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avex_sc2

tess

Jan 22nd, 2019
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  1. I think there's a couple tiny spots where tanks can hit a patch on the natural. Not a massive deal but a little annoying. I do have concerns with siege positions right below the natural ramp, though. https://i.imgur.com/L8Z4pk1.png
  2. I feel the piped alleways are a bit too uniform, and could use more choke->open area variance, similar to Eastwatch. This is already kind of a thing with the other lowground parts of the map, but I'd like to see more of it utilized, rather than 'this base is wide open, and then theres a narrow center'.
  3. I don't see anyone wanting to take those highground bases at the ends of the arms.
  4. Would like to see LOS blockers to break vision a bit more around the map.
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