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  1. Log uploaded on Monday, January 08, 2018, 9:49:58 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[4.0.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  5. [RF] Smooth Stone Walls [b18]: 0Harmony(1.0.9.1), Smooth Stone Walls(1.0.6575.26320)
  6. [RF] Pawns are Capable! [b18]: 0Harmony(1.0.9.1), Pawns are Capable!(1.0.6546.38321)
  7. [RF] Basic Bridges [b18]: Rainbeau's Basic Bridges(1.0.6580.25978)
  8. [KV] RimFridge - B18: 0Harmony(1.0.9.1), RimFridge(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0)
  9. [KV] Refugee Stats - B18: 0Harmony(1.0.9.1), RefugeeStats(1.0.0.0)
  10. While You're Up: WhileYoureUp(1.0.0.0)
  11. [A18] Balanced Neutroamine Production: (no assemblies)
  12. Where is my weapon?: 0Harmony(1.0.9.1), WhereIsMyWeapon(1.0.0.0)
  13. Tilled Soil: (no assemblies)
  14. Ugh You Got Me: 0Harmony(1.0.9.1), UghYouGotMe(1.0.6519.41930)
  15. Tech Advancing: 0Harmony(1.0.9.1), TechAdvancing(1.0.0.0)
  16. Sun Lamp Power: (no assemblies)
  17. Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(18.1.4.11)
  18. Sniper Turret: (no assemblies)
  19. Selling prisoners with no guilt: (no assemblies)
  20. Scars Deserve Respect [b18]: (no assemblies)
  21. SS Researchable Stat Upgrades: 0Harmony(1.0.9.0), ResearchableStatUpgrades(0.17.0.0)
  22. SS Damage Indicators: 0Harmony(1.0.9.0), DamageMotes(1.0.0.0)
  23. ResearchPal: 0Harmony(1.0.9.1), ResearchPal(1.0.0.0)
  24. QualityBuilder: QualityBuilder(0.18.3.0)
  25. Reasonable Components: (no assemblies)
  26. Realistic Rooms: (no assemblies)
  27. Psychology: $HugsLibChecker(0.3.0.0), Psychology(17.12.3.0)
  28. Prisoner Ransom: 0Harmony(1.0.9.1), PrisonerRansom(1.0.6550.38219)
  29. No Random Construction Quality: NoRandomConstructionQuality(1.0.0.0)
  30. More Vanilla Turrets [B18]: (no assemblies)
  31. More Steel: (no assemblies)
  32. Miscellaneous 'CORE': ColonistKeys(0.8.0.0), CommonMisc(0.10.0.0)
  33. Misc. Training: TrainingFacility(1.0.0.0)
  34. Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(18.1.3.10)
  35. Mad Skills: 0Harmony(1.0.9.1), MadSkills(0.0.0.0)
  36. Less Rebuff: (no assemblies)
  37. Less Arbitrary Surgery: LessArbitrarySurgery(17.12.2.0)
  38. LT-DoorMat: RimWorld-DoorMat(1.0.0.0)
  39. Just Ignore Me Passing: 0Harmony(1.0.9.1), JustIgnoreMePassing(1.0.0.0)
  40. Invisible Conduits: (no assemblies)
  41. Hunting Restriction: 0Harmony(1.0.9.1), HuntingRestricted(1.0.6556.5240)
  42. Hospitality[0.18.1]: $HugsLibChecker(0.4.0.0), Hospitality(0.18.6.0)
  43. Heat Map: $HugsLibChecker(0.4.0.0), HeatMap(0.18.1.0)
  44. Hand Me That Brick: Hand Me That Brick(2.8.18.0)
  45. Fluffy Breakdowns: 0Harmony(1.0.9.1), Fluffy_Breakdowns(18.2.0.18)
  46. Fences And Floors: (no assemblies)
  47. Expanded Prosthetics and Organ Engineering: (no assemblies)
  48. Efficient batteries: (no assemblies)
  49. Efficient Light: (no assemblies)
  50. ED-EnhancedOptions: 0Harmony(1.0.9.1), ED-EnhancedOptions(1.0.0.0)
  51. ED-Embrasures: (no assemblies)
  52. Cut plants before building: 0Harmony(1.0.9.1), CutPlantsBeforeBuilding(1.0.0.0)
  53. Cooks Can Refuel: Cooks Can Refuel(2.3.18.0)
  54. Concrete Walls: (no assemblies)
  55. Color Coded Mood Bar: 0Harmony(1.0.9.1), ClassLibrary(0.0.0.0)
  56. Bulk Craft Everything [v18]: (no assemblies)
  57. Better Workbench Management: $HugsLibChecker(0.4.0.0), ImprovedWorkbenches(18.5.0.0)
  58. Balanced Eclipse and Solar Flare: (no assemblies)
  59. Avoid Friendly Fire: $HugsLibChecker(0.4.0.0), AvoidFriendlyFire(0.18.6.0)
  60. Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.3.1.0)
  61. Accurate Mortars: (no assemblies)
  62. More Components: (no assemblies)
  63. Quarry: Quarry(1.0.0.0)
  64. Preset Filtered Zones: PresetFilteredZones(1.0.0.0)
  65. Path Avoid - A18: 0Harmony(1.0.9.1), PathAvoid(1.0.0.0)
  66. EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
  67.  
  68. Active Harmony patches:
  69. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
  70. AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix
  71. Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
  72. Bill.PawnAllowedToStartAnew: post: ImprovedWorkbenches.Bill_PawnAllowedToStartAnew_Detour.Postfix
  73. Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
  74. BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
  75. BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix
  76. BillStack.DoListing: PRE: ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
  77. Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
  78. Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
  79. Building.Destroy: PRE: ImprovedWorkbenches.Building_Destroy_Detour.Prefix
  80. Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  81. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  82. Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
  83. CharacterCardUtility.DrawCharacterCard: TRANS: PawnsAreCapable.CharacterCardUtility_DrawCharacterCard.Transpiler, Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
  84. ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
  85. ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
  86. ColonistSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
  87. Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  88. CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
  89. CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
  90. CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
  91. CompUseEffect_Artifact.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
  92. CompUseEffect_LearnSkill.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
  93. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  94. DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
  95. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  96. Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
  97. Designator_Build.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_Build_DesignateSingleCell.Postfix
  98. Designator_Install.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_Install_DesignateSingleCell.Postfix
  99. Dialog_BillConfig.DoWindowContents: PRE: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.Prefix post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters
  100. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  101. DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
  102. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  103. FactionDialogMaker.FactionDialogFor: post: PrisonerRansom.ReplacementCode.FactionDialogForPostFix
  104. FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
  105. FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
  106. FloatMenuMakerMap.AddHumanlikeOrders: TRANS: PawnsAreCapable.FloatMenuMakerMap_AddHumanlikeOrders.Transpiler
  107. FloatMenuMakerMap.AddUndraftedOrders: TRANS: PawnsAreCapable.FloatMenuMakerMap_AddUndraftedOrders.Transpiler
  108. FloatMenuMakerMap.ChoicesAtFor: PRE: [100]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Prefix post: [700]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Postfix
  109. FloatMenuUtility.GetMeleeAttackAction: TRANS: PawnsAreCapable.FloatMenuUtility_GetMeleeAttackAction.Transpiler
  110. FoodUtility.ThoughtsFromIngesting: post: Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
  111. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  112. ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
  113. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  114. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  115. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  116. GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
  117. GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
  118. GameInitData.PrepForMapGen: post: PawnsAreCapable.GameInitData_PrepForMapGen.Postfix
  119. GenConstruct.BlocksConstruction: PRE: RSSW_Code.GenConstruct_BlocksConstruction.Prefix, JustIgnoreMePassing.GenConstruct_BlocksConstruction_Patch.Prefix
  120. GenConstruct.CanPlaceBlueprintOver: PRE: RSSW_Code.GenConstruct_CanPlaceBlueprintOver.Prefix
  121. GenLeaving.DoLeavingsFor: PRE: RSSW_Code.GenLeaving_DoLeavingsFor.Prefix
  122. GenSpawn.SpawningWipes: PRE: RSSW_Code.GenSpawn_SpawningWipes.Prefix
  123. HealthUtility.GiveInjuriesOperationFailureCatastrophic: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityCatastrophicInjuriesPatch.FailureCatastrophicInjuries
  124. HealthUtility.GiveInjuriesOperationFailureMinor: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityMinorInjuriesPatch.FailureMinorInjuries
  125. HealthUtility.GiveRandomSurgeryInjuries: TRANS: LessArbitrarySurgery.Harmony.HealthUtilitySurgeryPatch.ReplaceDefaultSurgeryConsequences
  126. ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
  127. ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
  128. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  129. IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: RefugeeStats.Patch_IncidentWorker_RefugeeChased_TryExecuteWorker.Prefix, Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecuteWorker.Replacement
  130. IncidentWorker_WandererJoin.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecuteWorker.Replacement
  131. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
  132. InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
  133. InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
  134. InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
  135. InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
  136. InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
  137. InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
  138. InteractionWorker_MarriageProposal.Interacted: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.NewInteracted
  139. InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
  140. InteractionWorker_RecruitAttempt.DoRecruit: post: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
  141. InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
  142. InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
  143. InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
  144. InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
  145. InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
  146. JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
  147. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  148. JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
  149. JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
  150. JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
  151. JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
  152. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  153. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  154. LetterStack.ReceiveLetter: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchLetterStack.ReceiveLetterPrefix
  155. ListerBuildings.Add: post: ResearchPal.ListerBuildingsPatch_Add.Postfix
  156. ListerBuildings.Remove: post: ResearchPal.ListerBuildingsPatch_Remove.Postfix
  157. ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
  158. ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
  159. ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
  160. ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
  161. ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
  162. Listing_TreeThingFilter.DoThingDef: post: ImprovedWorkbenches.Listing_TreeThingFilter_DoThingDef_Detour.Postfix
  163. LoadedLanguage.InjectIntoData: post: Fluffy.LoadedLanguage_InjectIntoData.Postfix
  164. LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
  165. LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
  166. MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
  167. MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix
  168. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  169. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  170. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  171. MapInterface.MapInterfaceUpdate: post: HeatMap.MapInterface_Detour.Postfix
  172. MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
  173. MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
  174. MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.PreFix
  175. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  176. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  177. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  178. Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
  179. NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
  180. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  181. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  182. PanelBackstory.DrawPanelContent: post: Psychology.Harmony.Optional.PanelBackstoryPatch.AddPsycheEditButton
  183. Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
  184. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  185. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  186. Pawn.Kill: post: TechAdvancing.TA_OnKill_Event.Postfix, AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
  187. Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
  188. Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix post: TechAdvancing.TA_PostOnNewPawn_Event.Postfix
  189. Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
  190. PawnComponentsUtility.CreateInitialComponents: post: Psychology.Harmony.PawnComponentsUtility_CreateInitialPatch.CreatePsychologyComponents
  191. PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
  192. PawnGenerator.GenerateSkills: post: PawnsAreCapable.PawnGenerator_GenerateSkills.Postfix
  193. PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException
  194. PawnObserver.ObserveSurroundingThings: post: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
  195. PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
  196. PawnUtility.GetAvoidGrid: post: PathAvoid.Patch_PawnUtility_GetAvoidGrid.Postfix
  197. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  198. Pawn_DraftController.GetGizmos: post: AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix
  199. Pawn_DraftController.set_Drafted: post: AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix
  200. Pawn_EquipmentTracker.DropAllEquipment: PRE: WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix
  201. Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
  202. Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  203. Pawn_HealthTracker.MakeDowned: PRE: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix
  204. Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix
  205. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  206. Pawn_InventoryTracker.DropAllNearPawn: PRE: WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
  207. Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob
  208. Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
  209. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
  210. Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought, Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix
  211. Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula
  212. Pawn_StoryTracker.OneOfWorkTypesIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_OneOfWorkTypesIsDisabled.Prefix
  213. Pawn_StoryTracker.WorkTagIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTagIsDisabled.Prefix
  214. Pawn_StoryTracker.WorkTypeIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTypeIsDisabled.Prefix
  215. Pawn_WorkSettings.EnableAndInitialize: post: PawnsAreCapable.Pawn_WorkSettings_EnableAndInitialize.Postfix
  216. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
  217. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  218. PlaySettings.DoPlaySettingsGlobalControls: PRE: CutPlantsBeforeBuilding.PlaySettings_DoPlaySettingsGlobalControls_Patch.Prefix post: HeatMap.PlaySettings_Detour.PostFix
  219. PresetLoaderVersion3.LoadPawn: post: Psychology.Harmony.Optional.PresetLoaderPatch.AddPsyche
  220. PresetSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
  221. RecipeWorkerCounter.CountProducts: PRE: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Prefix
  222. Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
  223. Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
  224. Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
  225. Recipe_Surgery.CheckSurgeryFail: PRE: LessArbitrarySurgery.Harmony.Recipe_SurgeryFailPatch.CheckSurgeryFail post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
  226. RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
  227. ResearchManager.DoCompletionDialog: PRE: ResearchPal.ResearchManagerPatch_DoCompletionDialog.Prefix
  228. ResearchManager.ResearchPerformed: PRE: ResearchPal.ResearchManagerPatch_ResearchPerformed.Prefix post: ResearchPal.ResearchManagerPatch_ResearchPerformed.Postfix
  229. ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
  230. RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  231. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
  232. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  233. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  234. SaveRecordPawnV3.ExposeData: post: Psychology.Harmony.Optional.SaveRecordPawnV3Patch.ExposePsycheData
  235. ShieldBelt.CheckPreAbsorbDamage: post: DamageMotes.ShieldBelt_Patch.Postfix
  236. SkillRecord.CalculateTotallyDisabled: PRE: PawnsAreCapable.SkillRecord_CalculateTotallyDisabled.Prefix
  237. SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
  238. SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
  239. SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
  240. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  241. StoreUtility.TryFindBestBetterStoreCellFor: PRE: ImprovedWorkbenches.StoreUtility_TryFindBestBetterStoreCellFor_Patch.Prefix
  242. Targeter.TargeterUpdate: post: AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
  243. TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
  244. Thing.SpawnSetup: TRANS: ResearchableStatUpgrades.Patch.Transpiler1
  245. Thing.TakeDamage: TRANS: DamageMotes.DamageMotes_Patch.Transpiler
  246. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  247. ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
  248. ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
  249. ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
  250. ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
  251. ThoughtWorker_CabinFever.CurrentStateInternal: TRANS: Psychology.Harmony.ThoughtWorker_CabinFeverPatch.OutdoorsyModifier
  252. ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
  253. ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
  254. ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
  255. ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
  256. ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
  257. ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
  258. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  259. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  260. ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
  261. ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
  262. ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
  263. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  264. TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: RSSW_Code.TouchPathEndModeUtility_IsCornerTouchAllowed.Prefix
  265. TraitSet.GainTrait: PRE: Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
  266. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  267. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  268. Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
  269. Verb_MeleeAttackBase.TryCastShot: TRANS: DamageMotes.Verb_MeleeAttack_Patch.Transpiler
  270. VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
  271. WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: PawnsAreCapable.WITab_Caravan_Gear_TryEquipDraggedItem.Transpiler
  272. Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
  273. WidgetsWork.DrawWorkBoxBackground: PRE: PawnsAreCapable.WidgetsWork_DrawWorkBoxBackground.Prefix
  274. WidgetsWork.TipForPawnWorker: PRE: PawnsAreCapable.WidgetsWork_TipForPawnWorker.Prefix
  275. WorkGiver_HunterHunt.HasJobOnThing: post: HuntingRestricted.MarvsHuntWhenSane.PostFix2
  276. WorkGiver_HunterHunt.ShouldSkip: post: HuntingRestricted.MarvsHuntWhenSane.PostFix
  277. ZoneManager.DeregisterZone: PRE: ImprovedWorkbenches.ZoneManager_DeregisterZone_Patch.Prefix
  278. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, rainbeau.pawnsAreCapable:1.0.9.1, HugsLib.Psychology:1.0.9.1, net.marvinkosh.rimworld.mod.ughyougotme:1.0.9.1, rimworld.research_engine:1.0.9.1, rimworld.anarcraft.prisoner_ransom:1.0.9.1, fluffy.medicaltab:1.0.9.1, io.github.ratysz.madskills:1.0.9.1, net.marvinkosh.rimworld.mod.huntingrestriction:1.0.9.1, fluffy.breakdowns:1.0.9.1, HugsLib.AllowTool:1.0.9.1, net.rainbeau.rimworld.mod.smoothstone:1.0.9.1, net.pardeike.rimworld.mod.just-ignore-me-passing:1.0.9.1, com.rimfridge.rimworld.mod:1.0.9.1, com.refugeestats.rimworld.mod:1.0.9.1, HugsLib.Hospitality:1.0.9.1, com.tammybee.whereismyweapon:1.0.9.1, com.ghxx.rimworld.techadvancing:1.0.9.1, HugsLib.AvoidFriendlyFire:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, com.spdskatr.rsu.fixes:1.0.9.0, com.spdskatr.DamageMotes.Patch:1.0.9.0, rimworld.psychology.prepare_carefully_patch:1.0.9.1, EnhancedDevelopment.WarningOptions:1.0.9.1, com.tammybee.cutplantsbeforebuilding:1.0.9.1, HugsLib.HeatMap:1.0.9.1, com.github.bc.rimworld.mod.moodbar:1.0.9.1, com.pathavoid.rimworld.mod:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, HugsLib.WhileYoureUp:1.0.9.1, HugsLib.LessArbitrarySurgery:1.0.9.1, HugsLib.ImprovedWorkbenches:1.0.9.1
  279.  
  280. Platform information: (hidden, hold Shift while publishing to include)
  281.  
  282. Log file contents:
  283. Initialize engine version: 5.6.3p1 (9c92e827232b)
  284. GfxDevice: [Renderer information redacted]
  285. Begin MonoManager ReloadAssembly
  286. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  287. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  288. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  289. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  290. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  291. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  292. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  293. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  294. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  295. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  296. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  297. RimWorld 0.18.1722 rev1198
  298.  
  299. Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
  300.  
  301. Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
  302.  
  303. Hunting Restriction: Trying to patch WorkGiver_HunterHunt.ShouldSkip.
  304.  
  305. Hunting Restriction: Patched WorkGiver_HunterHunt.ShouldSkip.
  306.  
  307. Hunting Restriction: Trying to patch WorkGiver_HunterHunt.HasJobOnThing.
  308.  
  309. Hunting Restriction: Patched WorkGiver_HunterHunt.HasJobOnThing.
  310.  
  311. Fluffy Breakdowns :: Initialized
  312.  
  313. Error loading language from [Rimworld_dir]\Mods\Core\Languages\French: dir MapConditionDef doesn't correspond to any def type. Skipping...
  314.  
  315. Duplicate def-linked translation key: Turret_Mortar.label
  316.  
  317. Duplicate def-linked translation key: Turret_Mortar.description
  318.  
  319. Duplicate def-linked translation key: Turret_Mortar_Blueprint.label
  320.  
  321. Duplicate def-linked translation key: Turret_Mortar_Frame.label
  322.  
  323. Duplicate def-linked translation key: Turret_Mortar_Frame.description
  324.  
  325. Duplicate def-linked translation key: Artillery_Mortar.label
  326.  
  327. Duplicate def-linked translation key: Artillery_Mortar.description
  328.  
  329. Duplicate def-linked translation key: Turret_Mortar.label
  330.  
  331. Duplicate def-linked translation key: Turret_Mortar.description
  332.  
  333. Duplicate def-linked translation key: Turret_Mortar_Blueprint.label
  334.  
  335. Duplicate def-linked translation key: Turret_Mortar_Frame.label
  336.  
  337. Duplicate def-linked translation key: Turret_Mortar_Frame.description
  338.  
  339. Duplicate def-linked translation key: Artillery_Mortar.label
  340.  
  341. Duplicate def-linked translation key: Artillery_Mortar.description
  342.  
  343. Duplicate def-linked translation key: HoldingConversation.Stages.0.label
  344.  
  345. Error loading language from D:\SteamLibrary\steamapps\workshop\content\294100\1220823511\Languages\French: dir MapConditionDef doesn't correspond to any def type. Skipping...
  346.  
  347. Duplicate def-linked translation key: FeelingRandomBipolar.Stages.2.label
  348.  
  349. Duplicate def-linked translation key: FeelingRandomBipolar.Stages.2.description
  350.  
  351. Duplicate def-linked translation key: Pluviophile.Stages.0.label
  352.  
  353. Duplicate def-linked translation key: Pluviophile.Stages.0.description
  354.  
  355. Duplicate def-linked translation key: PegLeg.label
  356.  
  357. Duplicate def-linked translation key: SimpleProstheticArm.label
  358.  
  359. Duplicate def-linked translation key: SimpleProstheticLeg.label
  360.  
  361. Duplicate def-linked translation key: InstallDenture.label
  362.  
  363. Duplicate def-linked translation key: InstallDenture.description
  364.  
  365. Duplicate def-linked translation key: InstallDenture.jobString
  366.  
  367. Duplicate def-linked translation key: InstallPegLeg.label
  368.  
  369. Duplicate def-linked translation key: InstallPegLeg.description
  370.  
  371. Duplicate def-linked translation key: InstallPegLeg.jobString
  372.  
  373. Duplicate def-linked translation key: CreateDruggedRib.label
  374.  
  375. Duplicate def-linked translation key: CreateDruggedRib.description
  376.  
  377. Duplicate def-linked translation key: CreateDruggedRib.jobString
  378.  
  379. Duplicate def-linked translation key: InstallNaturalHeart.label
  380.  
  381. Duplicate def-linked translation key: InstallNaturalHeart.description
  382.  
  383. Duplicate def-linked translation key: InstallNaturalHeart.jobString
  384.  
  385. Duplicate def-linked translation key: InstallNaturalLiver.label
  386.  
  387. Duplicate def-linked translation key: InstallNaturalLiver.description
  388.  
  389. Duplicate def-linked translation key: InstallNaturalLiver.jobString
  390.  
  391. Duplicate def-linked translation key: InstallNaturalKidney.label
  392.  
  393. Duplicate def-linked translation key: InstallNaturalKidney.description
  394.  
  395. Duplicate def-linked translation key: InstallNaturalKidney.jobString
  396.  
  397. Duplicate def-linked translation key: InstallNaturalLung.label
  398.  
  399. Duplicate def-linked translation key: InstallNaturalLung.description
  400.  
  401. Duplicate def-linked translation key: InstallNaturalLung.jobString
  402.  
  403. Duplicate def-linked translation key: RemoveBodyPart.label
  404.  
  405. Duplicate def-linked translation key: RemoveBodyPart.description
  406.  
  407. Duplicate def-linked translation key: RemoveBodyPart.jobString
  408.  
  409. Duplicate def-linked translation key: RemoveMechanoidBodyPart.label
  410.  
  411. Duplicate def-linked translation key: RemoveMechanoidBodyPart.description
  412.  
  413. Duplicate def-linked translation key: RemoveMechanoidBodyPart.jobString
  414.  
  415. Duplicate def-linked translation key: Euthanize.label
  416.  
  417. Duplicate def-linked translation key: Euthanize.description
  418.  
  419. Duplicate def-linked translation key: Euthanize.jobString
  420.  
  421. Duplicate def-linked translation key: ShutDownMechanoid.label
  422.  
  423. Duplicate def-linked translation key: ShutDownMechanoid.description
  424.  
  425. Duplicate def-linked translation key: ShutDownMechanoid.jobString
  426.  
  427. Duplicate def-linked translation key: InstallSimpleProstheticLeg.label
  428.  
  429. Duplicate def-linked translation key: InstallSimpleProstheticLeg.description
  430.  
  431. Duplicate def-linked translation key: InstallSimpleProstheticLeg.jobString
  432.  
  433. Duplicate def-linked translation key: InstallSimpleProstheticArm.label
  434.  
  435. Duplicate def-linked translation key: InstallSimpleProstheticArm.description
  436.  
  437. Duplicate def-linked translation key: InstallSimpleProstheticArm.jobString
  438.  
  439. Duplicate def-linked translation key: ScytherBlade.label
  440.  
  441. Duplicate def-linked translation key: ScytherBlade.description
  442.  
  443. Could not load reference to Verse.ThingDef named Titanium
  444.  
  445. SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
  446. at Quarry.ThingCountExposable.GetHashCode () [0x00000] in <filename unknown>:0
  447. at System.Collections.Generic.EqualityComparer`1+DefaultComparer[Verse.IExposable].GetHashCode (IExposable obj) [0x00000] in <filename unknown>:0
  448. at System.Collections.Generic.HashSet`1[Verse.IExposable].GetItemHashCode (IExposable item) [0x00000] in <filename unknown>:0
  449. at System.Collections.Generic.HashSet`1[Verse.IExposable].Contains (IExposable item) [0x00000] in <filename unknown>:0
  450. at Verse.PostLoadIniter.RegisterForPostLoadInit (IExposable s) [0x00000] in <filename unknown>:0
  451. at Verse.ScribeExtractor.SaveableFromNode[ThingCountExposable] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  452. Subnode:
  453. <li><thingDef>Titanium</thingDef><count>2</count></li>
  454.  
  455. Quarry:: Found 1 or more null entries in ore dictionary. This is most likely due to an uninstalled mod. Removing entries from list.
  456.  
  457. Qùàṟṟý:: Failed to load ThingCount. Setting default.
  458.  
  459. OnLevelWasLoaded was found on ModInitializerComponent
  460. This message has been deprecated and will be removed in a later version of Unity.
  461. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  462. (Filename: Line: 376)
  463.  
  464. Def-linked translation error: Exception getting field at path Wealth.graphLabelY in RimWorld.HistoryAutoRecorderGroupDef: System.InvalidOperationException: Field graphLabelY does not exist in type RimWorld.HistoryAutoRecorderGroupDef.
  465. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  466.  
  467. Def-linked translation error: Exception getting field at path Population.graphLabelY in RimWorld.HistoryAutoRecorderGroupDef: System.InvalidOperationException: Field graphLabelY does not exist in type RimWorld.HistoryAutoRecorderGroupDef.
  468. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  469.  
  470. Def-linked translation error: Exception getting field at path ColonistMood.graphLabelY in RimWorld.HistoryAutoRecorderGroupDef: System.InvalidOperationException: Field graphLabelY does not exist in type RimWorld.HistoryAutoRecorderGroupDef.
  471. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  472.  
  473. Def-linked translation error: Found no RimWorld.ItemCollectionGeneratorDef named AIPersonaCores to match AIPersonaCores.label
  474.  
  475. Def-linked translation error: Found no RimWorld.ItemCollectionGeneratorDef named Neurotrainers to match Neurotrainers.label
  476.  
  477. Def-linked translation error: Found no Verse.KeyBindingDef named DesignatorMassSelect to match DesignatorMassSelect.label
  478.  
  479. Def-linked translation error: Found no Verse.MentalStateDef named Sadism to match Sadism.label
  480.  
  481. Def-linked translation error: Found no Verse.MentalStateDef named Sadism to match Sadism.beginLetterLabel
  482.  
  483. Def-linked translation error: Found no Verse.MentalStateDef named Sadism to match Sadism.beginLetter
  484.  
  485. Def-linked translation error: Found no Verse.MentalStateDef named Sadism to match Sadism.recoveryMessage
  486.  
  487. Def-linked translation error: Found no Verse.MentalStateDef named Sadism to match Sadism.baseInspectLine
  488.  
  489. Def-linked translation error: Found no Verse.RecipeDef named HealScars to match HealScars.label
  490.  
  491. Def-linked translation error: Found no Verse.RecipeDef named HealScars to match HealScars.description
  492.  
  493. Def-linked translation error: Found no Verse.RecipeDef named HealScars to match HealScars.jobString
  494.  
  495. Def-linked translation error: Found no Verse.RecipeDef named InstallGlassEye to match InstallGlassEye.label
  496.  
  497. Def-linked translation error: Found no Verse.RecipeDef named InstallGlassEye to match InstallGlassEye.description
  498.  
  499. Def-linked translation error: Found no Verse.RecipeDef named InstallGlassEye to match InstallGlassEye.jobString
  500.  
  501. Def-linked translation error: Found no Verse.RecipeDef named InstallCrystalEye to match InstallCrystalEye.label
  502.  
  503. Def-linked translation error: Found no Verse.RecipeDef named InstallCrystalEye to match InstallCrystalEye.description
  504.  
  505. Def-linked translation error: Found no Verse.RecipeDef named InstallCrystalEye to match InstallCrystalEye.jobString
  506.  
  507. Def-linked translation error: Found no Verse.RecipeDef named CreateGlassEye to match CreateGlassEye.label
  508.  
  509. Def-linked translation error: Found no Verse.RecipeDef named CreateGlassEye to match CreateGlassEye.description
  510.  
  511. Def-linked translation error: Found no Verse.RecipeDef named CreateGlassEye to match CreateGlassEye.jobString
  512.  
  513. Def-linked translation error: Found no Verse.RecipeDef named CreateCrystalEye to match CreateCrystalEye.label
  514.  
  515. Def-linked translation error: Found no Verse.RecipeDef named CreateCrystalEye to match CreateCrystalEye.description
  516.  
  517. Def-linked translation error: Found no Verse.RecipeDef named CreateCrystalEye to match CreateCrystalEye.jobString
  518.  
  519. Def-linked translation error: Found no Verse.RecipeDef named CreateVancidium to match CreateVancidium.label
  520.  
  521. Def-linked translation error: Found no Verse.RecipeDef named CreateVancidium to match CreateVancidium.description
  522.  
  523. Def-linked translation error: Found no Verse.RecipeDef named CreateVancidium to match CreateVancidium.jobString
  524.  
  525. Def-linked translation error: Found no Verse.ResearchProjectDef named VancidiumRefineryTech to match VancidiumRefineryTech.label
  526.  
  527. Def-linked translation error: Found no Verse.ResearchProjectDef named VancidiumRefineryTech to match VancidiumRefineryTech.description
  528.  
  529. Def-linked translation error: Found no Verse.RoomStatDef named SurgerySuccessChanceFactor to match SurgerySuccessChanceFactor.label
  530.  
  531. Def-linked translation error: Found no Verse.RulePackDef named NamerFactionPlayerRandomized to match NamerFactionPlayerRandomized.rulePack.rulesStrings.0
  532.  
  533. Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.11 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.11 at index 11 but the original list only has 11 entries (so the max index is 10).
  534. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  535.  
  536. Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.12 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.12 at index 12 but the original list only has 11 entries (so the max index is 10).
  537. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  538.  
  539. Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.13 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.13 at index 13 but the original list only has 11 entries (so the max index is 10).
  540. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  541.  
  542. Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.14 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.14 at index 14 but the original list only has 11 entries (so the max index is 10).
  543. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  544.  
  545. Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.15 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.15 at index 15 but the original list only has 11 entries (so the max index is 10).
  546. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  547.  
  548. Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.16 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.16 at index 16 but the original list only has 11 entries (so the max index is 10).
  549. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  550.  
  551. Def-linked translation error: Found no RimWorld.StatDef named StonecuttingSpeed to match StonecuttingSpeed.label
  552.  
  553. Def-linked translation error: Found no RimWorld.StatDef named StonecuttingSpeed to match StonecuttingSpeed.description
  554.  
  555. Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_DamageAmount to match MeleeWeapon_DamageAmount.label
  556.  
  557. Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_DamageAmount to match MeleeWeapon_DamageAmount.description
  558.  
  559. Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_Cooldown to match MeleeWeapon_Cooldown.label
  560.  
  561. Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_Cooldown to match MeleeWeapon_Cooldown.description
  562.  
  563. Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_Cooldown to match MeleeWeapon_Cooldown.formatString
  564.  
  565. Def-linked translation error: Found no Verse.ThingDef named TableShort_Blueprint_Install to match TableShort_Blueprint_Install.label
  566.  
  567. Def-linked translation error: Found no Verse.ThingDef named TableLong_Blueprint_Install to match TableLong_Blueprint_Install.label
  568.  
  569. Def-linked translation error: Found no Verse.ThingDef named FueledGenerator_Blueprint to match FueledGenerator_Blueprint.label
  570.  
  571. Def-linked translation error: Found no Verse.ThingDef named FueledGenerator_Frame to match FueledGenerator_Frame.label
  572.  
  573. Def-linked translation error: Found no Verse.ThingDef named FueledGenerator_Frame to match FueledGenerator_Frame.description
  574.  
  575. Def-linked translation error: Found no Verse.ThingDef named Turret_MortarBomb_Blueprint_Install to match Turret_MortarBomb_Blueprint_Install.label
  576.  
  577. Def-linked translation error: Found no Verse.ThingDef named Turret_MortarIncendiary_Blueprint_Install to match Turret_MortarIncendiary_Blueprint_Install.label
  578.  
  579. Def-linked translation error: Found no Verse.ThingDef named Turret_MortarEMP_Blueprint_Install to match Turret_MortarEMP_Blueprint_Install.label
  580.  
  581. Def-linked translation error: Found no Verse.ThingDef named Bullet_ChainShotgun to match Bullet_ChainShotgun.label
  582.  
  583. Def-linked translation error: Found no Verse.ThingDef named TableSurrogates to match TableSurrogates.label
  584.  
  585. Def-linked translation error: Found no Verse.ThingDef named TableSurrogates to match TableSurrogates.Description
  586.  
  587. Def-linked translation error: Found no Verse.ThingDef named TableSynthetics to match TableSynthetics.label
  588.  
  589. Def-linked translation error: Found no Verse.ThingDef named TableSynthetics to match TableSynthetics.Description
  590.  
  591. Def-linked translation error: Found no Verse.ThingDef named UpgradingStation to match UpgradingStation.label
  592.  
  593. Def-linked translation error: Found no Verse.ThingDef named UpgradingStation to match UpgradingStation.Description
  594.  
  595. Def-linked translation error: Found no Verse.ThingDef named VancidiumRefinery to match VancidiumRefinery.label
  596.  
  597. Def-linked translation error: Found no Verse.ThingDef named VancidiumRefinery to match VancidiumRefinery.description
  598.  
  599. Def-linked translation error: Found no Verse.ThingDef named GlassEye to match GlassEye.label
  600.  
  601. Def-linked translation error: Found no Verse.ThingDef named GlassEye to match GlassEye.description
  602.  
  603. Def-linked translation error: Found no Verse.ThingDef named CrystalEye to match CrystalEye.label
  604.  
  605. Def-linked translation error: Found no Verse.ThingDef named CrystalEye to match CrystalEye.description
  606.  
  607. Def-linked translation error: Found no Verse.ThingDef named Vancidium to match Vancidium.label
  608.  
  609. Def-linked translation error: Found no Verse.ThingDef named Vancidium to match Vancidium.description
  610.  
  611. Def-linked translation error: Found no Verse.ThingDef named Vancidium to match Vancidium.stuffProps.stuffAdjective
  612.  
  613. Def-linked translation error: Found no Verse.ThingDef named AdvancedComponents to match AdvancedComponents.label
  614.  
  615. Def-linked translation error: Found no Verse.ThingDef named AdvancedComponents to match AdvancedComponents.description
  616.  
  617. Def-linked translation error: Found no RimWorld.ThoughtDef named ColonistAbandoned to match ColonistAbandoned.stages.0.label
  618.  
  619. Def-linked translation error: Found no RimWorld.ThoughtDef named ColonistAbandoned to match ColonistAbandoned.stages.0.description
  620.  
  621. Def-linked translation error: Found no RimWorld.ThoughtDef named ColonistAbandonedToDie to match ColonistAbandonedToDie.stages.0.label
  622.  
  623. Def-linked translation error: Found no RimWorld.ThoughtDef named ColonistAbandonedToDie to match ColonistAbandonedToDie.stages.0.description
  624.  
  625. Def-linked translation error: Found no RimWorld.ThoughtDef named PrisonerAbandonedToDie to match PrisonerAbandonedToDie.stages.0.label
  626.  
  627. Def-linked translation error: Found no RimWorld.ThoughtDef named PrisonerAbandonedToDie to match PrisonerAbandonedToDie.stages.0.description
  628.  
  629. Def-linked translation error: Found no RimWorld.ThoughtDef named BondedAnimalAbandoned to match BondedAnimalAbandoned.stages.0.label
  630.  
  631. Def-linked translation error: Found no RimWorld.ThoughtDef named BondedAnimalAbandoned to match BondedAnimalAbandoned.stages.0.description
  632.  
  633. Def-linked translation error: Found no RimWorld.ThoughtDef named PrudeVsNudist to match PrudeVsNudist.Stages.0.label
  634.  
  635. Def-linked translation error: Found no RimWorld.ThoughtDef named BleedingHeartVsPsychopath to match BleedingHeartVsPsychopath.Stages.0.label
  636.  
  637. Def-linked translation error: Found no RimWorld.ThoughtDef named ThoughtWorker_PsychologicallyNude to match ThoughtWorker_PsychologicallyNude.Stages.0.label
  638.  
  639. Def-linked translation error: Found no RimWorld.ThoughtDef named ThoughtWorker_PsychologicallyNude to match ThoughtWorker_PsychologicallyNude.Stages.0.description
  640.  
  641. Def-linked translation error: Found no RimWorld.TraderKindDef named Orbital_Misc_PirateMerchant to match Orbital_Misc_PirateMerchant.label
  642.  
  643. Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBedEmergency to match PatientGoToBedEmergency.label
  644.  
  645. Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBedEmergency to match PatientGoToBedEmergency.verb
  646.  
  647. Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBedEmergency to match PatientGoToBedEmergency.gerund
  648.  
  649. Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBed to match PatientGoToBed.label
  650.  
  651. Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBed to match PatientGoToBed.verb
  652.  
  653. Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBed to match PatientGoToBed.gerund
  654.  
  655. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSurrogates to match DoBillsTableSurrogates.verb
  656.  
  657. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSurrogates to match DoBillsTableSurrogates.gerund
  658.  
  659. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSynthetics to match DoBillsTableSynthetics.verb
  660.  
  661. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSynthetics to match DoBillsTableSynthetics.gerund
  662.  
  663. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsUpgradingStation to match DoBillsUpgradingStation.verb
  664.  
  665. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsUpgradingStation to match DoBillsUpgradingStation.gerund
  666.  
  667. Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.label
  668.  
  669. Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.description
  670.  
  671. Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.labelShort
  672.  
  673. Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.pawnLabel
  674.  
  675. Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.gerundLabel
  676.  
  677. Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.verb
  678.  
  679. Def-linked translation error: Found no AllowTool.ThingDesignatorDef named MassSelectDesignator to match MassSelectDesignator.label
  680.  
  681. Def-linked translation error: Found no AllowTool.ThingDesignatorDef named MassSelectDesignator to match MassSelectDesignator.description
  682.  
  683. Backstory translation exactly matches default data: Assassin16
  684.  
  685. Backstory translation exactly matches default data: Pickpocket6
  686.  
  687. Backstory translation exactly matches default data: BusinessGangster83
  688.  
  689. Backstory translation exactly matches default data: DisasterSurvivor58
  690.  
  691. Backstory translation exactly matches default data: ParamilitaryAgent3
  692.  
  693. Backstory translation exactly matches default data: NobleWard25
  694.  
  695. Backstory translation exactly matches default data: InformationBroker88
  696.  
  697. Backstory translation exactly matches default data: SpoiledChild32
  698.  
  699. Backstory translation exactly matches default data: TestSubject1
  700.  
  701. Backstory translation exactly matches default data: WildChild8
  702.  
  703. Backstory translation exactly matches default data: AlcoholicTrucker38
  704.  
  705. Backstory translation exactly matches default data: YouthDelinquent81
  706.  
  707. Backstory translation exactly matches default data: HillbillyProdigy33
  708.  
  709. Backstory translation exactly matches default data: MedicalScientist25
  710.  
  711. Backstory translation exactly matches default data: UrbworldUrchin35
  712.  
  713. Backstory translation exactly matches default data: VoidRaider31
  714.  
  715. Backstory translation exactly matches default data: MidworldSketcher21
  716.  
  717. Backstory translation exactly matches default data: CoreWorldStudent4
  718.  
  719. Backstory translation exactly matches default data: CoreWorldJeweler59
  720.  
  721. Backstory translation exactly matches default data: MedievalSquire61
  722.  
  723. Backstory translation exactly matches default data: MedievalKnight71
  724.  
  725. Backstory translation exactly matches default data: DrugMule2
  726.  
  727. Backstory translation exactly matches default data: TestSubject82
  728.  
  729. Backstory translation exactly matches default data: ArtisanFarmer56
  730.  
  731. Backstory translation exactly matches default data: Pampered62
  732.  
  733. Backstory translation exactly matches default data: NinjaAssassin4
  734.  
  735. Backstory translation exactly matches default data: MilitaryChild84
  736.  
  737. Backstory translation exactly matches default data: LazyProgrammer84
  738.  
  739. Backstory translation exactly matches default data: MindwipedAssassin80
  740.  
  741. Backstory translation exactly matches default data: TestSubject90
  742.  
  743. Backstory translation exactly matches default data: TestSubject6
  744.  
  745. Backstory translation exactly matches default data: FireScarredChild32
  746.  
  747. Backstory translation exactly matches default data: SpaceshipSalesman6
  748.  
  749. Backstory translation exactly matches default data: TechEnthusiast65
  750.  
  751. Backstory translation exactly matches default data: AIProgrammer5
  752.  
  753. Backstory translation exactly matches default data: DiplomatsChild66
  754.  
  755. Backstory translation exactly matches default data: WhiteHatHacker49
  756.  
  757. Backstory translation exactly matches default data: Winerunner96
  758.  
  759. Backstory translation exactly matches default data: VinhoKing50
  760.  
  761. Backstory translation exactly matches default data: StreetChild49
  762.  
  763. Backstory translation exactly matches default data: SlaveChemist35
  764.  
  765. Backstory translation exactly matches default data: SlaveFarmer49
  766.  
  767. Backstory translation exactly matches default data: RocketEngineer75
  768.  
  769. Backstory translation exactly matches default data: MedievalSlave34
  770.  
  771. Backstory translation exactly matches default data: SpaceMarine27
  772.  
  773. Backstory translation exactly matches default data: FoundryApprentice81
  774.  
  775. Backstory translation exactly matches default data: CombatEngineer42
  776.  
  777. Backstory translation exactly matches default data: PlanetaryDiplomat42
  778.  
  779. Backstory translation exactly matches default data: ChildProdigy22
  780.  
  781. Backstory translation exactly matches default data: RenegadeEngineer33
  782.  
  783. Backstory translation exactly matches default data: BoneCollector51
  784.  
  785. Backstory translation exactly matches default data: Osteologist68
  786.  
  787. Backstory translation exactly matches default data: GNomeSculptor81
  788.  
  789. Backstory translation exactly matches default data: Gnomebiologist56
  790.  
  791. Backstory translation exactly matches default data: CircusPerformer69
  792.  
  793. Backstory translation exactly matches default data: CriminalKingpin63
  794.  
  795. Backstory translation exactly matches default data: VatgrownSlavegirl4
  796.  
  797. Backstory translation exactly matches default data: UrbworldSexSlave3
  798.  
  799. Backstory translation exactly matches default data: GunKid57
  800.  
  801. Backstory translation exactly matches default data: UrbworldSergeant87
  802.  
  803. Backstory translation exactly matches default data: FeudalLordling43
  804.  
  805. Backstory translation exactly matches default data: SystemLord49
  806.  
  807. Backstory translation exactly matches default data: FeudalFarmBoy31
  808.  
  809. Backstory translation exactly matches default data: HunterOfTheKing3
  810.  
  811. Backstory translation exactly matches default data: SpaceFanboy24
  812.  
  813. Backstory translation exactly matches default data: GlitterworldNerd52
  814.  
  815. Backstory translation exactly matches default data: EnergyResearcher46
  816.  
  817. Backstory translation exactly matches default data: WarChild73
  818.  
  819. Backstory translation exactly matches default data: UpperUrbworlder20
  820.  
  821. Backstory translation exactly matches default data: IdealisticCadet35
  822.  
  823. Backstory translation exactly matches default data: MercenaryPilot69
  824.  
  825. Backstory translation exactly matches default data: ChildOfGlass96
  826.  
  827. Backstory translation exactly matches default data: LoneTraveler73
  828.  
  829. Backstory translation exactly matches default data: Undertaker50
  830.  
  831. Backstory translation exactly matches default data: AdventuringChild56
  832.  
  833. Backstory translation exactly matches default data: HiredAssassin2
  834.  
  835. Backstory translation exactly matches default data: VideoGamer91
  836.  
  837. Backstory translation exactly matches default data: SpaceshipChef34
  838.  
  839. Backstory translation exactly matches default data: DreadedBaby55
  840.  
  841. Backstory translation exactly matches default data: DreadedDude3
  842.  
  843. Backstory translation exactly matches default data: DisplacedNoble82
  844.  
  845. Backstory translation exactly matches default data: Pirate65
  846.  
  847. Backstory translation exactly matches default data: Straggler99
  848.  
  849. Backstory translation exactly matches default data: Spiceminer98
  850.  
  851. Backstory translation exactly matches default data: BrutalThief33
  852.  
  853. Backstory translation exactly matches default data: CrimeLord40
  854.  
  855. Backstory translation exactly matches default data: BoySoldier18
  856.  
  857. Backstory translation exactly matches default data: MarbleDoctor3
  858.  
  859. Backstory translation exactly matches default data: ApocalypseChild97
  860.  
  861. Backstory translation exactly matches default data: MobHenchman44
  862.  
  863. Backstory translation exactly matches default data: MechWarVeteran90
  864.  
  865. Backstory translation exactly matches default data: ImperialStudent92
  866.  
  867. Backstory translation exactly matches default data: PoisonGardener85
  868.  
  869. Backstory translation exactly matches default data: PowerMadScholar58
  870.  
  871. Backstory translation exactly matches default data: ArtificerRampant50
  872.  
  873. Backstory translation exactly matches default data: TechHead78
  874.  
  875. Backstory translation exactly matches default data: SystemsEngineer27
  876.  
  877. Backstory translation exactly matches default data: NeuroScientist84
  878.  
  879. Backstory translation exactly matches default data: Abductee39
  880.  
  881. Backstory translation exactly matches default data: PirateCaptain0
  882.  
  883. Backstory translation exactly matches default data: HedgeFundManager27
  884.  
  885. Backstory translation exactly matches default data: AcademyStudent52
  886.  
  887. Backstory translation exactly matches default data: ComputerEngineer28
  888.  
  889. Backstory translation exactly matches default data: AspiringEngineer42
  890.  
  891. Backstory translation exactly matches default data: ExpertHandyman95
  892.  
  893. Backstory translation exactly matches default data: MedicalStudent18
  894.  
  895. Backstory translation exactly matches default data: MedicSoldier37
  896.  
  897. Backstory translation exactly matches default data: HighBaroness49
  898.  
  899. Backstory translation exactly matches default data: ExiledResearcher36
  900.  
  901. Backstory translation exactly matches default data: WorldSlider50
  902.  
  903. Backstory translation exactly matches default data: Villain66
  904.  
  905. Backstory translation exactly matches default data: MedicalStudent71
  906.  
  907. Backstory translation exactly matches default data: SpaceNavyDoctor40
  908.  
  909. Backstory translation exactly matches default data: AspergersRebel96
  910.  
  911. Backstory translation exactly matches default data: GovernmentAgent80
  912.  
  913. Backstory translation exactly matches default data: ShootingComa31
  914.  
  915. Backstory translation exactly matches default data: AcolyteOfStars66
  916.  
  917. Backstory translation exactly matches default data: SpaceSmuggler10
  918.  
  919. Backstory translation exactly matches default data: SpaceRaider65
  920.  
  921. Backstory translation exactly matches default data: Abductee2
  922.  
  923. Backstory translation exactly matches default data: BlessedChild86
  924.  
  925. Backstory translation exactly matches default data: WanderingHealer6
  926.  
  927. Backstory translation exactly matches default data: YouthSoldier99
  928.  
  929. Backstory translation exactly matches default data: VeteranSoldier2
  930.  
  931. Backstory translation exactly matches default data: CosmeticReject89
  932.  
  933. Backstory translation exactly matches default data: FeralChild73
  934.  
  935. Backstory translation exactly matches default data: RaiderKing70
  936.  
  937. Backstory translation exactly matches default data: Scout86
  938.  
  939. Backstory translation exactly matches default data: FrontierMarshal75
  940.  
  941. Backstory translation exactly matches default data: TraineeAlchemist98
  942.  
  943. Backstory translation exactly matches default data: ReligiousHierarch42
  944.  
  945. Backstory translation exactly matches default data: CriminalSurgeon8
  946.  
  947. Backstory translation exactly matches default data: SpaceCadet12
  948.  
  949. Backstory translation exactly matches default data: SanitationCaptain28
  950.  
  951. Backstory translation exactly matches default data: Naturalist25
  952.  
  953. Backstory translation exactly matches default data: OverwatchSniper73
  954.  
  955. Backstory translation exactly matches default data: Drudge47
  956.  
  957. Backstory translation exactly matches default data: GalacticSightseer55
  958.  
  959. Backstory translation exactly matches default data: ChildOfDrifters15
  960.  
  961. Backstory translation exactly matches default data: WanderingCrafter28
  962.  
  963. Backstory translation exactly matches default data: TribalThunderer25
  964.  
  965. Backstory translation exactly matches default data: CorpBredStudent62
  966.  
  967. Backstory translation exactly matches default data: CorpResearcher37
  968.  
  969. Backstory translation exactly matches default data: EarthColonist29
  970.  
  971. Backstory translation exactly matches default data: SoleSurvivor46
  972.  
  973. Backstory translation exactly matches default data: MilitaryTrainee74
  974.  
  975. Couldn't load backstory AWOLSoldier54: System.Exception: Backstory not found matching identifier AWOLSoldier54
  976. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  977. Full XML text:
  978.  
  979. <AWOLSoldier54>
  980. <title>AWOL soldier</title>
  981. <titleShort>Soldier</titleShort>
  982. <desc>NAME was an infantryman.
  983.  
  984. When HE was informed of his assignment to the Xennoa-Zartza War, HE decided HE did not want to be a soldier. He was able to escape via military spacejet.</desc>
  985. </AWOLSoldier54>
  986.  
  987. Backstory translation exactly matches default data: Bookworm75
  988.  
  989. Backstory translation exactly matches default data: ColonyKid89
  990.  
  991. Backstory translation exactly matches default data: StarshipDoctor78
  992.  
  993. Backstory translation exactly matches default data: CaravanChild53
  994.  
  995. Backstory translation exactly matches default data: FallenOfficial20
  996.  
  997. Backstory translation exactly matches default data: AccursedChild43
  998.  
  999. Backstory translation exactly matches default data: AmateurAstronomer76
  1000.  
  1001. Backstory translation exactly matches default data: StationSecurity1
  1002.  
  1003. Backstory translation exactly matches default data: FarmHand94
  1004.  
  1005. Backstory translation exactly matches default data: SpaceTrafficker87
  1006.  
  1007. Backstory translation exactly matches default data: EnergeticPopIdol4
  1008.  
  1009. Backstory translation exactly matches default data: PopIdolPirate25
  1010.  
  1011. Backstory translation exactly matches default data: IcePlanetChild56
  1012.  
  1013. Backstory translation exactly matches default data: Roboticist87
  1014.  
  1015. Backstory translation exactly matches default data: ToxicChild59
  1016.  
  1017. Backstory translation exactly matches default data: StalwartFarmer91
  1018.  
  1019. Backstory translation exactly matches default data: ScienceProdigy96
  1020.  
  1021. Backstory translation exactly matches default data: ParticlePhysicist6
  1022.  
  1023. Backstory translation exactly matches default data: SpeederRacer68
  1024.  
  1025. Backstory translation exactly matches default data: MercenaryRecruit61
  1026.  
  1027. Backstory translation exactly matches default data: Ranger8
  1028.  
  1029. Backstory translation exactly matches default data: MarineCadet8
  1030.  
  1031. Backstory translation exactly matches default data: LabGrownChild20
  1032.  
  1033. Backstory translation exactly matches default data: CorpResearcher9
  1034.  
  1035. Backstory translation exactly matches default data: TechScholar7
  1036.  
  1037. Backstory translation exactly matches default data: TechnologyDoctor90
  1038.  
  1039. Backstory translation exactly matches default data: PitGladiator18
  1040.  
  1041. Backstory translation exactly matches default data: PirateTrooper88
  1042.  
  1043. Backstory translation exactly matches default data: FactoryWorker58
  1044.  
  1045. Backstory translation exactly matches default data: CombatMedic16
  1046.  
  1047. Backstory translation exactly matches default data: RichBoy51
  1048.  
  1049. Backstory translation exactly matches default data: HiredGun99
  1050.  
  1051. Backstory translation exactly matches default data: StilettoAssassin10
  1052.  
  1053. Backstory translation exactly matches default data: SoleSurvivor99
  1054.  
  1055. Backstory translation exactly matches default data: MechanoidHacker35
  1056.  
  1057. Backstory translation exactly matches default data: BattlefieldTech63
  1058.  
  1059. Backstory translation exactly matches default data: ProjectSubject48
  1060.  
  1061. Backstory translation exactly matches default data: MasterTrader3
  1062.  
  1063. Backstory translation exactly matches default data: HexCellArtist19
  1064.  
  1065. Backstory translation exactly matches default data: ExoticChef84
  1066.  
  1067. Backstory translation exactly matches default data: PlagueProdigy12
  1068.  
  1069. Backstory translation exactly matches default data: PoorKid76
  1070.  
  1071. Backstory translation exactly matches default data: SpaceExplorer81
  1072.  
  1073. Backstory translation exactly matches default data: UrbworldUrchin13
  1074.  
  1075. Backstory translation exactly matches default data: Smuggler62
  1076.  
  1077. Backstory translation exactly matches default data: MilitaryRecruit62
  1078.  
  1079. Backstory translation exactly matches default data: DestroyerGeneral40
  1080.  
  1081. Backstory translation exactly matches default data: StreetUrchin51
  1082.  
  1083. Backstory translation exactly matches default data: MedievalThief74
  1084.  
  1085. Backstory translation exactly matches default data: HumanTrafficker69
  1086.  
  1087. Backstory translation exactly matches default data: TraumatizedYouth62
  1088.  
  1089. Backstory translation exactly matches default data: MentalPatient64
  1090.  
  1091. Backstory translation exactly matches default data: YouthSoldier75
  1092.  
  1093. Backstory translation exactly matches default data: SpaceMarine48
  1094.  
  1095. Backstory translation exactly matches default data: GalacticPage15
  1096.  
  1097. Backstory translation exactly matches default data: EnvoyOfTheStars91
  1098.  
  1099. Backstory translation exactly matches default data: ApprenticeSmith9
  1100.  
  1101. Backstory translation exactly matches default data: CloneFarmed43
  1102.  
  1103. Backstory translation exactly matches default data: CloneFarmer72
  1104.  
  1105. Backstory translation exactly matches default data: GangMember12
  1106.  
  1107. Backstory translation exactly matches default data: MilitantChild30
  1108.  
  1109. Backstory translation exactly matches default data: LostMarine68
  1110.  
  1111. Backstory translation exactly matches default data: ProfessionalGamer86
  1112.  
  1113. Backstory translation exactly matches default data: ToasterRepairman81
  1114.  
  1115. Backstory translation exactly matches default data: DataDecoder25
  1116.  
  1117. Backstory translation exactly matches default data: ArchotechSpy14
  1118.  
  1119. Backstory translation exactly matches default data: WolfPackMember79
  1120.  
  1121. Backstory translation exactly matches default data: BehaviourResearch99
  1122.  
  1123. Backstory translation exactly matches default data: RebelStudent39
  1124.  
  1125. Backstory translation exactly matches default data: PoliticalActivist61
  1126.  
  1127. Backstory translation exactly matches default data: Cadet99
  1128.  
  1129. Backstory translation exactly matches default data: Flaneur73
  1130.  
  1131. Backstory translation exactly matches default data: ShipTechnician62
  1132.  
  1133. Backstory translation exactly matches default data: ChiefEngineer74
  1134.  
  1135. Backstory translation exactly matches default data: BlacksmithsSon72
  1136.  
  1137. Backstory translation exactly matches default data: BlacksmithShooter88
  1138.  
  1139. Backstory translation exactly matches default data: JoywireAddict67
  1140.  
  1141. Backstory translation exactly matches default data: AddictionCounsel61
  1142.  
  1143. Backstory translation exactly matches default data: ChildKnave65
  1144.  
  1145. Backstory translation exactly matches default data: PyroAssistant17
  1146.  
  1147. Backstory translation exactly matches default data: MachineFixer97
  1148.  
  1149. Backstory translation exactly matches default data: StreetUrchin39
  1150.  
  1151. Couldn't load backstory ChildChemist73: System.Exception: Backstory not found matching identifier ChildChemist73
  1152. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1153. Full XML text:
  1154.  
  1155. <ChildChemist73>
  1156. <title>Child chemist</title>
  1157. <titleShort>Chemist</titleShort>
  1158. <desc>A midworld child, NAME was fixated on finding out exactly how everything worked.
  1159.  
  1160. HECAP collected rare objects and performed dangerous experiments on them. Delving deeper into these experiments, HE became isolated from the rest of the world. HECAP only left HIS research area to collect more materials.</desc>
  1161. </ChildChemist73>
  1162.  
  1163. Backstory translation exactly matches default data: BeastSlayer8
  1164.  
  1165. Backstory translation exactly matches default data: BrothelGofer60
  1166.  
  1167. Backstory translation exactly matches default data: DrugLieutenant88
  1168.  
  1169. Backstory translation exactly matches default data: LaborCampOrphan93
  1170.  
  1171. Backstory translation exactly matches default data: UrbworldEnforcer55
  1172.  
  1173. Backstory translation exactly matches default data: GameFanatic49
  1174.  
  1175. Backstory translation exactly matches default data: ToolMechanic40
  1176.  
  1177. Backstory translation exactly matches default data: ClassClown20
  1178.  
  1179. Backstory translation exactly matches default data: CraftShaper11
  1180.  
  1181. Backstory translation exactly matches default data: CrimeBossChild12
  1182.  
  1183. Backstory translation exactly matches default data: MercenaryLeader48
  1184.  
  1185. Backstory translation exactly matches default data: SentimentalChild27
  1186.  
  1187. Backstory translation exactly matches default data: SpecialForces72
  1188.  
  1189. Backstory translation exactly matches default data: DustyFarmHand63
  1190.  
  1191. Backstory translation exactly matches default data: DromedaryKnight31
  1192.  
  1193. Backstory translation exactly matches default data: BattleMechanic79
  1194.  
  1195. Backstory translation exactly matches default data: VideoGamer94
  1196.  
  1197. Backstory translation exactly matches default data: DischargedSoldier81
  1198.  
  1199. Backstory translation exactly matches default data: SuperSoldier19
  1200.  
  1201. Backstory translation exactly matches default data: SuperSoldier81
  1202.  
  1203. Backstory translation exactly matches default data: HeadjackAddict49
  1204.  
  1205. Backstory translation exactly matches default data: CorporateBuilder80
  1206.  
  1207. Backstory translation exactly matches default data: UrbworldArmyBrat71
  1208.  
  1209. Backstory translation exactly matches default data: MechanicsEngineer7
  1210.  
  1211. Backstory translation exactly matches default data: PlagueDoctor99
  1212.  
  1213. Backstory translation exactly matches default data: YoungMaster70
  1214.  
  1215. Backstory translation exactly matches default data: CaravanTraveler5
  1216.  
  1217. Backstory translation exactly matches default data: Caravaneer77
  1218.  
  1219. Backstory translation exactly matches default data: StreetPeddler62
  1220.  
  1221. Backstory translation exactly matches default data: BodyguardTrainee27
  1222.  
  1223. Backstory translation exactly matches default data: SpoiledChild65
  1224.  
  1225. Backstory translation exactly matches default data: UprightDiplomat83
  1226.  
  1227. Backstory translation exactly matches default data: CaveChild67
  1228.  
  1229. Backstory translation exactly matches default data: VideoProducer97
  1230.  
  1231. Backstory translation exactly matches default data: RangerChild91
  1232.  
  1233. Backstory translation exactly matches default data: BushSniper97
  1234.  
  1235. Backstory translation exactly matches default data: GlitterworldRoyal5
  1236.  
  1237. Backstory translation exactly matches default data: PirateSympathizer24
  1238.  
  1239. Backstory translation exactly matches default data: PlagueSurvivor48
  1240.  
  1241. Backstory translation exactly matches default data: UnethicalDoctor97
  1242.  
  1243. Backstory translation exactly matches default data: OffworldRecruit22
  1244.  
  1245. Backstory translation exactly matches default data: ShockTrooper52
  1246.  
  1247. Backstory translation exactly matches default data: CombatMedtech40
  1248.  
  1249. Backstory translation exactly matches default data: AdventurousYouth32
  1250.  
  1251. Backstory translation exactly matches default data: MedicalHelper65
  1252.  
  1253. Backstory translation exactly matches default data: GangSoldier28
  1254.  
  1255. Backstory translation exactly matches default data: CountryChild62
  1256.  
  1257. Backstory translation exactly matches default data: SpaceMarine80
  1258.  
  1259. Backstory translation exactly matches default data: NewAgeDuelist36
  1260.  
  1261. Backstory translation exactly matches default data: PirateDoctor33
  1262.  
  1263. Backstory translation exactly matches default data: SpoiledBrat84
  1264.  
  1265. RimFridge: Adding Harmony Postfix to GameComponentUtility.StartedNewGame
  1266.  
  1267. RimFridge: Adding Harmony Postfix to GameComponentUtility.LoadedGame
  1268.  
  1269. RimFridge: Adding Harmony Prefix to CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  1270.  
  1271. RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
  1272.  
  1273. Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
  1274.  
  1275. SS Damage Indicators initialized.
  1276. Patched infix non-destructive: Verse.Thing.TakeDamage
  1277. Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
  1278. Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
  1279.  
  1280. NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
  1281.  
  1282. Patching EnhancedDevelopment.WarningOptions
  1283.  
  1284. PatchLetterStack.ApplyPatches() Starting
  1285.  
  1286. _Verse_LetterStack_ReceiveLetter Is Not NULL.
  1287.  
  1288. _ReceiveLetterPrefix Is Not NULL.
  1289.  
  1290. PatchLetterStack.ApplyPatches() Completed
  1291.  
  1292. Skipping Applying PatchPlant as it is Disabled in settings.
  1293.  
  1294. Skipping Applying PatchCompSchedule (SunLamps) as it is Disabled in settings.
  1295.  
  1296. Skipping Applying PatchBuildingTrap as it is Disabled in settings.
  1297.  
  1298. Skipping Applying PatchBuildingTurretGun as it is Disabled in settings.
  1299.  
  1300. Skipping Applying HidePowerConnections as it is Disabled in settings.
  1301.  
  1302. Skipping Applying PatchCompBreakdownable as it is Disabled in settings.
  1303.  
  1304. Skipping Applying PatchPerfs as LockDevMode is Disabled in settings.
  1305.  
  1306. Skipping Applying Speed4WithoutDev as it is Disabled in settings.
  1307.  
  1308. Patching EnhancedDevelopment.WarningOptions Complete
  1309.  
  1310. [ColorCodedMoodBar] ColorCodedMoodBar initialized
  1311.  
  1312. Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
  1313.  
  1314. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  1315.  
  1316. ResearchPal :: redundant prerequisites for Bases de la microélectronique the following research: Électricité
  1317.  
  1318. ResearchPal :: redundant prerequisites for Productivity II the following research: Productivity I
  1319.  
  1320. switched Precision rifling(9) and Armes multi-canons(1)
  1321.  
  1322. switched Military grade turrets(13) and Sarcophages d'hypersommeil de vaisseau(2)
  1323.  
  1324. switched Forage en profondeur(2) and Moniteur de signes vitaux(3)
  1325.  
  1326. switched Gas operation(9) and Hypersommeil(1)
  1327.  
  1328. switched Mitrailleuses automatique(10) and Moniteur de signes vitaux(2)
  1329.  
  1330. switched Blowback operation(2) and Multi-analyseur(1)
  1331.  
  1332. switched Lits médicaux(8) and Scanner géologique à longue portée(10)
  1333.  
  1334. switched Scanner géologique à longue portée(8) and Rocket complex(3)
  1335.  
  1336. switched Multi-analyseur(2) and Scanner géologique à longue portée(3)
  1337.  
  1338. switched Efficent batteries(6) and Hardened components(12)
  1339.  
  1340. switched Pâte nutritive(6) and Panneaux solaires(7)
  1341.  
  1342. switched Fusion électrique(11) and Air conditionné(8)
  1343.  
  1344. switched Gun complex(15) and Fusion électrique(8)
  1345.  
  1346. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  1347.  
  1348. Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
  1349.  
  1350. [HugsLib] v4.0.1 initialized WhileYoureUp, Psychology, LessArbitrarySurgery, Hospitality, HeatMap, HandMeThatBrick, ImprovedWorkbenches, AvoidFriendlyFire, AllowTool
  1351.  
  1352. [HugsLib][warn] Missing enum setting labels for enum HMTB.OpportunityDistance
  1353.  
  1354. Could not load reference to Verse.ResearchProjectDef named RPP_Research_Matrix_I
  1355.  
  1356. Could not load reference to Verse.ThingDef named RPP_RechargeStation_Builder_III
  1357.  
  1358. Loaded file (Scenario) is from version 0.15.1284 rev139, we are running version 0.18.1722 rev1198.
  1359.  
  1360. Could not load reference to RimWorld.TraitDef named TemperaturePreference
  1361.  
  1362. Could not find class FactionDiscovery.ScenPart_KnownFactions while resolving node li. Trying to use RimWorld.ScenPart instead. Full node: <li Class="FactionDiscovery.ScenPart_KnownFactions"><def>KnownFactions</def><factionsFriendly>2</factionsFriendly><factionCap>10</factionCap></li>
  1363.  
  1364. SaveableFromNode exception: System.ArgumentException: Can't load abstract class RimWorld.ScenPart
  1365. at Verse.ScribeExtractor.SaveableFromNode[ScenPart] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  1366. Subnode:
  1367. <li Class="FactionDiscovery.ScenPart_KnownFactions"><def>KnownFactions</def><factionsFriendly>2</factionsFriendly><factionCap>10</factionCap></li>
  1368.  
  1369. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  1370.  
  1371. Unloading 161 unused Assets to reduce memory usage. Loaded Objects now: 10660.
  1372. Total: 307.511292 ms (FindLiveObjects: 1.131056 ms CreateObjectMapping: 1.330684 ms MarkObjects: 304.689819 ms DeleteObjects: 0.358715 ms)
  1373.  
  1374. Could not load hair definition "SPSCurly"
  1375.  
  1376. Could not load thing definition for apparel "Carbonsuit"
  1377.  
  1378. Getting next unique ID during saving or loading. This may cause bugs.
  1379.  
  1380. Getting next unique ID during saving or loading. This may cause bugs.
  1381.  
  1382. Getting next unique ID during saving or loading. This may cause bugs.
  1383.  
  1384. Getting next unique ID during saving or loading. This may cause bugs.
  1385.  
  1386. Getting next unique ID during saving or loading. This may cause bugs.
  1387.  
  1388. Getting next unique ID during saving or loading. This may cause bugs.
  1389.  
  1390. Getting next unique ID during saving or loading. This may cause bugs.
  1391.  
  1392. Getting next unique ID during saving or loading. This may cause bugs.
  1393.  
  1394. Getting next unique ID during saving or loading. This may cause bugs.
  1395.  
  1396. Getting next unique ID during saving or loading. This may cause bugs.
  1397.  
  1398. Getting next unique ID during saving or loading. This may cause bugs.
  1399.  
  1400. Getting next unique ID during saving or loading. This may cause bugs.
  1401.  
  1402. Getting next unique ID during saving or loading. This may cause bugs.
  1403.  
  1404. Getting next unique ID during saving or loading. This may cause bugs.
  1405.  
  1406. Getting next unique ID during saving or loading. This may cause bugs.
  1407.  
  1408. Getting next unique ID during saving or loading. This may cause bugs.
  1409.  
  1410. Getting next unique ID during saving or loading. This may cause bugs.
  1411.  
  1412. Getting next unique ID during saving or loading. This may cause bugs.
  1413.  
  1414. Getting next unique ID during saving or loading. This may cause bugs.
  1415.  
  1416. Getting next unique ID during saving or loading. This may cause bugs.
  1417.  
  1418. Getting next unique ID during saving or loading. This may cause bugs.
  1419.  
  1420. Getting next unique ID during saving or loading. This may cause bugs.
  1421.  
  1422. Getting next unique ID during saving or loading. This may cause bugs.
  1423.  
  1424. Getting next unique ID during saving or loading. This may cause bugs.
  1425.  
  1426. Getting next unique ID during saving or loading. This may cause bugs.
  1427.  
  1428. Getting next unique ID during saving or loading. This may cause bugs.
  1429.  
  1430. Getting next unique ID during saving or loading. This may cause bugs.
  1431.  
  1432. Getting next unique ID during saving or loading. This may cause bugs.
  1433.  
  1434. Getting next unique ID during saving or loading. This may cause bugs.
  1435.  
  1436. Getting next unique ID during saving or loading. This may cause bugs.
  1437.  
  1438. Getting next unique ID during saving or loading. This may cause bugs.
  1439.  
  1440. Getting next unique ID during saving or loading. This may cause bugs.
  1441.  
  1442. Getting next unique ID during saving or loading. This may cause bugs.
  1443.  
  1444. Getting next unique ID during saving or loading. This may cause bugs.
  1445.  
  1446. Getting next unique ID during saving or loading. This may cause bugs.
  1447.  
  1448. Getting next unique ID during saving or loading. This may cause bugs.
  1449.  
  1450. Getting next unique ID during saving or loading. This may cause bugs.
  1451.  
  1452. Getting next unique ID during saving or loading. This may cause bugs.
  1453.  
  1454. Getting next unique ID during saving or loading. This may cause bugs.
  1455.  
  1456. Getting next unique ID during saving or loading. This may cause bugs.
  1457.  
  1458. Getting next unique ID during saving or loading. This may cause bugs.
  1459.  
  1460. Getting next unique ID during saving or loading. This may cause bugs.
  1461.  
  1462. Getting next unique ID during saving or loading. This may cause bugs.
  1463.  
  1464. Getting next unique ID during saving or loading. This may cause bugs.
  1465.  
  1466. Getting next unique ID during saving or loading. This may cause bugs.
  1467.  
  1468. Getting next unique ID during saving or loading. This may cause bugs.
  1469.  
  1470. Getting next unique ID during saving or loading. This may cause bugs.
  1471.  
  1472. Getting next unique ID during saving or loading. This may cause bugs.
  1473.  
  1474. Getting next unique ID during saving or loading. This may cause bugs.
  1475.  
  1476. Getting next unique ID during saving or loading. This may cause bugs.
  1477.  
  1478. DebugOutput needs current mode to be Inactive
  1479.  
  1480. DebugOutput needs current mode to be Inactive
  1481.  
  1482. Called InitLoading() but current mode is Saving
  1483.  
  1484. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.Reflection.TargetException: Non-static field requires a target
  1485. at System.Reflection.MonoField.GetValue (System.Object obj) [0x00000] in <filename unknown>:0
  1486. at EdB.PrepareCarefully.Controller.ReplaceScenarioParts (RimWorld.Scenario actualScenario, RimWorld.Scenario vanillaFriendlyScenario) [0x00000] in <filename unknown>:0
  1487. at EdB.PrepareCarefully.Controller.PrepareGame () [0x00000] in <filename unknown>:0
  1488. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  1489. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  1490. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  1491. at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
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