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- <2026-01-29T19:12:04.962Z> BackupNameAttachment=" Build(11135423) 29 Jan 26 (16 11 49)" -- used by backup system
- <2026-01-29T19:12:04.962Z> Log started on Thu Jan 29 19:12:04 2026
- <2026-01-29T19:12:04.963Z> Built on Jan 27 2026 17:55:19
- <2026-01-29T19:12:04.963Z> Running 64 bit version
- <2026-01-29T19:12:04.963Z> Executable: C:\Jogos\StarCitizen\LIVE\Bin64\StarCitizen.exe
- <2026-01-29T19:12:04.963Z> FileVersion: 4.6.169.59839
- <2026-01-29T19:12:04.963Z> ProductVersion: 4.6.169.59839
- <2026-01-29T19:12:04.963Z> Using Microsoft (tm) C++ Standard Library implementation
- <2026-01-29T19:12:04.963Z> Host CPU: Intel(R) Xeon(R) CPU E5-2650 v4 @ 2.20GHz
- <2026-01-29T19:12:04.963Z> Logical CPU Count: 24
- <2026-01-29T19:12:04.963Z> [Trace] Environment: PUB
- <2026-01-29T19:12:04.963Z> [Trace] Elastic: https://cedar.rsi.global/app/discover
- <2026-01-29T19:12:04.963Z> [Trace] @session: 'e4d72ba8-e815-a942-a9fe-f9aed29309aa'
- <2026-01-29T19:12:04.963Z> [Trace] @env_session: 'pub-sc-alpha-460-11135423'
- <2026-01-29T19:12:04.963Z> [Trace] @host_session: 'local_shard'
- <2026-01-29T19:12:04.963Z> [Trace] Instance-Logs: https://cedar.rsi.global/app/discover#/?_g=(filters:!(),refreshInterval:(pause:!t,value:0),time:(from:'2026-01-29T19:11:49.963Z',to:'2026-01-30T19:12:04.963Z'))&_a=(columns:!('@msg_idx',severity,'@product',tags,event,message),filters:!(('$state':(store:appState),meta:(alias:!n,disabled:!f,key:'@env_session',negate:!f,params:(query:'pub-sc-alpha-460-11135423'),type:phrase),query:(match_phrase:('@env_session':'pub-sc-alpha-460-11135423'))),('$state':(store:appState),meta:(alias:!n,disabled:!f,key:'@host_session',negate:!f,params:(query:'local_shard'),type:phrase),query:(match_phrase:('@host_session':'local_shard'))),('$state':(store:appState),meta:(alias:!n,disabled:!f,key:'@session',negate:!f,params:(query:'e4d72ba8-e815-a942-a9fe-f9aed29309aa'),type:phrase),query:(match_phrase:('@session':'e4d72ba8-e815-a942-a9fe-f9aed29309aa')))),grid:(columns:('@msg_idx':(width:75.33333333333331),'@product':(width:111.63333333333333),event:(width:252.4666666666667),severity:(width:84.13333333333333),tags:(width:243.9666666666667))),interval:auto,query:(language:kuery,query:''),sort:!(!('@timestamp',desc),!('@msg_idx',desc)))
- <2026-01-29T19:12:04.969Z> [CVARS]: [CHANGED] CXConsole::LoadConfigVar(): variable [sys_main_CPU] is marked [Not Whitelisted] with a value of [0]; config file attempting to change to [0] - IGNORING
- <2026-01-29T19:12:04.969Z> [CVARS]: [CHANGED] CXConsole::LoadConfigVar(): variable [sys_physics_CPU] is marked [Not Whitelisted] with a value of [1]; config file attempting to change to [1] - IGNORING
- <2026-01-29T19:12:04.970Z> ===============================================================
- <2026-01-29T19:12:04.970Z> Startup Arguments
- <2026-01-29T19:12:04.970Z> ===============================================================
- <2026-01-29T19:12:04.970Z> [Notice] <Startup Settings> 6 settings set: [Team_OnlineTech][System][Initialization]
- <2026-01-29T19:12:04.970Z> [Cmdline ] --grpc-client-endpoint-override='https://pub-sc-alpha-460-11135423.test1.cloudimperiumgames.com:443'
- <2026-01-29T19:12:04.970Z> [Cmdline ] --system-trace-service-enabled=true
- <2026-01-29T19:12:04.970Z> [Cmdline ] --system-trace-env-id='pub-sc-alpha-460-11135423'
- <2026-01-29T19:12:04.970Z> [Cmdline ] --client-login-show-dialog=0
- <2026-01-29T19:12:04.970Z> [Cmdline ] --services-config-enabled=true
- <2026-01-29T19:12:04.970Z> [Cmdline* ] --envtag='PUB'
- <2026-01-29T19:12:04.970Z> [Notice] <Legacy Arguments Used> 1 legacy commandline arguments used in user.cfg(): [Team_OnlineTech][System][Initialization]
- <2026-01-29T19:12:04.971Z> -envtag (Please use '--system-startup-env-tag' instead)
- <2026-01-29T19:12:04.971Z> ===============================================================
- <2026-01-29T19:12:05.214Z> [Notice] <CreateChannel> Opening channel for 'sc.external.services.configuration.v1.ConfigService' to endpoint pub-sc-alpha-460-11135423.test1.cloudimperiumgames.com:443 (transport security: 1) [Team_OnlineTech][gRPC]
- <2026-01-29T19:12:05.215Z> grpc.primary_user_agent=grpc-c++/1.49.2
- <2026-01-29T19:12:05.215Z> grpc.http2.max_pings_without_data=0
- <2026-01-29T19:12:05.215Z> grpc.max_receive_message_length=16777216
- <2026-01-29T19:12:05.215Z> grpc.max_send_message_length=4194304
- <2026-01-29T19:12:05.215Z> grpc.keepalive_permit_without_calls=1
- <2026-01-29T19:12:05.215Z> grpc.keepalive_time_ms=120000
- <2026-01-29T19:12:05.215Z> grpc.keepalive_timeout_ms=20000
- <2026-01-29T19:12:05.215Z> grpc.http2.min_time_between_pings_ms=10000
- <2026-01-29T19:12:05.215Z> grpc.http2.min_ping_interval_without_data_ms=5000
- <2026-01-29T19:12:06.236Z> [Notice] <CreateChannel> Opening channel for 'sc.external.services.analytics.v1.AnalyticsService' to endpoint pub-sc-alpha-460-11135423.test1.cloudimperiumgames.com:443 (transport security: 1) [Team_OnlineTech][gRPC]
- <2026-01-29T19:12:06.236Z> grpc.primary_user_agent=grpc-c++/1.49.2
- <2026-01-29T19:12:06.236Z> grpc.default_compression_algorithm=2
- <2026-01-29T19:12:06.236Z> grpc.default_compression_level=3
- <2026-01-29T19:12:06.236Z> grpc.max_receive_message_length=16777216
- <2026-01-29T19:12:06.236Z> grpc.http2.max_pings_without_data=0
- <2026-01-29T19:12:06.236Z> grpc.max_send_message_length=4194304
- <2026-01-29T19:12:06.236Z> grpc.keepalive_permit_without_calls=1
- <2026-01-29T19:12:06.236Z> grpc.keepalive_time_ms=120000
- <2026-01-29T19:12:06.236Z> grpc.keepalive_timeout_ms=20000
- <2026-01-29T19:12:06.236Z> grpc.http2.min_time_between_pings_ms=10000
- <2026-01-29T19:12:06.236Z> grpc.http2.min_ping_interval_without_data_ms=5000
- <2026-01-29T19:12:06.267Z> [Notice] <ReuseChannel> Reusing channel for 'sc.external.services.push.v1.PushService' to endpoint pub-sc-alpha-460-11135423.test1.cloudimperiumgames.com:443 (transport security: 1) [Team_OnlineTech][gRPC]
- <2026-01-29T19:12:06.269Z> [Notice] <ReuseChannel> Reusing channel for 'sc.external.services.presence.v1.PresenceService' to endpoint pub-sc-alpha-460-11135423.test1.cloudimperiumgames.com:443 (transport security: 1) [Team_OnlineTech][gRPC]
- <2026-01-29T19:12:06.270Z> [Notice] <Default Trace Config loaded> Config 'CODE' loaded (Version 2) [Team_OnlineTech][Config][CigTrace]
- <2026-01-29T19:12:06.271Z> [Notice] <Stream initialization> Change active streams from 0 to 1 [Team_OnlineTech][CigTrace]
- <2026-01-29T19:12:06.271Z> [Notice] <ReuseChannel> Reusing channel for 'sc.external.services.trace.v1.TraceService' to endpoint pub-sc-alpha-460-11135423.test1.cloudimperiumgames.com:443 (transport security: 1) [Team_OnlineTech][gRPC]
- <2026-01-29T19:12:06.271Z> [Notice] <Stream started> Result: OK(0) [Team_OnlineTech][CigTrace]
- <2026-01-29T19:12:06.271Z> Windows 10 64 bit (build 10.0.26100)
- <2026-01-29T19:12:06.273Z> System language: Portuguese
- <2026-01-29T19:12:06.273Z> Windows Directory: "C:\WINDOWS"
- <2026-01-29T19:12:06.273Z> Local time is 16:12:06 01/29/26, system running for 62 minutes
- <2026-01-29T19:12:06.273Z> 24482MB physical memory installed, 15871MB available, 35 percent of memory in use
- <2026-01-29T19:12:06.303Z> 894MB working set, 1202MB commit size (2579MB peak), 43147MB left to commit (56482MB system wide commit limit)
- <2026-01-29T19:12:06.303Z> Current display mode is 1600x900x32
- <2026-01-29T19:12:06.342Z> IBM enhanced (101/102-key) keyboard and 5+ button mouse installed
- <2026-01-29T19:12:06.342Z> [CIG] gEnv->IsDedicated[0] CSystem::m_bDedicatedServer[0] startupParams.bDedicatedServer[0]
- <2026-01-29T19:12:06.342Z> [CIG] startupParams.szSystemCmdLine["C:\Jogos\StarCitizen\LIVE\Bin64/StarCitizen.exe" -no_login_dialog -envtag PUB --client-login-show-dialog 0 --services-config-enabled 1 --system-trace-service-enabled 1 --system-trace-env-id pub-sc-alpha-460-11135423 --grpc-client-endpoint-override https://pub-sc-alpha-460-11135423.test1.cloudimperiumgames.com:443]
- <2026-01-29T19:12:06.343Z> [Notice] <Init> Process sc-client started (Local: e4d72ba8-e815-a942-a9fe-f9aed29309aa. Env: pub-sc-alpha-460-11135423). bDedicatedServer[0] bIsService[0] bIsHeadlessClient[0] bOnline[1] bShardPersistence[1] bTools[0] szSystemCmdLine["C:\Jogos\StarCitizen\LIVE\Bin64/StarCitizen.exe" -no_login_dialog -envtag PUB --client-login-show-dialog 0 --services-config-enabled 1 --system-trace-service-enabled 1 --system-trace-env-id pub-sc-alpha-460-11135423 --grpc-client-endpoint-override https://pub-sc-alpha-460-11135423.test1.cloudimperiumgames.com:443] [Team_OnlineTech][ProcessInit]
- <2026-01-29T19:12:06.345Z> [CVARS]: [CHANGED] CXConsole::LoadConfigVar(): variable [sys_main_CPU] is marked [Not Whitelisted] with a value of [0]; config file attempting to change to [0] - IGNORING
- <2026-01-29T19:12:06.345Z> [CVARS]: [CHANGED] CXConsole::LoadConfigVar(): variable [sys_physics_CPU] is marked [Not Whitelisted] with a value of [1]; config file attempting to change to [1] - IGNORING
- <2026-01-29T19:12:06.347Z> Stream Engine Initialization
- <2026-01-29T19:12:06.347Z> Branch: sc-alpha-4.6.0
- <2026-01-29T19:12:06.347Z> BuildDateStamp: Tue Jan 27 2026
- <2026-01-29T19:12:06.347Z> BuildTimeStamp: 08:08:39 PM CST
- <2026-01-29T19:12:06.347Z> Config: shipping
- <2026-01-29T19:12:06.347Z> Tag: public
- <2026-01-29T19:12:06.347Z> Changelist: 11135423
- <2026-01-29T19:12:06.347Z> ShelveCL: 0
- <2026-01-29T19:12:06.347Z> Video Capture initialization
- <2026-01-29T19:12:06.349Z> CIG Backend initialization
- <2026-01-29T19:12:06.350Z> [CIG] build_version[11135423]
- <2026-01-29T19:12:06.353Z> Physics initialization
- <2026-01-29T19:12:06.561Z> <Audio>: AudioSystem initialization
- <2026-01-29T19:12:06.577Z> [Audio] Wwise Init : Output Buffer (1024 x 4) : API=WASAPI
- <2026-01-29T19:12:06.680Z> [OpenXR] Runtime unavailable: No OpenXR runtime is active or installed.
- <2026-01-29T19:12:06.680Z> Renderer initialization
- <2026-01-29T19:12:06.920Z> Logging video adapters:
- <2026-01-29T19:12:12.033Z> - Intel(R) Arc(TM) B570 Graphics (vendor = 0x8086, device = 0xe20c)
- <2026-01-29T19:12:12.033Z> - Adapter index: 0
- <2026-01-29T19:12:12.033Z> - Dedicated video memory: 10072 MB
- <2026-01-29T19:12:12.033Z> - Feature level: DX11.1 (SM 5.0)
- <2026-01-29T19:12:12.033Z> - Displays connected: yes
- <2026-01-29T19:12:12.033Z> - Suitable rendering device: yes
- <2026-01-29T19:12:12.470Z> - Microsoft Basic Render Driver (vendor = 0x1414, device = 0x008c)
- <2026-01-29T19:12:12.470Z> - Adapter index: 1
- <2026-01-29T19:12:12.470Z> - Dedicated video memory: 0 MB
- <2026-01-29T19:12:12.470Z> - Feature level: DX11.1 (SM 5.0)
- <2026-01-29T19:12:12.470Z> - Displays connected: no
- <2026-01-29T19:12:12.471Z> - Suitable rendering device: no
- <2026-01-29T19:12:12.475Z> [CVARS]: [CHANGED] CXConsole::LoadConfigVar(): variable [r_ShadersAsyncCompiling] is marked [Not Whitelisted] with a value of [3]; config file attempting to change to [0] - IGNORING
- <2026-01-29T19:12:12.755Z> Loaded dxcompiler.dll from: C:\Jogos\StarCitizen\LIVE\Bin64\dxcompiler.dll
- <2026-01-29T19:12:12.875Z> Loaded Vulkan DLL from: C:\WINDOWS\SYSTEM32\vulkan-1.dll
- <2026-01-29T19:12:13.063Z> [PSOCacheGen] Loaded PSOCache (305478 entries)(0.578s)
- [PSOCacheGen] 10 duplicated entries
- <2026-01-29T19:12:13.649Z> CPU benchmark: 60.27 ms (int+mem), 54.65 ms (fp+mem)
- <2026-01-29T19:12:16.753Z> GPU benchmark: 33.43 ms (Adapter index: 0)
- <2026-01-29T19:12:24.727Z> VulkanMetric - Device (Intel(R) Arc(TM) B570 Graphics) [GPU (Discrete)] ID:57868
- <2026-01-29T19:12:24.727Z> VulkanMetric - Driver 101.8425
- <2026-01-29T19:12:24.727Z> VulkanMetric - VulkanAPI 1.4.333
- <2026-01-29T19:12:24.727Z> VulkanMetric - Supports 4 Queue Families
- <2026-01-29T19:12:24.727Z> VulkanMetric - Device (Intel(R) Arc(TM) B570 Graphics) valid GPU
- <2026-01-29T19:12:24.727Z> [VK] Chosen Vulkan GPU Device (Intel(R) Arc(TM) B570 Graphics) Driver Version (101.8425) Vulkan API (1.4.333)
- <2026-01-29T19:12:24.728Z> [VK] Current Device: (Intel(R) Arc(TM) B570 Graphics) VendorID: (32902)
- <2026-01-29T19:12:24.728Z> [VK] Current Device: (Intel(R) Arc(TM) B570 Graphics) VendorID: (32902)
- <2026-01-29T19:12:24.728Z> [VK_INFO] vkCreateDevice layer callstack setup to:
- <2026-01-29T19:12:24.729Z> [VK_INFO] <Application>
- <2026-01-29T19:12:24.729Z> [VK_INFO] ||
- <2026-01-29T19:12:24.729Z> [VK_INFO] <Loader>
- <2026-01-29T19:12:24.729Z> [VK_INFO] ||
- <2026-01-29T19:12:24.729Z> [VK_INFO] <Device>
- <2026-01-29T19:12:24.729Z> [VK_INFO] Using "Intel(R) Arc(TM) B570 Graphics" with driver: "C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch_d.inf_amd64_8b0a78c472357353\igvk64.dll"
- <2026-01-29T19:12:28.066Z> Performance Index: 150.14 (CPU), 308.15 (GPU)
- <2026-01-29T19:12:28.624Z> GPUCount: 1
- <2026-01-29T19:12:28.624Z> GPU: Vendor = INTEL
- <2026-01-29T19:12:28.624Z> GPU: DedicatedVidMemMB = 9303
- <2026-01-29T19:12:28.624Z> GPU: NVidia-Surround or AMD-Eyefinity = Disabled
- <2026-01-29T19:12:28.624Z> Found no active HDR display.
- <2026-01-29T19:12:29.587Z> [Notice] <GI Startup> GI not enabled [Team_Graphics][Graphics]
- <2026-01-29T19:12:30.251Z> Font initialization
- <2026-01-29T19:12:30.258Z> Network initialization
- <2026-01-29T19:12:30.258Z> Profile 'off' not recognized
- <2026-01-29T19:12:30.258Z> Profile 'off' not recognized
- <2026-01-29T19:12:30.311Z> network hostname: MAICON-PC
- <2026-01-29T19:12:30.311Z> ip:192.168.100.2
- <2026-01-29T19:12:30.313Z> [Notice] <Socket Buffer Size> BindAddress[0.0.0.0:64090] isSend[1] original[65536] requested[1048576] result[1048576] [Team_Network][Network][Gateway][Socket]
- <2026-01-29T19:12:30.313Z> [Notice] <Socket Buffer Size> BindAddress[0.0.0.0:64090] isSend[0] original[65536] requested[1048576] result[1048576] [Team_Network][Network][Gateway][Socket]
- <2026-01-29T19:12:30.313Z> [Notice] <Socket Init> Initialized UDP socket [52688] bound to [0.0.0.0:64090] send buffer [1048576] recv buffer [1048576] [Team_Network][Network][Gateway][Socket]
- <2026-01-29T19:12:30.316Z> Discipline initialization
- <2026-01-29T19:12:30.316Z> [Notice] <CDisciplineServiceExternal::Init> Initialize Discipline Service; Spawning Thread [Team_GameSec][AntiCheat][EAC]
- <2026-01-29T19:12:30.321Z> [Notice] <CDisciplineServiceExternal::Init> Init phase 1 [Team_GameSec][AntiCheat][EAC]
- <2026-01-29T19:12:30.403Z> [Notice] <CDisciplineServiceExternal::Init> Init phase 2 [Team_GameSec][AntiCheat][EAC]
- <2026-01-29T19:12:30.417Z> [Notice] <CDisciplineServiceExternal::Init> Init phase 3 [Team_GameSec][AntiCheat][EAC]
- <2026-01-29T19:12:30.418Z> [Notice] <EOS_Logging> [LogEOSAntiCheat] [AntiCheatClient] AddNotifyMessageToServer bound with NotificationId=[23] [Team_GameSec][AntiCheat][EAC]
- <2026-01-29T19:12:30.418Z> [Notice] <EOS_Logging> [LogEOSAntiCheat] [AntiCheatClient] RemoveNotifyMessageToServer with NotificationId=[23] [Team_GameSec][AntiCheat][EAC]
- <2026-01-29T19:12:30.418Z> [Notice] <EOS_Logging> [LogEOSAntiCheat] [AntiCheatClient] AddNotifyMessageToServer bound with NotificationId=[24] [Team_GameSec][AntiCheat][EAC]
- <2026-01-29T19:12:30.420Z> MovieSystem initialization
- <2026-01-29T19:12:30.436Z> Console initialization
- <2026-01-29T19:12:30.439Z> Time initialization
- <2026-01-29T19:12:30.439Z> Input initialization
- <2026-01-29T19:12:30.881Z> Initializing 3D Engine
- <2026-01-29T19:12:30.885Z> Initializing default materials...
- <2026-01-29T19:12:31.988Z> Initializing Animation System
- <2026-01-29T19:12:31.991Z> Entity system initialization
- <2026-01-29T19:12:32.003Z> Initializing AI System
- <2026-01-29T19:12:32.008Z> SubsumptionManager - Random generator seeded with value 58867760
- <2026-01-29T19:12:32.018Z> Floating point exceptions disabled.
- <2026-01-29T19:12:32.220Z> !!! Failed to register RPC [RPC.DGS.CommArray.Manage]
- <2026-01-29T19:12:32.220Z> [Notice] <CContractGenerator::CContractGenerator> Initializing Contract Generator with seed 1656946449 [Team_MissionFeatures][Missions]
- <2026-01-29T19:12:32.223Z> [CVARS]: [CHANGED] CXConsole::LoadConfigVar(): variable [r_ShadersAsyncCompiling] is marked [Not Whitelisted] with a value of [3]; config file attempting to change to [0] - IGNORING
- <2026-01-29T19:12:32.223Z> [CVARS]: [CHANGED] CXConsole::LoadConfigVar(): variable [sys_main_CPU] is marked [Not Whitelisted] with a value of [0]; config file attempting to change to [0] - IGNORING
- <2026-01-29T19:12:32.223Z> [CVARS]: [CHANGED] CXConsole::LoadConfigVar(): variable [sys_physics_CPU] is marked [Not Whitelisted] with a value of [1]; config file attempting to change to [1] - IGNORING
- <2026-01-29T19:12:38.933Z> [DataCore] Binary Data Loaded. Total Time took 6.618606s
- <2026-01-29T19:12:41.594Z> [DataCore] Game Post Load. Total Time took 2.149843s
- <2026-01-29T19:12:42.526Z> [GameProfiles]: Successfully activated profile 'default' for user 'Maicon'
- <2026-01-29T19:12:42.526Z> username Maicon signedIn 1 userIndex 4294967295
- <2026-01-29T19:12:42.526Z> ActivateProfile profileName default
- <2026-01-29T19:12:42.526Z> [Game Version]: RELEASE COMBO BUILD (CLIENT)
- <2026-01-29T19:12:42.608Z> [ContextSystem] disabling debug traces
- <2026-01-29T19:12:42.610Z> [Notice] <[FrontendController] LoadingFrontendConfig> [FrontendController][CFrontendController::LoadConfigFile] Loading [frontendconfig.xml] completed. [Team_CGP5][Code][UI]
- <2026-01-29T19:12:42.615Z> [Notice] <[FrontendController] SavingFrontendConfig> [FrontendController][CFrontendController::SaveConfigFile] [Succeed] writing to [frontendconfig.xml] [Team_CGP5][Code][UI]
- <2026-01-29T19:12:42.640Z> Found 2 audio input devices'
- <2026-01-29T19:12:42.651Z> Found audio input device: ID='{0.0.1.00000000}.{13919d2f-3bc5-4286-8a5b-e1c709af3866}' FriendlyName='Headset (510BT)' state=0x00000008
- <2026-01-29T19:12:42.652Z> Found audio input device: ID='{0.0.1.00000000}.{bd0bbbb7-1961-4673-8c0f-fcee13665e92}' FriendlyName='Headset (Wireless)' state=0x00000008
- <2026-01-29T19:12:42.652Z> CMicrophoneSelectionOptionBinding::SetChoicesAndValues() displaying 3 values. There are 2 devices
- <2026-01-29T19:12:42.733Z> [flow] <noname> : Failed to create node '2436' of type 'TestRunner:AutoTest:StartStop' - FLOWGRAPH DISCARDED
- <2026-01-29T19:12:42.733Z> [flow] <noname> : Did not load all nodes (15/17 nodes) - FLOWGRAPH DISCARDED
- <2026-01-29T19:12:42.736Z> [flow] <noname> : Failed to create node '2509' of type 'TestRunner:Misc:FrameTimer' - FLOWGRAPH DISCARDED
- <2026-01-29T19:12:42.736Z> [flow] <noname> : Did not load all nodes (2/7 nodes) - FLOWGRAPH DISCARDED
- <2026-01-29T19:12:43.605Z> SubsumptionManager::BuildSubsumptionXmlLibrary - Xml loaded from folder 'Scripts/AI/Subsumption/' in memory in 0.706097 seconds
- <2026-01-29T19:12:44.092Z> SubsumptionManager::BuildSubsumptionXmlLibrary - Xml loaded from folder 'Libs/Subsumption/' in memory in 1.182367 seconds
- <2026-01-29T19:12:44.131Z> [Error] <[Subsumption::ErrorReporter]> Jurisdiction File: 'Scripts/AI/Subsumption/Subsumption.xml'[Line 0] - Failed to create Subsumption variable 'Jurisdiction' (GUID:fb593ec9-9134-471e-93d8-f0b1524b9ff1) of type 'JurisdictionRecord' at line number '0' because there is no creator for it. [Team_CoreAI][Subsumption]
- <2026-01-29T19:12:44.498Z> [Error] <[Subsumption::ErrorReporter]> 7919a625-ea38-4b34-b4ec-39ec863ac500 File: 'Libs/Subsumption/Activities/GlobalFunctions/Vendor/TakeMasterOfArmsPlayerOrder.xml'[Line 0] - Failed to create Subsumption task because the Archetype (a function) associated with the guid '7919a625-ea38-4b34-b4ec-39ec863ac500' is not present in the archetype library. [Filename: Libs/Subsumption/Activities/GlobalFunctions/Vendor/TakeMasterOfArmsPlayerOrder.xml - Parent name (Subactivity, function, ...): TakeMasterOfArmsPlayerOrder - Line 0] [Team_CoreAI][Subsumption]
- <2026-01-29T19:12:44.499Z> [Error] <[Subsumption::ErrorReporter]> 0a979dff-9392-4be3-84a6-93cc2574e845 File: 'Libs/Subsumption/Activities/GlobalFunctions/Vendor/TakeMasterOfArmsPlayerOrder.xml'[Line 0] - Failed to create Subsumption task because the Archetype (a function) associated with the guid '0a979dff-9392-4be3-84a6-93cc2574e845' is not present in the archetype library. [Filename: Libs/Subsumption/Activities/GlobalFunctions/Vendor/TakeMasterOfArmsPlayerOrder.xml - Parent name (Subactivity, function, ...): TakeMasterOfArmsPlayerOrder - Line 0] [Team_CoreAI][Subsumption]
- <2026-01-29T19:12:44.501Z> [Error] <[Subsumption::ErrorReporter]> fce60f66-3e55-4bd8-bfb4-2db835fc6e09 File: 'Libs/Subsumption/Activities/GlobalFunctions/Vendor/TakeMasterOfArmsPlayerOrder.xml'[Line 0] - Failed to create Subsumption task because the Archetype (a function) associated with the guid 'fce60f66-3e55-4bd8-bfb4-2db835fc6e09' is not present in the archetype library. [Filename: Libs/Subsumption/Activities/GlobalFunctions/Vendor/TakeMasterOfArmsPlayerOrder.xml - Parent name (Subactivity, function, ...): TakeMasterOfArmsPlayerOrder - Line 0] [Team_CoreAI][Subsumption]
- <2026-01-29T19:12:44.642Z> [Notice] <Game Version> Game Version Identifier: 019eba72-9ae10331. GameVersion: 1. DataCore: 3931569633, ClassRegistry: 1562381490, Archetypes: 2297131783, Components: 395743759, OC: 668941928 [Team_EntitySystemTech][Initialization]
- <2026-01-29T19:12:44.651Z> {SET_CONNECTION_STATE} state [CONNECTING]
- <2026-01-29T19:12:45.071Z> PostInit StarAnimation
- <2026-01-29T19:12:45.300Z> Change resolution: 1600x900 (Borderless at 60.000Hz)
- <2026-01-29T19:12:45.393Z> Shader Quality changed. Rebuilding all pipelines.
- <2026-01-29T19:12:45.472Z> [Notice] <GI Startup> GI not enabled [Team_Graphics][Graphics]
- <2026-01-29T19:12:45.544Z> Reallocating render resources with scale factor 1.00 (1600x900)
- <2026-01-29T19:12:45.849Z> {SET_CONNECTION_STATE} state [CONNECTED]
- <2026-01-29T19:12:45.849Z> [Notice] <InitiateLogin> Started. Game Version Identifier: 019eba72-9ae10331 [Team_GameServices][Login]
- <2026-01-29T19:12:45.849Z> [Notice] <ReuseChannel> Reusing channel for 'sc.external.services.login.v1.LoginService' to endpoint pub-sc-alpha-460-11135423.test1.cloudimperiumgames.com:443 (transport security: 1) [Team_OnlineTech][gRPC]
- <2026-01-29T19:12:46.060Z> {SET_ACCOUNT_STATE} state [kAccountLoginSuccess]
- <2026-01-29T19:12:46.077Z> [Notice] <AccountLoginCharacterStatus> Received a character status update message with the following characters: [Team_GameServices][Login]
- <2026-01-29T19:12:46.077Z> [Notice] <AccountLoginCharacterStatus_Character> Character: createdAt 1769648246792 - updatedAt 1769648247399 - geid 4385608852777 - accountId 415363 - name Mutley - state STATE_CURRENT [Team_GameServices][Login]
- <2026-01-29T19:12:46.077Z> [Notice] <LoginCompleted> LoginCompleted message [Team_GameServices][Login]
- <2026-01-29T19:12:46.078Z> [Notice] <ReuseChannel> Reusing channel for 'sc.external.services.identity.v1.IdentityService' to endpoint pub-sc-alpha-460-11135423.test1.cloudimperiumgames.com:443 (transport security: 1) [Team_OnlineTech][gRPC]
- <2026-01-29T19:12:46.227Z> [Notice] <SubscribeToFriendMessages> Subscribing player 415363 to contacts topics [Team_GameServices][Social]
- <2026-01-29T19:12:46.229Z> [Notice] <ReuseChannel> Reusing channel for 'sc.external.services.contacts.v1.ContactsService' to endpoint pub-sc-alpha-460-11135423.test1.cloudimperiumgames.com:443 (transport security: 1) [Team_OnlineTech][gRPC]
- <2026-01-29T19:12:46.230Z> [Notice] <CreateChannel> Opening channel for 'sc.external.services.push.v1.PushService' to endpoint pub-sc-alpha-460-11135423.test1.cloudimperiumgames.com:443 (transport security: 1) [Team_OnlineTech][gRPC]
- <2026-01-29T19:12:46.230Z> grpc.primary_user_agent=grpc-c++/1.49.2
- <2026-01-29T19:12:46.230Z> grpc.http2.max_pings_without_data=0
- <2026-01-29T19:12:46.230Z> grpc.max_receive_message_length=16777216
- <2026-01-29T19:12:46.230Z> grpc.max_send_message_length=4194304
- <2026-01-29T19:12:46.230Z> grpc.keepalive_permit_without_calls=1
- <2026-01-29T19:12:46.230Z> grpc.keepalive_time_ms=120000
- <2026-01-29T19:12:46.230Z> grpc.keepalive_timeout_ms=20000
- <2026-01-29T19:12:46.230Z> grpc.http2.min_time_between_pings_ms=10000
- <2026-01-29T19:12:46.230Z> grpc.http2.min_ping_interval_without_data_ms=5000
- <2026-01-29T19:12:46.265Z> [Notice] <CDiffusionCryClient::OnLoginCompleted> Updated the JWT successfully [Team_GameServices][Login]
- <2026-01-29T19:12:46.265Z> [Notice] <CancelLogin> Started [Team_GameServices][Login]
- <2026-01-29T19:12:46.265Z> [Notice] <ReuseChannel> Reusing channel for 'sc.external.services.login.v1.LoginService' to endpoint pub-sc-alpha-460-11135423.test1.cloudimperiumgames.com:443 (transport security: 1) [Team_OnlineTech][gRPC]
- <2026-01-29T19:12:46.265Z> [Notice] <CDiffusionCryClient::OnLoginCompleted> New login completed [Team_GameServices][Login]
- <2026-01-29T19:12:46.269Z> [Notice] <CDiffusionCryClient::UpdateFromStarNetwork> Legacy login started [Team_GameServices][Login]
- <2026-01-29T19:12:46.551Z> [Notice] <Legacy login response> [CIG-net] User Login Success - Handle[Mutley] - Time[569352485] [Team_GameServices][Login]
- <2026-01-29T19:12:46.973Z> [CIG-net] [CIG-net] {READY} LoginQueue[0]
- <2026-01-29T19:12:46.973Z> [Notice] <Legacy login queue status> Legacy login success [Team_GameServices][Login]
- <2026-01-29T19:12:46.973Z> [Notice] <ReuseChannel> Reusing channel for 'sc.external.services.discipline.v1.DisciplineService' to endpoint pub-sc-alpha-460-11135423.test1.cloudimperiumgames.com:443 (transport security: 1) [Team_OnlineTech][gRPC]
- <2026-01-29T19:12:46.974Z> [CSessionManager::RequestFrontEnd] Started - RequestFrontEndReason="ProcessBootRequest"!
- <2026-01-29T19:12:46.974Z> [Notice] <EAC Login> Starting async login with token size: 731 [Team_GameSec][AntiCheat][EAC]
- <2026-01-29T19:12:46.974Z> Requesting game mode Frontend_Main/SC_Frontend
- <2026-01-29T19:12:46.974Z> Triggering level load (was NOT previously in megamap)
- <2026-01-29T19:12:46.974Z> [disconnectlight] Game does not exist!
- <2026-01-29T19:12:46.974Z> [Notice] <CDiffusionCryClient::UpdateFromStarNetwork> Both login completed [Team_GameServices][Login]
- <2026-01-29T19:12:46.975Z> [CSessionManager::RequestFrontEnd] Restored!
- <2026-01-29T19:12:46.989Z> [Notice] <SubscribeToPlayerSocial> Subscribing to player 4385608852777 social topics [Team_GameServices][Social]
- <2026-01-29T19:12:46.989Z> [Notice] <SubscribeToPlayerSocial> Subscribing to player 4385608852777 social topics [Team_GameServices][Social]
- <2026-01-29T19:12:46.990Z> [Notice] <Update group cache> Start [Team_GameServices][Social]
- <2026-01-29T19:12:46.992Z> [Notice] <ReuseChannel> Reusing channel for 'sc.external.services.social.v1.SocialService' to endpoint pub-sc-alpha-460-11135423.test1.cloudimperiumgames.com:443 (transport security: 1) [Team_OnlineTech][gRPC]
- <2026-01-29T19:12:46.993Z> [Notice] <NotifyPendingInvitations -> Start> Requesting pending invitation to notify player of it [Team_GameServices][Social]
- <2026-01-29T19:12:46.993Z> ============================ Loading level megamap ============================
- <2026-01-29T19:12:47.004Z> ============================ Loading level megamap ============================
- <2026-01-29T19:12:47.033Z> [CVARS]: [CHANGED] CXConsole::LoadConfigVar(): variable [p_force_sync] is marked [Not Whitelisted] with a value of [1]; config file attempting to change to [1] - IGNORING
- <2026-01-29T19:12:47.034Z> [Notice] <Expect Incoming Connection> session=5d0e26e759344996783e363d7d3aaa1f node_id=00000000-0000-0000-0000-000000065683 nickname="Mutley" playerGEID=4385608852777 [Team_Network][Network][Gateway]
- <2026-01-29T19:12:47.034Z> [Notice] <Nub ConnectTo> Connection requested to: <local>:12300 [Team_Network][Network][Gateway][Connection]
- <2026-01-29T19:12:47.034Z> [Notice] <Channel Created> map="megamap" gamerules="SC_Frontend" hostType="Replicant" remoteAddr=<local>:12300 localAddr=<local>:16 connection={1, 0} session=5d0e26e759344996783e363d7d3aaa1f node_id=00000000-0000-0000-0000-000000065683 nickname="Mutley" playerGEID=4385608852777 uptime_secs=0.000037 [Team_Network][Network][Gateway]
- <2026-01-29T19:12:47.035Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=0 newState=0 localState=0 remoteState=0 modelState=0 ViewName="Replicant <local>:12300" connection={1, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.040Z> [Notice] <Channel Created> map="megamap" gamerules="SC_Frontend" hostType="GameClient" remoteAddr=<local>:16 localAddr=<local>:12300 connection={2, 0} session=5d0e26e759344996783e363d7d3aaa1f node_id=00000000-0000-0000-0000-000000065683 nickname="Mutley" playerGEID=4385608852777 uptime_secs=0.000042 [Team_Network][Network][Gateway]
- <2026-01-29T19:12:47.041Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=0 newState=0 localState=0 remoteState=0 modelState=0 ViewName="GameClient <local>:16" connection={2, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.044Z> [Notice] <CContextEstablisherStart> Starting 'CReplicationModel' Context Establisher [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.044Z> [Notice] <CContextEstablisherStepStart> Starting CET 'CGameContext::m_currentState = EGameContextState::eEGS_NotRunning' Context Establisher. TraceID: e4421ee58b792940b2996f155c816f5f [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.044Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="CGameContext::m_currentState = EGameContextState::eEGS_NotRunning" state=eCVS_Initial(0) status="Finished" runningTime=0.000101 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.044Z> [Notice] <CContextEstablisherStepStart> Starting CET 'PauseGame' Context Establisher. TraceID: e784badb61a7e341a4e822164c69a9d6 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.044Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="PauseGame" state=eCVS_Initial(0) status="Finished" runningTime=0.000080 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.044Z> [Notice] <CContextEstablisherStepStart> Starting CET 'WaitForPopups' Context Establisher. TraceID: 0f1bc4043eda174ca0073cfef9f47e54 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.045Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="WaitForPopups" state=eCVS_Initial(0) status="Finished" runningTime=0.000095 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.045Z> [Notice] <CContextEstablisherStepStart> Starting CET 'StartLoadingScreen' Context Establisher. TraceID: 5369af9a735d4e41876e1bb84d615b6f [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.045Z> [CGlobalGameUI::OpenLoadingScreen] Started
- <2026-01-29T19:12:47.045Z> [CGlobalGameUI::OpenLoadingScreen] Request context transition to LoadingScreenView
- <2026-01-29T19:12:47.045Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="StartLoadingScreen" state=eCVS_Initial(0) status="Finished" runningTime=0.000337 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.045Z> [Notice] <CContextEstablisherStepStart> Starting CET 'DisableActionMap' Context Establisher. TraceID: dc9e03495f2d054cba45fb963d2505e1 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.046Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="DisableActionMap" state=eCVS_Initial(0) status="Finished" runningTime=0.001196 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.046Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ModelWaitForViews' Context Establisher. TraceID: a09fa4f39cb4434ca01854866ecfb836 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.047Z> [Notice] <CContextEstablisherStart> Starting 'Network' Context Establisher [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.047Z> [Notice] <CContextEstablisherStepStart> Starting CET 'WaitForConnectionEstablished' Context Establisher. TraceID: 72b68a7ae0e9fc43a0bf9d684becb751 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.047Z> [Notice] <CContextEstablisherStart> Starting 'Network' Context Establisher [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.047Z> [Notice] <CContextEstablisherStepStart> Starting CET 'WaitForConnectionEstablished' Context Establisher. TraceID: a1b7798f7f9027489a526ff062b625b4 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.056Z> [Notice] <Channel Connection Complete> map="megamap" gamerules="SC_Frontend" hostType="GameClient" remoteAddr=<local>:16 localAddr=<local>:12300 connection={2, 0} session=5d0e26e759344996783e363d7d3aaa1f node_id=00000000-0000-0000-0000-000000065683 nickname="Mutley" playerGEID=4385608852777 uptime_secs=0.017205 [Team_Network][Network][Gateway]
- <2026-01-29T19:12:47.068Z> [Notice] <Channel Connection Complete> map="megamap" gamerules="SC_Frontend" hostType="Replicant" remoteAddr=<local>:12300 localAddr=<local>:16 connection={1, 0} session=5d0e26e759344996783e363d7d3aaa1f node_id=00000000-0000-0000-0000-000000065683 nickname="Mutley" playerGEID=4385608852777 uptime_secs=0.034642 [Team_Network][Network][Gateway]
- <2026-01-29T19:12:47.092Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="WaitForConnectionEstablished" state=eCVS_Initial(0) status="Finished" runningTime=0.045540 timeoutOffset=0.000000 numRuns=2 map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.092Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ViewChangeState' Context Establisher. TraceID: 9566ddeb9d775142ab034ded23e07f9c [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.092Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="ViewChangeState" state=eCVS_Initial(0) status="Finished" runningTime=0.000143 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.092Z> [Notice] <Context Establisher Blocked> establisher="Network" taskname="SetLocalPlayerId" state=eCVS_UnstowPlayer(14) map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.092Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="WaitForConnectionEstablished" state=eCVS_Initial(0) status="Finished" runningTime=0.045749 timeoutOffset=0.000000 numRuns=2 map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.092Z> [Notice] <CContextEstablisherStepStart> Starting CET 'OnNewConnection' Context Establisher. TraceID: a0c9b48b4a0ebb469fe54df0e9c95c77 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.092Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="OnNewConnection" state=eCVS_Initial(0) status="Finished" runningTime=0.000098 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.093Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ViewChangeState' Context Establisher. TraceID: 4174a327aa59fb46b57331ee98a23d7d [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.093Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="ViewChangeState" state=eCVS_Initial(0) status="Finished" runningTime=0.000071 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.093Z> [Notice] <Context Establisher Blocked> establisher="Network" taskname="Offline_EntitlePlayer" state=eCVS_Seeding(6) map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.109Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=0 newState=1 localState=14 remoteState=0 modelState=0 ViewName="Replicant <local>:12300" connection={1, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.109Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=0 newState=1 localState=6 remoteState=0 modelState=0 ViewName="GameClient <local>:16" connection={2, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.109Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="ModelWaitForViews" state=eCVS_ResetEntitySystem(1) status="Finished" runningTime=0.062846 timeoutOffset=0.000000 numRuns=3 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.109Z> [Notice] <CContextEstablisherStepStart> Starting CET 'EntitySystemReset' Context Establisher. TraceID: 1751e9b372cbb84badcf294812eaccbd [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.109Z> [Notice] <BeginAsyncReset> CEntitySystem::BeginAsyncReset called! Set m_bResetting = true [Team_EntitySystemTech][Entity][EntitySystem]
- <2026-01-29T19:12:47.110Z> [Notice] <ResetEnd> CEntitySystem::UpdateReset - Ending Reset! [Team_EntitySystemTech][Entity][EntitySystem]
- <2026-01-29T19:12:47.125Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="EntitySystemReset" state=eCVS_ResetEntitySystem(1) status="Finished" runningTime=0.016317 timeoutOffset=0.000000 numRuns=2 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.126Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ModelWaitForViews' Context Establisher. TraceID: a598c187c928ac4d82156b750cc10181 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.126Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=1 newState=2 localState=14 remoteState=0 modelState=1 ViewName="Replicant <local>:12300" connection={1, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.126Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=1 newState=2 localState=6 remoteState=0 modelState=1 ViewName="GameClient <local>:16" connection={2, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.126Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="ModelWaitForViews" state=eCVS_UnloadMap(2) status="Finished" runningTime=0.000289 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.126Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ModelWaitForViews' Context Establisher. TraceID: 034e3fb47a35da46bbf2ab29e95c079b [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.126Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=2 newState=3 localState=14 remoteState=0 modelState=2 ViewName="Replicant <local>:12300" connection={1, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.126Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=2 newState=3 localState=6 remoteState=0 modelState=2 ViewName="GameClient <local>:16" connection={2, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.126Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="ModelWaitForViews" state=eCVS_ChangeServer(3) status="Finished" runningTime=0.000268 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.126Z> [Notice] <CContextEstablisherStepStart> Starting CET 'SubsystemsReset' Context Establisher. TraceID: ede5c207fa6e2d4295c73b54094c69f2 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.186Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="SubsystemsReset" state=eCVS_ChangeServer(3) status="Finished" runningTime=0.059641 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.186Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ChangeServer' Context Establisher. TraceID: ccbbc54ab3e7dc4f82c705c3741542ac [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.187Z> [Notice] <Change Server Start> IsShardPersisted[1] IsServer[0] IsMultiplayer[0] [Team_Network][Network][Loading]
- <2026-01-29T19:12:47.187Z> [Notice] <Change Server End> IsShardPersisted[0] IsServer[1] IsMultiplayer[1] IsOnline[1] IsPersistedInEnvironment[1] IsPersistedInGameMode[0] [Team_Network][Network][Loading]
- <2026-01-29T19:12:47.187Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="ChangeServer" state=eCVS_ChangeServer(3) status="Finished" runningTime=0.000329 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.187Z> [Notice] <CContextEstablisherStepStart> Starting CET 'SetLocalClientNetworkNodeId' Context Establisher. TraceID: b19ec9d0e3ed4b4793758b78954345e1 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.187Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="SetLocalClientNetworkNodeId" state=eCVS_ChangeServer(3) status="Finished" runningTime=0.000079 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.187Z> [Notice] <CContextEstablisherStepStart> Starting CET 'FetchGlobalDynamicScopeIds' Context Establisher. TraceID: 2756289b11861748af6e2124e88e5389 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.187Z> [Notice] <Update group cache> Success [Team_GameServices][Social]
- <2026-01-29T19:12:47.223Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="FetchGlobalDynamicScopeIds" state=eCVS_ChangeServer(3) status="Finished" runningTime=0.035969 timeoutOffset=0.000000 numRuns=2 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.223Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ResetTimer' Context Establisher. TraceID: e47ea689e13aef43ad12a574e928b304 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.223Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="ResetTimer" state=eCVS_ChangeServer(3) status="Finished" runningTime=0.000132 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.223Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ModelWaitForViews' Context Establisher. TraceID: 019cb2f65a398547a7f8a341da03b7dc [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.223Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=3 newState=4 localState=14 remoteState=0 modelState=3 ViewName="Replicant <local>:12300" connection={1, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.223Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=3 newState=4 localState=6 remoteState=0 modelState=3 ViewName="GameClient <local>:16" connection={2, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.223Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="ModelWaitForViews" state=eCVS_ResetShard(4) status="Finished" runningTime=0.000276 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.223Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ConfigureSeedingData' Context Establisher. TraceID: 197d05778915964f8230d76abce09720 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.224Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="ConfigureSeedingData" state=eCVS_ResetShard(4) status="Finished" runningTime=0.000088 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.224Z> [Notice] <CContextEstablisherStepStart> Starting CET 'CCET_SetSeedingPhase' Context Establisher. TraceID: 6422be7dc28a0a4c81687f416b48044d [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.224Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="CCET_SetSeedingPhase" state=eCVS_ResetShard(4) status="Finished" runningTime=0.000122 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.224Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ModelWaitForViews' Context Establisher. TraceID: 2add6640ecb5fa4cbc2c03d7106e1802 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.224Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=4 newState=5 localState=14 remoteState=0 modelState=4 ViewName="Replicant <local>:12300" connection={1, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.224Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=4 newState=5 localState=6 remoteState=0 modelState=4 ViewName="GameClient <local>:16" connection={2, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.224Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="ModelWaitForViews" state=eCVS_LoadMap(5) status="Finished" runningTime=0.000320 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.224Z> [Notice] <CContextEstablisherStepStart> Starting CET 'CreateModelViews' Context Establisher. TraceID: aee4fe5a3c46184287a2a3a8c812312b [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.225Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="CreateModelViews" state=eCVS_LoadMap(5) status="Finished" runningTime=0.000286 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.225Z> [Notice] <CContextEstablisherStepStart> Starting CET 'CCET_InitEntityClassRegistry' Context Establisher. TraceID: 700546b8a424dc4eb62caada6c54525e [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.409Z> [CLoadingScreenComponent::Enter]
- <2026-01-29T19:12:47.445Z> [Notice] <CDisciplineServiceExternal::OnLoginStatusChanged> Login status moved from NotLoggedIn to LoggedIn [Team_GameSec][AntiCheat][EAC]
- <2026-01-29T19:12:47.478Z> [Notice] <CContextEstablisherStart> Starting 'Game' Context Establisher [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.478Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ViewChangeState' Context Establisher. TraceID: 93e2a503a06b884f97cf24e49390f53d [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.478Z> [Notice] <ContextEstablisherTaskFinished> establisher="Game" message="CET completed" taskname="ViewChangeState" state=eCVS_Initial(0) status="Finished" runningTime=0.000075 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.478Z> [Notice] <Context Establisher Blocked> establisher="Game" taskname="BindRootUnstreamables" state=eCVS_ReplicateUniverseRoot(10) map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.478Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="CCET_InitEntityClassRegistry" state=eCVS_LoadMap(5) status="Finished" runningTime=0.254403 timeoutOffset=0.000000 numRuns=2 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.480Z> [Notice] <CContextEstablisherStepStart> Starting CET 'CGameContext::m_currentState = EGameContextState::eEGS_Loading' Context Establisher. TraceID: 7e00b48bc375314cbc466aeec3a2f7b4 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.480Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="CGameContext::m_currentState = EGameContextState::eEGS_Loading" state=eCVS_LoadMap(5) status="Finished" runningTime=0.000105 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.480Z> [Notice] <CContextEstablisherStepStart> Starting CET 'InitImmersiveness' Context Establisher. TraceID: e6bfc3fb19340a42afa482721153f313 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.480Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="InitImmersiveness" state=eCVS_LoadMap(5) status="Finished" runningTime=0.000073 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.480Z> [Notice] <CContextEstablisherStepStart> Starting CET 'LoadLevel' Context Establisher. TraceID: d5b849f125a94d44afa13f06fede926b [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.496Z> [Notice] <AsyncLoginCallback> Login completed [Team_GameSec][AntiCheat][EAC]
- <2026-01-29T19:12:47.527Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="LoadLevel" state=eCVS_LoadMap(5) status="Finished" runningTime=0.047766 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.528Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ModelWaitForViews' Context Establisher. TraceID: 168ce23c71705f46b453dc0da70431b6 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.528Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=5 newState=6 localState=14 remoteState=0 modelState=5 ViewName="Replicant <local>:12300" connection={1, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.528Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=5 newState=6 localState=6 remoteState=0 modelState=5 ViewName="GameClient <local>:16" connection={2, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.528Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="ModelWaitForViews" state=eCVS_Seeding(6) status="Finished" runningTime=0.000406 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.528Z> [Notice] <CContextEstablisherStepStart> Starting CET 'CCET_SetSeedingPhase' Context Establisher. TraceID: 32dfce1e35d36f4dbdb998657ad869e5 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.528Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="CCET_SetSeedingPhase" state=eCVS_Seeding(6) status="Finished" runningTime=0.000092 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.528Z> [Notice] <CContextEstablisherStepStart> Starting CET 'SeedGlobalNameTables' Context Establisher. TraceID: b808045cc861f24db670f2bb19a42077 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.528Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="SeedGlobalNameTables" state=eCVS_Seeding(6) status="Finished" runningTime=0.000074 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.529Z> [Notice] <CContextEstablisherStepStart> Starting CET 'WaitForGlobalNameTablesSeeding' Context Establisher. TraceID: 6c8d66cac41ee5439b0d62c5ae3f4309 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.529Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="WaitForGlobalNameTablesSeeding" state=eCVS_Seeding(6) status="Finished" runningTime=0.000129 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.529Z> [Notice] <CContextEstablisherStepStart> Starting CET 'SeedShard' Context Establisher. TraceID: b27a24c28a7b4348843ad9b198b5e277 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.529Z> [Notice] <CSeedingProcessor::SeedShard start> ShardId[local_shard], MegaMap[MegaMap.Frontend], GameMode[SC_Frontend] [Team_OnlineTech][EntityGraph][Seeding][Services]
- <2026-01-29T19:12:47.655Z> [Notice] <SeedingProcessor::CreateShard> shardId[local_shard] [Team_OnlineTech][EntityGraph][Seeding][Services]
- <2026-01-29T19:12:47.656Z> [Notice] <SeedingProcessor::CreateShard Success> Created shardId[local_shard], name[], status[1] [Team_OnlineTech][EntityGraph][Seeding][Services]
- <2026-01-29T19:12:47.656Z> [Notice] <SeedingProcessor::ChangeShardStatusToSeeding> shardId[local_shard] [Team_OnlineTech][EntityGraph][Seeding][Services]
- <2026-01-29T19:12:47.656Z> [Notice] <SeedingProcessor::ChangeShardStatusToSeeding Success> shardId[local_shard] [Team_OnlineTech][EntityGraph][Seeding][Services]
- <2026-01-29T19:12:47.656Z> [Notice] <SeedingProcessor::SeedGameRulesAndMode> shardId[local_shard], GameMode[SC_Frontend], MegaMap[MegaMap.Frontend] [Team_OnlineTech][EntityGraph][Seeding][Services]
- <2026-01-29T19:12:47.657Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="SeedShard" state=eCVS_Seeding(6) status="Finished" runningTime=0.128389 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.657Z> [Notice] <CContextEstablisherStepStart> Starting CET 'WaitForShardSeeding' Context Establisher. TraceID: f73aec1c4cfa214fae7b02aebde6c552 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.657Z> [Notice] <Context Establisher Unblocked> establisher="Network" taskname="Offline_EntitlePlayer" state=eCVS_Seeding(6) map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.657Z> [Notice] <CContextEstablisherStepStart> Starting CET 'Offline_EntitlePlayer' Context Establisher. TraceID: 7165819f1f92754aa9f90ecd5c6bcbee [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.657Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="Offline_EntitlePlayer" state=eCVS_Seeding(6) status="Finished" runningTime=0.000074 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.657Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ViewChangeState' Context Establisher. TraceID: d6bedddba1b70740b097fd9149c72830 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.658Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="ViewChangeState" state=eCVS_Seeding(6) status="Finished" runningTime=0.000093 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.658Z> [Notice] <Context Establisher Blocked> establisher="Network" taskname="SendOCHierarchyData" state=eCVS_Populate(7) map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.658Z> [Notice] <SeedingProcessor::SeedGameRulesAndMode Success> shardId[local_shard], GameMode[SC_Frontend], MegaMap[MegaMap.Frontend] [Team_OnlineTech][EntityGraph][Seeding][Services]
- <2026-01-29T19:12:47.658Z> [Notice] <SeedingProcessor::SeedMegaMap> shardId[local_shard] [Team_OnlineTech][EntityGraph][Seeding][Services]
- <2026-01-29T19:12:47.658Z> [Notice] <Seed Solar System> Seed Solar System Root 'objectcontainers/sm/fps_loadout.socpak' in Solar System 'DefaultSolarSystem' for shard local_shard [Team_OnlineTech][EntityGraph][Seeding][Services]
- <2026-01-29T19:12:47.707Z> [Notice] <Seed Solar System Success> Seed Solar System 'DefaultSolarSystem' for shard local_shard [Team_OnlineTech][EntityGraph][Seeding][Services]
- <2026-01-29T19:12:47.708Z> [Notice] <SeedingProcessor::SeedMegaMap Success> shardId[local_shard] [Team_OnlineTech][EntityGraph][Seeding][Services]
- <2026-01-29T19:12:47.708Z> [Notice] <SeedingProcessor::ActivateShard> shardId[local_shard] [Team_OnlineTech][EntityGraph][Seeding][Services]
- <2026-01-29T19:12:47.708Z> [Notice] <SeedingProcessor::ActivateShard Success> shardId[local_shard] [Team_OnlineTech][EntityGraph][Seeding][Services]
- <2026-01-29T19:12:47.708Z> [Notice] <ShardSeeding Success> ShardId[local_shard], ShardName[], ShardStatus[3], MegaMap[MegaMap.Frontend], GameMode[SC_Frontend] [Team_OnlineTech][EntityGraph][Seeding][Services]
- <2026-01-29T19:12:47.729Z> [Notice] <CSeedingProcessor::SeedShard Success> ShardId[local_shard] [Team_OnlineTech][EntityGraph][Seeding][Services]
- <2026-01-29T19:12:47.907Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="WaitForShardSeeding" state=eCVS_Seeding(6) status="Finished" runningTime=0.249971 timeoutOffset=0.000000 numRuns=3 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.907Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ModelWaitForViews' Context Establisher. TraceID: 8f3934942696914a8c063a3e23abeafb [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.907Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=6 newState=7 localState=14 remoteState=0 modelState=6 ViewName="Replicant <local>:12300" connection={1, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.908Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=6 newState=7 localState=7 remoteState=0 modelState=6 ViewName="GameClient <local>:16" connection={2, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.908Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="ModelWaitForViews" state=eCVS_Populate(7) status="Finished" runningTime=0.000265 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.908Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ConnectToMesh' Context Establisher. TraceID: eac8da9837363d49bf1406caa00099ad [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.908Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="ConnectToMesh" state=eCVS_Populate(7) status="Finished" runningTime=0.000062 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.908Z> [Notice] <CContextEstablisherStepStart> Starting CET 'CCET_SetSeedingPhase' Context Establisher. TraceID: 91bee30f4704684abb6f7d03718db02c [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.908Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="CCET_SetSeedingPhase" state=eCVS_Populate(7) status="Finished" runningTime=0.000071 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.908Z> [Notice] <CContextEstablisherStepStart> Starting CET 'GetOrAcquireShardInfo' Context Establisher. TraceID: 532a9ba7cfccbd44871e0a776edc4450 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.908Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="GetOrAcquireShardInfo" state=eCVS_Populate(7) status="Finished" runningTime=0.000065 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.908Z> [Notice] <CContextEstablisherStepStart> Starting CET 'WaitForGetShardInfo' Context Establisher. TraceID: 8dec01f0897a43419fd52e6e570c831d [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.908Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="WaitForGetShardInfo" state=eCVS_Populate(7) status="Finished" runningTime=0.000059 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.908Z> [Notice] <CContextEstablisherStepStart> Starting CET 'RequestAndWaitForOCHierarchyData' Context Establisher. TraceID: c9bff9cdabe37249be041b02e1a22675 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.909Z> [Notice] <Context Establisher Unblocked> establisher="Network" taskname="SendOCHierarchyData" state=eCVS_Populate(7) map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.909Z> [Notice] <CContextEstablisherStepStart> Starting CET 'SendOCHierarchyData' Context Establisher. TraceID: 0b0e73c62b91ac4b891073aa13b910d1 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.910Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="SendOCHierarchyData" state=eCVS_Populate(7) status="Finished" runningTime=0.000093 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.910Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ViewChangeState' Context Establisher. TraceID: 5bfec411a3f30b4595a8dd5cb219cf2e [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.910Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="ViewChangeState" state=eCVS_Populate(7) status="Finished" runningTime=0.000074 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.910Z> [Notice] <Context Establisher Blocked> establisher="Network" taskname="InitializeSpawnData" state=eCVS_ReadyToStream(13) map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.941Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="RequestAndWaitForOCHierarchyData" state=eCVS_Populate(7) status="Finished" runningTime=0.032218 timeoutOffset=0.000000 numRuns=2 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.941Z> [Notice] <CContextEstablisherStepStart> Starting CET 'RegisterOCHierarchyData' Context Establisher. TraceID: f99eb7adb5a19945b70e642dbf65bd9e [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.942Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="RegisterOCHierarchyData" state=eCVS_Populate(7) status="Finished" runningTime=0.000889 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.942Z> [Notice] <RegisterUniverseHierarchy_Begin> bNetRecvd="0" nodeCount="1" [Team_EntitySystemTech][SolarSystem][Loading][Persistence]
- <2026-01-29T19:12:47.942Z> [Notice] <CContextEstablisherStepStart> Starting CET 'WaitForOCHierarchyDataRegistration' Context Establisher. TraceID: 1a25d062cbf966438a936bb55c7633d1 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.944Z> [Notice] <RegisterUniverseHierarchy_Mid> [Team_EntitySystemTech][SolarSystem][Loading][Persistence]
- <2026-01-29T19:12:47.944Z> [Notice] <RegisterUniverseHierarchy_End> [Team_EntitySystemTech][SolarSystem][Loading][Persistence]
- <2026-01-29T19:12:47.944Z> [Notice] <RegisterUniverseHierarchy_Begin> bNetRecvd="0" nodeCount="1" [Team_EntitySystemTech][SolarSystem][Loading][Persistence]
- <2026-01-29T19:12:47.944Z> [Notice] <RegisterUniverseHierarchy_Mid> [Team_EntitySystemTech][SolarSystem][Loading][Persistence]
- <2026-01-29T19:12:47.944Z> [Notice] <RegisterUniverseHierarchy_End> [Team_EntitySystemTech][SolarSystem][Loading][Persistence]
- <2026-01-29T19:12:47.944Z> [Notice] <RegisterUniverseHierarchy_Begin> bNetRecvd="0" nodeCount="1" [Team_EntitySystemTech][SolarSystem][Loading][Persistence]
- <2026-01-29T19:12:47.945Z> [Notice] <RegisterUniverseHierarchy_Mid> [Team_EntitySystemTech][SolarSystem][Loading][Persistence]
- <2026-01-29T19:12:47.945Z> [Notice] <RegisterUniverseHierarchy_End> [Team_EntitySystemTech][SolarSystem][Loading][Persistence]
- <2026-01-29T19:12:47.945Z> [Notice] <RegisterUniverseHierarchy_Begin> bNetRecvd="0" nodeCount="1" [Team_EntitySystemTech][SolarSystem][Loading][Persistence]
- <2026-01-29T19:12:47.946Z> [Notice] <RegisterUniverseHierarchy_Mid> [Team_EntitySystemTech][SolarSystem][Loading][Persistence]
- <2026-01-29T19:12:47.946Z> [Notice] <RegisterUniverseHierarchy_End> [Team_EntitySystemTech][SolarSystem][Loading][Persistence]
- <2026-01-29T19:12:47.946Z> [Notice] <RegisterUniverseHierarchy_Begin> bNetRecvd="0" nodeCount="1" [Team_EntitySystemTech][SolarSystem][Loading][Persistence]
- <2026-01-29T19:12:47.946Z> [Notice] <RegisterUniverseHierarchy_Mid> [Team_EntitySystemTech][SolarSystem][Loading][Persistence]
- <2026-01-29T19:12:47.947Z> [Notice] <RegisterUniverseHierarchy_End> [Team_EntitySystemTech][SolarSystem][Loading][Persistence]
- <2026-01-29T19:12:47.957Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="WaitForOCHierarchyDataRegistration" state=eCVS_Populate(7) status="Finished" runningTime=0.015450 timeoutOffset=0.000000 numRuns=2 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.957Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ModelWaitForViews' Context Establisher. TraceID: f19c03d929b95d4c87c37d5c90fae771 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.957Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=7 newState=8 localState=14 remoteState=0 modelState=7 ViewName="Replicant <local>:12300" connection={1, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.958Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=7 newState=8 localState=13 remoteState=0 modelState=7 ViewName="GameClient <local>:16" connection={2, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.958Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="ModelWaitForViews" state=eCVS_ReadyToReplicate(8) status="Finished" runningTime=0.000439 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.958Z> [Notice] <CContextEstablisherStepStart> Starting CET 'SetupTerritories' Context Establisher. TraceID: 120ca5ba3bf3ea4cbe3b00b3f4aa0af4 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.958Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="SetupTerritories" state=eCVS_ReadyToReplicate(8) status="Finished" runningTime=0.000106 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.958Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ModelWaitForViews' Context Establisher. TraceID: 0dcc4df08b044d439abcb19d5068a584 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.958Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=8 newState=9 localState=14 remoteState=0 modelState=8 ViewName="Replicant <local>:12300" connection={1, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.958Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=8 newState=9 localState=13 remoteState=0 modelState=8 ViewName="GameClient <local>:16" connection={2, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.958Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="ModelWaitForViews" state=eCVS_WaitForAntiCheat(9) status="Finished" runningTime=0.000253 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.958Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ModelWaitForViews' Context Establisher. TraceID: 989a900af11e5643b46fc4de26200e84 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.958Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=9 newState=10 localState=14 remoteState=0 modelState=9 ViewName="Replicant <local>:12300" connection={1, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.958Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=9 newState=10 localState=13 remoteState=0 modelState=9 ViewName="GameClient <local>:16" connection={2, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.958Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="ModelWaitForViews" state=eCVS_ReplicateUniverseRoot(10) status="Finished" runningTime=0.000382 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.958Z> [Notice] <CContextEstablisherStepStart> Starting CET 'WaitForGameRules' Context Establisher. TraceID: 2c867c17ebad374388d603814094b04a [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.974Z> [Notice] <Context Establisher Unblocked> establisher="Game" taskname="BindRootUnstreamables" state=eCVS_ReplicateUniverseRoot(10) map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.974Z> [Notice] <CContextEstablisherStepStart> Starting CET 'BindRootUnstreamables' Context Establisher. TraceID: c1bef0bcfb979943a156267902da32da [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.974Z> [Notice] <ContextEstablisherTaskFinished> establisher="Game" message="CET completed" taskname="BindRootUnstreamables" state=eCVS_ReplicateUniverseRoot(10) status="Finished" runningTime=0.000439 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.974Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ViewChangeState' Context Establisher. TraceID: 60367d8ade2ea84b999ee7cfc137d101 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:47.974Z> [Notice] <ContextEstablisherTaskFinished> establisher="Game" message="CET completed" taskname="ViewChangeState" state=eCVS_ReplicateUniverseRoot(10) status="Finished" runningTime=0.000071 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:47.975Z> [Notice] <Context Establisher Blocked> establisher="Game" taskname="BindSolarSystemRoot" state=eCVS_ReplicateSolarSystem(11) map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.024Z> Loading GameModeRecord='SC_Frontend' with EGameModeId='SC_Frontend'
- <2026-01-29T19:12:48.062Z> CMicrophoneSelectionOptionBinding::SetChoicesAndValues() displaying 3 values. There are 2 devices
- <2026-01-29T19:12:48.062Z> [Notice] <[GameRules] GameRulesActionEvent_GameModeCreated> [GameRules][CGameRules::OnActionEvent] Game mode created [Team_CGP5][Code][Gamerules]
- <2026-01-29T19:12:48.074Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="WaitForGameRules" state=eCVS_ReplicateUniverseRoot(10) status="Finished" runningTime=0.114924 timeoutOffset=0.000000 numRuns=8 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.074Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ModelWaitForViews' Context Establisher. TraceID: 80062beeffc2f449b88a9041e6f6356f [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.074Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=10 newState=11 localState=14 remoteState=0 modelState=10 ViewName="Replicant <local>:12300" connection={1, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.074Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=10 newState=11 localState=13 remoteState=0 modelState=10 ViewName="GameClient <local>:16" connection={2, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.074Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="ModelWaitForViews" state=eCVS_ReplicateSolarSystem(11) status="Finished" runningTime=0.000295 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.074Z> [Notice] <CContextEstablisherStepStart> Starting CET 'WaitForSolarSystem' Context Establisher. TraceID: b004d1c9ac44dc4db50fc6ecbfbf5953 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.074Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="WaitForSolarSystem" state=eCVS_ReplicateSolarSystem(11) status="Finished" runningTime=0.000092 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.074Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ModelWaitForViews' Context Establisher. TraceID: bd608db29443c9409a9b24492ae5b970 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.090Z> [Notice] <Context Establisher Unblocked> establisher="Game" taskname="BindSolarSystemRoot" state=eCVS_ReplicateSolarSystem(11) map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.090Z> [Notice] <CContextEstablisherStepStart> Starting CET 'BindSolarSystemRoot' Context Establisher. TraceID: ea62ba963be5bf4986d36ba84d8a5858 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.091Z> [Notice] <ContextEstablisherTaskFinished> establisher="Game" message="CET completed" taskname="BindSolarSystemRoot" state=eCVS_ReplicateSolarSystem(11) status="Finished" runningTime=0.000199 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.091Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ViewChangeState' Context Establisher. TraceID: c6fe7fdb670f6f46aecbcea718ce24c6 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.091Z> [Notice] <ContextEstablisherTaskFinished> establisher="Game" message="CET completed" taskname="ViewChangeState" state=eCVS_ReplicateSolarSystem(11) status="Finished" runningTime=0.000084 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.091Z> [Notice] <Context Establisher Blocked> establisher="Game" taskname="BindSolarSystemUnstreamables" state=eCVS_ReplicateUnstreamables(12) map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.091Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=11 newState=12 localState=14 remoteState=0 modelState=11 ViewName="Replicant <local>:12300" connection={1, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.091Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=11 newState=12 localState=13 remoteState=0 modelState=11 ViewName="GameClient <local>:16" connection={2, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.091Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="ModelWaitForViews" state=eCVS_ReplicateUnstreamables(12) status="Finished" runningTime=0.017020 timeoutOffset=0.000000 numRuns=2 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.091Z> [Notice] <CContextEstablisherStepStart> Starting CET 'CacheSolarSystemStreamingGroupRoots' Context Establisher. TraceID: bcb442953c6de04ea46f1502200f8b5e [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.092Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="CacheSolarSystemStreamingGroupRoots" state=eCVS_ReplicateUnstreamables(12) status="Finished" runningTime=0.000118 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.092Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ModelWaitForViews' Context Establisher. TraceID: 9f310c59ed9cc64d8b96d25247193ceb [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.107Z> [Notice] <Context Establisher Unblocked> establisher="Game" taskname="BindSolarSystemUnstreamables" state=eCVS_ReplicateUnstreamables(12) map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.108Z> [Notice] <CContextEstablisherStepStart> Starting CET 'BindSolarSystemUnstreamables' Context Establisher. TraceID: 5d340d2f44b32f459496324391526f8c [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.108Z> [Notice] <ContextEstablisherTaskFinished> establisher="Game" message="CET completed" taskname="BindSolarSystemUnstreamables" state=eCVS_ReplicateUnstreamables(12) status="Finished" runningTime=0.000207 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.108Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ViewChangeState' Context Establisher. TraceID: cb6161678844d9438f2eb87a2787b1ef [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.108Z> [Notice] <ContextEstablisherTaskFinished> establisher="Game" message="CET completed" taskname="ViewChangeState" state=eCVS_ReplicateUnstreamables(12) status="Finished" runningTime=0.000071 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.108Z> [Notice] <Context Establisher Blocked> establisher="Game" taskname="CreatePlayerStreamingBubble" state=eCVS_UnstowPlayer(14) map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.108Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=12 newState=13 localState=14 remoteState=0 modelState=12 ViewName="Replicant <local>:12300" connection={1, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.108Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=12 newState=13 localState=13 remoteState=0 modelState=12 ViewName="GameClient <local>:16" connection={2, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.108Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="ModelWaitForViews" state=eCVS_ReadyToStream(13) status="Finished" runningTime=0.016035 timeoutOffset=0.000000 numRuns=2 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.108Z> [Notice] <CContextEstablisherStepStart> Starting CET 'EstablishedContext' Context Establisher. TraceID: 08bd5d1973f68941a5c5f7de9f03b0f6 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.108Z> [CSessionManager::OnClientConnected] Connected!
- <2026-01-29T19:12:48.108Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="EstablishedContext" state=eCVS_ReadyToStream(13) status="Finished" runningTime=0.000105 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.108Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ModelWaitForViews' Context Establisher. TraceID: cbee43992229b54aa6a7aab3a494cda1 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.109Z> [Notice] <Context Establisher Unblocked> establisher="Network" taskname="InitializeSpawnData" state=eCVS_ReadyToStream(13) map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.109Z> [Notice] <CContextEstablisherStepStart> Starting CET 'InitializeSpawnData' Context Establisher. TraceID: 0b3d5a43fb3c9e43a0eea04a49be1024 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.109Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="InitializeSpawnData" state=eCVS_ReadyToStream(13) status="Finished" runningTime=0.000071 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.109Z> [Notice] <CContextEstablisherStepStart> Starting CET 'Offline_WaitForEntitlePlayer' Context Establisher. TraceID: b076fbea0004d74b8241d43caa71e05e [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.109Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="Offline_WaitForEntitlePlayer" state=eCVS_ReadyToStream(13) status="Finished" runningTime=0.000062 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.109Z> [Notice] <CContextEstablisherStepStart> Starting CET 'QueryPlayerData' Context Establisher. TraceID: e7a1188dbf31f94aa0c43fdfcbc55ad6 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.110Z> [Notice] <ReuseChannel> Reusing channel for 'sc.external.services.entitygraph.v1.EntityGraphService' to endpoint pub-sc-alpha-460-11135423.test1.cloudimperiumgames.com:443 (transport security: 1) [Team_OnlineTech][gRPC]
- <2026-01-29T19:12:48.110Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="QueryPlayerData" state=eCVS_ReadyToStream(13) status="Finished" runningTime=0.001441 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.110Z> [Notice] <CContextEstablisherStepStart> Starting CET 'WaitForQueryPlayerData' Context Establisher. TraceID: e92e6248eca82348a94baf49c49faa8c [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.274Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="WaitForQueryPlayerData" state=eCVS_ReadyToStream(13) status="Finished" runningTime=0.163516 timeoutOffset=0.000000 numRuns=11 map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.274Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ViewChangeState' Context Establisher. TraceID: 2bede5afb15a0943b1909f387b9412fa [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.274Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="ViewChangeState" state=eCVS_ReadyToStream(13) status="Finished" runningTime=0.000081 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.274Z> [Notice] <Context Establisher Blocked> establisher="Network" taskname="WaitForGameRulesPlayerSetup" state=eCVS_UnstowPlayer(14) map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.291Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=13 newState=14 localState=14 remoteState=0 modelState=13 ViewName="Replicant <local>:12300" connection={1, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.291Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=13 newState=14 localState=14 remoteState=0 modelState=13 ViewName="GameClient <local>:16" connection={2, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.291Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="ModelWaitForViews" state=eCVS_UnstowPlayer(14) status="Finished" runningTime=0.182546 timeoutOffset=0.000000 numRuns=12 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.291Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ModelWaitForViews' Context Establisher. TraceID: cf0d20e5e6c9e846a766363c67285794 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.291Z> [Notice] <Context Establisher Unblocked> establisher="Network" taskname="SetLocalPlayerId" state=eCVS_UnstowPlayer(14) map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.291Z> [Notice] <CContextEstablisherStepStart> Starting CET 'SetLocalPlayerId' Context Establisher. TraceID: 3faf8c9c7c53414c88440b51ea92b4f4 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.291Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="SetLocalPlayerId" state=eCVS_UnstowPlayer(14) status="Finished" runningTime=0.000086 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.291Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ViewChangeState' Context Establisher. TraceID: 829bbe12abf0584a82bee45b27b0b119 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.291Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="ViewChangeState" state=eCVS_UnstowPlayer(14) status="Finished" runningTime=0.000094 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.291Z> [Notice] <Context Establisher Blocked> establisher="Network" taskname="WaitClientPlayer" state=eCVS_WaitForAsyncSpawns(16) map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.292Z> [Notice] <Context Establisher Unblocked> establisher="Network" taskname="WaitForGameRulesPlayerSetup" state=eCVS_UnstowPlayer(14) map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.292Z> [Notice] <CContextEstablisherStepStart> Starting CET 'WaitForGameRulesPlayerSetup' Context Establisher. TraceID: 519fa8e0dfa11c48bad83c5d0099a19e [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.292Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="WaitForGameRulesPlayerSetup" state=eCVS_UnstowPlayer(14) status="Finished" runningTime=0.000098 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.292Z> [Notice] <CContextEstablisherStepStart> Starting CET 'RequestPlayerVariables' Context Establisher. TraceID: e096236137637946a04c7674fc35b823 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.292Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="RequestPlayerVariables" state=eCVS_UnstowPlayer(14) status="Finished" runningTime=0.000108 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.292Z> [Notice] <CContextEstablisherStepStart> Starting CET 'WaitForVariables' Context Establisher. TraceID: 9f918e98c2c71a4991f48ce4e013b0cf [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.292Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="WaitForVariables" state=eCVS_UnstowPlayer(14) status="Finished" runningTime=0.000084 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.292Z> [Notice] <CContextEstablisherStepStart> Starting CET 'GetVehiclePersistentData' Context Establisher. TraceID: 5b8d692297b05b4abb08c61427291aa6 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.292Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="GetVehiclePersistentData" state=eCVS_UnstowPlayer(14) status="Finished" runningTime=0.000080 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.292Z> [Notice] <CContextEstablisherStepStart> Starting CET 'WaitForVehiclePersistentData' Context Establisher. TraceID: 2d45b14a6e67be46ab14d892fbfac9c8 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.292Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="WaitForVehiclePersistentData" state=eCVS_UnstowPlayer(14) status="Finished" runningTime=0.000083 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.293Z> [Notice] <CContextEstablisherStepStart> Starting CET 'WaitForAsyncSpawns' Context Establisher. TraceID: af2d63f6eff48b4ea9c4b56763e82f8a [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.293Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="WaitForAsyncSpawns" state=eCVS_UnstowPlayer(14) status="Finished" runningTime=0.000089 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.293Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ResolveSpawnLocation' Context Establisher. TraceID: 22ab4f3dbc99e44cb9c89c44f7656707 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.293Z> [Notice] <ResolveSpawnLocation Location Not Found> Could not resolve initial spawn location from spawning module for player id: [4385608852777], setting spawn zone location zonehost to solar system fallback [Team_BackendServices][Services]
- <2026-01-29T19:12:48.293Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="ResolveSpawnLocation" state=eCVS_UnstowPlayer(14) status="Finished" runningTime=0.000203 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.293Z> [Notice] <CContextEstablisherStepStart> Starting CET 'CreateStreamingBubble' Context Establisher. TraceID: 6ac1345853b6df49bf52efa8886f7b5c [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.293Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="CreateStreamingBubble" state=eCVS_UnstowPlayer(14) status="Finished" runningTime=0.000085 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.293Z> [Notice] <CContextEstablisherStepStart> Starting CET 'UnstowPlayerVehicle' Context Establisher. TraceID: 23347bfc6dd9de4389f33cd2bf15b8cc [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.293Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="UnstowPlayerVehicle" state=eCVS_UnstowPlayer(14) status="Finished" runningTime=0.000080 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.293Z> [Notice] <CContextEstablisherStepStart> Starting CET 'UnstowPlayer' Context Establisher. TraceID: 16d165ee3d56494bbe7557e7417b2b74 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.293Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="UnstowPlayer" state=eCVS_UnstowPlayer(14) status="Finished" runningTime=0.000078 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.293Z> [Notice] <CContextEstablisherStepStart> Starting CET 'SpawnPlayer_NoShardPersistence' Context Establisher. TraceID: 5acf0b3ee0fe6a40b623e98dd622b923 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.308Z> [Notice] <Context Establisher Unblocked> establisher="Game" taskname="CreatePlayerStreamingBubble" state=eCVS_UnstowPlayer(14) map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.308Z> [Notice] <CContextEstablisherStepStart> Starting CET 'CreatePlayerStreamingBubble' Context Establisher. TraceID: db656b2fa0567c49b0e3601bc2f6f587 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.324Z> [Notice] <ContextEstablisherTaskFinished> establisher="Game" message="CET completed" taskname="CreatePlayerStreamingBubble" state=eCVS_UnstowPlayer(14) status="Finished" runningTime=0.016638 timeoutOffset=0.000000 numRuns=2 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.324Z> [Notice] <Context Establisher Blocked> establisher="Game" taskname="BindAlwaysStreamedInEntities" state=eCVS_ReplicateStreamables(15) map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.325Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="SpawnPlayer_NoShardPersistence" state=eCVS_UnstowPlayer(14) status="Finished" runningTime=0.030716 timeoutOffset=0.000000 numRuns=3 map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.325Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ViewChangeState' Context Establisher. TraceID: 5abd70c1ed629e40884658eae89df90b [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.325Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="ViewChangeState" state=eCVS_UnstowPlayer(14) status="Finished" runningTime=0.000089 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.325Z> [Notice] <Context Establisher Blocked> establisher="Network" taskname="WaitForPlayerSpawnAndValidate" state=eCVS_WaitForAsyncSpawns(16) map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.340Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=14 newState=15 localState=16 remoteState=0 modelState=14 ViewName="Replicant <local>:12300" connection={1, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.340Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=14 newState=15 localState=16 remoteState=0 modelState=14 ViewName="GameClient <local>:16" connection={2, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.341Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="ModelWaitForViews" state=eCVS_ReplicateStreamables(15) status="Finished" runningTime=0.049879 timeoutOffset=0.000000 numRuns=4 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.341Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ModelWaitForViews' Context Establisher. TraceID: 8f1a349a6a0cda41b0f09e11aa994e73 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.357Z> [Notice] <Context Establisher Unblocked> establisher="Game" taskname="BindAlwaysStreamedInEntities" state=eCVS_ReplicateStreamables(15) map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.357Z> [Notice] <CContextEstablisherStepStart> Starting CET 'BindAlwaysStreamedInEntities' Context Establisher. TraceID: 6ad9a36f70dcef4fa0b17f6d15719675 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.358Z> [Notice] <ContextEstablisherTaskFinished> establisher="Game" message="CET completed" taskname="BindAlwaysStreamedInEntities" state=eCVS_ReplicateStreamables(15) status="Finished" runningTime=0.000194 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.358Z> [Notice] <CContextEstablisherStepStart> Starting CET 'BindAllStreamableEntities' Context Establisher. TraceID: d7fe56a9daa88c4e8b9a8af1bf9d7b33 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.358Z> [Notice] <ContextEstablisherTaskFinished> establisher="Game" message="CET completed" taskname="BindAllStreamableEntities" state=eCVS_ReplicateStreamables(15) status="Finished" runningTime=0.000632 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.358Z> [Notice] <CContextEstablisherStepStart> Starting CET 'ViewChangeState' Context Establisher. TraceID: 830d60c0f7d22f4ea2867cb5a9fb9275 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.359Z> [Notice] <ContextEstablisherTaskFinished> establisher="Game" message="CET completed" taskname="ViewChangeState" state=eCVS_ReplicateStreamables(15) status="Finished" runningTime=0.000080 timeoutOffset=0.000000 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.359Z> [Notice] <Context Establisher Blocked> establisher="Game" taskname="GrantPlayerOwnedTokens" state=eCVS_WaitForAsyncSpawns(16) map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.359Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=15 newState=16 localState=16 remoteState=0 modelState=15 ViewName="Replicant <local>:12300" connection={1, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.359Z> [Notice] <ContextEstablisher Model Change State> The Model is changing state meaning views must update their model state. oldState=15 newState=16 localState=16 remoteState=0 modelState=15 ViewName="GameClient <local>:16" connection={2, 0} node_id=00000000-0000-0000-0000-000000065683 playerGEID=4385608852777 sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.359Z> [Notice] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="ModelWaitForViews" state=eCVS_WaitForAsyncSpawns(16) status="Finished" runningTime=0.017877 timeoutOffset=0.000000 numRuns=2 map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.359Z> [Notice] <CContextEstablisherStepStart> Starting CET 'WaitForAsyncSpawns' Context Establisher. TraceID: a692eb667515c74aa237fd5889f85674 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.359Z> [Notice] <Context Establisher Unblocked> establisher="Network" taskname="WaitClientPlayer" state=eCVS_WaitForAsyncSpawns(16) map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.359Z> [Notice] <CContextEstablisherStepStart> Starting CET 'WaitClientPlayer' Context Establisher. TraceID: a295b92fbf179f448a885ea2e3132edf [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.359Z> [Notice] <Context Establisher Unblocked> establisher="Network" taskname="WaitForPlayerSpawnAndValidate" state=eCVS_WaitForAsyncSpawns(16) map="megamap" gamerules="SC_Frontend" sessionId="5d0e26e759344996783e363d7d3aaa1f" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.359Z> [Notice] <CContextEstablisherStepStart> Starting CET 'WaitForPlayerSpawnAndValidate' Context Establisher. TraceID: ff3cc23f13964441ba3c71c8e4192e60 [Team_Network][Network][Replication][Loading]
- <2026-01-29T19:12:48.374Z> [Notice] <Context Establisher Unblocked> establisher="Game" taskname="GrantPlayerOwnedTokens" state=eCVS_WaitForAsyncSpawns(16) map="megamap" gamerules="SC_Frontend" sessionId="e4d72ba8-e815-a942-a9fe-f9aed29309aa" [Team_Network][Network][Replication][Loading][Persistence]
- <2026-01-29T19:12:48.374Z> [Notice] <CContextEstablisherStepStart> Starting CET 'GrantPlayerOwnedTokens' Context Establisher. TraceID: 0616e90a62d19d4d9923fb10780db5c8 [Team_Network][Network][Replication][Loading]
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