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- Main
- {
- questname "Teleporter2 Quest"
- version 1.0
- }
- State Begin
- {
- desc "Talk to Teleporter"
- action AddNpcChat( 30 , "Hello person" );
- action AddNpcText( 30 , "Would you like to go somewhere?" );
- action AddNpcInput( 30 , 1 , "Teleport menu");
- rule InputNpc( 1 ) goto Tele2
- }
- State Tele2
- {
- action AddNpcText( 30 , "This is a menu to teleport you somewhere." );
- action AddNpcInput( 30 , 1 , "Hallow Dale");
- action AddNpcInput( 30 , 2 , "Haunted House");
- action AddNpcInput( 30 , 3 , "Hell");
- action AddNpcInput( 30 , 4 , "Ice Cave");
- action AddNpcInput( 30 , 5 , "Lottery");
- action AddNpcInput( 30 , 6 , "New Apozen");
- action AddNpcInput( 30 , 7 , "Newb Island");
- action AddNpcInput( 30 , 8 , "Octopus");
- action AddNpcInput( 30 , 9 , "PK");
- action AddNpcInput( 30 , 10 , "Reaper");
- rule InputNpc( 1 ) goto Hallowdale
- rule InputNpc( 2 ) goto Hauntedhouse
- rule InputNpc( 3 ) goto Hell
- rule InputNpc( 4 ) goto Icecave
- rule InputNpc( 5 ) goto Lottery
- rule InputNpc( 6 ) goto Newapozen
- rule InputNpc( 7 ) goto Newbisland
- rule InputNpc( 8 ) goto Octopus
- rule InputNpc( 9 ) goto Playerkilling
- rule InputNpc( 10 ) goto Reaper
- }
- State Hallowdale
- {
- action SetCoord(151, 24, 46);
- action Reset();
- }
- State Hauntedhouse
- {
- action SetCoord(152, 11, 28);
- action Reset();
- }
- State Hell
- {
- action SetCoord(222, 115, 9);
- action Reset();
- }
- State Icecave
- {
- action SetCoord(77, 6, 6);
- action Reset();
- }
- State Lottery
- {
- action SetCoord(278, 25, 22);
- action Reset();
- }
- State Newapozen
- {
- action SetCoord(136, 48, 15);
- action Reset();
- }
- State Newbisland
- {
- action SetCoord(192, 6, 5);
- action Reset();
- }
- State Octopus
- {
- action SetCoord(155, 8, 8);
- action Reset();
- }
- State Playerkilling
- {
- action SetCoord(188, 7, 18);
- action Reset();
- }
- State Reaper
- {
- action SetCoord(109, 6, 9);
- action Reset();
- }
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