentials.mute
- - essentials.nick
- - essentials.unban
- - essentials.weather
- inheritance:
- - moderator
- - g:groupmanager_moderator
- - g:bukkit_moderator
- - g:essentials_moderator
- - g:towny_moderator
- info:
- prefix: '&c&kII&8[&b☠Admin☠&8]&c&kII&c'
- build: true
- suffix: '&b'
- Coowner:
- default: false
- permissions:
- - essentials unbanip
- - essentials.ban
- - essentials.broadcast
- - essentials.kick
- - essentials.mute
- - essentials.nick
- - essentials.tpo
- - essentials.unban
- - essentials.weather
- inheritance:
- - admin
- - g:groupmanager_moderator
- - g:bukkit_moderator
- - g:essentials_moderator
- - g:towny_moderator
- info:
- prefix: '&e&kII&c[&6™Co-Owner™&c]&e&kII&b'
- build: true
- suffix: '&c'
- Authme.file
- DataSource:
- # What type of database do you want to use?
- # Valid values: sqlite, mysql
- backend: 'SQLITE'
- # Enable database caching, should improve database performance
- caching: true
- # Database host address
- mySQLHost: '127.0.0.1'
- # Database port
- mySQLPort: '3306'
- # Username about Database Connection Infos
- mySQLUsername: 'authme'
- # Password about Database Connection Infos
- mySQLPassword: '12345'
- # Database Name, use with converters or as SQLITE database name
- mySQLDatabase: 'authme'
- # Table of the database
- mySQLTablename: 'authme'
- # Column of IDs to sort data
- mySQLColumnId: 'id'
- # Column for storing or checking players nickname
- mySQLColumnName: 'username'
- # Column for storing or checking players RealName
- mySQLRealName: 'realname'
- # Column for storing players passwords
- mySQLColumnPassword: 'password'
- # Request mysql over SSL
- mySQLUseSSL: true
- # Column for storing players emails
- mySQLColumnEmail: 'email'
- # Column for storing if a player is logged in or not
- mySQLColumnLogged: 'isLogged'
- # Column for storing players ips
- mySQLColumnIp: 'ip'
- # Column for storing players lastlogins
- mySQLColumnLastLogin: 'lastlogin'
- # Column for storing player LastLocation - X
- mySQLlastlocX: 'x'
- # Column for storing player LastLocation - Y
- mySQLlastlocY: 'y'
- # Column for storing player LastLocation - Z
- mySQLlastlocZ: 'z'
- # Column for storing player LastLocation - World Name
- mySQLlastlocWorld: 'world'
- # Overrides the size of the DB Connection Pool, -1 = Auto
- poolSize: -1
- ExternalBoardOptions:
- # Column for storing players passwords salts
- mySQLColumnSalt: ''
- # Column for storing players groups
- mySQLColumnGroup: ''
- # -1 means disabled. If you want that only activated players
- # can log into your server, you can set here the group number
- # of unactivated users, needed for some forum/CMS support
- nonActivedUserGroup: -1
- # Other MySQL columns where we need to put the username (case-sensitive)
- mySQLOtherUsernameColumns: []
- # How much log2 rounds needed in BCrypt (do not change if you do not know what it does)
- bCryptLog2Round: 10
- # phpBB table prefix defined during the phpBB installation process
- phpbbTablePrefix: 'phpbb_'
- # phpBB activated group ID; 2 is the default registered group defined by phpBB
- phpbbActivatedGroupId: 2
- # Wordpress prefix defined during WordPress installation
- wordpressTablePrefix: 'wp_'
- Converter:
- Rakamak:
- # Rakamak file name
- fileName: 'users.rak'
- # Rakamak use IP?
- useIP: false
- # Rakamak IP file name
- ipFileName: 'UsersIp.rak'
- CrazyLogin:
- # CrazyLogin database file name
- fileName: 'accounts.db'
- settings:
- sessions:
- # Do you want to enable the session feature?
- # If enabled, when a player authenticates successfully,
- # his IP and his nickname is saved.
- # The next time the player joins the server, if his IP
- # is the same as last time and the timeout hasn't
- # expired, he will not need to authenticate.
- enabled: false
- # After how many minutes should a session expire?
- # Remember that sessions will end only after the timeout, and
- # if the player's IP has changed but the timeout hasn't expired,
- # the player will be kicked from the server due to invalid session
- timeout: 10
- # Should the session expire if the player tries to log in with
- # another IP address?
- sessionExpireOnIpChange: true
- # Message language, available languages:
- # https://github.com/AuthMe/AuthMeReloaded/blob/master/docs/translations.md
- messagesLanguage: 'en'
- # Log level: INFO, FINE, DEBUG. Use INFO for general messages,
- # FINE for some additional detailed ones (like password failed),
- # and DEBUG for debugging
- logLevel: 'FINE'
- # By default we schedule async tasks when talking to the database. If you want
- # typical communication with the database to happen synchronously, set this to false
- useAsyncTasks: true
- restrictions:
- # Can not authenticated players chat?
- # Keep in mind that this feature also blocks all commands not
- # listed in the list below.
- allowChat: false
- # Hide the chat log from players who are not authenticated?
- hideChat: false
- # Allowed commands for unauthenticated players
- allowCommands:
- - '/login'
- - '/register'
- - '/l'
- - '/reg'
- - '/email'
- - '/captcha'
- - '/help'
- # Max number of allowed registrations per IP
- # The value 0 means an unlimited number of registrations!
- maxRegPerIp: 10
- # Minimum allowed username length
- minNicknameLength: 3
- # Maximum allowed username length
- maxNicknameLength: 16
- # When this setting is enabled, online players can't be kicked out
- # due to "Logged in from another Location"
- # This setting will prevent potential security exploits.
- ForceSingleSession: false
- ForceSpawnLocOnJoin:
- # If enabled, every player that spawn in one of the world listed in
- # "ForceSpawnLocOnJoin.worlds" will be teleported to the spawnpoint after successful
- # authentication. The quit location of the player will be overwritten.
- # This is different from "teleportUnAuthedToSpawn" that teleport player
- # to the spawnpoint on join.
- enabled: true
- # WorldNames where we need to force the spawn location
- # Case-sensitive!
- worlds:
- - 'world'
- - 'world_nether'
- - 'world_the_end'
- # This option will save the quit location of the players.
- SaveQuitLocation: false
- # To activate the restricted user feature you need
- # to enable this option and configure the AllowedRestrictedUser field.
- AllowRestrictedUser: false
- # The restricted user feature will kick players listed below
- # if they don't match the defined IP address. Names are case-insensitive.
- # Example:
- # AllowedRestrictedUser:
- # - playername;127.0.0.1
- AllowedRestrictedUser: []
- # Should unregistered players be kicked immediately?
- kickNonRegistered: false
- # Should players be kicked on wrong password?
- kickOnWrongPassword: true
- # Should not logged in players be teleported to the spawn?
- # After the authentication they will be teleported back to
- # their normal position.
- teleportUnAuthedToSpawn: false
- # Can unregistered players walk around?
- allowMovement: false
- # Should not authenticated players have speed = 0?
- # This will reset the fly/walk speed to default value after the login.
- removeSpeed: true
- # After how many seconds should players who fail to login or register
- # be kicked? Set to 0 to disable.
- timeout: 30
- # Regex syntax of allowed characters in the player name.
- allowedNicknameCharacters: '[a-zA-Z0-9_]*'
- # How far can unregistered players walk?
- # Set to 0 for unlimited radius
- allowedMovementRadius: 100
- # Should we protect the player inventory before logging in? Requires ProtocolLib.
- ProtectInventoryBeforeLogIn: true
- # Should we deny the tabcomplete feature before logging in? Requires ProtocolLib.
- DenyTabCompleteBeforeLogin: false
- # Should we display all other accounts from a player when he joins?
- # permission: /authme.admin.accounts
- displayOtherAccounts: true
- # Ban ip when the ip is not the ip registered in database
- banUnsafedIP: false
- # Spawn priority; values: authme, essentials, multiverse, default
- spawnPriority: 'authme,essentials,multiverse,default'
- # Maximum Login authorized by IP
- maxLoginPerIp: 0
- # Maximum Join authorized by IP
- maxJoinPerIp: 0
- # AuthMe will NEVER teleport players if set to true!
- noTeleport: false
- # Regex syntax for allowed chars in passwords
- allowedPasswordCharacters: '[\x21-\x7E]*'
- # Threshold of the other accounts command, a value less than 2 means disabled.
- otherAccountsCmdThreshold: 0
- # Command to run when a user has more accounts than the configured threshold.
- # Available variables: %playername%, %playerip%
- otherAccountsCmd: 'say The player %playername% with ip %playerip% has multiple accounts!'
- GameMode:
- # Force survival gamemode when player joins?
- ForceSurvivalMode: false
- unrestrictions:
- # Below you can list all account names that AuthMe will ignore
- # for registration or login. Configure it at your own risk!!
- # This option adds compatibility with BuildCraft and some other mods.
- # It is case-insensitive! Example:
- # UnrestrictedName:
- # - 'npcPlayer'
- # - 'npcPlayer2'
- UnrestrictedName: []
- security:
- # Minimum length of password
- minPasswordLength: 5
- # Maximum length of password
- passwordMaxLength: 30
- # This is a very important option: every time a player joins the server,
- # if they are registered, AuthMe will switch him to unLoggedInGroup.
- # This should prevent all major exploits.
- # You can set up your permission plugin with this special group to have no permissions,
- # or only permission to chat (or permission to send private messages etc.).
- # The better way is to set up this group with few permissions, so if a player
- # tries to exploit an account they can do only what you've defined for the group.
- # After, a logged in player will be moved to his correct permissions group!
- # Please note that the group name is case-sensitive, so 'admin' is different from 'Admin'
- # Otherwise your group will be wiped and the player will join in the default group []!
- # Example unLoggedinGroup: NotLogged
- unLoggedinGroup: 'unLoggedinGroup'
- # Possible values: SHA256, BCRYPT, BCRYPT2Y, PBKDF2, SALTEDSHA512, WHIRLPOOL,
- # MYBB, IPB3, PHPBB, PHPFUSION, SMF, XENFORO, XAUTH, JOOMLA, WBB3, WBB4, MD5VB,
- # PBKDF2DJANGO, WORDPRESS, ROYALAUTH, CUSTOM (for developers only). See full list at
- # https://github.com/AuthMe/AuthMeReloaded/blob/master/docs/hash_algorithms.md
- passwordHash: 'SHA256'
- # Salt length for the SALTED2MD5 MD5(MD5(password)+salt)
- doubleMD5SaltLength: 8
- # If a password check fails, AuthMe will also try to check with the following hash methods.
- # Use this setting when you change from one hash method to another.
- # AuthMe will update the password to the new hash. Example:
- # legacyHashes:
- # - 'SHA1'
- legacyHashes: []
- # Number of rounds to use if passwordHash is set to PBKDF2. Default is 10000
- pbkdf2Rounds: 10000
- # Prevent unsafe passwords from being used; put them in lowercase!
- # You should always set 'help' as unsafePassword due to possible conflicts.
- # unsafePasswords:
- # - '123456'
- # - 'password'
- # - 'help'
- unsafePasswords:
- - '123456'
- - 'password'
- - 'qwerty'
- - '12345'
- - '54321'
- - '123456789'
- - 'help'
- registration:
- # Enable registration on the server?
- enabled: true
- # Send every X seconds a message to a player to
- # remind him that he has to login/register
- messageInterval: 5
- # Only registered and logged in players can play.
- # See restrictions for exceptions
- force: true
- # Type of registration: PASSWORD or EMAIL
- # PASSWORD = account is registered with a password supplied by the user;
- # EMAIL = password is generated and sent to the email provided by the user.
- # More info at https://github.com/AuthMe/AuthMeReloaded/wiki/Registration
- type: 'PASSWORD'
- # Second argument the /register command should take: NONE = no 2nd argument
- # CONFIRMATION = must repeat first argument (pass or email)
- # EMAIL_OPTIONAL = for password register: 2nd argument can be empty or have email address
- # EMAIL_MANDATORY = for password register: 2nd argument MUST be an email address
- secondArg: 'CONFIRMATION'
- # Do we force kick a player after a successful registration?
- # Do not use with login feature below
- forceKickAfterRegister: false
- # Does AuthMe need to enforce a /login after a successful registration?
- forceLoginAfterRegister: false
- # Enable to display the welcome message (welcome.txt) after a login
- # You can use colors in this welcome.txt + some replaced strings:
- # {PLAYER}: player name, {ONLINE}: display number of online players,
- # {MAXPLAYERS}: display server slots, {IP}: player ip, {LOGINS}: number of players logged,
- # {WORLD}: player current world, {SERVER}: server name
- # {VERSION}: get current bukkit version, {COUNTRY}: player country
- useWelcomeMessage: true
- # Broadcast the welcome message to the server or only to the player?
- # set true for server or false for player
- broadcastWelcomeMessage: false
- # Should we delay the join message and display it once the player has logged in?
- delayJoinMessage: false
- # The custom join message that will be sent after a successful login,
- # keep empty to use the original one.
- # Available variables:
- # {PLAYERNAME}: the player name (no colors)
- # {DISPLAYNAME}: the player name (with colors)
- customJoinMessage: ''
- # Should we remove the leave messages of unlogged users?
- removeUnloggedLeaveMessage: false
- # Should we remove join messages altogether?
- removeJoinMessage: false
- # Should we remove leave messages altogether?
- removeLeaveMessage: false
- # Do we need to add potion effect Blinding before login/reigster?
- applyBlindEffect: true
- # Do we need to prevent people to login with another case?
- # If Xephi is registered, then Xephi can login, but not XEPHI/xephi/XePhI
- preventOtherCase: true
- permission:
- # Take care with this option; if you want
- # to use group switching of AuthMe
- # for unloggedIn players, set this setting to true.
- # Default is false.
- EnablePermissionCheck: false
- Email:
- # Email SMTP server host
- mailSMTP: 'smtp.gmail.com'
- # Email SMTP server port
- mailPort: 465
- # Email account which sends the mails
- mailAccount: ''
- # Email account password
- mailPassword: ''
- # Email address, fill when mailAccount is not the email address of the account
- mailAddress: ''
- # Custom sender name, replacing the mailAccount name in the email
- mailSenderName: ''
- # Recovery password length
- RecoveryPasswordLength: 8
- # Mail Subject
- mailSubject: 'Your new AuthMe password'
- # Like maxRegPerIP but with email
- maxRegPerEmail: 1
- # Recall players to add an email?
- recallPlayers: false
- # Delay in minute for the recall scheduler
- delayRecall: 5
- # Blacklist these domains for emails
- emailBlacklisted:
- - '10minutemail.com'
- # Whitelist ONLY these domains for emails
- emailWhitelisted: []
- # Send the new password drawn in an image?
- generateImage: false
- # The OAuth2 token
- emailOauth2Token: ''
- Hooks:
- # Do we need to hook with multiverse for spawn checking?
- multiverse: true
- # Do we need to hook with BungeeCord?
- bungeecord: false
- # Send player to this BungeeCord server after register/login
- sendPlayerTo: ''
- # Do we need to disable Essentials SocialSpy on join?
- disableSocialSpy: false
- # Do we need to force /motd Essentials command on join?
- useEssentialsMotd: false
- GroupOptions:
- # Unregistered permission group
- UnregisteredPlayerGroup: ''
- # Registered permission group
- RegisteredPlayerGroup: ''
- Protection:
- # Enable some servers protection (country based login, antibot)
- enableProtection: false
- # Apply the protection also to registered usernames
- enableProtectionRegistered: true
- # Countries allowed to join the server and register. For country codes, see
- # https://dev.bukkit.org/projects/authme-reloaded/pages/countries-codes
- # PLEASE USE QUOTES!
- countries:
- - 'US'
- - 'GB'
- # Countries not allowed to join the server and register
- # PLEASE USE QUOTES!
- countriesBlacklist:
- - 'A1'
- # Do we need to enable automatic antibot system?
- enableAntiBot: true
- # The interval in seconds
- antiBotInterval: 5
- # Max number of players allowed to login in the interval
- # before the AntiBot system is enabled automatically
- antiBotSensibility: 10
- # Duration in minutes of the antibot automatic system
- antiBotDuration: 10
- # Delay in seconds before the antibot activation
- antiBotDelay: 60
- Purge:
- # If enabled, AuthMe automatically purges old, unused accounts
- useAutoPurge: false
- # Number of days after which an account should be purged
- daysBeforeRemovePlayer: 60
- # Do we need to remove the player.dat file during purge process?
- removePlayerDat: false
- # Do we need to remove the Essentials/userdata/player.yml file during purge process?
- removeEssentialsFile: false
- # World where are players.dat stores
- defaultWorld: 'world'
- # Remove LimitedCreative/inventories/player.yml, player_creative.yml files during purge?
- removeLimitedCreativesInventories: false
- # Do we need to remove the AntiXRayData/PlayerData/player file during purge process?
- removeAntiXRayFile: false
- # Do we need to remove permissions?
- removePermissions: false
- Security:
- SQLProblem:
- # Stop the server if we can't contact the sql database
- # Take care with this, if you set this to false,
- # AuthMe will automatically disable and the server won't be protected!
- stopServer: true
- console:
- # Remove passwords from console?
- removePassword: true
- # Copy AuthMe log output in a separate file as well?
- logConsole: true
- captcha:
- # Enable captcha when a player uses wrong password too many times
- useCaptcha: false
- # Max allowed tries before a captcha is required
- maxLoginTry: 5
- # Captcha length
- captchaLength: 5
- tempban:
- # Tempban a user's IP address if they enter the wrong password too many times
- enableTempban: false
- # How many times a user can attempt to login before their IP being tempbanned
- maxLoginTries: 10
- # The length of time a IP address will be tempbanned in minutes
- # Default: 480 minutes, or 8 hours
- tempbanLength: 480
- # How many minutes before resetting the count for failed logins by IP and username
- # Default: 480 minutes (8 hours)
- minutesBeforeCounterReset: 480
- recoveryCode:
- # Number of characters a recovery code should have (0 to disable)
- length: 8
- # How many hours is a recovery code valid for?
- validForHours: 4
- BackupSystem:
- # Enable or disable automatic backup
- ActivateBackup: false
- # Set backup at every start of server
- OnServerStart: false
- # Set backup at every stop of server
- OnServerStop: true
- # Windows only mysql installation Path
- MysqlWindowsPath: 'C:\Program Files\MySQL\MySQL Server 5.1\'
- Motd.server.properties
- \u00A7c>[\u00A7eWelcome \u00A76To \u00A72Survival\u00A7eGame\u00A76Server\u00A7c]<\n\u00A7e>>\u00A7b---\u00A7c---\u00A7a---[Survival And Parkour]---\u00A7c---\u00A7b---\u00A7e<<
- Scoreboard.Console
- scoreboard objectives add §6[Top§4Kills] playerKillCount
- scoreboard objectives setdisplay §6[Top§4Kills]
- scoreboard teams option GN color light_purple
- scoreboard teams add GN
- scoreboard objectives setdisplay sidebar PK
- scoreboard players set @a PK
- scoreboard teams join GN @a
- +===============================+
- = Scoreboard Health =
- +===============================+
- scoreboard objectives add §6❤[Hea§dlth]❤ health
- scoreboard objectives setDisplay belowname §6❤[Hea§dlth]❤
- Thnx For The Gettting My File :) Creating File Johneric Gabayan
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