Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- // Start options
- // =============
- // -novid -console -high -threads 8 -tickrate 128 +exec autoexec -freq 144 -nod3d9ex -64bit
- // Video options
- // =============
- // Display Mode
- // - Fullscreen Windowed
- // Global Shadow Quality - The lower the setting, the close you need to be to an object to see its shadow
- // - High
- // Model / Texture Detail - No effect on gameplay
- // - High
- // Effect Detail - No effect on gameplay
- // - Low
- // Shader Detail - Shiny floor, moving shadows, scope blur
- // - Low
- // Multicode Rendering - Make better use of multicore processor
- // - Enabled
- // Multisampling Anti-Aliasing Mode - Jaggies
- // - 8x MSAA
- // Texture Filtering Mode - More details in textures from far away
- // - Anisotropic 16X
- // FXAA Anti-Aliasing - Shitty AA that uses less processing than MSAA
- // - Disabled
- // Wait for Vertical Sync - Remove screen tears, but adds input lag
- // - Disabled
- // Motion Blur - Shitty shit
- // - Disabled
- clear
- unbindall
- /////////////////////////////////
- // IMPORTANT //
- /////////////////////////////////
- // Video options
- // Resolution (last number: 0=fullscreen 1=windowed)
- //mat_setvideomode 2560 1440 0
- voice_scale 0.2
- // Network
- rate "128000" // def. 80000 - Maximum Download Bandwidth in byte per second. - DO NOT USE A LOWER VALUE OR A PUPPY DIES!
- cl_cmdrate "128" // def. 64 - Maximum Command Packets per second, sending to the Server. DO NOT SET THIS HIGHER THAN YOUR FPS!
- cl_updaterate "128" // def. 64 - Maximum number of Update Packets per second, received from the Server. Gets adjusted by the Servers TickRate if TR<cl_updaterate
- cl_interp "0" // def. 0 - DO NOT CHANGE THIS OR A KITTY DIES!
- cl_interp_ratio "1" // def. 2 - Ratio of interpolation Time. cl_interp_ratio : cl_updaterate = cl_interp -> lerp in ms
- fps_max "144"
- fps_max_menu "60"
- // Netgraph
- net_graphproportionalfont "0"
- net_graph "0"
- // Mouse
- zoom_sensitivity_ratio_mouse "1.0"
- m_mouseaccel1 "0"
- m_mouseaccel2 "0"
- m_customaccel "0"
- m_customaccel_exponent "0"
- m_customaccel_scale "0"
- m_mousespeed "0"
- m_rawinput "1"
- // Crosshair
- cl_crosshair_drawoutline "1"
- cl_crosshairalpha "255"
- cl_crosshaircolor "5"
- cl_crosshaircolor_b "0"
- cl_crosshaircolor_r "255"
- cl_crosshaircolor_g "0"
- cl_crosshairdot "0"
- cl_crosshairgap "-1"
- cl_crosshairsize "1"
- cl_crosshairstyle "4"
- cl_crosshairusealpha "1"
- cl_crosshairthickness "0"
- cl_fixedcrosshairgap "0"
- cl_crosshair_dynamic_maxdist_splitratio "0"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.3"
- cl_crosshair_dynamic_splitdist "3"
- // Gun position (CS 1.6)
- viewmodel_fov "68"
- viewmodel_offset_x "2"
- viewmodel_offset_y "2"
- viewmodel_offset_z "-2"
- // Remove bobbing
- cl_viewmodel_shift_left_amt "0" // removes the shifting of the arm when crouching down.
- cl_viewmodel_shift_right_amt "0" // removes the shifting of the arm when crouching down.
- cl_bobcycle "2" // causes the scope to move less while moving scoped and reduces bobbing effect
- cl_bob_lower_amt "0"
- cl_bobamt_lat "0"
- cl_bobamt_vert "0"
- cl_showloadout "1"
- // Sound
- snd_mute_losefocus "0" // Don't mute the game while the game doesn't have focus (alt-tabbed)
- cl_forcepreload "1" // Forces the game to load all the sound and art assets on map load.
- // Radar
- cl_radar_scale "0.5"
- cl_radar_rotate "1"
- cl_radar_always_centered "1"
- cl_radar_icon_scale_min "0.5"
- // Misc
- joystick "0"
- gameinstructor_enable "0"
- cl_autohelp "0"
- hud_showtargetid "1"
- hud_scaling "0.8"
- cl_disablefreezecam "1"
- cl_autowepswitch "0"
- cl_showhelp "0"
- cl_disablehtmlmotd "1" // Disables those annoying ads when connecting to a server
- cl_downloadfilter "nosounds"
- mm_dedicated_search_maxping "60" // max ping for matchmaking dedicated servers
- r_drawtracers_firstperson "0" // remove bullet tracers
- mat_monitorgamma "2.1" // The brighter the better so you can illuminate enemies.
- mat_queue_mode "2"
- cl_lagcompensation "1"
- cl_predictweapons "1"
- cl_resend "6"
- cl_timeout "15"
- r_dynamic "0"
- r_eyegloss "0"
- r_eyemove "0"
- r_eyeshift_x "0"
- r_eyeshift_y "0"
- r_eyeshift_z "0"
- r_eyesize "0"
- muzzleflash_light "0" // No distracting tracers when you fire a weapon, clientside command
- closeonbuy "1"
- /////////////////////////////////
- // GUN BINDS //
- /////////////////////////////////
- alias BUY_PISTOL "buy Tec9; buy fiveseven"
- alias BUY_M4AK "buy m4a1; buy ak47"
- bind "F1" "BUY_M4AK; buy vesthelm; BUY_PISTOL; buy defuser; buy flashbang; buy hegrenade; buy smokegrenade; buy flashbang"
- bind "F2" "buy awp; buy vesthelm; BUY_PISTOL; buy defuser; buy flashbang; buy hegrenade; buy smokegrenade; buy flashbang"
- bind "F3" "buy mp7"
- bind "F4" "BUY_M4AK"
- bind "F5" "buy awp"
- bind "F6" "buy defuser"
- bind "F7" "buy ssg08"
- bind "F8" "BUY_PISTOL"
- bind "F9" "buy hegrenade"
- bind "F10" "buy flashbang"
- bind "F11" "buy smokegrenade"
- bind "F12" "buy vesthelm; buy vest"
- //bind "KP_INS" ""
- bind "KP_END" "buy taser 34"
- //bind "KP_DOWNARROW" ""
- bind "KP_PGDN" "BUY_PISTOL; buy vesthelm; buy taser 34; buy flashbang; buy flashbang; buy smokegrenade; buy hegrenade"
- //bind "KP_LEFT" ""
- bind "KP_5" "buy deagle"
- bind "KP_RIGHT" "buy deagle; buy vesthelm; buy taser 34; buy flashbang; buy flashbang; buy smokegrenade; buy hegrenade"
- bind "KP_HOME" "buy incgrenade; buy molotov"
- //bind "KP_UPARROW" ""
- bind "KP_PGUP" "buy decoy"
- /////////////////////////////////////
- // GENERAL BINDS //
- /////////////////////////////////////
- // Netgraph
- alias "+ng" "+showscores; net_graph 1"
- alias "-ng" "-showscores; net_graph 0"
- bind "TAB" "+ng"
- bind "0" "slot10"
- bind "1" "slot1"
- bind "2" "slot2"
- bind "3" "slot3"
- bind "4" "slot4"
- bind "5" "slot5"
- bind "6" "slot6"
- bind "7" "slot7"
- bind "8" "slot8"
- bind "9" "slot9"
- // bind ";" "
- // bind "=" ""
- bind "a" "+moveleft"
- bind "b" "buymenu"
- bind "c" "radio3"
- bind "d" "+moveright"
- bind "e" "+use"
- bind "f" "lastinv"
- bind "g" "drop"
- bind "h" "+lookatweapon"
- //bind "i" ""
- //bind "j" ""
- //bind "k" ""
- bind "l" "say ヽ( 。 ヮ゚)ノ"
- //bind ";" ""
- bind "m" "teammenu"
- //bind "n" ""
- //bind "o" ""
- bind "p" "rebuy"
- //bind "q" ""
- bind "r" "+reload"
- bind "s" "+back"
- bind "t" "+spray_menu"
- bind "u" "messagemode2"
- bind "v" "+voicerecord"
- bind "w" "+forward"
- bind "x" "radio2"
- bind "y" "messagemode"
- bind "z" "radio1"
- bind "'" "toggleconsole"
- bind "`" "toggleconsole"
- //bind "+" ""
- //bind "," ""
- //bind "-" ""
- //bind "." ""
- //bind "/" ""
- bind "UPARROW" "+forward"
- bind "DOWNARROW" "+back"
- bind "LEFTARROW" "+left"
- bind "RIGHTARROW" "+right"
- bind "ENTER" "+attack"
- bind "ESCAPE" "cancelselect"
- bind "SPACE" "+jump"
- //bind "ALT" ""
- bind "CTRL" "+duck"
- bind "SHIFT" "+speed"
- //bind "DEL" ""
- //bind "HOME" ""
- //bind "INS" ""
- //bind "PDGN" ""
- //bind "PGUP" ""
- //bind "END" ""
- bind "MWHEELUP" "invprev"
- bind "MWHEELDOWN" "invnext"
- bind "MOUSE1" "+attack"
- bind "MOUSE2" "+attack2"
- //bind "MOUSE3" ""
- bind "MOUSE4" "snd_playsounds Music.StopAllExceptMusic"
- bind "MOUSE5" ""
- host_writeconfig
- exec slam.cfg
- echo Autoexec.cfg loaded...
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement