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  1. // Start options
  2. // =============
  3. // -novid -console -high -threads 8 -tickrate 128 +exec autoexec -freq 144 -nod3d9ex -64bit
  4.  
  5.  
  6. // Video options
  7. // =============
  8.  
  9. // Display Mode
  10. // - Fullscreen Windowed
  11.  
  12. // Global Shadow Quality - The lower the setting, the close you need to be to an object to see its shadow
  13. // - High
  14.  
  15. // Model / Texture Detail - No effect on gameplay
  16. // - High
  17.  
  18. // Effect Detail - No effect on gameplay
  19. // - Low
  20.  
  21. // Shader Detail - Shiny floor, moving shadows, scope blur
  22. // - Low
  23.  
  24. // Multicode Rendering - Make better use of multicore processor
  25. // - Enabled
  26.  
  27. // Multisampling Anti-Aliasing Mode - Jaggies
  28. // - 8x MSAA
  29.  
  30. // Texture Filtering Mode - More details in textures from far away
  31. // - Anisotropic 16X
  32.  
  33. // FXAA Anti-Aliasing - Shitty AA that uses less processing than MSAA
  34. // - Disabled
  35.  
  36. // Wait for Vertical Sync - Remove screen tears, but adds input lag
  37. // - Disabled
  38.  
  39. // Motion Blur - Shitty shit
  40. // - Disabled
  41.  
  42.  
  43. clear
  44. unbindall
  45.  
  46. /////////////////////////////////
  47. // IMPORTANT //
  48. /////////////////////////////////
  49.  
  50. // Video options
  51. // Resolution (last number: 0=fullscreen 1=windowed)
  52. //mat_setvideomode 2560 1440 0
  53.  
  54. voice_scale 0.2
  55.  
  56.  
  57.  
  58. // Network
  59. rate "128000" // def. 80000 - Maximum Download Bandwidth in byte per second. - DO NOT USE A LOWER VALUE OR A PUPPY DIES!
  60. cl_cmdrate "128" // def. 64 - Maximum Command Packets per second, sending to the Server. DO NOT SET THIS HIGHER THAN YOUR FPS!
  61. cl_updaterate "128" // def. 64 - Maximum number of Update Packets per second, received from the Server. Gets adjusted by the Servers TickRate if TR<cl_updaterate
  62. cl_interp "0" // def. 0 - DO NOT CHANGE THIS OR A KITTY DIES!
  63. cl_interp_ratio "1" // def. 2 - Ratio of interpolation Time. cl_interp_ratio : cl_updaterate = cl_interp -> lerp in ms
  64. fps_max "144"
  65. fps_max_menu "60"
  66.  
  67. // Netgraph
  68. net_graphproportionalfont "0"
  69. net_graph "0"
  70.  
  71. // Mouse
  72. zoom_sensitivity_ratio_mouse "1.0"
  73. m_mouseaccel1 "0"
  74. m_mouseaccel2 "0"
  75. m_customaccel "0"
  76. m_customaccel_exponent "0"
  77. m_customaccel_scale "0"
  78. m_mousespeed "0"
  79. m_rawinput "1"
  80.  
  81. // Crosshair
  82. cl_crosshair_drawoutline "1"
  83. cl_crosshairalpha "255"
  84. cl_crosshaircolor "5"
  85. cl_crosshaircolor_b "0"
  86. cl_crosshaircolor_r "255"
  87. cl_crosshaircolor_g "0"
  88. cl_crosshairdot "0"
  89. cl_crosshairgap "-1"
  90. cl_crosshairsize "1"
  91. cl_crosshairstyle "4"
  92. cl_crosshairusealpha "1"
  93. cl_crosshairthickness "0"
  94. cl_fixedcrosshairgap "0"
  95. cl_crosshair_dynamic_maxdist_splitratio "0"
  96. cl_crosshair_dynamic_splitalpha_innermod "1"
  97. cl_crosshair_dynamic_splitalpha_outermod "0.3"
  98. cl_crosshair_dynamic_splitdist "3"
  99.  
  100. // Gun position (CS 1.6)
  101. viewmodel_fov "68"
  102. viewmodel_offset_x "2"
  103. viewmodel_offset_y "2"
  104. viewmodel_offset_z "-2"
  105.  
  106. // Remove bobbing
  107. cl_viewmodel_shift_left_amt "0" // removes the shifting of the arm when crouching down.
  108. cl_viewmodel_shift_right_amt "0" // removes the shifting of the arm when crouching down.
  109. cl_bobcycle "2" // causes the scope to move less while moving scoped and reduces bobbing effect
  110. cl_bob_lower_amt "0"
  111. cl_bobamt_lat "0"
  112. cl_bobamt_vert "0"
  113.  
  114. cl_showloadout "1"
  115.  
  116. // Sound
  117. snd_mute_losefocus "0" // Don't mute the game while the game doesn't have focus (alt-tabbed)
  118. cl_forcepreload "1" // Forces the game to load all the sound and art assets on map load.
  119.  
  120. // Radar
  121. cl_radar_scale "0.5"
  122. cl_radar_rotate "1"
  123. cl_radar_always_centered "1"
  124. cl_radar_icon_scale_min "0.5"
  125.  
  126. // Misc
  127. joystick "0"
  128. gameinstructor_enable "0"
  129. cl_autohelp "0"
  130. hud_showtargetid "1"
  131. hud_scaling "0.8"
  132. cl_disablefreezecam "1"
  133. cl_autowepswitch "0"
  134. cl_showhelp "0"
  135. cl_disablehtmlmotd "1" // Disables those annoying ads when connecting to a server
  136. cl_downloadfilter "nosounds"
  137. mm_dedicated_search_maxping "60" // max ping for matchmaking dedicated servers
  138. r_drawtracers_firstperson "0" // remove bullet tracers
  139. mat_monitorgamma "2.1" // The brighter the better so you can illuminate enemies.
  140. mat_queue_mode "2"
  141. cl_lagcompensation "1"
  142. cl_predictweapons "1"
  143. cl_resend "6"
  144. cl_timeout "15"
  145. r_dynamic "0"
  146. r_eyegloss "0"
  147. r_eyemove "0"
  148. r_eyeshift_x "0"
  149. r_eyeshift_y "0"
  150. r_eyeshift_z "0"
  151. r_eyesize "0"
  152. muzzleflash_light "0" // No distracting tracers when you fire a weapon, clientside command
  153. closeonbuy "1"
  154.  
  155. /////////////////////////////////
  156. // GUN BINDS //
  157. /////////////////////////////////
  158.  
  159. alias BUY_PISTOL "buy Tec9; buy fiveseven"
  160. alias BUY_M4AK "buy m4a1; buy ak47"
  161.  
  162. bind "F1" "BUY_M4AK; buy vesthelm; BUY_PISTOL; buy defuser; buy flashbang; buy hegrenade; buy smokegrenade; buy flashbang"
  163. bind "F2" "buy awp; buy vesthelm; BUY_PISTOL; buy defuser; buy flashbang; buy hegrenade; buy smokegrenade; buy flashbang"
  164. bind "F3" "buy mp7"
  165. bind "F4" "BUY_M4AK"
  166. bind "F5" "buy awp"
  167. bind "F6" "buy defuser"
  168. bind "F7" "buy ssg08"
  169. bind "F8" "BUY_PISTOL"
  170. bind "F9" "buy hegrenade"
  171. bind "F10" "buy flashbang"
  172. bind "F11" "buy smokegrenade"
  173. bind "F12" "buy vesthelm; buy vest"
  174.  
  175. //bind "KP_INS" ""
  176. bind "KP_END" "buy taser 34"
  177. //bind "KP_DOWNARROW" ""
  178. bind "KP_PGDN" "BUY_PISTOL; buy vesthelm; buy taser 34; buy flashbang; buy flashbang; buy smokegrenade; buy hegrenade"
  179. //bind "KP_LEFT" ""
  180. bind "KP_5" "buy deagle"
  181. bind "KP_RIGHT" "buy deagle; buy vesthelm; buy taser 34; buy flashbang; buy flashbang; buy smokegrenade; buy hegrenade"
  182. bind "KP_HOME" "buy incgrenade; buy molotov"
  183. //bind "KP_UPARROW" ""
  184. bind "KP_PGUP" "buy decoy"
  185.  
  186. /////////////////////////////////////
  187. // GENERAL BINDS //
  188. /////////////////////////////////////
  189.  
  190. // Netgraph
  191. alias "+ng" "+showscores; net_graph 1"
  192. alias "-ng" "-showscores; net_graph 0"
  193. bind "TAB" "+ng"
  194.  
  195. bind "0" "slot10"
  196. bind "1" "slot1"
  197. bind "2" "slot2"
  198. bind "3" "slot3"
  199. bind "4" "slot4"
  200. bind "5" "slot5"
  201. bind "6" "slot6"
  202. bind "7" "slot7"
  203. bind "8" "slot8"
  204. bind "9" "slot9"
  205. // bind ";" "
  206. // bind "=" ""
  207. bind "a" "+moveleft"
  208. bind "b" "buymenu"
  209. bind "c" "radio3"
  210. bind "d" "+moveright"
  211. bind "e" "+use"
  212. bind "f" "lastinv"
  213. bind "g" "drop"
  214. bind "h" "+lookatweapon"
  215. //bind "i" ""
  216. //bind "j" ""
  217. //bind "k" ""
  218. bind "l" "say ヽ( 。 ヮ゚)ノ"
  219. //bind ";" ""
  220. bind "m" "teammenu"
  221. //bind "n" ""
  222. //bind "o" ""
  223. bind "p" "rebuy"
  224. //bind "q" ""
  225. bind "r" "+reload"
  226. bind "s" "+back"
  227. bind "t" "+spray_menu"
  228. bind "u" "messagemode2"
  229. bind "v" "+voicerecord"
  230. bind "w" "+forward"
  231. bind "x" "radio2"
  232. bind "y" "messagemode"
  233. bind "z" "radio1"
  234.  
  235. bind "'" "toggleconsole"
  236. bind "`" "toggleconsole"
  237. //bind "+" ""
  238. //bind "," ""
  239. //bind "-" ""
  240. //bind "." ""
  241. //bind "/" ""
  242.  
  243. bind "UPARROW" "+forward"
  244. bind "DOWNARROW" "+back"
  245. bind "LEFTARROW" "+left"
  246. bind "RIGHTARROW" "+right"
  247. bind "ENTER" "+attack"
  248. bind "ESCAPE" "cancelselect"
  249. bind "SPACE" "+jump"
  250. //bind "ALT" ""
  251. bind "CTRL" "+duck"
  252. bind "SHIFT" "+speed"
  253.  
  254. //bind "DEL" ""
  255. //bind "HOME" ""
  256. //bind "INS" ""
  257. //bind "PDGN" ""
  258. //bind "PGUP" ""
  259. //bind "END" ""
  260.  
  261. bind "MWHEELUP" "invprev"
  262. bind "MWHEELDOWN" "invnext"
  263. bind "MOUSE1" "+attack"
  264. bind "MOUSE2" "+attack2"
  265. //bind "MOUSE3" ""
  266. bind "MOUSE4" "snd_playsounds Music.StopAllExceptMusic"
  267. bind "MOUSE5" ""
  268.  
  269. host_writeconfig
  270.  
  271. exec slam.cfg
  272.  
  273. echo Autoexec.cfg loaded...
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