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- Log uploaded on Monday, January 08, 2018, 9:49:58 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[4.0.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
- [RF] Smooth Stone Walls [b18]: 0Harmony(1.0.9.1), Smooth Stone Walls(1.0.6575.26320)
- [RF] Pawns are Capable! [b18]: 0Harmony(1.0.9.1), Pawns are Capable!(1.0.6546.38321)
- [RF] Basic Bridges [b18]: Rainbeau's Basic Bridges(1.0.6580.25978)
- [KV] RimFridge - B18: 0Harmony(1.0.9.1), RimFridge(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0)
- [KV] Refugee Stats - B18: 0Harmony(1.0.9.1), RefugeeStats(1.0.0.0)
- While You're Up: WhileYoureUp(1.0.0.0)
- [A18] Balanced Neutroamine Production: (no assemblies)
- Where is my weapon?: 0Harmony(1.0.9.1), WhereIsMyWeapon(1.0.0.0)
- Tilled Soil: (no assemblies)
- Ugh You Got Me: 0Harmony(1.0.9.1), UghYouGotMe(1.0.6519.41930)
- Tech Advancing: 0Harmony(1.0.9.1), TechAdvancing(1.0.0.0)
- Sun Lamp Power: (no assemblies)
- Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(18.1.4.11)
- Sniper Turret: (no assemblies)
- Selling prisoners with no guilt: (no assemblies)
- Scars Deserve Respect [b18]: (no assemblies)
- SS Researchable Stat Upgrades: 0Harmony(1.0.9.0), ResearchableStatUpgrades(0.17.0.0)
- SS Damage Indicators: 0Harmony(1.0.9.0), DamageMotes(1.0.0.0)
- ResearchPal: 0Harmony(1.0.9.1), ResearchPal(1.0.0.0)
- QualityBuilder: QualityBuilder(0.18.3.0)
- Reasonable Components: (no assemblies)
- Realistic Rooms: (no assemblies)
- Psychology: $HugsLibChecker(0.3.0.0), Psychology(17.12.3.0)
- Prisoner Ransom: 0Harmony(1.0.9.1), PrisonerRansom(1.0.6550.38219)
- No Random Construction Quality: NoRandomConstructionQuality(1.0.0.0)
- More Vanilla Turrets [B18]: (no assemblies)
- More Steel: (no assemblies)
- Miscellaneous 'CORE': ColonistKeys(0.8.0.0), CommonMisc(0.10.0.0)
- Misc. Training: TrainingFacility(1.0.0.0)
- Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(18.1.3.10)
- Mad Skills: 0Harmony(1.0.9.1), MadSkills(0.0.0.0)
- Less Rebuff: (no assemblies)
- Less Arbitrary Surgery: LessArbitrarySurgery(17.12.2.0)
- LT-DoorMat: RimWorld-DoorMat(1.0.0.0)
- Just Ignore Me Passing: 0Harmony(1.0.9.1), JustIgnoreMePassing(1.0.0.0)
- Invisible Conduits: (no assemblies)
- Hunting Restriction: 0Harmony(1.0.9.1), HuntingRestricted(1.0.6556.5240)
- Hospitality[0.18.1]: $HugsLibChecker(0.4.0.0), Hospitality(0.18.6.0)
- Heat Map: $HugsLibChecker(0.4.0.0), HeatMap(0.18.1.0)
- Hand Me That Brick: Hand Me That Brick(2.8.18.0)
- Fluffy Breakdowns: 0Harmony(1.0.9.1), Fluffy_Breakdowns(18.2.0.18)
- Fences And Floors: (no assemblies)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- Efficient batteries: (no assemblies)
- Efficient Light: (no assemblies)
- ED-EnhancedOptions: 0Harmony(1.0.9.1), ED-EnhancedOptions(1.0.0.0)
- ED-Embrasures: (no assemblies)
- Cut plants before building: 0Harmony(1.0.9.1), CutPlantsBeforeBuilding(1.0.0.0)
- Cooks Can Refuel: Cooks Can Refuel(2.3.18.0)
- Concrete Walls: (no assemblies)
- Color Coded Mood Bar: 0Harmony(1.0.9.1), ClassLibrary(0.0.0.0)
- Bulk Craft Everything [v18]: (no assemblies)
- Better Workbench Management: $HugsLibChecker(0.4.0.0), ImprovedWorkbenches(18.5.0.0)
- Balanced Eclipse and Solar Flare: (no assemblies)
- Avoid Friendly Fire: $HugsLibChecker(0.4.0.0), AvoidFriendlyFire(0.18.6.0)
- Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.3.1.0)
- Accurate Mortars: (no assemblies)
- More Components: (no assemblies)
- Quarry: Quarry(1.0.0.0)
- Preset Filtered Zones: PresetFilteredZones(1.0.0.0)
- Path Avoid - A18: 0Harmony(1.0.9.1), PathAvoid(1.0.0.0)
- EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
- Active Harmony patches:
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
- AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix
- Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
- Bill.PawnAllowedToStartAnew: post: ImprovedWorkbenches.Bill_PawnAllowedToStartAnew_Detour.Postfix
- Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
- BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
- BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix
- BillStack.DoListing: PRE: ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
- Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
- Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
- Building.Destroy: PRE: ImprovedWorkbenches.Building_Destroy_Detour.Prefix
- Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
- CharacterCardUtility.DrawCharacterCard: TRANS: PawnsAreCapable.CharacterCardUtility_DrawCharacterCard.Transpiler, Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
- ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
- ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
- ColonistSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
- Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
- CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
- CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
- CompUseEffect_Artifact.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
- CompUseEffect_LearnSkill.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
- Designator_Build.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_Build_DesignateSingleCell.Postfix
- Designator_Install.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_Install_DesignateSingleCell.Postfix
- Dialog_BillConfig.DoWindowContents: PRE: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.Prefix post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- FactionDialogMaker.FactionDialogFor: post: PrisonerRansom.ReplacementCode.FactionDialogForPostFix
- FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FloatMenuMakerMap.AddHumanlikeOrders: TRANS: PawnsAreCapable.FloatMenuMakerMap_AddHumanlikeOrders.Transpiler
- FloatMenuMakerMap.AddUndraftedOrders: TRANS: PawnsAreCapable.FloatMenuMakerMap_AddUndraftedOrders.Transpiler
- FloatMenuMakerMap.ChoicesAtFor: PRE: [100]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Prefix post: [700]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Postfix
- FloatMenuUtility.GetMeleeAttackAction: TRANS: PawnsAreCapable.FloatMenuUtility_GetMeleeAttackAction.Transpiler
- FoodUtility.ThoughtsFromIngesting: post: Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GameInitData.PrepForMapGen: post: PawnsAreCapable.GameInitData_PrepForMapGen.Postfix
- GenConstruct.BlocksConstruction: PRE: RSSW_Code.GenConstruct_BlocksConstruction.Prefix, JustIgnoreMePassing.GenConstruct_BlocksConstruction_Patch.Prefix
- GenConstruct.CanPlaceBlueprintOver: PRE: RSSW_Code.GenConstruct_CanPlaceBlueprintOver.Prefix
- GenLeaving.DoLeavingsFor: PRE: RSSW_Code.GenLeaving_DoLeavingsFor.Prefix
- GenSpawn.SpawningWipes: PRE: RSSW_Code.GenSpawn_SpawningWipes.Prefix
- HealthUtility.GiveInjuriesOperationFailureCatastrophic: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityCatastrophicInjuriesPatch.FailureCatastrophicInjuries
- HealthUtility.GiveInjuriesOperationFailureMinor: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityMinorInjuriesPatch.FailureMinorInjuries
- HealthUtility.GiveRandomSurgeryInjuries: TRANS: LessArbitrarySurgery.Harmony.HealthUtilitySurgeryPatch.ReplaceDefaultSurgeryConsequences
- ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
- ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: RefugeeStats.Patch_IncidentWorker_RefugeeChased_TryExecuteWorker.Prefix, Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecuteWorker.Replacement
- IncidentWorker_WandererJoin.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecuteWorker.Replacement
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
- InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
- InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
- InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
- InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
- InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
- InteractionWorker_MarriageProposal.Interacted: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.NewInteracted
- InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
- InteractionWorker_RecruitAttempt.DoRecruit: post: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
- InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
- InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
- InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
- InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
- InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
- JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LetterStack.ReceiveLetter: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchLetterStack.ReceiveLetterPrefix
- ListerBuildings.Add: post: ResearchPal.ListerBuildingsPatch_Add.Postfix
- ListerBuildings.Remove: post: ResearchPal.ListerBuildingsPatch_Remove.Postfix
- ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
- ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
- ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
- ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
- ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
- Listing_TreeThingFilter.DoThingDef: post: ImprovedWorkbenches.Listing_TreeThingFilter_DoThingDef_Detour.Postfix
- LoadedLanguage.InjectIntoData: post: Fluffy.LoadedLanguage_InjectIntoData.Postfix
- LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
- LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
- MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
- MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapInterface.MapInterfaceUpdate: post: HeatMap.MapInterface_Detour.Postfix
- MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
- MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
- MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.PreFix
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
- NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- PanelBackstory.DrawPanelContent: post: Psychology.Harmony.Optional.PanelBackstoryPatch.AddPsycheEditButton
- Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.Kill: post: TechAdvancing.TA_OnKill_Event.Postfix, AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
- Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
- Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix post: TechAdvancing.TA_PostOnNewPawn_Event.Postfix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- PawnComponentsUtility.CreateInitialComponents: post: Psychology.Harmony.PawnComponentsUtility_CreateInitialPatch.CreatePsychologyComponents
- PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
- PawnGenerator.GenerateSkills: post: PawnsAreCapable.PawnGenerator_GenerateSkills.Postfix
- PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException
- PawnObserver.ObserveSurroundingThings: post: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
- PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
- PawnUtility.GetAvoidGrid: post: PathAvoid.Patch_PawnUtility_GetAvoidGrid.Postfix
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- Pawn_DraftController.GetGizmos: post: AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix
- Pawn_DraftController.set_Drafted: post: AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix
- Pawn_EquipmentTracker.DropAllEquipment: PRE: WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix
- Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_HealthTracker.MakeDowned: PRE: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix
- Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_InventoryTracker.DropAllNearPawn: PRE: WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
- Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob
- Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
- Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought, Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix
- Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula
- Pawn_StoryTracker.OneOfWorkTypesIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_OneOfWorkTypesIsDisabled.Prefix
- Pawn_StoryTracker.WorkTagIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTagIsDisabled.Prefix
- Pawn_StoryTracker.WorkTypeIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTypeIsDisabled.Prefix
- Pawn_WorkSettings.EnableAndInitialize: post: PawnsAreCapable.Pawn_WorkSettings_EnableAndInitialize.Postfix
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlaySettings.DoPlaySettingsGlobalControls: PRE: CutPlantsBeforeBuilding.PlaySettings_DoPlaySettingsGlobalControls_Patch.Prefix post: HeatMap.PlaySettings_Detour.PostFix
- PresetLoaderVersion3.LoadPawn: post: Psychology.Harmony.Optional.PresetLoaderPatch.AddPsyche
- PresetSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
- RecipeWorkerCounter.CountProducts: PRE: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Prefix
- Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
- Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_Surgery.CheckSurgeryFail: PRE: LessArbitrarySurgery.Harmony.Recipe_SurgeryFailPatch.CheckSurgeryFail post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
- RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
- ResearchManager.DoCompletionDialog: PRE: ResearchPal.ResearchManagerPatch_DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: ResearchPal.ResearchManagerPatch_ResearchPerformed.Prefix post: ResearchPal.ResearchManagerPatch_ResearchPerformed.Postfix
- ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SaveRecordPawnV3.ExposeData: post: Psychology.Harmony.Optional.SaveRecordPawnV3Patch.ExposePsycheData
- ShieldBelt.CheckPreAbsorbDamage: post: DamageMotes.ShieldBelt_Patch.Postfix
- SkillRecord.CalculateTotallyDisabled: PRE: PawnsAreCapable.SkillRecord_CalculateTotallyDisabled.Prefix
- SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
- SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
- SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- StoreUtility.TryFindBestBetterStoreCellFor: PRE: ImprovedWorkbenches.StoreUtility_TryFindBestBetterStoreCellFor_Patch.Prefix
- Targeter.TargeterUpdate: post: AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
- TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
- Thing.SpawnSetup: TRANS: ResearchableStatUpgrades.Patch.Transpiler1
- Thing.TakeDamage: TRANS: DamageMotes.DamageMotes_Patch.Transpiler
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
- ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
- ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
- ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
- ThoughtWorker_CabinFever.CurrentStateInternal: TRANS: Psychology.Harmony.ThoughtWorker_CabinFeverPatch.OutdoorsyModifier
- ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
- ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
- ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
- ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
- ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
- ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
- ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
- ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: RSSW_Code.TouchPathEndModeUtility_IsCornerTouchAllowed.Prefix
- TraitSet.GainTrait: PRE: Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
- Verb_MeleeAttackBase.TryCastShot: TRANS: DamageMotes.Verb_MeleeAttack_Patch.Transpiler
- VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
- WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: PawnsAreCapable.WITab_Caravan_Gear_TryEquipDraggedItem.Transpiler
- Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
- WidgetsWork.DrawWorkBoxBackground: PRE: PawnsAreCapable.WidgetsWork_DrawWorkBoxBackground.Prefix
- WidgetsWork.TipForPawnWorker: PRE: PawnsAreCapable.WidgetsWork_TipForPawnWorker.Prefix
- WorkGiver_HunterHunt.HasJobOnThing: post: HuntingRestricted.MarvsHuntWhenSane.PostFix2
- WorkGiver_HunterHunt.ShouldSkip: post: HuntingRestricted.MarvsHuntWhenSane.PostFix
- ZoneManager.DeregisterZone: PRE: ImprovedWorkbenches.ZoneManager_DeregisterZone_Patch.Prefix
- Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, rainbeau.pawnsAreCapable:1.0.9.1, HugsLib.Psychology:1.0.9.1, net.marvinkosh.rimworld.mod.ughyougotme:1.0.9.1, rimworld.research_engine:1.0.9.1, rimworld.anarcraft.prisoner_ransom:1.0.9.1, fluffy.medicaltab:1.0.9.1, io.github.ratysz.madskills:1.0.9.1, net.marvinkosh.rimworld.mod.huntingrestriction:1.0.9.1, fluffy.breakdowns:1.0.9.1, HugsLib.AllowTool:1.0.9.1, net.rainbeau.rimworld.mod.smoothstone:1.0.9.1, net.pardeike.rimworld.mod.just-ignore-me-passing:1.0.9.1, com.rimfridge.rimworld.mod:1.0.9.1, com.refugeestats.rimworld.mod:1.0.9.1, HugsLib.Hospitality:1.0.9.1, com.tammybee.whereismyweapon:1.0.9.1, com.ghxx.rimworld.techadvancing:1.0.9.1, HugsLib.AvoidFriendlyFire:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, com.spdskatr.rsu.fixes:1.0.9.0, com.spdskatr.DamageMotes.Patch:1.0.9.0, rimworld.psychology.prepare_carefully_patch:1.0.9.1, EnhancedDevelopment.WarningOptions:1.0.9.1, com.tammybee.cutplantsbeforebuilding:1.0.9.1, HugsLib.HeatMap:1.0.9.1, com.github.bc.rimworld.mod.moodbar:1.0.9.1, com.pathavoid.rimworld.mod:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, HugsLib.WhileYoureUp:1.0.9.1, HugsLib.LessArbitrarySurgery:1.0.9.1, HugsLib.ImprovedWorkbenches:1.0.9.1
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Hunting Restriction: Trying to patch WorkGiver_HunterHunt.ShouldSkip.
- Hunting Restriction: Patched WorkGiver_HunterHunt.ShouldSkip.
- Hunting Restriction: Trying to patch WorkGiver_HunterHunt.HasJobOnThing.
- Hunting Restriction: Patched WorkGiver_HunterHunt.HasJobOnThing.
- Fluffy Breakdowns :: Initialized
- Error loading language from [Rimworld_dir]\Mods\Core\Languages\French: dir MapConditionDef doesn't correspond to any def type. Skipping...
- Duplicate def-linked translation key: Turret_Mortar.label
- Duplicate def-linked translation key: Turret_Mortar.description
- Duplicate def-linked translation key: Turret_Mortar_Blueprint.label
- Duplicate def-linked translation key: Turret_Mortar_Frame.label
- Duplicate def-linked translation key: Turret_Mortar_Frame.description
- Duplicate def-linked translation key: Artillery_Mortar.label
- Duplicate def-linked translation key: Artillery_Mortar.description
- Duplicate def-linked translation key: Turret_Mortar.label
- Duplicate def-linked translation key: Turret_Mortar.description
- Duplicate def-linked translation key: Turret_Mortar_Blueprint.label
- Duplicate def-linked translation key: Turret_Mortar_Frame.label
- Duplicate def-linked translation key: Turret_Mortar_Frame.description
- Duplicate def-linked translation key: Artillery_Mortar.label
- Duplicate def-linked translation key: Artillery_Mortar.description
- Duplicate def-linked translation key: HoldingConversation.Stages.0.label
- Error loading language from D:\SteamLibrary\steamapps\workshop\content\294100\1220823511\Languages\French: dir MapConditionDef doesn't correspond to any def type. Skipping...
- Duplicate def-linked translation key: FeelingRandomBipolar.Stages.2.label
- Duplicate def-linked translation key: FeelingRandomBipolar.Stages.2.description
- Duplicate def-linked translation key: Pluviophile.Stages.0.label
- Duplicate def-linked translation key: Pluviophile.Stages.0.description
- Duplicate def-linked translation key: PegLeg.label
- Duplicate def-linked translation key: SimpleProstheticArm.label
- Duplicate def-linked translation key: SimpleProstheticLeg.label
- Duplicate def-linked translation key: InstallDenture.label
- Duplicate def-linked translation key: InstallDenture.description
- Duplicate def-linked translation key: InstallDenture.jobString
- Duplicate def-linked translation key: InstallPegLeg.label
- Duplicate def-linked translation key: InstallPegLeg.description
- Duplicate def-linked translation key: InstallPegLeg.jobString
- Duplicate def-linked translation key: CreateDruggedRib.label
- Duplicate def-linked translation key: CreateDruggedRib.description
- Duplicate def-linked translation key: CreateDruggedRib.jobString
- Duplicate def-linked translation key: InstallNaturalHeart.label
- Duplicate def-linked translation key: InstallNaturalHeart.description
- Duplicate def-linked translation key: InstallNaturalHeart.jobString
- Duplicate def-linked translation key: InstallNaturalLiver.label
- Duplicate def-linked translation key: InstallNaturalLiver.description
- Duplicate def-linked translation key: InstallNaturalLiver.jobString
- Duplicate def-linked translation key: InstallNaturalKidney.label
- Duplicate def-linked translation key: InstallNaturalKidney.description
- Duplicate def-linked translation key: InstallNaturalKidney.jobString
- Duplicate def-linked translation key: InstallNaturalLung.label
- Duplicate def-linked translation key: InstallNaturalLung.description
- Duplicate def-linked translation key: InstallNaturalLung.jobString
- Duplicate def-linked translation key: RemoveBodyPart.label
- Duplicate def-linked translation key: RemoveBodyPart.description
- Duplicate def-linked translation key: RemoveBodyPart.jobString
- Duplicate def-linked translation key: RemoveMechanoidBodyPart.label
- Duplicate def-linked translation key: RemoveMechanoidBodyPart.description
- Duplicate def-linked translation key: RemoveMechanoidBodyPart.jobString
- Duplicate def-linked translation key: Euthanize.label
- Duplicate def-linked translation key: Euthanize.description
- Duplicate def-linked translation key: Euthanize.jobString
- Duplicate def-linked translation key: ShutDownMechanoid.label
- Duplicate def-linked translation key: ShutDownMechanoid.description
- Duplicate def-linked translation key: ShutDownMechanoid.jobString
- Duplicate def-linked translation key: InstallSimpleProstheticLeg.label
- Duplicate def-linked translation key: InstallSimpleProstheticLeg.description
- Duplicate def-linked translation key: InstallSimpleProstheticLeg.jobString
- Duplicate def-linked translation key: InstallSimpleProstheticArm.label
- Duplicate def-linked translation key: InstallSimpleProstheticArm.description
- Duplicate def-linked translation key: InstallSimpleProstheticArm.jobString
- Duplicate def-linked translation key: ScytherBlade.label
- Duplicate def-linked translation key: ScytherBlade.description
- Could not load reference to Verse.ThingDef named Titanium
- SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Quarry.ThingCountExposable.GetHashCode () [0x00000] in <filename unknown>:0
- at System.Collections.Generic.EqualityComparer`1+DefaultComparer[Verse.IExposable].GetHashCode (IExposable obj) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.HashSet`1[Verse.IExposable].GetItemHashCode (IExposable item) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.HashSet`1[Verse.IExposable].Contains (IExposable item) [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.RegisterForPostLoadInit (IExposable s) [0x00000] in <filename unknown>:0
- at Verse.ScribeExtractor.SaveableFromNode[ThingCountExposable] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- Subnode:
- <li><thingDef>Titanium</thingDef><count>2</count></li>
- Quarry:: Found 1 or more null entries in ore dictionary. This is most likely due to an uninstalled mod. Removing entries from list.
- Qùàṟṟý:: Failed to load ThingCount. Setting default.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Def-linked translation error: Exception getting field at path Wealth.graphLabelY in RimWorld.HistoryAutoRecorderGroupDef: System.InvalidOperationException: Field graphLabelY does not exist in type RimWorld.HistoryAutoRecorderGroupDef.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
- Def-linked translation error: Exception getting field at path Population.graphLabelY in RimWorld.HistoryAutoRecorderGroupDef: System.InvalidOperationException: Field graphLabelY does not exist in type RimWorld.HistoryAutoRecorderGroupDef.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
- Def-linked translation error: Exception getting field at path ColonistMood.graphLabelY in RimWorld.HistoryAutoRecorderGroupDef: System.InvalidOperationException: Field graphLabelY does not exist in type RimWorld.HistoryAutoRecorderGroupDef.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
- Def-linked translation error: Found no RimWorld.ItemCollectionGeneratorDef named AIPersonaCores to match AIPersonaCores.label
- Def-linked translation error: Found no RimWorld.ItemCollectionGeneratorDef named Neurotrainers to match Neurotrainers.label
- Def-linked translation error: Found no Verse.KeyBindingDef named DesignatorMassSelect to match DesignatorMassSelect.label
- Def-linked translation error: Found no Verse.MentalStateDef named Sadism to match Sadism.label
- Def-linked translation error: Found no Verse.MentalStateDef named Sadism to match Sadism.beginLetterLabel
- Def-linked translation error: Found no Verse.MentalStateDef named Sadism to match Sadism.beginLetter
- Def-linked translation error: Found no Verse.MentalStateDef named Sadism to match Sadism.recoveryMessage
- Def-linked translation error: Found no Verse.MentalStateDef named Sadism to match Sadism.baseInspectLine
- Def-linked translation error: Found no Verse.RecipeDef named HealScars to match HealScars.label
- Def-linked translation error: Found no Verse.RecipeDef named HealScars to match HealScars.description
- Def-linked translation error: Found no Verse.RecipeDef named HealScars to match HealScars.jobString
- Def-linked translation error: Found no Verse.RecipeDef named InstallGlassEye to match InstallGlassEye.label
- Def-linked translation error: Found no Verse.RecipeDef named InstallGlassEye to match InstallGlassEye.description
- Def-linked translation error: Found no Verse.RecipeDef named InstallGlassEye to match InstallGlassEye.jobString
- Def-linked translation error: Found no Verse.RecipeDef named InstallCrystalEye to match InstallCrystalEye.label
- Def-linked translation error: Found no Verse.RecipeDef named InstallCrystalEye to match InstallCrystalEye.description
- Def-linked translation error: Found no Verse.RecipeDef named InstallCrystalEye to match InstallCrystalEye.jobString
- Def-linked translation error: Found no Verse.RecipeDef named CreateGlassEye to match CreateGlassEye.label
- Def-linked translation error: Found no Verse.RecipeDef named CreateGlassEye to match CreateGlassEye.description
- Def-linked translation error: Found no Verse.RecipeDef named CreateGlassEye to match CreateGlassEye.jobString
- Def-linked translation error: Found no Verse.RecipeDef named CreateCrystalEye to match CreateCrystalEye.label
- Def-linked translation error: Found no Verse.RecipeDef named CreateCrystalEye to match CreateCrystalEye.description
- Def-linked translation error: Found no Verse.RecipeDef named CreateCrystalEye to match CreateCrystalEye.jobString
- Def-linked translation error: Found no Verse.RecipeDef named CreateVancidium to match CreateVancidium.label
- Def-linked translation error: Found no Verse.RecipeDef named CreateVancidium to match CreateVancidium.description
- Def-linked translation error: Found no Verse.RecipeDef named CreateVancidium to match CreateVancidium.jobString
- Def-linked translation error: Found no Verse.ResearchProjectDef named VancidiumRefineryTech to match VancidiumRefineryTech.label
- Def-linked translation error: Found no Verse.ResearchProjectDef named VancidiumRefineryTech to match VancidiumRefineryTech.description
- Def-linked translation error: Found no Verse.RoomStatDef named SurgerySuccessChanceFactor to match SurgerySuccessChanceFactor.label
- Def-linked translation error: Found no Verse.RulePackDef named NamerFactionPlayerRandomized to match NamerFactionPlayerRandomized.rulePack.rulesStrings.0
- Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.11 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.11 at index 11 but the original list only has 11 entries (so the max index is 10).
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
- Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.12 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.12 at index 12 but the original list only has 11 entries (so the max index is 10).
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
- Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.13 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.13 at index 13 but the original list only has 11 entries (so the max index is 10).
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
- Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.14 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.14 at index 14 but the original list only has 11 entries (so the max index is 10).
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
- Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.15 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.15 at index 15 but the original list only has 11 entries (so the max index is 10).
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
- Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.16 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.16 at index 16 but the original list only has 11 entries (so the max index is 10).
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
- Def-linked translation error: Found no RimWorld.StatDef named StonecuttingSpeed to match StonecuttingSpeed.label
- Def-linked translation error: Found no RimWorld.StatDef named StonecuttingSpeed to match StonecuttingSpeed.description
- Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_DamageAmount to match MeleeWeapon_DamageAmount.label
- Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_DamageAmount to match MeleeWeapon_DamageAmount.description
- Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_Cooldown to match MeleeWeapon_Cooldown.label
- Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_Cooldown to match MeleeWeapon_Cooldown.description
- Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_Cooldown to match MeleeWeapon_Cooldown.formatString
- Def-linked translation error: Found no Verse.ThingDef named TableShort_Blueprint_Install to match TableShort_Blueprint_Install.label
- Def-linked translation error: Found no Verse.ThingDef named TableLong_Blueprint_Install to match TableLong_Blueprint_Install.label
- Def-linked translation error: Found no Verse.ThingDef named FueledGenerator_Blueprint to match FueledGenerator_Blueprint.label
- Def-linked translation error: Found no Verse.ThingDef named FueledGenerator_Frame to match FueledGenerator_Frame.label
- Def-linked translation error: Found no Verse.ThingDef named FueledGenerator_Frame to match FueledGenerator_Frame.description
- Def-linked translation error: Found no Verse.ThingDef named Turret_MortarBomb_Blueprint_Install to match Turret_MortarBomb_Blueprint_Install.label
- Def-linked translation error: Found no Verse.ThingDef named Turret_MortarIncendiary_Blueprint_Install to match Turret_MortarIncendiary_Blueprint_Install.label
- Def-linked translation error: Found no Verse.ThingDef named Turret_MortarEMP_Blueprint_Install to match Turret_MortarEMP_Blueprint_Install.label
- Def-linked translation error: Found no Verse.ThingDef named Bullet_ChainShotgun to match Bullet_ChainShotgun.label
- Def-linked translation error: Found no Verse.ThingDef named TableSurrogates to match TableSurrogates.label
- Def-linked translation error: Found no Verse.ThingDef named TableSurrogates to match TableSurrogates.Description
- Def-linked translation error: Found no Verse.ThingDef named TableSynthetics to match TableSynthetics.label
- Def-linked translation error: Found no Verse.ThingDef named TableSynthetics to match TableSynthetics.Description
- Def-linked translation error: Found no Verse.ThingDef named UpgradingStation to match UpgradingStation.label
- Def-linked translation error: Found no Verse.ThingDef named UpgradingStation to match UpgradingStation.Description
- Def-linked translation error: Found no Verse.ThingDef named VancidiumRefinery to match VancidiumRefinery.label
- Def-linked translation error: Found no Verse.ThingDef named VancidiumRefinery to match VancidiumRefinery.description
- Def-linked translation error: Found no Verse.ThingDef named GlassEye to match GlassEye.label
- Def-linked translation error: Found no Verse.ThingDef named GlassEye to match GlassEye.description
- Def-linked translation error: Found no Verse.ThingDef named CrystalEye to match CrystalEye.label
- Def-linked translation error: Found no Verse.ThingDef named CrystalEye to match CrystalEye.description
- Def-linked translation error: Found no Verse.ThingDef named Vancidium to match Vancidium.label
- Def-linked translation error: Found no Verse.ThingDef named Vancidium to match Vancidium.description
- Def-linked translation error: Found no Verse.ThingDef named Vancidium to match Vancidium.stuffProps.stuffAdjective
- Def-linked translation error: Found no Verse.ThingDef named AdvancedComponents to match AdvancedComponents.label
- Def-linked translation error: Found no Verse.ThingDef named AdvancedComponents to match AdvancedComponents.description
- Def-linked translation error: Found no RimWorld.ThoughtDef named ColonistAbandoned to match ColonistAbandoned.stages.0.label
- Def-linked translation error: Found no RimWorld.ThoughtDef named ColonistAbandoned to match ColonistAbandoned.stages.0.description
- Def-linked translation error: Found no RimWorld.ThoughtDef named ColonistAbandonedToDie to match ColonistAbandonedToDie.stages.0.label
- Def-linked translation error: Found no RimWorld.ThoughtDef named ColonistAbandonedToDie to match ColonistAbandonedToDie.stages.0.description
- Def-linked translation error: Found no RimWorld.ThoughtDef named PrisonerAbandonedToDie to match PrisonerAbandonedToDie.stages.0.label
- Def-linked translation error: Found no RimWorld.ThoughtDef named PrisonerAbandonedToDie to match PrisonerAbandonedToDie.stages.0.description
- Def-linked translation error: Found no RimWorld.ThoughtDef named BondedAnimalAbandoned to match BondedAnimalAbandoned.stages.0.label
- Def-linked translation error: Found no RimWorld.ThoughtDef named BondedAnimalAbandoned to match BondedAnimalAbandoned.stages.0.description
- Def-linked translation error: Found no RimWorld.ThoughtDef named PrudeVsNudist to match PrudeVsNudist.Stages.0.label
- Def-linked translation error: Found no RimWorld.ThoughtDef named BleedingHeartVsPsychopath to match BleedingHeartVsPsychopath.Stages.0.label
- Def-linked translation error: Found no RimWorld.ThoughtDef named ThoughtWorker_PsychologicallyNude to match ThoughtWorker_PsychologicallyNude.Stages.0.label
- Def-linked translation error: Found no RimWorld.ThoughtDef named ThoughtWorker_PsychologicallyNude to match ThoughtWorker_PsychologicallyNude.Stages.0.description
- Def-linked translation error: Found no RimWorld.TraderKindDef named Orbital_Misc_PirateMerchant to match Orbital_Misc_PirateMerchant.label
- Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBedEmergency to match PatientGoToBedEmergency.label
- Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBedEmergency to match PatientGoToBedEmergency.verb
- Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBedEmergency to match PatientGoToBedEmergency.gerund
- Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBed to match PatientGoToBed.label
- Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBed to match PatientGoToBed.verb
- Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBed to match PatientGoToBed.gerund
- Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSurrogates to match DoBillsTableSurrogates.verb
- Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSurrogates to match DoBillsTableSurrogates.gerund
- Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSynthetics to match DoBillsTableSynthetics.verb
- Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSynthetics to match DoBillsTableSynthetics.gerund
- Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsUpgradingStation to match DoBillsUpgradingStation.verb
- Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsUpgradingStation to match DoBillsUpgradingStation.gerund
- Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.label
- Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.description
- Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.labelShort
- Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.pawnLabel
- Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.gerundLabel
- Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.verb
- Def-linked translation error: Found no AllowTool.ThingDesignatorDef named MassSelectDesignator to match MassSelectDesignator.label
- Def-linked translation error: Found no AllowTool.ThingDesignatorDef named MassSelectDesignator to match MassSelectDesignator.description
- Backstory translation exactly matches default data: Assassin16
- Backstory translation exactly matches default data: Pickpocket6
- Backstory translation exactly matches default data: BusinessGangster83
- Backstory translation exactly matches default data: DisasterSurvivor58
- Backstory translation exactly matches default data: ParamilitaryAgent3
- Backstory translation exactly matches default data: NobleWard25
- Backstory translation exactly matches default data: InformationBroker88
- Backstory translation exactly matches default data: SpoiledChild32
- Backstory translation exactly matches default data: TestSubject1
- Backstory translation exactly matches default data: WildChild8
- Backstory translation exactly matches default data: AlcoholicTrucker38
- Backstory translation exactly matches default data: YouthDelinquent81
- Backstory translation exactly matches default data: HillbillyProdigy33
- Backstory translation exactly matches default data: MedicalScientist25
- Backstory translation exactly matches default data: UrbworldUrchin35
- Backstory translation exactly matches default data: VoidRaider31
- Backstory translation exactly matches default data: MidworldSketcher21
- Backstory translation exactly matches default data: CoreWorldStudent4
- Backstory translation exactly matches default data: CoreWorldJeweler59
- Backstory translation exactly matches default data: MedievalSquire61
- Backstory translation exactly matches default data: MedievalKnight71
- Backstory translation exactly matches default data: DrugMule2
- Backstory translation exactly matches default data: TestSubject82
- Backstory translation exactly matches default data: ArtisanFarmer56
- Backstory translation exactly matches default data: Pampered62
- Backstory translation exactly matches default data: NinjaAssassin4
- Backstory translation exactly matches default data: MilitaryChild84
- Backstory translation exactly matches default data: LazyProgrammer84
- Backstory translation exactly matches default data: MindwipedAssassin80
- Backstory translation exactly matches default data: TestSubject90
- Backstory translation exactly matches default data: TestSubject6
- Backstory translation exactly matches default data: FireScarredChild32
- Backstory translation exactly matches default data: SpaceshipSalesman6
- Backstory translation exactly matches default data: TechEnthusiast65
- Backstory translation exactly matches default data: AIProgrammer5
- Backstory translation exactly matches default data: DiplomatsChild66
- Backstory translation exactly matches default data: WhiteHatHacker49
- Backstory translation exactly matches default data: Winerunner96
- Backstory translation exactly matches default data: VinhoKing50
- Backstory translation exactly matches default data: StreetChild49
- Backstory translation exactly matches default data: SlaveChemist35
- Backstory translation exactly matches default data: SlaveFarmer49
- Backstory translation exactly matches default data: RocketEngineer75
- Backstory translation exactly matches default data: MedievalSlave34
- Backstory translation exactly matches default data: SpaceMarine27
- Backstory translation exactly matches default data: FoundryApprentice81
- Backstory translation exactly matches default data: CombatEngineer42
- Backstory translation exactly matches default data: PlanetaryDiplomat42
- Backstory translation exactly matches default data: ChildProdigy22
- Backstory translation exactly matches default data: RenegadeEngineer33
- Backstory translation exactly matches default data: BoneCollector51
- Backstory translation exactly matches default data: Osteologist68
- Backstory translation exactly matches default data: GNomeSculptor81
- Backstory translation exactly matches default data: Gnomebiologist56
- Backstory translation exactly matches default data: CircusPerformer69
- Backstory translation exactly matches default data: CriminalKingpin63
- Backstory translation exactly matches default data: VatgrownSlavegirl4
- Backstory translation exactly matches default data: UrbworldSexSlave3
- Backstory translation exactly matches default data: GunKid57
- Backstory translation exactly matches default data: UrbworldSergeant87
- Backstory translation exactly matches default data: FeudalLordling43
- Backstory translation exactly matches default data: SystemLord49
- Backstory translation exactly matches default data: FeudalFarmBoy31
- Backstory translation exactly matches default data: HunterOfTheKing3
- Backstory translation exactly matches default data: SpaceFanboy24
- Backstory translation exactly matches default data: GlitterworldNerd52
- Backstory translation exactly matches default data: EnergyResearcher46
- Backstory translation exactly matches default data: WarChild73
- Backstory translation exactly matches default data: UpperUrbworlder20
- Backstory translation exactly matches default data: IdealisticCadet35
- Backstory translation exactly matches default data: MercenaryPilot69
- Backstory translation exactly matches default data: ChildOfGlass96
- Backstory translation exactly matches default data: LoneTraveler73
- Backstory translation exactly matches default data: Undertaker50
- Backstory translation exactly matches default data: AdventuringChild56
- Backstory translation exactly matches default data: HiredAssassin2
- Backstory translation exactly matches default data: VideoGamer91
- Backstory translation exactly matches default data: SpaceshipChef34
- Backstory translation exactly matches default data: DreadedBaby55
- Backstory translation exactly matches default data: DreadedDude3
- Backstory translation exactly matches default data: DisplacedNoble82
- Backstory translation exactly matches default data: Pirate65
- Backstory translation exactly matches default data: Straggler99
- Backstory translation exactly matches default data: Spiceminer98
- Backstory translation exactly matches default data: BrutalThief33
- Backstory translation exactly matches default data: CrimeLord40
- Backstory translation exactly matches default data: BoySoldier18
- Backstory translation exactly matches default data: MarbleDoctor3
- Backstory translation exactly matches default data: ApocalypseChild97
- Backstory translation exactly matches default data: MobHenchman44
- Backstory translation exactly matches default data: MechWarVeteran90
- Backstory translation exactly matches default data: ImperialStudent92
- Backstory translation exactly matches default data: PoisonGardener85
- Backstory translation exactly matches default data: PowerMadScholar58
- Backstory translation exactly matches default data: ArtificerRampant50
- Backstory translation exactly matches default data: TechHead78
- Backstory translation exactly matches default data: SystemsEngineer27
- Backstory translation exactly matches default data: NeuroScientist84
- Backstory translation exactly matches default data: Abductee39
- Backstory translation exactly matches default data: PirateCaptain0
- Backstory translation exactly matches default data: HedgeFundManager27
- Backstory translation exactly matches default data: AcademyStudent52
- Backstory translation exactly matches default data: ComputerEngineer28
- Backstory translation exactly matches default data: AspiringEngineer42
- Backstory translation exactly matches default data: ExpertHandyman95
- Backstory translation exactly matches default data: MedicalStudent18
- Backstory translation exactly matches default data: MedicSoldier37
- Backstory translation exactly matches default data: HighBaroness49
- Backstory translation exactly matches default data: ExiledResearcher36
- Backstory translation exactly matches default data: WorldSlider50
- Backstory translation exactly matches default data: Villain66
- Backstory translation exactly matches default data: MedicalStudent71
- Backstory translation exactly matches default data: SpaceNavyDoctor40
- Backstory translation exactly matches default data: AspergersRebel96
- Backstory translation exactly matches default data: GovernmentAgent80
- Backstory translation exactly matches default data: ShootingComa31
- Backstory translation exactly matches default data: AcolyteOfStars66
- Backstory translation exactly matches default data: SpaceSmuggler10
- Backstory translation exactly matches default data: SpaceRaider65
- Backstory translation exactly matches default data: Abductee2
- Backstory translation exactly matches default data: BlessedChild86
- Backstory translation exactly matches default data: WanderingHealer6
- Backstory translation exactly matches default data: YouthSoldier99
- Backstory translation exactly matches default data: VeteranSoldier2
- Backstory translation exactly matches default data: CosmeticReject89
- Backstory translation exactly matches default data: FeralChild73
- Backstory translation exactly matches default data: RaiderKing70
- Backstory translation exactly matches default data: Scout86
- Backstory translation exactly matches default data: FrontierMarshal75
- Backstory translation exactly matches default data: TraineeAlchemist98
- Backstory translation exactly matches default data: ReligiousHierarch42
- Backstory translation exactly matches default data: CriminalSurgeon8
- Backstory translation exactly matches default data: SpaceCadet12
- Backstory translation exactly matches default data: SanitationCaptain28
- Backstory translation exactly matches default data: Naturalist25
- Backstory translation exactly matches default data: OverwatchSniper73
- Backstory translation exactly matches default data: Drudge47
- Backstory translation exactly matches default data: GalacticSightseer55
- Backstory translation exactly matches default data: ChildOfDrifters15
- Backstory translation exactly matches default data: WanderingCrafter28
- Backstory translation exactly matches default data: TribalThunderer25
- Backstory translation exactly matches default data: CorpBredStudent62
- Backstory translation exactly matches default data: CorpResearcher37
- Backstory translation exactly matches default data: EarthColonist29
- Backstory translation exactly matches default data: SoleSurvivor46
- Backstory translation exactly matches default data: MilitaryTrainee74
- Couldn't load backstory AWOLSoldier54: System.Exception: Backstory not found matching identifier AWOLSoldier54
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <AWOLSoldier54>
- <title>AWOL soldier</title>
- <titleShort>Soldier</titleShort>
- <desc>NAME was an infantryman.
- When HE was informed of his assignment to the Xennoa-Zartza War, HE decided HE did not want to be a soldier. He was able to escape via military spacejet.</desc>
- </AWOLSoldier54>
- Backstory translation exactly matches default data: Bookworm75
- Backstory translation exactly matches default data: ColonyKid89
- Backstory translation exactly matches default data: StarshipDoctor78
- Backstory translation exactly matches default data: CaravanChild53
- Backstory translation exactly matches default data: FallenOfficial20
- Backstory translation exactly matches default data: AccursedChild43
- Backstory translation exactly matches default data: AmateurAstronomer76
- Backstory translation exactly matches default data: StationSecurity1
- Backstory translation exactly matches default data: FarmHand94
- Backstory translation exactly matches default data: SpaceTrafficker87
- Backstory translation exactly matches default data: EnergeticPopIdol4
- Backstory translation exactly matches default data: PopIdolPirate25
- Backstory translation exactly matches default data: IcePlanetChild56
- Backstory translation exactly matches default data: Roboticist87
- Backstory translation exactly matches default data: ToxicChild59
- Backstory translation exactly matches default data: StalwartFarmer91
- Backstory translation exactly matches default data: ScienceProdigy96
- Backstory translation exactly matches default data: ParticlePhysicist6
- Backstory translation exactly matches default data: SpeederRacer68
- Backstory translation exactly matches default data: MercenaryRecruit61
- Backstory translation exactly matches default data: Ranger8
- Backstory translation exactly matches default data: MarineCadet8
- Backstory translation exactly matches default data: LabGrownChild20
- Backstory translation exactly matches default data: CorpResearcher9
- Backstory translation exactly matches default data: TechScholar7
- Backstory translation exactly matches default data: TechnologyDoctor90
- Backstory translation exactly matches default data: PitGladiator18
- Backstory translation exactly matches default data: PirateTrooper88
- Backstory translation exactly matches default data: FactoryWorker58
- Backstory translation exactly matches default data: CombatMedic16
- Backstory translation exactly matches default data: RichBoy51
- Backstory translation exactly matches default data: HiredGun99
- Backstory translation exactly matches default data: StilettoAssassin10
- Backstory translation exactly matches default data: SoleSurvivor99
- Backstory translation exactly matches default data: MechanoidHacker35
- Backstory translation exactly matches default data: BattlefieldTech63
- Backstory translation exactly matches default data: ProjectSubject48
- Backstory translation exactly matches default data: MasterTrader3
- Backstory translation exactly matches default data: HexCellArtist19
- Backstory translation exactly matches default data: ExoticChef84
- Backstory translation exactly matches default data: PlagueProdigy12
- Backstory translation exactly matches default data: PoorKid76
- Backstory translation exactly matches default data: SpaceExplorer81
- Backstory translation exactly matches default data: UrbworldUrchin13
- Backstory translation exactly matches default data: Smuggler62
- Backstory translation exactly matches default data: MilitaryRecruit62
- Backstory translation exactly matches default data: DestroyerGeneral40
- Backstory translation exactly matches default data: StreetUrchin51
- Backstory translation exactly matches default data: MedievalThief74
- Backstory translation exactly matches default data: HumanTrafficker69
- Backstory translation exactly matches default data: TraumatizedYouth62
- Backstory translation exactly matches default data: MentalPatient64
- Backstory translation exactly matches default data: YouthSoldier75
- Backstory translation exactly matches default data: SpaceMarine48
- Backstory translation exactly matches default data: GalacticPage15
- Backstory translation exactly matches default data: EnvoyOfTheStars91
- Backstory translation exactly matches default data: ApprenticeSmith9
- Backstory translation exactly matches default data: CloneFarmed43
- Backstory translation exactly matches default data: CloneFarmer72
- Backstory translation exactly matches default data: GangMember12
- Backstory translation exactly matches default data: MilitantChild30
- Backstory translation exactly matches default data: LostMarine68
- Backstory translation exactly matches default data: ProfessionalGamer86
- Backstory translation exactly matches default data: ToasterRepairman81
- Backstory translation exactly matches default data: DataDecoder25
- Backstory translation exactly matches default data: ArchotechSpy14
- Backstory translation exactly matches default data: WolfPackMember79
- Backstory translation exactly matches default data: BehaviourResearch99
- Backstory translation exactly matches default data: RebelStudent39
- Backstory translation exactly matches default data: PoliticalActivist61
- Backstory translation exactly matches default data: Cadet99
- Backstory translation exactly matches default data: Flaneur73
- Backstory translation exactly matches default data: ShipTechnician62
- Backstory translation exactly matches default data: ChiefEngineer74
- Backstory translation exactly matches default data: BlacksmithsSon72
- Backstory translation exactly matches default data: BlacksmithShooter88
- Backstory translation exactly matches default data: JoywireAddict67
- Backstory translation exactly matches default data: AddictionCounsel61
- Backstory translation exactly matches default data: ChildKnave65
- Backstory translation exactly matches default data: PyroAssistant17
- Backstory translation exactly matches default data: MachineFixer97
- Backstory translation exactly matches default data: StreetUrchin39
- Couldn't load backstory ChildChemist73: System.Exception: Backstory not found matching identifier ChildChemist73
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <ChildChemist73>
- <title>Child chemist</title>
- <titleShort>Chemist</titleShort>
- <desc>A midworld child, NAME was fixated on finding out exactly how everything worked.
- HECAP collected rare objects and performed dangerous experiments on them. Delving deeper into these experiments, HE became isolated from the rest of the world. HECAP only left HIS research area to collect more materials.</desc>
- </ChildChemist73>
- Backstory translation exactly matches default data: BeastSlayer8
- Backstory translation exactly matches default data: BrothelGofer60
- Backstory translation exactly matches default data: DrugLieutenant88
- Backstory translation exactly matches default data: LaborCampOrphan93
- Backstory translation exactly matches default data: UrbworldEnforcer55
- Backstory translation exactly matches default data: GameFanatic49
- Backstory translation exactly matches default data: ToolMechanic40
- Backstory translation exactly matches default data: ClassClown20
- Backstory translation exactly matches default data: CraftShaper11
- Backstory translation exactly matches default data: CrimeBossChild12
- Backstory translation exactly matches default data: MercenaryLeader48
- Backstory translation exactly matches default data: SentimentalChild27
- Backstory translation exactly matches default data: SpecialForces72
- Backstory translation exactly matches default data: DustyFarmHand63
- Backstory translation exactly matches default data: DromedaryKnight31
- Backstory translation exactly matches default data: BattleMechanic79
- Backstory translation exactly matches default data: VideoGamer94
- Backstory translation exactly matches default data: DischargedSoldier81
- Backstory translation exactly matches default data: SuperSoldier19
- Backstory translation exactly matches default data: SuperSoldier81
- Backstory translation exactly matches default data: HeadjackAddict49
- Backstory translation exactly matches default data: CorporateBuilder80
- Backstory translation exactly matches default data: UrbworldArmyBrat71
- Backstory translation exactly matches default data: MechanicsEngineer7
- Backstory translation exactly matches default data: PlagueDoctor99
- Backstory translation exactly matches default data: YoungMaster70
- Backstory translation exactly matches default data: CaravanTraveler5
- Backstory translation exactly matches default data: Caravaneer77
- Backstory translation exactly matches default data: StreetPeddler62
- Backstory translation exactly matches default data: BodyguardTrainee27
- Backstory translation exactly matches default data: SpoiledChild65
- Backstory translation exactly matches default data: UprightDiplomat83
- Backstory translation exactly matches default data: CaveChild67
- Backstory translation exactly matches default data: VideoProducer97
- Backstory translation exactly matches default data: RangerChild91
- Backstory translation exactly matches default data: BushSniper97
- Backstory translation exactly matches default data: GlitterworldRoyal5
- Backstory translation exactly matches default data: PirateSympathizer24
- Backstory translation exactly matches default data: PlagueSurvivor48
- Backstory translation exactly matches default data: UnethicalDoctor97
- Backstory translation exactly matches default data: OffworldRecruit22
- Backstory translation exactly matches default data: ShockTrooper52
- Backstory translation exactly matches default data: CombatMedtech40
- Backstory translation exactly matches default data: AdventurousYouth32
- Backstory translation exactly matches default data: MedicalHelper65
- Backstory translation exactly matches default data: GangSoldier28
- Backstory translation exactly matches default data: CountryChild62
- Backstory translation exactly matches default data: SpaceMarine80
- Backstory translation exactly matches default data: NewAgeDuelist36
- Backstory translation exactly matches default data: PirateDoctor33
- Backstory translation exactly matches default data: SpoiledBrat84
- RimFridge: Adding Harmony Postfix to GameComponentUtility.StartedNewGame
- RimFridge: Adding Harmony Postfix to GameComponentUtility.LoadedGame
- RimFridge: Adding Harmony Prefix to CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
- Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
- SS Damage Indicators initialized.
- Patched infix non-destructive: Verse.Thing.TakeDamage
- Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
- Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
- NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
- Patching EnhancedDevelopment.WarningOptions
- PatchLetterStack.ApplyPatches() Starting
- _Verse_LetterStack_ReceiveLetter Is Not NULL.
- _ReceiveLetterPrefix Is Not NULL.
- PatchLetterStack.ApplyPatches() Completed
- Skipping Applying PatchPlant as it is Disabled in settings.
- Skipping Applying PatchCompSchedule (SunLamps) as it is Disabled in settings.
- Skipping Applying PatchBuildingTrap as it is Disabled in settings.
- Skipping Applying PatchBuildingTurretGun as it is Disabled in settings.
- Skipping Applying HidePowerConnections as it is Disabled in settings.
- Skipping Applying PatchCompBreakdownable as it is Disabled in settings.
- Skipping Applying PatchPerfs as LockDevMode is Disabled in settings.
- Skipping Applying Speed4WithoutDev as it is Disabled in settings.
- Patching EnhancedDevelopment.WarningOptions Complete
- [ColorCodedMoodBar] ColorCodedMoodBar initialized
- Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- ResearchPal :: redundant prerequisites for Bases de la microélectronique the following research: Électricité
- ResearchPal :: redundant prerequisites for Productivity II the following research: Productivity I
- switched Precision rifling(9) and Armes multi-canons(1)
- switched Military grade turrets(13) and Sarcophages d'hypersommeil de vaisseau(2)
- switched Forage en profondeur(2) and Moniteur de signes vitaux(3)
- switched Gas operation(9) and Hypersommeil(1)
- switched Mitrailleuses automatique(10) and Moniteur de signes vitaux(2)
- switched Blowback operation(2) and Multi-analyseur(1)
- switched Lits médicaux(8) and Scanner géologique à longue portée(10)
- switched Scanner géologique à longue portée(8) and Rocket complex(3)
- switched Multi-analyseur(2) and Scanner géologique à longue portée(3)
- switched Efficent batteries(6) and Hardened components(12)
- switched Pâte nutritive(6) and Panneaux solaires(7)
- switched Fusion électrique(11) and Air conditionné(8)
- switched Gun complex(15) and Fusion électrique(8)
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
- [HugsLib] v4.0.1 initialized WhileYoureUp, Psychology, LessArbitrarySurgery, Hospitality, HeatMap, HandMeThatBrick, ImprovedWorkbenches, AvoidFriendlyFire, AllowTool
- [HugsLib][warn] Missing enum setting labels for enum HMTB.OpportunityDistance
- Could not load reference to Verse.ResearchProjectDef named RPP_Research_Matrix_I
- Could not load reference to Verse.ThingDef named RPP_RechargeStation_Builder_III
- Loaded file (Scenario) is from version 0.15.1284 rev139, we are running version 0.18.1722 rev1198.
- Could not load reference to RimWorld.TraitDef named TemperaturePreference
- Could not find class FactionDiscovery.ScenPart_KnownFactions while resolving node li. Trying to use RimWorld.ScenPart instead. Full node: <li Class="FactionDiscovery.ScenPart_KnownFactions"><def>KnownFactions</def><factionsFriendly>2</factionsFriendly><factionCap>10</factionCap></li>
- SaveableFromNode exception: System.ArgumentException: Can't load abstract class RimWorld.ScenPart
- at Verse.ScribeExtractor.SaveableFromNode[ScenPart] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- Subnode:
- <li Class="FactionDiscovery.ScenPart_KnownFactions"><def>KnownFactions</def><factionsFriendly>2</factionsFriendly><factionCap>10</factionCap></li>
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 161 unused Assets to reduce memory usage. Loaded Objects now: 10660.
- Total: 307.511292 ms (FindLiveObjects: 1.131056 ms CreateObjectMapping: 1.330684 ms MarkObjects: 304.689819 ms DeleteObjects: 0.358715 ms)
- Could not load hair definition "SPSCurly"
- Could not load thing definition for apparel "Carbonsuit"
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- DebugOutput needs current mode to be Inactive
- DebugOutput needs current mode to be Inactive
- Called InitLoading() but current mode is Saving
- Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.Reflection.TargetException: Non-static field requires a target
- at System.Reflection.MonoField.GetValue (System.Object obj) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Controller.ReplaceScenarioParts (RimWorld.Scenario actualScenario, RimWorld.Scenario vanillaFriendlyScenario) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Controller.PrepareGame () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
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