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Mar 20th, 2018
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  1. -- made by .... (Idk...)
  2. Player=game:GetService("Players").LocalPlayer
  3. Character=Player.Character
  4. PlayerGui=Player.PlayerGui
  5. Backpack=Player.Backpack
  6. Torso=Character.Torso
  7. Head=Character.Head
  8. Humanoid=Character.Humanoid
  9. m=Instance.new('Model',Character)
  10. LeftArm=Character["Left Arm"]
  11. LeftLeg=Character["Left Leg"]
  12. RightArm=Character["Right Arm"]
  13. RightLeg=Character["Right Leg"]
  14. LS=Torso["Left Shoulder"]
  15. LH=Torso["Left Hip"]
  16. RS=Torso["Right Shoulder"]
  17. RH=Torso["Right Hip"]
  18. for i,v in pairs(Character:children()) do
  19. if v:IsA("Hat") then
  20. v:Destroy()
  21. end
  22. end
  23. for i,v in pairs(Character:children()) do
  24. if v:IsA("Accessory") then
  25. v:Destroy()
  26. end
  27. end
  28. Character.Head.face.Texture = "rbxassetid://42070872"
  29. Character.Shirt.ShirtTemplate = "rbxassetid://1192642585"
  30. Character.Pants.PantsTemplate = "rbxassetid://1154956463"
  31. Character["Body Colors"].HeadColor = BrickColor.new("New Yeller")
  32. Character["Body Colors"].TorsoColor = BrickColor.new("Really blue")
  33. Character["Body Colors"].LeftArmColor = BrickColor.new("New Yeller")
  34. Character["Body Colors"].RightArmColor = BrickColor.new("New Yeller")
  35. Character["Body Colors"].LeftLegColor = BrickColor.new("Lime green")
  36. Character["Body Colors"].RightLegColor = BrickColor.new("Lime green")
  37. Face = Instance.new("Decal",Character.Head)
  38. Face.Texture = "rbxassetid://"
  39. Face.Face = "Front"
  40. Face.Transparency = 0
  41. Face.Name = "Blood"
  42. function chatfunc(text)
  43. local chat = coroutine.wrap(function()
  44. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  45. Character:FindFirstChild("TalkingBillBoard"):destroy()
  46. end
  47. local naeeym2 = Instance.new("BillboardGui",Character)
  48. naeeym2.Size = UDim2.new(0,100,0,40)
  49. naeeym2.StudsOffset = Vector3.new(0,3,0)
  50. naeeym2.Adornee = Character.Head
  51. naeeym2.Name = "TalkingBillBoard"
  52. local tecks2 = Instance.new("TextLabel",naeeym2)
  53. tecks2.BackgroundTransparency = 1
  54. tecks2.BorderSizePixel = 0
  55. tecks2.Text = ""
  56. tecks2.Font = "Fantasy"
  57. tecks2.TextSize = 30
  58. tecks2.TextStrokeTransparency = 0
  59. tecks2.TextColor3 = Color3.new(0,0,1)
  60. tecks2.TextStrokeColor3 = Color3.new(0,1,0)
  61. tecks2.Size = UDim2.new(1,0,0.5,0)
  62. local tecks3 = Instance.new("TextLabel",naeeym2)
  63. tecks3.BackgroundTransparency = 1
  64. tecks3.BorderSizePixel = 0
  65. tecks3.Text = ""
  66. tecks3.Font = "Fantasy"
  67. tecks3.TextSize = 30
  68. tecks3.TextStrokeTransparency = 0
  69. tecks3.TextColor3 = Color3.new(122,78,255)
  70. tecks3.TextStrokeColor3 = Color3.new(122,78,255)
  71. tecks3.Size = UDim2.new(1,0,0.5,0)
  72. for i = 1,string.len(text),1 do
  73. tecks2.Text = string.sub(text,1,i)
  74. tecks3.Text = string.sub(text,1,i)
  75. wait(0.01)
  76. end
  77. wait( )
  78. for i = 1, 50 do
  79. wait(0.0000000000000000000001)
  80. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  81. tecks2.Rotation = tecks2.Rotation - .8
  82. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  83. tecks2.TextTransparency = tecks2.TextTransparency + .04
  84. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  85. tecks3.Rotation = tecks2.Rotation + .8
  86. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  87. tecks3.TextTransparency = tecks2.TextTransparency + .04
  88. end
  89. naeeym2:Destroy()
  90. end)
  91. chat()
  92. end
  93. function onChatted(msg)
  94. chatfunc(msg)
  95. end
  96. Face = Head.face
  97. Neck=Torso.Neck
  98. it=Instance.new
  99. attacktype=1
  100. vt=Vector3.new
  101. cf=CFrame.new
  102. euler=CFrame.fromEulerAnglesXYZ
  103. angles=CFrame.Angles
  104. cloaked=false
  105. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  106. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  107. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  108. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  109. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  110. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  111. RootPart=Character.HumanoidRootPart
  112. RootJoint=RootPart.RootJoint
  113. RootCF=euler(-1.57,0,3.14)
  114. attack = false
  115. attackdebounce = false
  116. deb=false
  117. equipped=true
  118. hand=false
  119. MMouse=nil
  120. combo=0
  121. mana=0
  122. trispeed=1
  123. pathtrans=.7
  124. attackmode='none'
  125. local idle=0
  126. local Anim="Idle"
  127. local Effects={}
  128. local gun=false
  129. local shoot=false
  130. player=nil
  131. cloak=false
  132. lightcolor='Bright blue'
  133.  
  134. local Color1=Torso.BrickColor
  135.  
  136. warn'Edit By Miniix15'
  137. local p = game.Players.LocalPlayer
  138. local char = p.Character
  139. local hed = char.Head
  140. local hes = game.Players.LocalPlayer.Character.Humanoid
  141. for i,v in pairs(char:children()) do
  142. if v:IsA("Hat") then
  143. v:Destroy()
  144. end
  145. end
  146. for i,v in pairs(hed:children()) do
  147. if v:IsA("Sound") then
  148. v:Destroy()
  149. end
  150. end
  151. local Part = Instance.new("Part",hed)
  152. Part.BrickColor = BrickColor.new("White")
  153. Part.Size = Vector3.new(1,1,1)
  154. Part.CanCollide = false
  155. Part.Material = "Neon"
  156. local M = Instance.new("SpecialMesh",Part)
  157. M.MeshId = "rbxassetid://13640868"
  158. M.TextureId = "rbxassetid://18987684"
  159. M.Scale = Vector3.new(1.0,1.0,1.0)
  160. local Part2 = Instance.new("Weld",Part)
  161. Part2.Part0 = hed
  162. Part2.Part1 = Part
  163. Part2.C0 = CFrame.new(0, 1, -0.5)
  164. hes.MaxHealth = math.huge
  165. plr = game.Players.LocalPlayer
  166. chr = plr.Character
  167. chr.Head.face.Texture = "rbxassetid://42070872"
  168. local plr = game:service'Players'.LocalPlayer
  169. local char = plr.Character
  170. for i,v in pairs(char:GetChildren()) do if v:IsA("Accessory") then v:Remove() end end
  171. for i,v in pairs(char:GetChildren()) do if v:IsA("Hat") then v:Remove() end end
  172. local Part = Instance.new("Part",chr)
  173. Part.BrickColor = BrickColor.new("Royal blue")
  174. Part.Size = Vector3.new(1,1,1)
  175. Part.CanCollide = false
  176. Part.Material = "Neon"
  177. local M = Instance.new("SpecialMesh",Part)
  178. M.MeshId = "rbxassetid://0"
  179. M.Scale = Vector3.new(1.0,1.0,1.0)
  180. M.MeshId = "rbxassetid://0"
  181. M.TextureId = "rbxassetid://0"
  182. local Part2 = Instance.new("Weld",Part)
  183. Part2.Part0 = chr.Head
  184. Part2.Part1 = Part
  185. Part2.C0 = CFrame.new(0,0.76,0.2)*CFrame.Angles(0.3,0,0)
  186. local Part1 = Instance.new("Part",chr)
  187. Part1.BrickColor = BrickColor.new("White")
  188. Part1.Size = Vector3.new(1,1,1)
  189. Part1.CanCollide = false
  190. Part1.Material = "Neon"
  191. local M1 = Instance.new("SpecialMesh",Part1)
  192. M1.MeshId = "rbxassetid://0"
  193. M1.Scale = Vector3.new(0.0067,0.0067,0.0067)
  194. local Part21 = Instance.new("Weld",Part1)
  195. Part21.Part0 = chr.Head
  196. Part21.Part1 = Part1
  197. Part21.C0 = CFrame.new(0,-1.2,0)*CFrame.Angles(0,1.55,0)
  198. local Part = Instance.new("Part",Character)
  199. Part.BrickColor = BrickColor.new("Mint")
  200. Part.Size = Vector3.new(1,1,1)
  201. Part.CanCollide = false
  202. Part.Material = "Neon"
  203. local M = Instance.new("SpecialMesh",Part)
  204. M.MeshId = "rbxassetid://"
  205. M.TextureId = "rbxassetid://"
  206. M.Scale = Vector3.new(1,1,1.1)
  207. local Part2 = Instance.new("Weld",Part)
  208. Part2.Part0 = Character.Head
  209. Part2.Part1 = Part
  210. Part2.C0 = CFrame.new(0,-0.5,0.9)*CFrame.Angles(math.rad(0),math.pi/90,0)
  211. Effects = { }
  212. wait(1/60)
  213. wait()
  214. local sky = game.Lighting
  215. game.Lighting.TimeOfDay = "14:00:00"
  216. sky.Brightness = 0
  217. CV="Really black"
  218.  
  219. mouse=Player:GetMouse()
  220. --save shoulders
  221. RSH, LSH=nil, nil
  222. --welds
  223. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  224. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  225. LH=Torso["Left Hip"]
  226. RH=Torso["Right Hip"]
  227. TorsoColor=Torso.BrickColor
  228. function NoOutline(Part)
  229. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  230. end
  231.  
  232.  
  233.  
  234. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  235. local fp=it("Part")
  236. fp.formFactor=formfactor
  237. fp.Parent=parent
  238. fp.Reflectance=reflectance
  239. fp.Transparency=transparency
  240. fp.CanCollide=false
  241. fp.Locked=true
  242. fp.BrickColor=brickcolor
  243. fp.Name=name
  244. fp.Size=size
  245. fp.Position=Torso.Position
  246. NoOutline(fp)
  247. fp.Material="SmoothPlastic"
  248. fp:BreakJoints()
  249. return fp
  250. end
  251.  
  252. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  253. local mesh=it(Mesh)
  254. mesh.Parent=part
  255. if Mesh=="SpecialMesh" then
  256. mesh.MeshType=meshtype
  257. if meshid~="nil" then
  258. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  259. end
  260. end
  261. mesh.Offset=offset
  262. mesh.Scale=scale
  263. return mesh
  264. end
  265.  
  266. function weld(parent,part0,part1,c0)
  267. local weld=it("Weld")
  268. weld.Parent=parent
  269. weld.Part0=part0
  270. weld.Part1=part1
  271. weld.C0=c0
  272. return weld
  273. end
  274.  
  275. local Color1=Torso.BrickColor
  276.  
  277.  
  278.  
  279.  
  280.  
  281. Player=game:GetService('Players').LocalPlayer
  282. Character=Player.Character
  283. Mouse=Player:GetMouse()
  284. m=Instance.new('Model',Character)
  285.  
  286.  
  287. local function weldBetween(a, b)
  288. local weldd = Instance.new("ManualWeld")
  289. weldd.Part0 = a
  290. weldd.Part1 = b
  291. weldd.C0 = CFrame.new()
  292. weldd.C1 = b.CFrame:inverse() * a.CFrame
  293. weldd.Parent = a
  294. return weldd
  295. end
  296.  
  297. it=Instance.new
  298.  
  299. function nooutline(part)
  300. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  301. end
  302.  
  303. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  304. local fp=it("Part")
  305. fp.formFactor=formfactor
  306. fp.Parent=parent
  307. fp.Reflectance=reflectance
  308. fp.Transparency=transparency
  309. fp.CanCollide=false
  310. fp.Locked=true
  311. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  312. fp.Name=name
  313. fp.Size=size
  314. fp.Position=Character.Torso.Position
  315. nooutline(fp)
  316. fp.Material=material
  317. fp:BreakJoints()
  318. return fp
  319. end
  320.  
  321. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  322. local mesh=it(Mesh)
  323. mesh.Parent=part
  324. if Mesh=="SpecialMesh" then
  325. mesh.MeshType=meshtype
  326. mesh.MeshId=meshid
  327. end
  328. mesh.Offset=offset
  329. mesh.Scale=scale
  330. return mesh
  331. end
  332.  
  333. function weld(parent,part0,part1,c0,c1)
  334. local weld=it("Weld")
  335. weld.Parent=parent
  336. weld.Part0=part0
  337. weld.Part1=part1
  338. weld.C0=c0
  339. weld.C1=c1
  340. return weld
  341. end
  342.  
  343.  
  344.  
  345.  
  346.  
  347.  
  348.  
  349.  
  350.  
  351. --------------------------------
  352. local p = game.Players.LocalPlayer
  353. local char = p.Character
  354. local mouse = p:GetMouse()
  355. local larm = char["Left Arm"]
  356. local rarm = char["Right Arm"]
  357. local lleg = char["Left Leg"]
  358. local rleg = char["Right Leg"]
  359. local hed = char.Head
  360. local torso = char.Torso
  361. local hum = char.Humanoid
  362. local cam = game.Workspace.CurrentCamera
  363. local root = char.HumanoidRootPart
  364. local deb = false
  365. local shot = 0
  366. local debris=game:service"Debris"
  367. local l = game:GetService("Lighting")
  368. local rs = game:GetService("RunService").RenderStepped
  369. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  370. math.randomseed(os.time())
  371. for i,v in pairs(char:children()) do
  372. if v:IsA("Hat") then
  373. v:Destroy()
  374. end
  375. end
  376. for i,v in pairs (hed:GetChildren()) do
  377. if v:IsA("Sound") then
  378. v:Destroy()
  379. end
  380. end
  381. ----------------------------------------------------
  382. z = Instance.new("Sound", torso)
  383. z.SoundId = "rbxassetid://321034193" -- Put Music ID Here.
  384. z.Looped = true
  385. z.Volume = 10
  386. wait(.1)
  387. z:Play()
  388. -----------------------------------------------------
  389. Debounces = {
  390. CanAttack = true;
  391. NoIdl = false;
  392. Slashing = false;
  393. Slashed = false;
  394. RPunch = false;
  395. RPunched = false;
  396. LPunch = false;
  397. LPunched = false;
  398. }
  399. local Touche = {char.Name, }
  400. ----------------------------------------------------
  401. ----------------------------------------------------
  402. ----------------------------------------------------
  403. local LocalPlayer = game:GetService("Players").LocalPlayer
  404. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
  405.  
  406. ------------------------------------------------------
  407. local sw = Instance.new("Part",torso)
  408. sw.CanCollide = false
  409. sw.BrickColor = BrickColor.new("Institutional white")
  410.  
  411. local m = Instance.new("SpecialMesh",sw)
  412. m.MeshId = "rbxassetid://0"
  413. m.TextureId = "rbxassetid://0"
  414. m.Scale = Vector3.new(2.1,2.1,2.1)
  415. local w1 = Instance.new("Weld")
  416.  
  417. w1.Part1 = sw
  418. w1.Part0 = larm
  419. w1.Parent = char
  420. w1.C0 = CFrame.new(0,-0.7,-2.3) * CFrame.Angles(math.rad(180),0,-20),0.1
  421. --------------------------------------------------------
  422. local Link1 = Instance.new("Attachment",Character.Head)
  423. Link1.Name = "Trail1"
  424. ----------------------------------------------------------------------
  425. local Link2 = Instance.new("Attachment",Character.Head)
  426. Link2.Name = "Trail2"
  427. ----------------------------------------------------------------------
  428. local Link3 = Instance.new("Attachment",Character.Head)
  429. Link3.Name = "Trail3"
  430. ----------------------------------------------------------------------
  431. local Link4 = Instance.new("Attachment",Character.Head)
  432. Link4.Name = "Trail4"
  433. -----------------------------------------------------
  434. local LocalPlayer = game:GetService("Players").LocalPlayer
  435. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
  436.  
  437. ----------------------------------------
  438. local p = game.Players.LocalPlayer
  439. local char = p.Character
  440. local mouse = p:GetMouse()
  441. local larm = char["Left Arm"]
  442. local rarm = char["Right Arm"]
  443. local lleg = char["Left Leg"]
  444. local rleg = char["Right Leg"]
  445. local hed = char.Head
  446. local torso = char.Torso
  447. local hum = char.Humanoid
  448. local cam = game.Workspace.CurrentCamera
  449. local root = char.HumanoidRootPart
  450. local rj = root.RootJoint
  451. local deb = false
  452. local shot = 0
  453. local stanceToggle = "Idle1"
  454. local l = game:GetService("Lighting")
  455. local rs = game:GetService("RunService").RenderStepped
  456. local hb = game:GetService("RunService").Heartbeat
  457. local Stepped = game:GetService("RunService").Stepped
  458. math.randomseed(os.time())
  459. ----------------------------------------------------
  460. fat = Instance.new("BindableEvent",script)
  461. fat.Name = "Heartbeat"
  462.  
  463. script:WaitForChild("Heartbeat")
  464.  
  465. frame = 1/30
  466. tf = 0
  467. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  468. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  469. lastframe = tick()
  470. script.Heartbeat:Fire() --ayy lmao
  471.  
  472. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  473. tf = tf + s
  474. if tf >= frame then
  475. if allowframeloss then
  476. script.Heartbeat:Fire()
  477. lastframe=tick()
  478. else
  479. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  480. for i=1, math.floor(tf/frame) do
  481. script.Heartbeat:Fire()
  482. end
  483. lastframe=tick()
  484. end
  485. if tossremainder then
  486. tf = 0
  487. else
  488. tf = tf - frame * math.floor(tf/frame)
  489. end
  490. end
  491. end)
  492. ----------------------------------------------------
  493. for i,v in pairs(char:children()) do
  494. if v:IsA("Hat") then
  495. v:Destroy()
  496. end
  497. end
  498. for i,v in pairs (hed:GetChildren()) do
  499. if v:IsA("Sound") then
  500. v:Destroy()
  501. end
  502. end
  503. ----------------------------------------------------
  504. Debounces = {
  505. CanAttack = true;
  506. CanJoke = true;
  507. NoIdl = false;
  508. Slashing = false;
  509. Slashed = false;
  510. ks = false;
  511. }
  512. ----------------------------------------------------
  513. function weld5(part0, part1, c0, c1)
  514. weeld=Instance.new("Weld", part0)
  515. weeld.Part0=part0
  516. weeld.Part1=part1
  517. weeld.C0=c0
  518. weeld.C1=c1
  519. return weeld
  520. end
  521. ----------------------------------------------------
  522. function NewPart(prnt,siz,cf,trans,anc,mat,col)
  523. local prt=Instance.new("Part")
  524. prt.Parent=prnt
  525. prt.Name="Part"
  526. prt.Size=siz
  527. prt.CanCollide=false
  528. prt.Anchored=anc
  529. prt.Locked=true
  530. prt.Transparency = trans
  531. prt.TopSurface=10
  532. prt.BottomSurface=10
  533. prt.FrontSurface=10
  534. prt.BackSurface=10
  535. prt.LeftSurface=10
  536. prt.RightSurface=10
  537. prt:BreakJoints()
  538. prt.CFrame=cf or CFrame.new(30,10,30)
  539. prt.Material=mat
  540. prt.BrickColor=BrickColor.new(col)
  541. m=Instance.new("SpecialMesh",prt)
  542. m.MeshType=6
  543. return prt
  544. end
  545. ----------------------------------------------------
  546. function lerp(a, b, t) -- Linear interpolation
  547. return a + (b - a)*t
  548. end
  549.  
  550. function slerp(a, b, t) --Spherical interpolation
  551. dot = a:Dot(b)
  552. if dot > 0.99999 or dot < -0.99999 then
  553. return t <= 0.5 and a or b
  554. else
  555. r = math.acos(dot)
  556. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  557. end
  558. end
  559.  
  560. function matrixInterpolate(a, b, t)
  561. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  562. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  563. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  564. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  565. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  566. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  567. local t = v1:Dot(v2)
  568. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  569. return CFrame.new()
  570. end
  571. return CFrame.new(
  572. v0.x, v0.y, v0.z,
  573. v1.x, v1.y, v1.z,
  574. v2.x, v2.y, v2.z,
  575. v3.x, v3.y, v3.z)
  576. end
  577. ----------------------------------------------------
  578. function genWeld(a,b)
  579. local w = Instance.new("Weld",a)
  580. w.Part0 = a
  581. w.Part1 = b
  582. return w
  583. end
  584. function weld(a, b)
  585. local weld = Instance.new("Weld")
  586. weld.Name = "W"
  587. weld.Part0 = a
  588. weld.Part1 = b
  589. weld.C0 = a.CFrame:inverse() * b.CFrame
  590. weld.Parent = a
  591. return weld;
  592. end
  593. ----------------------------------------------------
  594. function Lerp(c1,c2,al)
  595. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  596. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  597. for i,v in pairs(com1) do
  598. com1[i] = v+(com2[i]-v)*al
  599. end
  600. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  601. end
  602. ----------------------------------------------------
  603. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  604. local wld = Instance.new("Weld", wp1)
  605. wld.Part0 = wp0
  606. wld.Part1 = wp1
  607. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  608. end
  609. ----------------------------------------------------
  610. newWeld(torso, larm, -1.5, 0.5, 0)
  611. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  612. newWeld(torso, rarm, 1.5, 0.5, 0)
  613. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  614. newWeld(torso, hed, 0, 1.5, 0)
  615. newWeld(torso, lleg, -0.5, -1, 0)
  616. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  617. newWeld(torso, rleg, 0.5, -1, 0)
  618. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  619. newWeld(root, torso, 0, -1, 0)
  620. torso.Weld.C1 = CFrame.new(0, -1, 0)
  621. ----------------------------------------------------
  622. z = Instance.new("Sound",char) --Smile: print(".-.")
  623. z.SoundId = "rbxassetid://0"--410761150, 411368002
  624. z.Looped = true
  625. z.Pitch = 1
  626. z.Volume = 1
  627. wait(0.1)
  628. z:Play()
  629. ----------------------------------------------------
  630. New = function(Object, Parent, Name, Data)
  631. local Object = Instance.new(Object)
  632. for Index, Value in pairs(Data or {}) do
  633. Object[Index] = Value
  634. end
  635. Object.Parent = Parent
  636. Object.Name = Name
  637. return Object
  638. end
  639. ----------------------------------------------------
  640. --Left Arm
  641. m = Instance.new("Model")
  642. m.Name = "LeftArm"
  643.  
  644. p4 = Instance.new("Part", m)
  645. p4.BrickColor = BrickColor.new("Really black")
  646. p4.Material = Enum.Material.SmoothPlastic
  647. p4.Name = "LeftArmPlate"
  648. p4.Size = Vector3.new(1, 2, 1)
  649. p4.Transparency = 1
  650. p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  651. p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  652. p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  653. p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  654. p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  655. p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  656. b4 = Instance.new("SpecialMesh", p4)
  657. b4.MeshType = Enum.MeshType.Brick
  658. b4.Name = "Mesh"
  659. b4.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  660.  
  661.  
  662.  
  663.  
  664.  
  665. w1 = Instance.new("Weld", p4)
  666. w1.Name = "Part_Weld"
  667. w1.Part0 = p4
  668. w1.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  669. w1.Part1 = p4
  670. w1.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  671. w2 = Instance.new("Weld", p4)
  672. w2.Name = "Part_Weld"
  673. w2.Part0 = p4
  674. w2.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  675. w2.Part1 = p4
  676. w2.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  677. w3 = Instance.new("Weld", p4)
  678. w3.Name = "LeftArmPlate_Weld"
  679. w3.Part0 = p4
  680. w3.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  681. w3.Part1 = p4
  682. w3.C1 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  683. w4 = Instance.new("Weld", p4)
  684. w4.Name = "Part_Weld"
  685. w4.Part0 = p4
  686. w4.C0 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  687. w4.Part1 = p4
  688. w4.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  689. w5 = Instance.new("Weld", p4)
  690. w5.Name = "Part_Weld"
  691. w5.Part0 = p4
  692. w5.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  693. w5.Part1 = p4
  694. w5.C1 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  695. w6 = Instance.new("Weld", p4)
  696. w6.Name = "Part_Weld"
  697. w6.Part0 = p4
  698. w6.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  699. w6.Part1 = p7
  700. w6.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  701. w7 = Instance.new("Weld", p7)
  702. w7.Name = "Part_Weld"
  703. w7.Part0 = p7
  704. w7.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  705. w7.Part1 = p4
  706. w7.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  707. w8 = Instance.new("Weld", p4)
  708. w8.Name = "Part_Weld"
  709. w8.Part0 = p4
  710. w8.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  711. w8.Part1 = p4
  712. w8.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  713. w9 = Instance.new("Weld", p4)
  714. w9.Name = "Part_Weld"
  715. w9.Part0 = p4
  716. w9.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  717. w9.Part1 = p4
  718. w9.C1 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  719. w10 = Instance.new("Weld", p4)
  720. w10.Name = "Part_Weld"
  721. w10.Part0 = p4
  722. w10.C0 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  723. w10.Part1 = p4
  724. w10.C1 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  725. w11 = Instance.new("Weld", p4)
  726. w11.Name = "Part_Weld"
  727. w11.Part0 = p4
  728. w11.C0 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  729. w11.Part1 = p4
  730. w11.C1 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  731. w12 = Instance.new("Weld", p4)
  732. w12.Name = "Part_Weld"
  733. w12.Part0 = p4
  734. w12.C0 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  735. w12.Part1 = p4
  736. w12.C1 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  737. w13 = Instance.new("Weld", p4)
  738. w13.Name = "Part_Weld"
  739. w13.Part0 = p4
  740. w13.C0 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  741. w13.Part1 = p4
  742. w13.C1 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  743. w14 = Instance.new("Weld", p4)
  744. w14.Name = "Part_Weld"
  745. w14.Part0 = p4
  746. w14.C0 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  747. w14.Part1 = p4
  748. w14.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  749. w15 = Instance.new("Weld", p4)
  750. w15.Name = "Part_Weld"
  751. w15.Part0 = p4
  752. w15.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  753. w15.Part1 = p16
  754. w15.C1 = CFrame.new(1.49142683, -27.338007, 3.81166649, 1, -2.04123751e-007, -6.57511308e-008, 1.67448022e-007, 0.500000119, 0.866025329, -1.06342185e-007, -0.866025269, 0.5)
  755.  
  756. m.Parent = larm
  757. m:MakeJoints()
  758. ----------------------------------------------------
  759. local cor = Instance.new("Part", larm.LeftArm)
  760. cor.Name = "Thingy"
  761. cor.Locked = true
  762. cor.BottomSurface = 0
  763. cor.CanCollide = false
  764. cor.Size = Vector3.new(1, 1, 1)
  765. cor.Transparency = 1
  766. cor.TopSurface = 0
  767. corw = Instance.new("Weld", cor)
  768. corw.Part0 = larm
  769. corw.Part1 = cor
  770. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  771. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  772. weld1 = Instance.new("Weld", larm.LeftArm)
  773. weld1.Part0 = cor
  774. weld1.Part1 = larm.LeftArm.LeftArmPlate
  775. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  776. --Right Arm
  777. m2 = Instance.new("Model")
  778. m2.Name = "RightArm"
  779.  
  780. p7 = Instance.new("Part", m2)
  781. p7.BrickColor = BrickColor.new("Institutional white")
  782. p7.Material = Enum.Material.SmoothPlastic
  783. p7.Transparency = 1
  784. p7.Name = "RightArmPlate"
  785. p7.CFrame = CFrame.new(3.5, -9.54201603, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  786. p7.FormFactor = Enum.FormFactor.Symmetric
  787. p7.Size = Vector3.new(1, 2, 1)
  788. p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  789. p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  790. p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  791. p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  792. p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  793. p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  794. b7 = Instance.new("SpecialMesh", p7)
  795. b7.MeshType = Enum.MeshType.Brick
  796. b7.Name = "Mesh"
  797. b7.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  798.  
  799.  
  800. w1 = Instance.new("Weld", p4)
  801. w1.Name = "Part_Weld"
  802. w1.Part0 = p4
  803. w1.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  804. w1.Part1 = p4
  805. w1.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  806. w2 = Instance.new("Weld", p4)
  807. w2.Name = "Part_Weld"
  808. w2.Part0 = p4
  809. w2.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  810. w2.Part1 = p4
  811. w2.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  812. w3 = Instance.new("Weld", p4)
  813. w3.Name = "Part_Weld"
  814. w3.Part0 = p4
  815. w3.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  816. w3.Part1 = p4
  817. w3.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  818. w4 = Instance.new("Weld", p4)
  819. w4.Name = "Part_Weld"
  820. w4.Part0 = p4
  821. w4.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  822. w4.Part1 = p4
  823. w4.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  824. w5 = Instance.new("Weld", p4)
  825. w5.Name = "Part_Weld"
  826. w5.Part0 = p4
  827. w5.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  828. w5.Part1 = p4
  829. w5.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  830. w6 = Instance.new("Weld", p4)
  831. w6.Name = "RightArmPlate_Weld"
  832. w6.Part0 = p4
  833. w6.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  834. w6.Part1 = p7
  835. w6.C1 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  836. w7 = Instance.new("Weld", p7)
  837. w7.Name = "Part_Weld"
  838. w7.Part0 = p7
  839. w7.C0 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  840. w7.Part1 = p4
  841. w7.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  842. w8 = Instance.new("Weld", p4)
  843. w8.Name = "Part_Weld"
  844. w8.Part0 = p4
  845. w8.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  846. w8.Part1 = p4
  847. w8.C1 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  848. w9 = Instance.new("Weld", p4)
  849. w9.Name = "Part_Weld"
  850. w9.Part0 = p4
  851. w9.C0 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  852. w9.Part1 = p4
  853. w9.C1 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  854. w10 = Instance.new("Weld", p4)
  855. w10.Name = "Part_Weld"
  856. w10.Part0 = p4
  857. w10.C0 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  858. w10.Part1 = p4
  859. w10.C1 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  860. w11 = Instance.new("Weld", p4)
  861. w11.Name = "Part_Weld"
  862. w11.Part0 = p4
  863. w11.C0 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  864. w11.Part1 = p4
  865. w11.C1 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  866. w12 = Instance.new("Weld", p4)
  867. w12.Name = "Part_Weld"
  868. w12.Part0 = p4
  869. w12.C0 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  870. w12.Part1 = p4
  871. w12.C1 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  872. w13 = Instance.new("Weld", p4)
  873. w13.Name = "Part_Weld"
  874. w13.Part0 = p4
  875. w13.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  876. w13.Part1 = p4
  877. w13.C1 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  878. w14 = Instance.new("Weld", p4)
  879. w14.Name = "Part_Weld"
  880. w14.Part0 = p4
  881. w14.C0 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  882. w14.Part1 = p4
  883. w14.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  884. w15 = Instance.new("Weld", p4)
  885. w15.Name = "Part_Weld"
  886. w15.Part0 = p4
  887. w15.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  888. w15.Part1 = p16
  889. w15.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  890. w16 = Instance.new("Weld", p16)
  891. w16.Name = "Part_Weld"
  892. w16.Part0 = p16
  893. w16.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  894. w16.Part1 = p4
  895. w16.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  896. w17 = Instance.new("Weld", p4)
  897. w17.Name = "Part_Weld"
  898. w17.Part0 = p4
  899. w17.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  900. w17.Part1 = p4
  901. w17.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  902. w18 = Instance.new("Weld", p4)
  903. w18.Name = "Part_Weld"
  904. w18.Part0 = p4
  905. w18.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  906. w18.Part1 = p4
  907. w18.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  908. m2.Parent = rarm
  909. m2:MakeJoints()
  910. ----------------------------------------------------
  911. local cor2 = Instance.new("Part", rarm.RightArm)
  912. cor2.Name = "Thingy"
  913. cor2.Locked = true
  914. cor2.BottomSurface = 0
  915. cor2.CanCollide = false
  916. cor2.Size = Vector3.new(1, 1, 1)
  917. cor2.Transparency = 1
  918. cor2.TopSurface = 0
  919. corw2 = Instance.new("Weld", cor2)
  920. corw2.Part0 = rarm
  921. corw2.Part1 = cor2
  922. corw2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  923. corw2.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  924. weld2 = Instance.new("Weld", rarm.RightArm)
  925. weld2.Part0 = cor2
  926. weld2.Part1 = rarm.RightArm.RightArmPlate
  927. weld2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  928.  
  929.  
  930. --Zyrodoxa
  931. m8 = Instance.new("Model")
  932. m8.Name = "Zyrodoxa"
  933.  
  934. p16 = Instance.new("Part", m8)
  935. p16.BrickColor = BrickColor.new("Instutional white")
  936. p16.Material = Enum.Material.Metal
  937. p16.Name = "Handle"
  938. p16.CFrame = CFrame.new(2.7e-005, -11.8500671, -1.1215378, 1, -4.08902174e-008, -5.95266769e-008, -5.95264673e-008, 4.47054163e-008, -1.00000322, 4.08900469e-008, 1.00000393, 3.27827877e-007)
  939. p16.CanCollide = false
  940. p16.Locked = true
  941. p16.FormFactor = Enum.FormFactor.Custom
  942. p16.Size = Vector3.new(0, 0, 0)
  943. p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  944. p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  945. p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  946. p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  947. p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  948. p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  949. b16 = Instance.new("BlockMesh", p16)
  950. b16.Name = "Mesh"
  951. b16.Scale = Vector3.new(0, 0, 0)
  952.  
  953. w16 = Instance.new("Weld", p16)
  954. w16.Name = "Block_Weld"
  955. w16.Part0 = p16
  956. w16.C0 = CFrame.new(-2.69356715e-005, 1.12153399, 0.310250998, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
  957. w16.Part1 = p17
  958. w16.C1 = CFrame.new(-2.69897973e-005, 0.238820702, 1.16951191, 1, -3.32849588e-008, -1.92696081e-009, -3.32849588e-008, -1, -5.96046448e-007, -1.92694105e-009, 5.96046448e-007, -1)
  959.  
  960. m8.Parent = rarm
  961. m8:MakeJoints()
  962. ----------------------------------------------------
  963. local cor8 = Instance.new("Part", rarm.Zyrodoxa)
  964. cor8.Name = "Thingy"
  965. cor8.Locked = true
  966. cor8.BottomSurface = 0
  967. cor8.CanCollide = false
  968. cor8.Size = Vector3.new(1, 1, 1)
  969. cor8.Transparency = 1
  970. cor8.TopSurface = 0
  971. corw8 = Instance.new("Weld", cor8)
  972. corw8.Part0 = rarm
  973. corw8.Part1 = cor8
  974. corw8.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180))
  975. corw8.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  976. weld8 = Instance.new("Weld", rarm.Zyrodoxa)
  977. weld8.Part0 = cor8
  978. weld8.Part1 = rarm.Zyrodoxa.Handle
  979. weld8.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  980. ----------------------------------------------------
  981. models = {m,m2,m8}
  982. parts = {}
  983. Stepped:connect(function()
  984. for i,v in pairs(models) do
  985. for _, a in pairs(v:GetChildren()) do
  986. if v:IsA("Part") and v.Name ~= "Thingy" then
  987. table.insert(parts, a)
  988. for i,v in pairs(parts) do
  989. v.CanCollide = false
  990. end
  991. end
  992. end
  993. end
  994. end)
  995. ----------------------------------------------------
  996. local animpose = "Idle1"
  997. local lastanimpose = "Idle1"
  998. local grab = false
  999. local Smooth = 1
  1000. local sine = 0
  1001. local change = 1
  1002. local val = 0
  1003. local ffing = false
  1004. ----------------------------------------------------
  1005. --[[local hitbox = rarm.Zyrodoxa.Hitbox--Zyrodoxa is the name of the dagger k
  1006.  
  1007. function FindHumanoids()
  1008. local function c_region(Position, Size)
  1009. local SizeOffset = Size/2
  1010. local Point1 = Position - SizeOffset
  1011. local Point2 = Position + SizeOffset
  1012. local a = Instance.new("Part", workspace)
  1013. a.Anchored = true
  1014. a.Size = Size
  1015. a.Position = Position
  1016. print("Hey!, I'm making a part!")
  1017. return Region3.new(Point1, Point2)
  1018. end
  1019.  
  1020. local a = c_region((hitbox.CFrame * CFrame.new(0, -1.285, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1021. local b = c_region((hitbox.CFrame * CFrame.new(0, -0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1022. local c = c_region((hitbox.CFrame * CFrame.new(0, 0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1023. local d = c_region((hitbox.CFrame * CFrame.new(0, 1.285, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1024.  
  1025. local regions = {a, b, c, d}
  1026.  
  1027. local found_humanoids = {}
  1028. local already_found = {char.Name}
  1029.  
  1030. for _, region in pairs(regions) do
  1031. for _, part in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(region, rarm.Zyrodoxa:GetChildren(), 100)) do
  1032. print(part, part.Parent, part.Name) ---nope
  1033. if part.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
  1034. local humanoid = part.Parent:FindFirstChild("Humanoid")
  1035. local name = humanoid.Parent.Name
  1036. local exists = false
  1037. for _, n in pairs(already_found) do
  1038. if n == name then
  1039. exists = true
  1040. end
  1041. end
  1042. if not exists then
  1043. table.insert(already_found, name)
  1044. table.insert(found_humanoids, humanoid)
  1045. end
  1046. elseif part.Parent.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
  1047. local humanoid = part.Parent.Parent:FindFirstChild("Humanoid")
  1048. local name = humanoid.Parent.Parent.Name
  1049. local exists = false
  1050. for _, n in pairs(already_found) do
  1051. if n == name then
  1052. exists = true
  1053. end
  1054. end
  1055. if not exists then
  1056. table.insert(already_found, name)
  1057. table.insert(found_humanoids, humanoid)
  1058. end
  1059. end
  1060. end
  1061. end
  1062. return found_humanoids
  1063. end
  1064.  
  1065. local humanoids = FindHumanoids()
  1066. if #humanoids == 0 then
  1067. for i, v in pairs(humanoids) do
  1068. print(v.Parent.Name)
  1069. if Debounces.Slashing == true then
  1070. v:TakeDamage(math.random(10,20) * math.random(1,3)) --max 60 damage?
  1071. elseif Debounces.Slashing == false then
  1072. wait()
  1073. end
  1074. end
  1075. wait(0.3)
  1076. end]]--
  1077. ----------------------------------------------------
  1078. --[[mouse.KeyDown:connect(function(key)
  1079. if key == "f" then
  1080. if Debounces.CanAttack == true then
  1081. Debounces.CanAttack = false
  1082. Debounces.NoIdl = true
  1083. Debounces.on = true
  1084. for i = 1, 20 do
  1085. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1086. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1087. CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-4),0,0),0.1)
  1088. CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1089. CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1090. CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1091. CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1092. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6,0.6,-0.2)*CFrame.Angles(math.rad(8),math.rad(22),math.rad(15)), 0.8)
  1093. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1094. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6,0.6,0.2)*CFrame.Angles(math.rad(-8),math.rad(12),math.rad(-12)), 0.8)
  1095. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1096. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)), 0.5)
  1097. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.5)
  1098. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6), math.rad(0), 0), 0.1)
  1099. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), 0), 0.1)
  1100. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.1)
  1101. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(5)), 0.1)
  1102. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(0)), 0.1)
  1103. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(-5)), 0.1)
  1104. if Debounces.on == false then
  1105. break
  1106. end
  1107. fat.Event:wait()
  1108. end
  1109. end
  1110. end
  1111. end)]]--
  1112. ----------------------------------------------------
  1113. mod4 = Instance.new("Model",char)
  1114.  
  1115. ptez = {0.7, 0.8, 0.9, 1}
  1116.  
  1117. function FindNearestTorso(Position,Distance,SinglePlayer)
  1118. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1119. local List = {}
  1120. for i,v in pairs(workspace:GetChildren())do
  1121. if v:IsA("Model")then
  1122. if v:findFirstChild("Torso")then
  1123. if v ~= char then
  1124. if(v.Torso.Position -Position).magnitude <= Distance then
  1125. table.insert(List,v)
  1126. end
  1127. end
  1128. end
  1129. end
  1130. end
  1131. return List
  1132. end
  1133.  
  1134. function Slam()
  1135. local part=Instance.new('Part',mod4)
  1136. part.Anchored=true
  1137. part.CanCollide=false
  1138. part.FormFactor='Custom'
  1139. part.Size=Vector3.new(.2,.2,.2)
  1140. part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0)
  1141. part.Transparency=.7
  1142. part.BrickColor=BrickColor.new('Really black')
  1143. mesh=Instance.new('SpecialMesh',part)
  1144. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1145. mesh.Scale=Vector3.new(10,10,10)
  1146. local part2=Instance.new('Part',mod4)
  1147. part2.Anchored=true
  1148. part2.CanCollide=false
  1149. part2.FormFactor='Custom'
  1150. part2.Size=Vector3.new(.2,.2,.2)
  1151. part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6)
  1152. part2.Transparency=.7
  1153. part2.BrickColor=BrickColor.new('Institutional white')
  1154. mesh2=Instance.new('SpecialMesh',part2)
  1155. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1156. mesh2.Scale=Vector3.new(9,1.5,9)
  1157. x = Instance.new("Sound",larm)
  1158. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1159. x.Pitch = ptez[math.random(1,#ptez)]
  1160. x.Volume = 1
  1161. wait(.1)
  1162. x1 = Instance.new("Sound",larm)
  1163. x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
  1164. x1.Pitch = ptez[math.random(1,#ptez)]
  1165. x1.Volume = 1
  1166. wait(.1)
  1167. x:Play()
  1168. x1:Play()
  1169. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1170. if v:FindFirstChild('Humanoid') then
  1171. v.Humanoid:TakeDamage(math.random(30,45))
  1172. end
  1173. end
  1174. coroutine.resume(coroutine.create(function()
  1175. for i=0,0.62,0.13 do
  1176. wait()
  1177. part.CFrame=part.CFrame
  1178. part.Transparency=i
  1179. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1180. part2.CFrame=part2.CFrame
  1181. part2.Transparency=i
  1182. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1183. end
  1184. part.Parent=nil
  1185. part2.Parent=nil
  1186. x:Destroy()
  1187. end))
  1188. end
  1189. ----------------------------------------------------
  1190. wPart = function(x,y,z,color,tr,cc,an,parent)
  1191. local wp = Instance.new('WedgePart',parent or Weapon)
  1192. wp.formFactor = 'Custom'
  1193. wp.Size = Vector3.new(x,y,z)
  1194. wp.BrickColor = BrickColor.new(color)
  1195. wp.CanCollide = cc
  1196. wp.Transparency = tr
  1197. wp.Anchored = an
  1198. wp.TopSurface,wp.BottomSurface = 0,0
  1199. return wp
  1200. end
  1201.  
  1202. Mesh = function(par,num,x,y,z)
  1203. local msh = _
  1204. if num == 1 then
  1205. msh = Instance.new("CylinderMesh",par)
  1206. elseif num == 2 then
  1207. msh = Instance.new("SpecialMesh",par)
  1208. msh.MeshType = 3
  1209. elseif num == 3 then
  1210. msh = Instance.new("BlockMesh",par)
  1211. elseif num == 4 then
  1212. msh = Instance.new("SpecialMesh",par)
  1213. msh.MeshType = "Torso"
  1214. elseif type(num) == 'string' then
  1215. msh = Instance.new("SpecialMesh",par)
  1216. msh.MeshId = num
  1217. end
  1218. msh.Scale = Vector3.new(x,y,z)
  1219. return msh
  1220. end
  1221.  
  1222. local function CFrameFromTopBack(at, top, back)
  1223. local right = top:Cross(back)
  1224. return CFrame.new(at.x, at.y, at.z,
  1225. right.x, top.x, back.x,
  1226. right.y, top.y, back.y,
  1227. right.z, top.z, back.z)
  1228. end
  1229.  
  1230. function Triangle(a, b, c)
  1231. local edg1 = (c-a):Dot((b-a).unit)
  1232. local edg2 = (a-b):Dot((c-b).unit)
  1233. local edg3 = (b-c):Dot((a-c).unit)
  1234. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1235. a, b, c = a, b, c
  1236. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1237. a, b, c = b, c, a
  1238. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1239. a, b, c = c, a, b
  1240. else
  1241. print("unreachable")
  1242. end
  1243. local len1 = (c-a):Dot((b-a).unit)
  1244. local len2 = (b-a).magnitude - len1
  1245. local width = (a + (b-a).unit*len1 - c).magnitude
  1246. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1247. local list = {}
  1248. if len1 > 0.01 then
  1249. local w1 = wPart(0,0,0,'Institutional white',0.5,false,true,char)
  1250. local sz = Vector3.new(0.2, width, len1)
  1251. w1.Size = sz
  1252. local sp = Mesh(w1,2,0,0,0)
  1253. sp.MeshType='Wedge'
  1254. sp.Scale=Vector3.new(0,1,1)*sz/w1.Size
  1255. w1:BreakJoints()
  1256. w1.Anchored = true
  1257. w1.Transparency = 0.7
  1258. Spawn(function()
  1259. for i=0,1,0.1 do
  1260. fat.Event:wait()
  1261. w1.Transparency=w1.Transparency+0.03
  1262. end
  1263. end)
  1264. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1265. table.insert(list,w1)
  1266. end
  1267. if len2 > 0.01 then
  1268. local w2 = wPart(0,0,0,'Institutional white',0.5,false,true,char)
  1269. local sz = Vector3.new(0.2, width, len2)
  1270. w2.Size = sz
  1271. local sp = Mesh(w2,2,0,0,0)
  1272. sp.MeshType='Wedge'
  1273. sp.Scale=Vector3.new(0,1,1)*sz/w2.Size
  1274. w2:BreakJoints()
  1275. w2.Anchored = true
  1276. w2.Transparency = 0.7
  1277. Spawn(function()
  1278. for i=0,1,0.1 do
  1279. fat.Event:wait()
  1280. w2.Transparency=w2.Transparency+0.03
  1281. end
  1282. end)
  1283. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1284. table.insert(list,w2)
  1285. end
  1286. return unpack(list)
  1287. end
  1288.  
  1289. function trail(p,t,h)
  1290. Spawn(function()
  1291. local blcf = p.CFrame
  1292. local scfr = blcf
  1293. for i=1,t do
  1294. local blcf = p.CFrame
  1295. if scfr and (p.Position-scfr.p).magnitude > .1 then
  1296. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1297. if a then game.Debris:AddItem(a,1) end
  1298. if b then game.Debris:AddItem(b,1) end
  1299. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1300. if a then game.Debris:AddItem(a,1) end
  1301. if b then game.Debris:AddItem(b,1) end
  1302. scfr = blcf
  1303. elseif not scfr then
  1304. scfr = blcf
  1305. end
  1306. fat.Event:wait()
  1307. end
  1308. scfr=nil
  1309. end)
  1310. end
  1311. --trail(char.Sword.Blade,1e1000,5)
  1312. ----------------------------------------------------
  1313. function Dmg()
  1314. local partofdeath = rarm.Zyrodoxa.Hitbox
  1315. local function CreateRegion3FromLocAndSize(Position, Size)
  1316. local SizeOffset = Size/2
  1317. local Point1 = Position - SizeOffset
  1318. local Point2 = Position + SizeOffset
  1319. return Region3.new(Point1, Point2)
  1320. end
  1321. local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size)
  1322. for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do
  1323. Spawn(function()
  1324. if Debounces.Slashing == true and Debounces.Slashed == false then
  1325. Debounces.Slashed = true
  1326. ypcall(function()
  1327. local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid")
  1328. humanoid:TakeDamage(math.random(10,18))
  1329. end)
  1330. wait(.4)
  1331. Debounces.Slashed = false
  1332. end
  1333. end)
  1334. end
  1335. end
  1336. ----------------------------------------------------
  1337. pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  1338. ptz = {0.7, 0.8, 0.9, 1}
  1339. idz = {"161006212", "161006195"}
  1340. function attackone()
  1341. for i = 1, 13 do
  1342. corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.3, -1, -0.3) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8)
  1343. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(30), math.rad(0)), 0.8)
  1344. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.5, -0.3)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-10)), 0.3)
  1345. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
  1346. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0.4)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.5)
  1347. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)), 0.5)
  1348. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(-50),0), 0.5)
  1349. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.5)
  1350. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.7)
  1351. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(18), math.rad(0), math.rad(15)), 0.7)
  1352. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.4, -1.3, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
  1353. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(15)), 0.5)
  1354. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1355. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.5)
  1356. if Debounces.on == false then
  1357. break
  1358. end
  1359. fat.Event:wait()
  1360. end
  1361. trail(rarm.Zyrodoxa.Hitbox,20,2)
  1362. Debounces.Slashing = true
  1363. wait(0.2)
  1364. --[[z = Instance.new("Sound", hed)
  1365. z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
  1366. z.Pitch = ptz[math.random(1,#ptz)]
  1367. z.Volume = 1
  1368. wait(.01)
  1369. z:Play()]]--
  1370. for i = 1, 14 do
  1371. Dmg()
  1372. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0.2) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8)
  1373. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-40), math.rad(30), math.rad(0)), 0.8)
  1374. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0.4)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(100)), 0.4)
  1375. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.4)
  1376. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, -0.3)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.4)
  1377. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4)
  1378. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),0), 0.7)
  1379. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1380. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(-10), math.rad(-40), 0), 0.4)
  1381. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1382. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
  1383. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-14), math.rad(0), math.rad(15)), 0.5)
  1384. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1385. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(-10)), 0.5)
  1386. if Debounces.on == false then break end
  1387. rs:wait()
  1388. end
  1389. Debounces.Slashing = false
  1390. end
  1391. function attacktwo()
  1392. Debounces.Slashing = true
  1393. for i = 1, 14 do
  1394. Dmg()
  1395. corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.37, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-90)), 0.4)
  1396. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)), 0.4)
  1397. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(80)), 0.7)
  1398. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1399. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (-70)), 0.5)
  1400. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  1401. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)), 0.5)
  1402. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1403. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -2) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.5)
  1404. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1405. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.5)
  1406. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1407. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.5)
  1408. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1409. if Debounces.on == false then
  1410. break
  1411. end
  1412. rs:wait()
  1413. end
  1414. end
  1415. ----------------------------------------------------
  1416.  
  1417. ----------------------------------------------------
  1418. definition = 5
  1419. bc = {}
  1420. bezierparts = {}
  1421. function NoOutline(Part)
  1422. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1423. end
  1424. function draw(p,d)
  1425. for i=1,d do
  1426. local t = i/d
  1427. bc[i] = p[1]*(1-t)^2+2*p[2]*(1-t)*t+p[3]*t^2
  1428. end
  1429.  
  1430. Spawn(function() fat.Event:wait()
  1431. for i,v in pairs(bezierparts) do
  1432. v.Transparency = 1
  1433. end
  1434. end)
  1435. end
  1436. --local points = {larm.Position,rarn.Position,invisipart.Position}
  1437. --draw(points,definition)
  1438.  
  1439. fat.Event:wait()
  1440.  
  1441. rpart = Instance.new("Part",rarm)
  1442. NoOutline(rpart)
  1443. rpart.Anchored = false
  1444. rpart.Size = Vector3.new(1,1,1)
  1445. rpart.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1446. rpart.Transparency = 1
  1447. newWeld(rarm, rpart, 0, 0, 0)
  1448. rpart.Weld.C1 = CFrame.new(0, 1.1, 0)
  1449. lpart = Instance.new("Part",larm)
  1450. NoOutline(lpart)
  1451. lpart.Anchored = false
  1452. lpart.Size = Vector3.new(1,1,1)
  1453. lpart.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1454. lpart.Transparency = 1
  1455. newWeld(larm, lpart, 0, 0, 0)
  1456. lpart.Weld.C1 = CFrame.new(0, 1.1, 0)
  1457. invisipart = Instance.new("Part",torso)
  1458. NoOutline(invisipart)
  1459. invisipart.Anchored = false
  1460. invisipart.Size = Vector3.new(1,1,1)
  1461. invisipart.Transparency = 1
  1462. invisipart.CFrame = torso.CFrame
  1463. newWeld(torso, invisipart, 0, 0, 0)
  1464. invisipart.Weld.C1 = CFrame.new(0, 0, 6)
  1465. table.insert(bezierparts, rpart)
  1466. table.insert(bezierparts, lpart)
  1467. table.insert(bezierparts, invisipart)
  1468. for i = 1, 40 do
  1469. local points = {lpart.Position,invisipart.Position,rpart.Position}
  1470. draw(points,definition)
  1471. --invisipart.Weld.C1 = invisipart.Weld.C1 + Vector3.new(0,0,0.6)
  1472. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.1)
  1473. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1474. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.1)
  1475. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1476. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.2)
  1477. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1478. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1479. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1480. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(-10)), 0.2)
  1481. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1482. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(10)), 0.2)
  1483. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1484. if Debounces.on == false then
  1485. break
  1486. end
  1487. fat.Event:wait()
  1488. end
  1489. for i,v in pairs(bezierparts) do
  1490. v:Destroy()
  1491. end
  1492. --draw(points,definition)
  1493. if Debounces.CanAttack == false then
  1494. Debounces.CanAttack = true
  1495. Debounces.NoIdl = false
  1496. Debounces.on = false
  1497. end
  1498.  
  1499. ----------------------------------------------------
  1500. ----------------------------------------------------
  1501. pt = {6.6, 6.8, 7, 7.2, 7.4}
  1502. mouse.KeyDown:connect(function(key)
  1503. if key == "q" then
  1504. if Debounces.CanJoke == true then
  1505. Debounces.CanJoke = false
  1506. u = Instance.new("Sound",char)
  1507. u.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1508. u.Pitch = pt[math.random(1,#pt)]
  1509. u.Volume = 0.3
  1510. u2 = Instance.new("Sound",char)
  1511. u2.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1512. u2.Pitch = u.Pitch
  1513. u2.Volume = 0.3
  1514. u3 = Instance.new("Sound",char)
  1515. u3.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1516. u3.Pitch = u.Pitch
  1517. u3.Volume = 0.3
  1518. wait(.01)
  1519. u:Play()
  1520. u2:Play()
  1521. u3:Play()
  1522. wait(1.5)
  1523. u:Destroy()
  1524. u2:Destroy()
  1525. u3:Destroy()
  1526. if Debounces.CanJoke == false then
  1527. Debounces.CanJoke = true
  1528. end
  1529. end
  1530. end
  1531. end)
  1532. -----------------------------------------------------
  1533. mouse.KeyDown:connect(function(key)
  1534. if key == "l" then
  1535. Debounces.on = true
  1536. Debounces.NoIdl = true
  1537. Debounces.ks = true
  1538. for i = 1, 20 do
  1539. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(3.,0,0), 0.2)
  1540. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1541. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-0.5,0),0.2)
  1542. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1543. if Debounces.on == false then break end
  1544. fat.Event:wait()
  1545. end
  1546. handleweld:remove()
  1547. local Weld = Instance.new("Weld",handle)
  1548. Weld.Part0 = Character["Right Arm"]
  1549. Weld.Part1 = handle
  1550. Weld.C0 = CFrame.new(0,-1,-0.2)*CFrame.Angles(-1.55,1.55,0)
  1551. Debounces.on = false
  1552. Debounces.NoIdl = false
  1553. Debounces.ks = false
  1554. WOW:disconnect()
  1555. WOW2:disconnect()
  1556. WOW3:disconnect()
  1557. WOW4:disconnect()
  1558. mouse.Button1Down:connect(function()
  1559. print("IT WORKS LAZY")
  1560. end)
  1561. end
  1562. end)
  1563. ----------------------------------------------------
  1564. WOW = mouse.KeyDown:connect(function(key)
  1565. if key == "x" then
  1566. Character.Humanoid.WalkSpeed = 16
  1567. Debounces.on = true
  1568. Debounces.NoIdl = true
  1569. Debounces.ks = true
  1570. for i = 1, 20 do
  1571. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.5,0,1.3), 0.2)
  1572. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1573. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1574. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1575. if Debounces.on == false then break end
  1576. fat.Event:wait()
  1577. end
  1578. local HitBox = Instance.new("Part",Character["Right Arm"])
  1579. HitBox.Size = Vector3.new(3,3,3)
  1580. HitBox.Transparency = 1
  1581. HitBox.CanCollide = false
  1582. local HitBox2 = Instance.new("Weld",HitBox)
  1583. HitBox2.Part0 = Character["Right Arm"]
  1584. HitBox2.Part1 = HitBox
  1585. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1586. HitBox.Touched:connect(function(hit)
  1587. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1588. HitBox:remove()
  1589. hit.Parent.Head.Transparency = 1e9
  1590. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1591. SFXZ.SoundId = "rbxassetid://206082273"
  1592. SFXZ.Volume = 1
  1593. SFXZ.Pitch = 1
  1594. SFXZ.Looped = false
  1595. wait(0.01)
  1596. SFXZ:Play()
  1597. local HitBox = Instance.new("Part",Character["Right Arm"])
  1598. HitBox.Transparency = 0
  1599. HitBox.Size = Vector3.new(1,1,1)
  1600. HitBox.BrickColor = hit.Parent.Head.BrickColor
  1601. HitBox.CanCollide = false
  1602. local HitBoxM = Instance.new("SpecialMesh",HitBox)
  1603. HitBoxM.MeshType = "Head"
  1604. HitBoxM.Scale = Vector3.new(1.25,1.25,1.25)
  1605. local HitBox2 = Instance.new("Weld",HitBox)
  1606. HitBox2.Part0 = Character["Right Arm"]
  1607. HitBox2.Part1 = HitBox
  1608. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1609. local D = Instance.new("Decal",HitBox)
  1610. D.Face = "Front"
  1611. D.Texture = hit.Parent.Head.face.Texture
  1612. hit.Parent.Head.face:remove()
  1613. local partasdeff = Instance.new("ParticleEmitter",hit.Parent.Torso)
  1614. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1615. partasdeff.LightEmission = .1
  1616. partasdeff.Size = NumberSequence.new(0.2)
  1617. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1618. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1619. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1620. partasdeff.Transparency = bbb
  1621. partasdeff.Size = aaa
  1622. partasdeff.ZOffset = .9
  1623. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1624. partasdeff.LockedToPart = false
  1625. partasdeff.EmissionDirection = "Top"
  1626. partasdeff.Lifetime = NumberRange.new(1, 2)
  1627. partasdeff.Rate = 1000
  1628. partasdeff.Rotation = NumberRange.new(-100, 100)
  1629. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1630. partasdeff.Speed = NumberRange.new(10)
  1631. partasdeff.VelocitySpread = 20
  1632. partasdeff.Enabled=true
  1633. hit.Parent.Head:remove()
  1634. wait(1)
  1635. for i = 1, 20 do
  1636. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(1.66,0,-1), 0.2)
  1637. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1638. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,0,0),0.2)
  1639. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1640. if Debounces.on == false then break end
  1641. fat.Event:wait()
  1642. end
  1643. chatfunc("Heh Heh..")
  1644. for i = 1,14 do
  1645. HitBoxM.Scale = HitBoxM.Scale - Vector3.new(0.1,0.1,0.1)
  1646. game:GetService("RunService").RenderStepped:wait()
  1647. end
  1648. HitBox:remove()
  1649. wait(0.5)
  1650. partasdeff.Enabled = false
  1651. HitBox:remove()
  1652. Debounces.on = false
  1653. Debounces.NoIdl = false
  1654. Debounces.ks = false
  1655. Character.Humanoid.WalkSpeed = 16
  1656. local a = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  1657. a.Transparency = 1
  1658. a.Size = Vector3.new(.2,.2,.2)
  1659. local b = Instance.new("Weld",a.Parent.Parent)
  1660. b.Part0 = a
  1661. b.Part1 = a.Parent
  1662. b.C0 = CFrame.new(0,.3,0.65)
  1663. local p2mit = Instance.new("ParticleEmitter",a)
  1664. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  1665. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  1666. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)})
  1667. p2mit.Lifetime = NumberRange.new(1)
  1668. p2mit.Rate = 10
  1669. p2mit.VelocitySpread = 10
  1670. p2mit.Acceleration = Vector3.new(0,-10,0)
  1671. p2mit.Speed = NumberRange.new(0)
  1672. coroutine.wrap(function()
  1673. wait(15)
  1674. p2mit.Enabled=false
  1675. game:service'Debris':AddItem(a,2)
  1676. end)()
  1677. end
  1678. end)
  1679. for i = 1, 20 do
  1680. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.9,0,0), 0.2)
  1681. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1682. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1,0),0.2)
  1683. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1684. if Debounces.on == false then break end
  1685. fat.Event:wait()
  1686. end
  1687. wait(0.5)
  1688. HitBox:remove()
  1689. wait(3)
  1690. Debounces.on = false
  1691. Debounces.NoIdl = false
  1692. Debounces.ks = false
  1693. Character.Humanoid.WalkSpeed = 16
  1694. end
  1695. end)
  1696. ----------------------------------------------------
  1697. CV="Really black"
  1698.  
  1699. local txt = Instance.new("BillboardGui", char)
  1700. txt.Adornee = char .Head
  1701. txt.Name = "_status"
  1702. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1703. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1704. local text = Instance.new("TextLabel", txt)
  1705. text.Size = UDim2.new(10, 0, 7, 0)
  1706. text.FontSize = "Size36"
  1707. text.TextScaled = true
  1708. text.TextTransparency = 0
  1709. text.BackgroundTransparency = 1
  1710. text.TextTransparency = 0
  1711. text.TextStrokeTransparency = 0
  1712. text.Font = "Code"
  1713. text.TextStrokeColor3 = Color3.new(255, 255, 0)
  1714.  
  1715. v=Instance.new("Part")
  1716. v.Name = "ColorBrick"
  1717. v.Parent=p.Character
  1718. v.FormFactor="Symmetric"
  1719. v.Anchored=true
  1720. v.CanCollide=false
  1721. v.BottomSurface="Smooth"
  1722. v.TopSurface="Smooth"
  1723. v.Size=Vector3.new(10,5,3)
  1724. v.Transparency=1
  1725. v.CFrame=char.Torso.CFrame
  1726. v.BrickColor=BrickColor.new(CV)
  1727. v.Transparency=1
  1728. text.TextColor3 = Color3.new(255,255,0)
  1729. v.Shape="Block"
  1730. text.Text = "Epic noob"
  1731. ----------------------------------------------------
  1732. WOW2 = mouse.KeyDown:connect(function(key)
  1733. if key == "z" then
  1734. Character.Humanoid.WalkSpeed = 16
  1735. Debounces.on = true
  1736. Debounces.NoIdl = true
  1737. Debounces.ks = true
  1738. for i = 1, 20 do
  1739. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.5,0,1.3), 0.2)
  1740. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1741. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1742. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1743. if Debounces.on == false then break end
  1744. fat.Event:wait()
  1745. end
  1746. local HitBox = Instance.new("Part",Character["Right Arm"])
  1747. HitBox.Size = Vector3.new(3,3,3)
  1748. HitBox.Transparency = 1
  1749. HitBox.CanCollide = false
  1750. local HitBox2 = Instance.new("Weld",HitBox)
  1751. HitBox2.Part0 = Character["Right Arm"]
  1752. HitBox2.Part1 = HitBox
  1753. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1754. HitBox.Touched:connect(function(hit)
  1755. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1756. HitBox:remove()
  1757. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1758. SFXZ.SoundId = "rbxassetid://743886825"
  1759. SFXZ.Volume = 1
  1760. SFXZ.Pitch = 1
  1761. SFXZ.Looped = false
  1762. SFXZ:Play()
  1763. hit.Parent.Torso.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(1.56,0,0)
  1764. wait(1.5)
  1765. hit.Parent.Torso.Anchored = true
  1766. torso.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,-2)*CFrame.Angles(-1.55,1.55,0)
  1767. Head.Anchored = true
  1768. hit.Parent.Head.Anchored = true
  1769. wait(0.01)
  1770. for i = 1, 20 do
  1771. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(2.4,0,0.5), 0.2)
  1772. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1773. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(0.8,0,0), 0.2)
  1774. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1775. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0.3,0,0),0.2)
  1776. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-0.5,0)*CFrame.Angles(0,0,0), 0.5)
  1777. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.3, 0) * CFrame.Angles(-1.56,0,-0.5), 0.2)
  1778. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(0,0,0), 0.4)
  1779. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1.3, 0) * CFrame.Angles(-1.56,0,0.5), 0.2)
  1780. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(0,0,0), 0.4)
  1781. if Debounces.on == false then break end
  1782. fat.Event:wait()
  1783. end
  1784. wait(1.2)
  1785. chatfunc("Heh.")
  1786. for i = 1, 20 do
  1787. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.5,-0.2,-0.8)*CFrame.Angles(0.4,0,-0.5), 0.2)
  1788. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1789. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(0.8,0,0), 0.2)
  1790. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1791. if Debounces.on == false then break end
  1792. fat.Event:wait()
  1793. end
  1794. wait(2.5)
  1795. hit.Parent:BreakJoints()
  1796. wait(2.5)
  1797. Head.Anchored = false
  1798. Debounces.on = false
  1799. Debounces.NoIdl = false
  1800. Debounces.ks = false
  1801. Character.Humanoid.WalkSpeed = 16
  1802. end
  1803. end)
  1804. for i = 1, 20 do
  1805. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(1,0,-0.4), 0.2)
  1806. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1807. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1.4,0),0.2)
  1808. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1809. if Debounces.on == false then break end
  1810. fat.Event:wait()
  1811. end
  1812. end
  1813. end)
  1814. ----------------------------------------------------
  1815. WOW3 = mouse.KeyDown:connect(function(key)
  1816. if key == "r" then
  1817. Debounces.on = true
  1818. Debounces.NoIdl = true
  1819. Debounces.ks = true
  1820. for i = 1, 20 do
  1821. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(1.55,0,1.3), 0.2)
  1822. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1823. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1824. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1825. if Debounces.on == false then break end
  1826. fat.Event:wait()
  1827. end
  1828. local HitBox = Instance.new("Part",Character["Right Arm"])
  1829. HitBox.Size = Vector3.new(3,3,3)
  1830. HitBox.Transparency = 1
  1831. HitBox.CanCollide = false
  1832. local HitBox2 = Instance.new("Weld",HitBox)
  1833. HitBox2.Part0 = Character["Right Arm"]
  1834. HitBox2.Part1 = HitBox
  1835. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1836. HitBox.Touched:connect(function(hit)
  1837. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  1838. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1839. SFXZ.SoundId = "rbxassetid://283674624"
  1840. SFXZ.Volume = 1
  1841. SFXZ.Pitch = 1
  1842. SFXZ.Looped = false
  1843. SFXZ:Play()
  1844. HitBox:remove()
  1845. hit.Parent.Humanoid:TakeDamage(math.huge)
  1846. local Fl = Instance.new("BodyVelocity",hit.Parent.Torso)
  1847. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1848. Fl.velocity = Character.Torso.CFrame.lookVector*350
  1849. wait(0.1)
  1850. Fl:remove()
  1851. coroutine.resume(coroutine.create(function()
  1852. for i = 1,30 do
  1853. local H = Instance.new("Part",hit.Parent.Head)
  1854. H.Size = Vector3.new(1,1,1)
  1855. H.BrickColor = BrickColor.new("Really red")
  1856. H.CanCollide = false
  1857. H.Anchored = true
  1858. H.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,1)*CFrame.Angles(0,0,0)
  1859. local H2 = Instance.new("SpecialMesh",H)
  1860. H2.MeshId = "rbxassetid://3270017"
  1861. coroutine.resume(coroutine.create(function()
  1862. for i = 1,200 do
  1863. H2.Scale = H2.Scale + Vector3.new(4,4,4)
  1864. H.Transparency = H.Transparency + 0.09
  1865. wait(0.00000000001)
  1866. end
  1867. end))
  1868. wait(0.0000000000001)
  1869. end
  1870. end))
  1871. end
  1872. end)
  1873. for i = 1, 20 do
  1874. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(1.55,0,-0.4), 0.2)
  1875. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1876. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1.4,0),0.2)
  1877. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1878. if Debounces.on == false then break end
  1879. fat.Event:wait()
  1880. end
  1881. HitBox:remove()
  1882. Debounces.on = false
  1883. Debounces.NoIdl = false
  1884. Debounces.ks = false
  1885.  
  1886. end
  1887. end)
  1888. ----------------------------------------------------
  1889. mouse.KeyDown:connect(function(key)
  1890. if key == "c" then
  1891. if Debounces.CanJoke == true then
  1892. Debounces.CanJoke = false
  1893. z = Instance.new("Sound",hed)
  1894. z.SoundId = "rbxassetid://193107910"
  1895. z.Pitch = 1
  1896. z.Volume = 15
  1897. wait()
  1898. z:Play()
  1899. wait(3)
  1900. z:Destroy()
  1901. if Debounces.CanJoke == false then
  1902. Debounces.CanJoke = true
  1903. end
  1904. end
  1905. end
  1906. end)
  1907. ----------------------------------------------------
  1908. Grab = false
  1909. WOW4 = mouse.KeyDown:connect(function(key)
  1910. if key == "e" then
  1911. Debounces.on = true
  1912. Debounces.NoIdl = true
  1913. Debounces.ks = true
  1914. if Grab == false then
  1915. gp = nil
  1916. for i = 1, 20 do
  1917. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1918. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1919. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1920. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1921. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1922. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1923. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1924. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1925. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1926. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1927. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1928. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1929. if Debounces.on == false then break end
  1930. fat.Event:wait()
  1931. end
  1932. con1=larm.LeftArm.LeftArmPlate.Touched:connect(function(hit)
  1933. ht = hit.Parent
  1934. for i,v in pairs(ht:GetChildren()) do
  1935. if v:IsA("Part") then
  1936. v.CanCollide = false
  1937. v.CustomPhysicalProperties = PhysicalProperties.new(0.001,0.001,0.001,0.001,0.001)
  1938. end
  1939. end
  1940. hum1=ht:FindFirstChild('Humanoid')
  1941. if hum1 ~= nil then
  1942. if Debounces.ks==true then
  1943. z = Instance.new("Sound",hed)
  1944. z.SoundId = "rbxassetid://169380525"
  1945. z.Volume = 1
  1946. z:Play()
  1947. Debounces.ks=false
  1948. end
  1949. hum1.PlatformStand=true
  1950. hum1:ChangeState'Physics'
  1951. gp = ht
  1952. Grab = true
  1953. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,0.6),CFrame.new(0,0,0))
  1954. asd.Parent = larm
  1955. asd.Name = "asd"
  1956. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1957. stanceToggle = "Grabbed"
  1958. --[[elseif hum1 == nil then
  1959. con1:disconnect()
  1960. wait() return]]--
  1961. end
  1962. end)
  1963. for i = 1, 20 do
  1964. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1965. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1966. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1967. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1968. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.2)
  1969. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1970. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2)
  1971. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1972. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1973. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1974. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1975. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1976. if Debounces.on == false then break end
  1977. fat.Event:wait()
  1978. end
  1979. con1:disconnect()
  1980. Debounces.on = false
  1981. Debounces.NoIdl = false
  1982. elseif Grab == true then
  1983. Grab = false
  1984. for i = 1, 16 do
  1985. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.3)
  1986. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.5)
  1987. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(0)), 0.3)
  1988. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(60)), 0.5)
  1989. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1990. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1991. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.3)
  1992. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1993. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1994. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
  1995. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1996. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1997. if Debounces.on == false then end
  1998. rs:wait()
  1999. end
  2000. for i = 1, 12 do
  2001. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.6)
  2002. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2003. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.3,-0.1)*CFrame.Angles(math.rad(45),math.rad(0),math.rad(-32)), 0.6)
  2004. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2005. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(40), math.rad(14)),0.6)
  2006. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2007. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.6)
  2008. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.5)
  2009. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.6)
  2010. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
  2011. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.4, .2, -0.8) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.6)
  2012. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  2013. if Debounces.on == false then end
  2014. rs:wait()
  2015. end
  2016. Slam()
  2017. if gp ~= nil then
  2018. for i,v in pairs(larm:GetChildren()) do
  2019. if v.Name == "asd" and v:IsA("Weld") then
  2020. v:Remove()
  2021. end
  2022. if v:IsA("Part") then
  2023. v.CanCollide = true
  2024. v.CustomPhysicalProperties = PhysicalProperties.new(1,1,1,1,1)
  2025. end
  2026. end
  2027. end
  2028. stanceToggle = "Idle1"
  2029. Debounces.on = false
  2030. Debounces.NoIdl = false
  2031. elseif ht == nil then wait()
  2032. Grab = false
  2033. Debounces.on = false
  2034. Debounces.NoIdl = false
  2035. end
  2036. end
  2037. end)
  2038. ----------------------------------------------------
  2039. Change = false
  2040. mouse.KeyDown:connect(function(key)
  2041. if key == "n" then
  2042. if Change == false then
  2043. Change = true
  2044. stanceToggle = "Idle2"
  2045. elseif Change == true then
  2046. Change = false
  2047. stanceToggle = "Idle1"
  2048. end
  2049. end
  2050. end)
  2051. ----------------------------------------------------
  2052. mouse.KeyDown:connect(function(key)
  2053. if string.byte(key) == 48 then
  2054. Swing = 2
  2055. char.Humanoid.WalkSpeed = 50
  2056. end
  2057. end)
  2058. mouse.KeyUp:connect(function(key)
  2059. if string.byte(key) == 48 then
  2060. Swing = 1
  2061. char.Humanoid.WalkSpeed = 16
  2062. end
  2063. end)
  2064. ----------------------------------------------------
  2065.  
  2066. jump = false
  2067. rs:connect(function()
  2068. if char.Humanoid.Jump == true then
  2069. jump = true
  2070. else
  2071. jump = false
  2072. end
  2073. char.Humanoid.FreeFalling:connect(function(f)
  2074. if f then
  2075. ffing = true
  2076. else
  2077. ffing = false
  2078. end
  2079. end)
  2080. sine = sine + change
  2081. if jump == true then
  2082. animpose = "Jumping"
  2083. elseif ffing == true then
  2084. animpose = "Freefalling"
  2085. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2086. animpose = "Idle"
  2087. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2088. animpose = "Walking"
  2089. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2090. animpose = "Running"
  2091. end
  2092. RightLeg = CFrame.new(0.5,-1,0)
  2093. LeftLeg = CFrame.new(-0.5,-1,0)
  2094.  
  2095. lefth = (torso.CFrame*LeftLeg)
  2096. righth = (torso.CFrame*RightLeg)
  2097.  
  2098. speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
  2099.  
  2100. TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
  2101.  
  2102. local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
  2103. local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
  2104. if animpose ~= lastanimpose then
  2105. sine = 0
  2106. if Debounces.NoIdl == false then
  2107. if stanceToggle == "Idle1" then
  2108. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3)
  2109. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3)
  2110. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2)
  2111. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2)
  2112. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2)
  2113. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2)
  2114. elseif stanceToggle == "Idle2" then
  2115. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-22-4*math.cos(sine/12)),math.rad(-40-2*math.cos(sine/12)),math.rad(24+2*math.cos(sine/12))), 0.3)
  2116. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.6,-0.6)*CFrame.Angles(math.rad(90+4*math.cos(sine/12)),math.rad(0),math.rad(50-2*math.cos(sine/12))), 0.3)
  2117. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-6+2.5*math.cos(sine/12)),math.rad(0),math.rad(0)), 0.2)
  2118. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20+2*math.cos(sine/12)), math.rad(0), 0), 0.2)
  2119. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7-2*math.cos(sine/12)), math.rad(7), math.rad(-5)), 0.2)
  2120. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30-2*math.cos(sine/12)), math.rad(-9), math.rad(5)), 0.2)
  2121. end
  2122. fat.Event:wait()
  2123. end
  2124. else
  2125. end
  2126. lastanimpose = animpose
  2127. if Debounces.NoIdl == false then
  2128. if animpose == "Idle" then
  2129. change = 0.5
  2130. if stanceToggle == "Idle1" then
  2131. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05+0.03*math.cos(sine/5), 0-0.1*math.cos(sine/10)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2132. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0+8*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.3)
  2133.  
  2134. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6+0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),-0.2-0.1*math.cos(sine/10))*CFrame.Angles(math.rad(8+2.5*math.cos(sine/10)),math.rad(22+7*math.cos(sine/10)),math.rad(15+2*math.cos(sine/10))), 0.8)
  2135. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2136. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6-0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),0.2+0.1*math.cos(sine/10))*CFrame.Angles(math.rad(-8-2.5*math.cos(sine/10)),math.rad(12+5*math.cos(sine/10)),math.rad(-12-3*math.cos(sine/10))), 0.8)
  2137. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2138. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.05*math.cos(sine/10))*CFrame.Angles(math.rad(-15+3*math.cos(sine/10)),math.rad(0),math.rad(0)), 0.5)
  2139. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20-3*math.cos(sine/10)),math.rad(0)), 0.5)
  2140. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6+3*math.cos(sine/10)), math.rad(0), 0), 0.1)
  2141. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/10), -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20+3*math.cos(sine/10)), 0), 0.1)
  2142. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/10)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  2143. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/10)), math.rad(5+3*math.cos(sine/10))), 0.1)
  2144. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  2145. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/10)), math.rad(-5+3*math.cos(sine/10))), 0.1)
  2146. elseif stanceToggle == "Idle2" then
  2147.  
  2148. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2149. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65-0.1*math.cos(sine/3),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20-2*math.cos(sine/3))), 0.1)
  2150. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  2151. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.23, 0.5, -.56) * CFrame.Angles(math.rad(88+4*math.cos(sine/3)), 0, math.rad(45)), 0.6)
  2152. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  2153. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(-10+2*math.cos(sine/6)), 0, 0), 0.8)
  2154. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  2155. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  2156. --hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-5-10*math.cos(sine/18)), math.sin(sine/36)/3, 0), 0.3)
  2157. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2158. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.15) * CFrame.Angles(math.rad(-9-2*math.cos(sine/6)), 0, 0), 0.8)
  2159. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1-0.1*math.cos(sine/3), 0+0.04*math.cos(sine/6)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.8)
  2160. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56-2*math.cos(sine/6)), 0, 0), 0.8)
  2161. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.8)
  2162. elseif stanceToggle == "Grabbed" then
  2163. grab = true
  2164. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2165. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2166. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
  2167. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2168. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(90+4*math.cos(sine/14)),math.rad(0),math.rad(-80+4*math.cos(sine/14))), 0.3)
  2169. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2170. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3)
  2171. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2172. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  2173. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  2174. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  2175. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2176. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  2177. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2178. end
  2179. elseif animpose == "Walking" then
  2180. if stanceToggle == "Grabbed" then
  2181. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2182. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2183. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2184. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2185. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120+4*math.cos(sine/2)),math.rad(0),math.rad(-30+4*math.cos(sine/4))), 0.3)
  2186. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2187. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  2188. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  2189. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  2190. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  2191. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2192. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  2193. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2194. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  2195. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2196. elseif stanceToggle ~= "Grabbed" then
  2197. change = 1
  2198. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2199. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2200.  
  2201. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2202. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2203. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/2), -math.sin(sine/4)/4)*CFrame.Angles(math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(-10-7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2204. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2205. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  2206. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  2207. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  2208. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  2209. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2210. --lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.9-0.24*math.cos(sine/4)/2.8, -0.05 + math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)-math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  2211. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  2212. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2213. --rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.9+0.24*math.cos(sine/4)/2.8, -0.05 + -math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)+math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  2214. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  2215. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2216. end
  2217. elseif animpose == "Running" then
  2218. change = 1
  2219. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2220. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2221.  
  2222. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.24+.6*math.cos(sine/4)/1.4, 0.54, 0+0.8*math.cos(sine/4)) * CFrame.Angles(math.rad(6-140*math.cos(sine/4)/1.2), math.rad(0), math.rad(-20+70*math.cos(sine/4))), 0.2)
  2223. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2224. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24+.6*math.cos(sine/4)/1.4, 0.54, 0-0.8*math.cos(sine/4))*CFrame.Angles(math.rad(6+140*math.cos(sine/4)/1.2), math.rad(0), math.rad(20+70*math.cos(sine/4))), 0.2)
  2225. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2226. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-8+12*math.cos(sine/2)/1.5), math.rad(0+12*math.cos(sine/4)), math.rad(0)),0.2)
  2227. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.5)
  2228. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.2*math.cos(sine/2)/1.7, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/2)/1.5), math.rad(0-12*math.cos(sine/4))-root.RotVelocity.Y/10, math.rad(0)+root.RotVelocity.Y/20), 0.2)
  2229. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2230. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8-0.4*math.cos(sine/4)/2, math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + -math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  2231. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2232. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8+0.4*math.cos(sine/4)/2, -math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  2233. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2234. elseif animpose == "Jumping" then
  2235.  
  2236. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2237. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2238. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.2)
  2239. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2240. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2)
  2241. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2242. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.rad(0),0), 0.2)
  2243. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2244. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2245. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2246. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2247. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2248. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2249. elseif animpose == "Freefalling" then
  2250.  
  2251. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2252. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2253. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(50)), 0.2)
  2254. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2255. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(-30)), 0.2)
  2256. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2257. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),0), 0.2)
  2258. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
  2259. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2260. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2)
  2261. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2262. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.2)
  2263. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2264. end
  2265. end
  2266. end)
  2267. hum.MaxHealth = math.huge
  2268. wait(3)
  2269. hum.Health = math.huge
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