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Jun 28th, 2023
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
  4. Initialize engine version: 2021.3.19f1 (c9714fde33b6)
  5. [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  6. Forcing GfxDevice: Direct3D 11
  7. GfxDevice: creating device client; threaded=1; jobified=0
  8. Direct3D:
  9. Version: Direct3D 11.0 [level 11.1]
  10. Renderer: AMD Radeon RX 6700 XT (ID=0x73df)
  11. Vendor: ATI
  12. VRAM: 12243 MB
  13. Driver: 30.0.15021.7000
  14. Begin MonoManager ReloadAssembly
  15. - Completed reload, in 0.298 seconds
  16. D3D11 device created for Microsoft Media Foundation video decoding.
  17. <RI> Initializing input.
  18.  
  19. <RI> Input initialized.
  20.  
  21. <RI> Initialized touch support.
  22.  
  23. UnloadTime: 1.136900 ms
  24. 2023-06-29T00:07:27 0.027 INF Version: Alpha 21 (b323) Compatibility Version: Alpha 21, Build: WindowsPlayer 64 Bit
  25. 2023-06-29T00:07:27 0.028 INF System information:
  26. 2023-06-29T00:07:27 0.028 INF OS: Windows 11 (10.0.22621) 64bit
  27. 2023-06-29T00:07:27 0.028 INF CPU: 12th Gen Intel(R) Core(TM) i5-12500 (cores: 12)
  28. 2023-06-29T00:07:27 0.028 INF RAM: 32509 MB
  29. 2023-06-29T00:07:27 0.028 INF GPU: AMD Radeon RX 6700 XT (12243 MB)
  30. 2023-06-29T00:07:27 0.033 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  31. 2023-06-29T00:07:27 0.058 INF Last played version: Alpha 21
  32. 2023-06-29T00:07:27 0.060 INF Local UTC offset: -4 hours
  33. 2023-06-29T00:07:27 0.076 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Users\Neko\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-06-29__00-07-17.txt
  34. 2023-06-29T00:07:27 0.084 INF [Platform] Init
  35. 2023-06-29T00:07:27 0.130 INF [Platform] Using native platform: Steam
  36. 2023-06-29T00:07:27 0.131 INF [Platform] Using cross platform: EOS
  37. 2023-06-29T00:07:27 0.131 INF [Platform] Using server platform: Steam
  38. 2023-06-29T00:07:27 0.131 INF [Platform] Using server platform: XBL
  39. 2023-06-29T00:07:27 0.137 INF Starting PlayerInputManager...
  40. 2023-06-29T00:07:27 0.293 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  41. 2023-06-29T00:07:27 0.302 INF [Platform] Initializing Steam
  42. 2023-06-29T00:07:27 0.767 INF [Steamworks.NET] SteamAPI_Init() ok
  43. 2023-06-29T00:07:27 0.768 INF [Steamworks.NET] Registering auth callbacks
  44. 2023-06-29T00:07:27 0.769 INF Not running in Big Picture Mode, no on-screen keyboard available
  45. 2023-06-29T00:07:27 0.769 INF [Platform] Initializing EOS
  46. 2023-06-29T00:07:28 1.078 INF [EOS] Initialize: Success
  47. 2023-06-29T00:07:28 1.166 INF [Platform] Initializing XBL
  48. 2023-06-29T00:07:28 1.335 INF Localization language from prefs: english
  49. 2023-06-29T00:07:28 1.337 INF Texture quality is set to 0
  50. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  51. UnloadTime: 4.603500 ms
  52. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-0000021543EF9E60.dll
  53. 2023-06-29T00:07:32 5.710 INF Awake IsFocused: True
  54. 2023-06-29T00:07:32 5.710 INF Awake
  55. 2023-06-29T00:07:32 5.866 INF Occlusion: Awake
  56. 2023-06-29T00:07:32 5.870 WRN Device name for flag StandaloneWindows is unknown
  57. 2023-06-29T00:07:32 5.871 INF ApplyAllOptions streaming budget 11018.7 MB
  58. 2023-06-29T00:07:32 5.872 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
  59. 2023-06-29T00:07:32 5.873 INF Texture quality is set to 0
  60. 2023-06-29T00:07:32 5.873 INF ApplyTextureFilter 2, AF Enable
  61. 2023-06-29T00:07:32 5.873 INF ApplyTerrainOptions 3
  62. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6563.
  63. Total: 8.625100 ms (FindLiveObjects: 0.327200 ms CreateObjectMapping: 0.312900 ms MarkObjects: 7.954200 ms DeleteObjects: 0.030300 ms)
  64.  
  65. 2023-06-29T00:07:33 6.388 INF [MODS] No mods folder found
  66. 2023-06-29T00:07:33 6.388 INF [MODS] Initializing mod code
  67. 2023-06-29T00:07:33 6.388 INF [MODS] Loading done
  68. 2023-06-29T00:07:33 6.401 INF Loading permissions file at 'C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  69. 2023-06-29T00:07:33 6.420 INF Loading permissions file done.
  70. 2023-06-29T00:07:33 6.474 INF GameSense server not found (no props file), disabling
  71. 2023-06-29T00:07:33 6.475 INF [PartyQuests] Initialized
  72. 2023-06-29T00:07:33 6.475 INF Awake done in 764 ms
  73. 2023-06-29T00:07:33 6.555 INF [XUi] Instantiating XUi from default prefab.
  74. 2023-06-29T00:07:33 6.561 INF [XUi] XUi instantiation completed in 6 ms
  75. 2023-06-29T00:07:33 6.645 INF [XUi] Loading XUi asynchronously
  76. 2023-06-29T00:07:33 6.660 INF Updated culture for display texts
  77. 2023-06-29T00:07:34 7.149 INF Reloading serveradmin.xml
  78. 2023-06-29T00:07:34 7.150 INF Loading permissions file at 'C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  79. 2023-06-29T00:07:34 7.150 INF Loading permissions file done.
  80. 2023-06-29T00:07:34 7.166 INF [XUi] Parsing all window groups completed in 481 ms total.
  81. Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  82. 2023-06-29T00:07:35 8.288 INF [XUi] Initialized all window groups completed in 489 ms total.
  83. 2023-06-29T00:07:35 8.861 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  84. 2023-06-29T00:07:40 13.458 INF LoadTextureArraysForQuality took 4.596
  85. 2023-06-29T00:07:40 13.491 INF Loaded (local): rwgmixer in 0.03
  86. 2023-06-29T00:07:40 13.540 INF Loaded (local): archetypes in 0.05
  87. 2023-06-29T00:07:40 13.558 INF Loaded (local): loadingscreen in 0.02
  88. 2023-06-29T00:07:40 13.558 INF WorldStaticData.Init() needed 6.000s
  89. 2023-06-29T00:07:40 13.577 INF [Steamworks.NET] Login ok.
  90. 2023-06-29T00:07:40 13.577 INF [EOS] Login
  91. 2023-06-29T00:07:40 13.808 INF AchievementManager: Received stats and achievements from Steam
  92. 2023-06-29T00:07:41 14.560 INF [EOS] Login succeeded, PUID: 0002eabe897543399a37ebdd8ad99c00
  93. 2023-06-29T00:07:41 14.561 INF [EOS] Getting native user for 0002eabe897543399a37ebdd8ad99c00
  94. 2023-06-29T00:07:41 14.562 INF [EOS] CopyIdToken result: Success
  95. 2023-06-29T00:07:42 15.560 INF [EOS] TransferProgress: News.xml, 3710 / 3710
  96. 2023-06-29T00:07:42 15.777 INF [EOS] Read (News.xml) completed: Success, received 3652 bytes
  97. 2023-06-29T00:08:11 44.387 INF NET: Starting server protocols
  98. 2023-06-29T00:08:11 44.453 INF NET: LiteNetLib server started
  99. 2023-06-29T00:08:11 44.455 INF [Steamworks.NET] NET: Server started
  100. 2023-06-29T00:08:11 44.455 INF Started thread SteamNetworkingServer
  101. 2023-06-29T00:08:11 44.455 INF [EOS-P2PS] Server started
  102. 2023-06-29T00:08:11 44.457 INF StartGame
  103. 2023-06-29T00:08:11 44.457 INF NetPackageManager Init
  104. 2023-06-29T00:08:11 44.513 INF [XUi] Instantiating XUi from default prefab.
  105. 2023-06-29T00:08:11 44.522 INF [XUi] XUi instantiation completed in 9 ms
  106. 2023-06-29T00:08:11 44.531 INF Persistent GamePrefs saved
  107. GamePref.AdminFileName = serveradmin.xml
  108. GamePref.AirDropFrequency = 72
  109. GamePref.AirDropMarker = True
  110. GamePref.AllowSpawnNearBackpack = True
  111. GamePref.AutopilotMode = 0
  112. GamePref.BedrollDeadZoneSize = 15
  113. GamePref.BedrollExpiryTime = 45
  114. GamePref.BlockDamageAI = 100
  115. GamePref.BlockDamageAIBM = 100
  116. GamePref.BlockDamagePlayer = 100
  117. GamePref.BloodMoonEnemyCount = 8
  118. GamePref.BloodMoonFrequency = 7
  119. GamePref.BloodMoonRange = 0
  120. GamePref.BloodMoonWarning = 8
  121. GamePref.BuildCreate = False
  122. GamePref.ConnectToServerIP = 127.0.0.1
  123. GamePref.ConnectToServerPort = 26900
  124. GamePref.CraftTimer =
  125. GamePref.CreateLevelDim = 8
  126. GamePref.CreateLevelName = My Level
  127. GamePref.CreativeMenuEnabled = False
  128. GamePref.DayCount = 3
  129. GamePref.DayLightLength = 18
  130. GamePref.DayNightLength = 60
  131. GamePref.DebugMenuEnabled = False
  132. GamePref.DebugMenuShowTasks = False
  133. GamePref.DebugStopEnemiesMoving = False
  134. GamePref.DropOnDeath = 1
  135. GamePref.DropOnQuit = 0
  136. GamePref.DynamicMeshDistance = 1000
  137. GamePref.DynamicMeshEnabled = True
  138. GamePref.DynamicMeshLandClaimBuffer = 3
  139. GamePref.DynamicMeshLandClaimOnly = True
  140. GamePref.DynamicMeshMaxItemCache = 3
  141. GamePref.DynamicMeshMaxRegionCache = 1
  142. GamePref.DynamicMeshUseImposters = False
  143. GamePref.DynamicSpawner =
  144. GamePref.EACEnabled = False
  145. GamePref.EnableMapRendering = False
  146. GamePref.EnemyDifficulty = 0
  147. GamePref.EnemySpawnMode = True
  148. GamePref.FavoriteServersList =
  149. GamePref.FragLimit = 20
  150. GamePref.GameDifficulty = 1
  151. GamePref.GameGuidClient =
  152. GamePref.GameMode = GameModeSurvival
  153. GamePref.GameName = A21b323spwDM
  154. GamePref.GameNameClient = My Game
  155. GamePref.GameVersion = Alpha 21
  156. GamePref.GameWorld = West Babamo Mountains
  157. GamePref.HideCommandExecutionLog = 0
  158. GamePref.JoiningOptions = True
  159. GamePref.LandClaimCount = 1
  160. GamePref.LandClaimDeadZone = 30
  161. GamePref.LandClaimDecayMode = 0
  162. GamePref.LandClaimExpiryTime = 7
  163. GamePref.LandClaimOfflineDelay = 0
  164. GamePref.LandClaimOfflineDurabilityModifier = 4
  165. GamePref.LandClaimOnlineDurabilityModifier = 4
  166. GamePref.LandClaimSize = 41
  167. GamePref.Language = English
  168. GamePref.LanguageBrowser =
  169. GamePref.LastGameResetRevision = 13
  170. GamePref.LastLoadedPrefab = parking_lot_02
  171. GamePref.LastLoadingTipRead = 1
  172. GamePref.LootAbundance = 100
  173. GamePref.LootRespawnDays = 7
  174. GamePref.LootTimer =
  175. GamePref.MatchLength = 10
  176. GamePref.MaxChunkAge = -1
  177. GamePref.MaxQueuedMeshLayers = 40
  178. GamePref.MaxSpawnedAnimals = 50
  179. GamePref.MaxSpawnedZombies = 64
  180. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  181. GamePref.NewGameSetDefaults = True
  182. GamePref.NoGraphicsMode = False
  183. GamePref.OptionsAllowController = True
  184. GamePref.OptionsAmbientVolumeLevel = 1
  185. GamePref.OptionsAudioOcclusion = False
  186. GamePref.OptionsBackgroundGlobalOpacity = 0.9010776
  187. GamePref.OptionsControllerTriggerEffects = False
  188. GamePref.OptionsControllerVibration = True
  189. GamePref.OptionsControlsResetRevision = 6
  190. GamePref.OptionsDisableChunkLODs = False
  191. GamePref.OptionsDynamicMusicDailyTime = 0.45
  192. GamePref.OptionsDynamicMusicEnabled = True
  193. GamePref.OptionsForegroundGlobalOpacity = 1
  194. GamePref.OptionsGfxAA = 4
  195. GamePref.OptionsGfxAASharpness = 0.05
  196. GamePref.OptionsGfxBloom = False
  197. GamePref.OptionsGfxBrightness = 1
  198. GamePref.OptionsGfxDOF = False
  199. GamePref.OptionsGfxDynamicMinFPS = 30
  200. GamePref.OptionsGfxDynamicMode = 0
  201. GamePref.OptionsGfxDynamicScale = 1
  202. GamePref.OptionsGfxFOV = 85
  203. GamePref.OptionsGfxGameplayResolutionHeight = 0
  204. GamePref.OptionsGfxGameplayResolutionWidth = 0
  205. GamePref.OptionsGfxGrassDistance = 3
  206. GamePref.OptionsGfxLODDistance = 0.75
  207. GamePref.OptionsGfxMotionBlur = 0
  208. GamePref.OptionsGfxObjQuality = 3
  209. GamePref.OptionsGfxOcclusion = True
  210. GamePref.OptionsGfxQualityPreset = 5
  211. GamePref.OptionsGfxReflectQuality = 0
  212. GamePref.OptionsGfxReflectShadows = False
  213. GamePref.OptionsGfxResetRevision = 3
  214. GamePref.OptionsGfxResolution = 0
  215. GamePref.OptionsGfxShadowDistance = 0
  216. GamePref.OptionsGfxSSAO = True
  217. GamePref.OptionsGfxSSReflections = 0
  218. GamePref.OptionsGfxStreamMipmaps = True
  219. GamePref.OptionsGfxSunShafts = False
  220. GamePref.OptionsGfxTerrainQuality = 3
  221. GamePref.OptionsGfxTexFilter = 2
  222. GamePref.OptionsGfxTexQuality = 0
  223. GamePref.OptionsGfxTreeDistance = 4
  224. GamePref.OptionsGfxUMATexQuality = 0
  225. GamePref.OptionsGfxViewDistance = 6
  226. GamePref.OptionsGfxVsync = 1
  227. GamePref.OptionsGfxWaterPtlLimiter = 0.75
  228. GamePref.OptionsGfxWaterQuality = 1
  229. GamePref.OptionsHudOpacity = 1
  230. GamePref.OptionsHudSize = 1
  231. GamePref.OptionsInterfaceSensitivity = 0.75
  232. GamePref.OptionsIntroMovieEnabled = True
  233. GamePref.OptionsInvertMouse = False
  234. GamePref.OptionsJournalPopup = True
  235. GamePref.OptionsLiteNetLibMtuOverride = False
  236. GamePref.OptionsLookSensitivity = 0.2
  237. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  238. GamePref.OptionsMicVolumeLevel = 0.75
  239. GamePref.OptionsMumblePositionalAudioSupport = False
  240. GamePref.OptionsMusicVolumeLevel = 0.6
  241. GamePref.OptionsOverallAudioVolumeLevel = 1
  242. GamePref.OptionsPlayChanceFrequency = 3
  243. GamePref.OptionsPlayChanceProbability = 0.983
  244. GamePref.OptionsPlayerModel = playerMale
  245. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  246. GamePref.OptionsPOICulling = 1
  247. GamePref.OptionsQuestsAutoAccept = True
  248. GamePref.OptionsQuestsAutoShare = True
  249. GamePref.OptionsScreenBoundsValue = 1
  250. GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
  251. GamePref.OptionsShowCompass = True
  252. GamePref.OptionsShowCrosshair = True
  253. GamePref.OptionsStabSpawnBlocksOnGround = True
  254. GamePref.OptionsSubtitlesEnabled = True
  255. GamePref.OptionsTempCelsius = False
  256. GamePref.OptionsUiFpsScaling = 1
  257. GamePref.OptionsVehicleLookSensitivity = 0.5
  258. GamePref.OptionsVoiceChatEnabled = True
  259. GamePref.OptionsVoiceInputDevice =
  260. GamePref.OptionsVoiceOutputDevice =
  261. GamePref.OptionsVoiceVolumeLevel = 0.75
  262. GamePref.OptionsWeaponAiming = False
  263. GamePref.OptionsZoomAccel = 0.5
  264. GamePref.OptionsZoomSensitivity = 0.3
  265. GamePref.PartySharedKillRange = 100
  266. GamePref.PersistentPlayerProfiles = True
  267. GamePref.PlayerAutologin = False
  268. GamePref.PlayerKillingMode = KillStrangersOnly
  269. GamePref.PlayerName = NekoPawtato
  270. GamePref.PlayerSafeZoneHours = 7
  271. GamePref.PlayerSafeZoneLevel = 5
  272. GamePref.PlayerToken =
  273. GamePref.PlaytestBiome = 3
  274. GamePref.RebuildMap = False
  275. GamePref.Region = NorthAmericaEast
  276. GamePref.SaveDataLimit = -1
  277. GamePref.SaveGameFolder = C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves
  278. GamePref.SelectionContextMode = 0
  279. GamePref.SelectionOperationMode = 0
  280. GamePref.ServerAdminSlots = 0
  281. GamePref.ServerAdminSlotsPermission = 0
  282. GamePref.ServerDescription =
  283. GamePref.ServerDisabledNetworkProtocols =
  284. GamePref.ServerHistoryCache =
  285. GamePref.ServerIP =
  286. GamePref.ServerIsPublic = True
  287. GamePref.ServerLoginConfirmationText =
  288. GamePref.ServerMaxAllowedViewDistance = 12
  289. GamePref.ServerMaxPlayerCount = 1
  290. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  291. GamePref.ServerName = Default Server
  292. GamePref.ServerPort = 26900
  293. GamePref.ServerReservedSlots = 0
  294. GamePref.ServerReservedSlotsPermission = 100
  295. GamePref.ServerVisibility = 0
  296. GamePref.ServerWebsiteURL =
  297. GamePref.ShowFriendPlayerOnMap = True
  298. GamePref.TelnetEnabled = True
  299. GamePref.TelnetFailedLoginLimit = 10
  300. GamePref.TelnetFailedLoginsBlocktime = 10
  301. GamePref.TelnetPort = 8081
  302. GamePref.TerminalWindowEnabled = True
  303. GamePref.TwitchBloodMoonAllowed = False
  304. GamePref.TwitchServerPermission = 90
  305. GamePref.UNUSED_ControlPanelEnabled = False
  306. GamePref.UNUSED_ControlPanelPort = 8080
  307. GamePref.UNUSED_LastLoadedPrefabSize =
  308. GamePref.UNUSED_OptionsBloom =
  309. GamePref.UNUSED_OptionsDOF =
  310. GamePref.UNUSED_OptionsFieldOfViewNew =
  311. GamePref.UNUSED_OptionsGamma =
  312. GamePref.UNUSED_OptionsMotionBlur =
  313. GamePref.UNUSED_OptionsObjectBlur =
  314. GamePref.UNUSED_OptionsReflectionBounces =
  315. GamePref.UNUSED_OptionsReflectionCullList =
  316. GamePref.UNUSED_OptionsReflectionFarClip =
  317. GamePref.UNUSED_OptionsReflectionRefreshMode =
  318. GamePref.UNUSED_OptionsReflectionShadowDistance =
  319. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  320. GamePref.UNUSED_OptionsSSAO =
  321. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  322. GamePref.UNUSED_OptionsSunShafts =
  323. GamePref.UNUSED_PlayerId =
  324. GamePref.UserDataFolder = C:\Users\Neko\AppData\Roaming/7DaysToDie
  325. GamePref.WebDashboardEnabled = False
  326. GamePref.WebDashboardPort = 8080
  327. GamePref.WebDashboardUrl =
  328. GamePref.WorldGenSeed =
  329. GamePref.WorldGenSize = 8192
  330. GamePref.XPMultiplier = 100
  331. GamePref.ZombieBMMove = 3
  332. GamePref.ZombieFeralMove = 3
  333. GamePref.ZombieFeralSense = 0
  334. GamePref.ZombieMove = 0
  335. GamePref.ZombieMoveNight = 3
  336. GamePref.ZombiePlayers = True
  337. GameStat.AirDropFrequency = 0
  338. GameStat.AirDropMarker = True
  339. GameStat.AllowedViewDistance = 12
  340. GameStat.AnimalCount = 0
  341. GameStat.AutoParty = False
  342. GameStat.BedrollExpiryTime = 45
  343. GameStat.BlockDamagePlayer = 100
  344. GameStat.BloodMoonDay = 0
  345. GameStat.BloodMoonEnemyCount = 8
  346. GameStat.BloodMoonWarning = 8
  347. GameStat.ChunkStabilityEnabled = True
  348. GameStat.CraftTimer =
  349. GameStat.CurrentRoundIx = 0
  350. GameStat.DayLightLength = 18
  351. GameStat.DayLimitActive = False
  352. GameStat.DayLimitThisRound = 0
  353. GameStat.DropOnDeath = 1
  354. GameStat.DropOnQuit = 0
  355. GameStat.EnemyCount = 0
  356. GameStat.EnemyDifficulty = Normal
  357. GameStat.EnemySpawnMode = True
  358. GameStat.FragLimitActive = False
  359. GameStat.FragLimitThisRound = 0
  360. GameStat.GameDifficulty = 2
  361. GameStat.GameDifficultyBonus = 1
  362. GameStat.GameModeId = 0
  363. GameStat.GameState = 0
  364. GameStat.GlobalMessageToShow =
  365. GameStat.IsCreativeMenuEnabled = False
  366. GameStat.IsFlyingEnabled = False
  367. GameStat.IsPlayerCollisionEnabled = True
  368. GameStat.IsPlayerDamageEnabled = True
  369. GameStat.IsResetMapOnRestart = False
  370. GameStat.IsSaveSupplyCrates = True
  371. GameStat.IsSpawnEnemies = True
  372. GameStat.IsSpawnNearOtherPlayer = False
  373. GameStat.IsTeleportEnabled = False
  374. GameStat.IsVersionCheckDone = False
  375. GameStat.LandClaimCount = 3
  376. GameStat.LandClaimDeadZone = 30
  377. GameStat.LandClaimDecayMode = 0
  378. GameStat.LandClaimExpiryTime = 3
  379. GameStat.LandClaimOfflineDelay = 0
  380. GameStat.LandClaimOfflineDurabilityModifier = 32
  381. GameStat.LandClaimOnlineDurabilityModifier = 32
  382. GameStat.LandClaimSize = 41
  383. GameStat.LoadScene =
  384. GameStat.LootTimer =
  385. GameStat.OptionsPOICulling = 0
  386. GameStat.PartySharedKillRange = 100
  387. GameStat.PlayerKillingMode = KillStrangersOnly
  388. GameStat.ScoreDiedMultiplier = -5
  389. GameStat.ScorePlayerKillMultiplier = 1
  390. GameStat.ScoreZombieKillMultiplier = 1
  391. GameStat.ShowAllPlayersOnMap = False
  392. GameStat.ShowFriendPlayerOnMap = True
  393. GameStat.ShowSpawnWindow = False
  394. GameStat.ShowWindow =
  395. GameStat.TimeLimitActive = False
  396. GameStat.TimeLimitThisRound = 0
  397. GameStat.TimeOfDayIncPerSec = 20
  398. GameStat.TwitchBloodMoonAllowed = True
  399. GameStat.UNUSED_ShowZombieCounter =
  400. GameStat.XPMultiplier = 100
  401. GameStat.ZombieHordeMeter = False
  402. 2023-06-29T00:08:11 44.565 INF StartAsServer
  403. 2023-06-29T00:08:12 44.941 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  404. 2023-06-29T00:08:12 44.941 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  405. 2023-06-29T00:08:12 44.941 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  406. 2023-06-29T00:08:12 44.970 INF Loaded (local): materials in 0.38
  407. 2023-06-29T00:08:12 45.020 INF Loaded (local): physicsbodies in 0.05
  408. 2023-06-29T00:08:12 45.070 INF Loaded (local): painting in 0.05
  409. 2023-06-29T00:08:12 45.170 INF Loaded (local): shapes in 0.10
  410. 2023-06-29T00:08:27 60.645 INF Block IDs with mapping
  411. Unloading 3 Unused Serialized files (Serialized files now loaded: 12)
  412. 2023-06-29T00:08:27 60.653 INF Block IDs total 22097, terr 29, last 22319
  413. 2023-06-29T00:08:27 60.664 INF Loaded (local): blocks in 15.49
  414. Unloading 64789 unused Assets to reduce memory usage. Loaded Objects now: 121036.
  415. Total: 295.230900 ms (FindLiveObjects: 9.568000 ms CreateObjectMapping: 6.213900 ms MarkObjects: 259.442700 ms DeleteObjects: 20.005900 ms)
  416.  
  417. 2023-06-29T00:08:28 61.060 INF Loaded (local): progression in 0.40
  418. 2023-06-29T00:08:28 61.508 INF Loaded (local): buffs in 0.45
  419. Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  420. Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  421. Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  422. Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  423. Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0)
  424. Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  425. Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0)
  426. Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0)
  427. 2023-06-29T00:08:28 61.544 INF Loaded (local): misc in 0.04
  428. 2023-06-29T00:08:29 61.963 INF Loaded (local): items in 0.42
  429. 2023-06-29T00:08:29 62.061 INF Item IDs with mapping
  430. 2023-06-29T00:08:29 62.061 INF ItemIDs from Mapping
  431. 2023-06-29T00:08:29 62.111 INF Loaded (local): item_modifiers in 0.15
  432. 2023-06-29T00:08:29 62.194 INF Loaded (local): entityclasses in 0.08
  433. 2023-06-29T00:08:29 62.244 INF Loaded (local): qualityinfo in 0.05
  434. 2023-06-29T00:08:29 62.311 INF Loaded (local): sounds in 0.07
  435. 2023-06-29T00:08:29 62.370 INF Loaded (local): recipes in 0.06
  436. 2023-06-29T00:08:29 62.410 INF Loaded (local): blockplaceholders in 0.04
  437. 2023-06-29T00:08:29 62.470 INF Loaded (local): loot in 0.06
  438. 2023-06-29T00:08:29 62.510 INF Loaded (local): entitygroups in 0.04
  439. 2023-06-29T00:08:29 62.560 INF Loaded (local): utilityai in 0.05
  440. 2023-06-29T00:08:29 62.610 INF Loaded (local): vehicles in 0.05
  441. 2023-06-29T00:08:29 62.660 INF Loaded (local): rwgmixer in 0.05
  442. 2023-06-29T00:08:29 62.710 INF Loaded (local): weathersurvival in 0.05
  443. 2023-06-29T00:08:29 62.760 INF Loaded (local): archetypes in 0.05
  444. 2023-06-29T00:08:29 62.840 INF Loaded (local): quests in 0.08
  445. 2023-06-29T00:08:30 62.881 INF Loaded (local): traders in 0.04
  446. 2023-06-29T00:08:30 62.931 INF Loaded (local): npc in 0.05
  447. 2023-06-29T00:08:30 62.981 INF Loaded (local): dialogs in 0.05
  448. 2023-06-29T00:08:30 63.031 INF Loaded (local): ui_display in 0.05
  449. 2023-06-29T00:08:30 63.081 INF Loaded (local): nav_objects in 0.05
  450. 2023-06-29T00:08:30 63.131 INF Loaded (local): gamestages in 0.05
  451. 2023-06-29T00:08:30 63.334 INF Loaded (local): gameevents in 0.20
  452. 2023-06-29T00:08:30 63.394 INF Loaded (local): twitch in 0.06
  453. 2023-06-29T00:08:30 63.437 INF Loaded (local): twitch_events in 0.04
  454. 2023-06-29T00:08:30 63.501 INF Loaded (local): dmscontent in 0.06
  455. 2023-06-29T00:08:30 63.537 INF Loaded (local): XUi_Common/styles in 0.04
  456. 2023-06-29T00:08:30 63.587 INF Loaded (local): XUi_Common/controls in 0.05
  457. 2023-06-29T00:08:30 63.637 INF Loaded (local): XUi/styles in 0.05
  458. 2023-06-29T00:08:30 63.687 INF Loaded (local): XUi/controls in 0.05
  459. 2023-06-29T00:08:30 63.737 INF Loaded (local): XUi/windows in 0.05
  460. 2023-06-29T00:08:30 63.787 INF [XUi] Loading XUi asynchronously
  461. 2023-06-29T00:08:30 63.812 INF Loaded (local): XUi/xui in 0.07
  462. 2023-06-29T00:08:31 63.949 INF Loaded (local): biomes in 0.14
  463. 2023-06-29T00:08:31 64.108 INF Loaded (local): worldglobal in 0.16
  464. 2023-06-29T00:08:31 64.264 INF Loaded (local): spawning in 0.16
  465. 2023-06-29T00:08:31 64.407 INF Loaded (local): loadingscreen in 0.14
  466. 2023-06-29T00:08:31 64.492 INF createWorld: West Babamo Mountains, A21b323spwDM, GameModeSurvival
  467. 2023-06-29T00:08:31 64.493 INF Occlusion: Enabled
  468. 2023-06-29T00:08:31 64.530 INF Started thread ChunkRegeneration
  469. 2023-06-29T00:08:31 64.531 INF Started thread ChunkCalc
  470. 2023-06-29T00:08:31 64.532 INF Started thread ChunkMeshBake
  471. 2023-06-29T00:08:31 64.552 INF [XUi] Parsing all window groups completed in 606 ms total.
  472. 2023-06-29T00:08:31 64.622 INF World.Load: West Babamo Mountains
  473. 2023-06-29T00:08:31 64.625 INF Loading base world file header...
  474. 2023-06-29T00:08:31 64.628 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  475. 2023-06-29T00:08:31 64.640 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  476. 2023-06-29T00:08:31 64.675 INF Started thread WaterSimulationApplyChanges
  477. 2023-06-29T00:08:33 66.026 INF ShapeControllers: 96
  478. 2023-06-29T00:08:34 66.884 INF [XUi] Initialized all window groups completed in 796 ms total.
  479. 2023-06-29T00:08:34 67.480 INF Started thread GenerateChunks
  480. 2023-06-29T00:08:35 67.923 INF Calculating world hashes took 415 ms (world size 149 MiB)
  481. 2023-06-29T00:08:35 68.006 INF Loading dtm raw file took 516ms
  482. 2023-06-29T00:08:35 68.344 INF Biomes image size w= 6144, h = 6144
  483. 2023-06-29T00:08:38 71.155 INF Loading and creating biomes took 3149ms
  484. 2023-06-29T00:08:38 71.841 INF Loading and creating shader control textures took 685ms
  485. 2023-06-29T00:08:39 72.130 INF Loading and parsing of generator took 289ms
  486. 2023-06-29T00:08:39 72.148 INF Computed 415 chunk groups containing a total of 10194 chunks. Largest group contains 300 chunks.
  487. 2023-06-29T00:08:39 72.151 INF Started thread SaveChunks C:\Users\Neko\AppData\Roaming\7DaysToDie\Saves\West Babamo Mountains\A21b323spwDM\Region
  488. 2023-06-29T00:08:40 73.090 INF [DECO] read
  489. 2023-06-29T00:08:40 73.106 INF Decorating chunks
  490. 2023-06-29T00:08:40 73.509 INF Dynamic Music Initialized on Server
  491. 2023-06-29T00:08:40 73.529 INF Dynamic Music Initialized on Client
  492. 2023-06-29T00:08:40 73.751 INF AstarManager Init
  493. 2023-06-29T00:08:41 73.924 INF WeatherManager: Init 8 weather packages
  494. 2023-06-29T00:08:41 74.075 INF createWorld() done
  495. 2023-06-29T00:08:41 74.077 INF Loading players.xml
  496. 2023-06-29T00:08:41 74.414 INF Created player with id=171
  497. 2023-06-29T00:08:41 74.424 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=NekoPawtato, id=171]
  498. 2023-06-29T00:08:41 74.437 INF Loaded player
  499. 2023-06-29T00:08:41 74.754 INF [EOS] Registering server
  500. 2023-06-29T00:08:41 74.820 INF [DECO] written 90652, in 16ms
  501. 2023-06-29T00:08:41 74.823 INF [DECO] write thread 3ms
  502. 2023-06-29T00:08:41 74.869 INF OpenSpawnWindow
  503. 2023-06-29T00:08:42 75.104 INF Loading dymesh settings
  504. 2023-06-29T00:08:42 75.104 INF Dynamic Mesh Settings
  505. 2023-06-29T00:08:42 75.104 INF Use Imposter Values: False
  506. 2023-06-29T00:08:42 75.104 INF Only Player Areas: True
  507. 2023-06-29T00:08:42 75.104 INF Player Area Buffer: 3
  508. 2023-06-29T00:08:42 75.104 INF Max View Distance: 1000
  509. 2023-06-29T00:08:42 75.104 INF Regen all on new world: False
  510. 2023-06-29T00:08:42 75.107 INF Dymesh: Prepping dynamic mesh. Resend Default: True
  511. 2023-06-29T00:08:42 75.107 INF Dymesh: Mesh location: C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/West Babamo Mountains/A21b323spwDM/DynamicMeshes/
  512. 2023-06-29T00:08:42 75.108 INF StartGame done
  513. 2023-06-29T00:08:42 75.141 INF [Steamworks.NET] GameServer.Init successful
  514. Calling Animator.GotoState on Synchronize layer
  515. 2023-06-29T00:08:42 75.498 INF [EOS] Server registered, session: 7a7c808ed3e241b58b7869173a883f92
  516. 2023-06-29T00:08:42 75.501 INF [EOS] Session address: 107.13.151.7
  517. 2023-06-29T00:08:42 75.506 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  518. 2023-06-29T00:08:42 75.673 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241639701319, server SteamID=, server public IP=10*.1*.15*.*, server port=26900
  519. 2023-06-29T00:08:42 75.677 INF [Steamworks.NET] Lobby entered: 109775241639701319
  520. 2023-06-29T00:08:42 75.802 INF Dymesh: Warming dynamic mesh
  521. 2023-06-29T00:08:42 75.802 INF Dymesh: Creating dynamic mesh manager
  522. 2023-06-29T00:08:42 75.806 INF Dymesh: Awake
  523. 2023-06-29T00:08:42 75.806 INF Dymesh: Mesh location: C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/West Babamo Mountains/A21b323spwDM/DynamicMeshes/
  524. 2023-06-29T00:08:42 75.807 INF Dymesh: Loading Items: C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/West Babamo Mountains/A21b323spwDM/DynamicMeshes/
  525. 2023-06-29T00:08:42 75.808 INF Dymesh: Loaded Items: 0
  526. 2023-06-29T00:08:42 75.809 INF Dymesh: Loading all items took: 0.0020125 seconds.
  527. 2023-06-29T00:08:42 75.814 INF Meshlist count is now 1
  528. 2023-06-29T00:08:42 75.814 INF Meshlist count is now 2
  529. 2023-06-29T00:08:42 75.815 INF Force load took 0 seconds
  530. 2023-06-29T00:08:42 75.816 INF Clearing queues.
  531. 2023-06-29T00:08:42 75.816 INF Cleared queues.
  532. 2023-06-29T00:08:42 75.818 INF Dynamic thread starting
  533. 2023-06-29T00:08:42 75.820 INF Dymesh door replacement: imposterBlock
  534. 2023-06-29T00:08:43 76.510 INF Respawn almost done
  535. 2023-06-29T00:08:43 76.518 INF PlayerSpawnedInWorld (reason: NewGame, position: -747, 45, 3): localplayer
  536. 2023-06-29T00:08:43 76.578 INF 6564+1 Origin Reposition (0.0, 0.0, 0.0) to (-752.0, 32.0, 0.0)
  537. 2023-06-29T00:08:43 76.778 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90173855846737938, public IP=10*.1*.15*.*
  538. 2023-06-29T00:08:43 76.780 INF [Steamworks.NET] Exiting Lobby
  539. 2023-06-29T00:08:43 76.781 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  540. 2023-06-29T00:08:44 76.957 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241639701360, server SteamID=90173855846737938, server public IP=10*.1*.15*.*, server port=26900
  541. 2023-06-29T00:08:44 76.959 INF [Steamworks.NET] Lobby entered: 109775241639701360
  542. 2023-06-29T00:08:45 78.624 INF MinEventLogMessage: XP gained during the last level:
  543. 2023-06-29T00:08:45 78.624 INF CVarLogValue: $xpFromLootThisLevel == 0
  544. 2023-06-29T00:08:45 78.624 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
  545. 2023-06-29T00:08:45 78.624 INF CVarLogValue: $xpFromKillThisLevel == 0
  546. 2023-06-29T00:08:49 82.746 INF Executing command 'dm'
  547. 2023-06-29T00:08:50 83.327 INF Executing command 'cm'
  548. 2023-06-29T00:08:52 85.418 INF Saving 194 of chunks took 866ms
  549. 2023-06-29T00:08:58 91.158 INF SectionType change from None to TraderBob
  550. 2023-06-29T00:08:58 91.160 INF Played TraderBob
  551. 2023-06-29T00:08:58 91.160 INF Fading in TraderBob
  552. 2023-06-29T00:08:58 91.161 INF Notified SectionSelector that music played
  553. 2023-06-29T00:08:58 91.716 INF Respawn almost done
  554. 2023-06-29T00:08:58 91.716 INF PlayerSpawnedInWorld (reason: Teleport, position: -432, 35, 233): localplayer
  555. 2023-06-29T00:08:58 91.730 INF 7402+1 Origin Reposition (-752.0, 32.0, 0.0) to (-432.0, 32.0, 224.0)
  556. Calling Animator.GotoState on Synchronize layer
  557. 2023-06-29T00:09:00 93.607 INF SectionType change from TraderBob to Exploration
  558. 2023-06-29T00:09:00 93.608 INF Fading out TraderBob
  559. 2023-06-29T00:09:00 93.610 INF Loading new config for Exploration...
  560. 2023-06-29T00:09:00 93.611 INF Played Exploration
  561. 2023-06-29T00:09:00 93.611 INF Fading in Exploration
  562. 2023-06-29T00:09:00 93.628 INF Loading new ClipSets for Exploration...
  563. 2023-06-29T00:09:00 93.646 INF Exploration loaded new config and clipsets
  564. 2023-06-29T00:09:03 96.637 INF Paused TraderBob
  565. 2023-06-29T00:09:03 96.637 INF fadeInCo complete on Exploration
  566. 2023-06-29T00:09:06 99.860 INF Executing command 'killall'
  567. 2023-06-29T00:09:07 99.884 INF Entity zombieDarlene 176 killed
  568. 2023-06-29T00:09:07 99.892 INF Entity zombieBusinessMan 178 killed
  569. 2023-06-29T00:09:13 106.619 INF Time: 1.46m FPS: 60.00 Heap: 1618.4MB Max: 1618.4MB Chunks: 246 CGO: 126 Ply: 1 Zom: 2 Ent: 6 (10) Items: 0 CO: 1 RSS: 3629.3MB
  570. 2023-06-29T00:09:29 122.756 INF 107.2374 SleeperVolume -447, 35, 335: Spawning -445, 36, 343 (-28, 21), group 'ZombiesCrawlers', class zombieSteveCrawler, count 2
  571. 2023-06-29T00:09:29 122.858 INF 107.3415 SleeperVolume -447, 35, 335: Spawning -446, 36, 341 (-28, 21), group 'ZombiesCrawlers', class zombieSteveCrawler, count 2
  572. 2023-06-29T00:09:30 122.958 INF 107.4415 SleeperVolume -447, 35, 335: Spawning -446, 36, 340 (-28, 21), group 'ZombiesCrawlers', class zombieSteveCrawler, count 2
  573. 2023-06-29T00:09:30 123.058 INF 107.5415 SleeperVolume -447, 35, 335: Spawning -444, 36, 339 (-28, 21), group 'ZombiesCrawlers', class zombieSteveCrawler, count 2
  574. 2023-06-29T00:09:30 123.158 INF 107.6415 SleeperVolume -447, 35, 335: Spawning -446, 36, 339 (-28, 21), group 'ZombiesCrawlers', class zombieSteveCrawler, count 2
  575. 2023-06-29T00:09:38 131.566 INF Executing command 'killall'
  576. 2023-06-29T00:09:38 131.567 INF Entity zombieBoe 179 killed
  577. 2023-06-29T00:09:38 131.568 INF Entity zombieSteveCrawler 181 killed
  578. 2023-06-29T00:09:38 131.569 INF Entity zombieSteveCrawler 182 killed
  579. 2023-06-29T00:09:38 131.569 INF Entity zombieSteveCrawler 183 killed
  580. 2023-06-29T00:09:38 131.569 INF Entity zombieSteveCrawler 184 killed
  581. 2023-06-29T00:09:38 131.570 INF Entity zombieSteveCrawler 185 killed
  582. 2023-06-29T00:09:43 136.826 INF Saving 185 of chunks took 843ms
  583. 2023-06-29T00:09:43 136.839 INF [DECO] written 90680, in 13ms
  584. 2023-06-29T00:09:43 136.839 INF Paused Exploration
  585. 2023-06-29T00:09:43 136.842 INF [DECO] write thread 3ms
  586. 2023-06-29T00:09:45 138.390 INF Disconnect
  587. 2023-06-29T00:09:45 138.390 INF Unpaused Exploration
  588. 2023-06-29T00:09:45 138.394 INF [NET] ServerShutdown
  589. 2023-06-29T00:09:45 138.394 INF NET: Stopping server protocols
  590. 2023-06-29T00:09:45 138.559 INF NET: LiteNetLib server stopped
  591. 2023-06-29T00:09:45 138.561 INF Exited thread SteamNetworkingServer
  592. 2023-06-29T00:09:45 138.561 INF [Steamworks.NET] NET: Server stopped
  593. 2023-06-29T00:09:45 138.562 INF [EOS-P2PS] Server stopped
  594. 2023-06-29T00:09:45 138.564 INF SaveAndCleanupWorld
  595. 2023-06-29T00:09:45 138.859 INF Saving 64 of chunks took 285ms
  596. 2023-06-29T00:09:45 138.861 INF [EOS] Unregistering server
  597. 2023-06-29T00:09:45 138.862 INF [Steamworks.NET] Stopping server
  598. 2023-06-29T00:09:45 138.876 INF [Steamworks.NET] Exiting Lobby
  599. 2023-06-29T00:09:45 138.877 INF [PartyQuests] Player unregistered
  600. 2023-06-29T00:09:46 139.080 INF AstarManager Cleanup
  601. 2023-06-29T00:09:46 139.357 INF Clearing queues.
  602. 2023-06-29T00:09:46 139.357 INF Cleared queues.
  603. 2023-06-29T00:09:47 140.085 INF Clearing queues.
  604. 2023-06-29T00:09:47 140.085 INF Cleared queues.
  605. 2023-06-29T00:09:47 140.090 INF World.Unload
  606. 2023-06-29T00:09:47 140.101 INF Exited thread GenerateChunks
  607. 2023-06-29T00:09:47 140.368 INF Exited thread SaveChunks C:\Users\Neko\AppData\Roaming\7DaysToDie\Saves\West Babamo Mountains\A21b323spwDM\Region
  608. 2023-06-29T00:09:47 140.406 INF World.Cleanup
  609. 2023-06-29T00:09:47 140.409 INF Exited thread ChunkRegeneration
  610. 2023-06-29T00:09:47 140.415 INF Exited thread ChunkCalc
  611. 2023-06-29T00:09:47 140.415 INF Exited thread ChunkMeshBake
  612. 2023-06-29T00:09:47 140.428 INF Exited thread WaterSimulationApplyChanges
  613. 2023-06-29T00:09:47 140.431 INF VehicleManager saving 0 (0 + 0)
  614. 2023-06-29T00:09:47 140.432 INF VehicleManager saved 9 bytes
  615. 2023-06-29T00:09:47 140.433 INF DroneManager saving 0 (0 + 0)
  616. 2023-06-29T00:09:47 140.434 INF DroneManager saved 9 bytes
  617. 2023-06-29T00:09:47 140.455 INF Persistent GamePrefs saved
  618. 2023-06-29T00:09:48 140.947 INF [EOS] Server unregistered
  619. 2023-06-29T00:09:48 141.698 INF Preparing quit
  620. 2023-06-29T00:09:48 141.699 INF Persistent GamePrefs saved
  621. 2023-06-29T00:09:48 141.699 INF Cleanup
  622. 2023-06-29T00:09:49 142.154 INF AchievementManager.Cleanup
  623. 2023-06-29T00:09:49 142.416 INF Terminating threads
  624. 2023-06-29T00:09:49 142.416 INF OnApplicationQuit
  625. 2023-06-29T00:09:49 142.418 INF Terminating threads
  626. 2023-06-29T00:09:49 142.418 INF OnApplicationQuit
  627. Setting up 6 worker threads for Enlighten.
  628. Memory Statistics:
  629. [ALLOC_TEMP_TLS] TLS Allocator
  630. StackAllocators :
  631. [ALLOC_TEMP_MAIN]
  632. Peak usage frame count: [2.0 KB-4.0 KB]: 4207 frames, [4.0 KB-8.0 KB]: 2 frames, [8.0 KB-16.0 KB]: 1987 frames, [16.0 KB-32.0 KB]: 23 frames, [32.0 KB-64.0 KB]: 15 frames, [64.0 KB-128.0 KB]: 23 frames, [128.0 KB-256.0 KB]: 3569 frames, [256.0 KB-0.5 MB]: 161 frames, [0.5 MB-1.0 MB]: 204 frames, [1.0 MB-2.0 MB]: 5 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 3 frames
  633. Initial Block Size 4.0 MB
  634. Current Block Size 7.5 MB
  635. Peak Allocated Bytes 7.5 MB
  636. Overflow Count 14
  637. [ALLOC_TEMP_Loading.AsyncRead]
  638. Initial Block Size 64.0 KB
  639. Current Block Size 128.0 KB
  640. Peak Allocated Bytes 128.0 KB
  641. Overflow Count 2
  642. [ALLOC_TEMP_Loading.PreloadManager]
  643. Initial Block Size 256.0 KB
  644. Current Block Size 0.5 MB
  645. Peak Allocated Bytes 511.6 KB
  646. Overflow Count 15893
  647. [ALLOC_TEMP_Background Job.Worker 8]
  648. Initial Block Size 32.0 KB
  649. Current Block Size 36.0 KB
  650. Peak Allocated Bytes 33.0 KB
  651. Overflow Count 1
  652. [ALLOC_TEMP_Job.Worker 6]
  653. Initial Block Size 256.0 KB
  654. Current Block Size 256.0 KB
  655. Peak Allocated Bytes 97.4 KB
  656. Overflow Count 0
  657. [ALLOC_TEMP_Job.Worker 0]
  658. Initial Block Size 256.0 KB
  659. Current Block Size 256.0 KB
  660. Peak Allocated Bytes 60.0 KB
  661. Overflow Count 0
  662. [ALLOC_TEMP_Background Job.Worker 10]
  663. Initial Block Size 32.0 KB
  664. Current Block Size 60.0 KB
  665. Peak Allocated Bytes 58.4 KB
  666. Overflow Count 0
  667. [ALLOC_TEMP_Background Job.Worker 9]
  668. Initial Block Size 32.0 KB
  669. Current Block Size 36.0 KB
  670. Peak Allocated Bytes 35.6 KB
  671. Overflow Count 1
  672. [ALLOC_TEMP_Job.Worker 5]
  673. Initial Block Size 256.0 KB
  674. Current Block Size 256.0 KB
  675. Peak Allocated Bytes 56.7 KB
  676. Overflow Count 0
  677. [ALLOC_TEMP_Background Job.Worker 14]
  678. Initial Block Size 32.0 KB
  679. Current Block Size 32.0 KB
  680. Peak Allocated Bytes 54 B
  681. Overflow Count 0
  682. [ALLOC_TEMP_Background Job.Worker 6]
  683. Initial Block Size 32.0 KB
  684. Current Block Size 36.0 KB
  685. Peak Allocated Bytes 32.0 KB
  686. Overflow Count 1
  687. [ALLOC_TEMP_Job.Worker 4]
  688. Initial Block Size 256.0 KB
  689. Current Block Size 256.0 KB
  690. Peak Allocated Bytes 75.9 KB
  691. Overflow Count 0
  692. [ALLOC_TEMP_Job.Worker 3]
  693. Initial Block Size 256.0 KB
  694. Current Block Size 256.0 KB
  695. Peak Allocated Bytes 56.7 KB
  696. Overflow Count 0
  697. [ALLOC_TEMP_Background Job.Worker 12]
  698. Initial Block Size 32.0 KB
  699. Current Block Size 32.0 KB
  700. Peak Allocated Bytes 54 B
  701. Overflow Count 0
  702. [ALLOC_TEMP_EnlightenWorker] x 6
  703. Initial Block Size 64.0 KB
  704. Current Block Size 64.0 KB
  705. Peak Allocated Bytes 54 B
  706. Overflow Count 0
  707. [ALLOC_TEMP_Background Job.Worker 15]
  708. Initial Block Size 32.0 KB
  709. Current Block Size 32.0 KB
  710. Peak Allocated Bytes 54 B
  711. Overflow Count 0
  712. [ALLOC_TEMP_Background Job.Worker 1]
  713. Initial Block Size 32.0 KB
  714. Current Block Size 36.0 KB
  715. Peak Allocated Bytes 32.0 KB
  716. Overflow Count 0
  717. [ALLOC_TEMP_Background Job.Worker 2]
  718. Initial Block Size 32.0 KB
  719. Current Block Size 52.0 KB
  720. Peak Allocated Bytes 50.8 KB
  721. Overflow Count 0
  722. [ALLOC_TEMP_Background Job.Worker 7]
  723. Initial Block Size 32.0 KB
  724. Current Block Size 52.0 KB
  725. Peak Allocated Bytes 48.4 KB
  726. Overflow Count 1
  727. [ALLOC_TEMP_UnityGfxDeviceWorker]
  728. Initial Block Size 256.0 KB
  729. Current Block Size 256.0 KB
  730. Peak Allocated Bytes 66.4 KB
  731. Overflow Count 6
  732. [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
  733. Initial Block Size 64.0 KB
  734. Current Block Size 64.0 KB
  735. Peak Allocated Bytes 0 B
  736. Overflow Count 0
  737. [ALLOC_TEMP_Background Job.Worker 5]
  738. Initial Block Size 32.0 KB
  739. Current Block Size 36.0 KB
  740. Peak Allocated Bytes 32.0 KB
  741. Overflow Count 1
  742. [ALLOC_TEMP_Job.Worker 9]
  743. Initial Block Size 256.0 KB
  744. Current Block Size 256.0 KB
  745. Peak Allocated Bytes 74.4 KB
  746. Overflow Count 0
  747. [ALLOC_TEMP_Background Job.Worker 13]
  748. Initial Block Size 32.0 KB
  749. Current Block Size 32.0 KB
  750. Peak Allocated Bytes 54 B
  751. Overflow Count 0
  752. [ALLOC_TEMP_Job.Worker 8]
  753. Initial Block Size 256.0 KB
  754. Current Block Size 256.0 KB
  755. Peak Allocated Bytes 75.9 KB
  756. Overflow Count 0
  757. [ALLOC_TEMP_Job.Worker 7]
  758. Initial Block Size 256.0 KB
  759. Current Block Size 256.0 KB
  760. Peak Allocated Bytes 74.4 KB
  761. Overflow Count 0
  762. [ALLOC_TEMP_Job.Worker 1]
  763. Initial Block Size 256.0 KB
  764. Current Block Size 256.0 KB
  765. Peak Allocated Bytes 76.7 KB
  766. Overflow Count 0
  767. [ALLOC_TEMP_Job.Worker 2]
  768. Initial Block Size 256.0 KB
  769. Current Block Size 256.0 KB
  770. Peak Allocated Bytes 151.3 KB
  771. Overflow Count 0
  772. [ALLOC_TEMP_Background Job.Worker 3]
  773. Initial Block Size 32.0 KB
  774. Current Block Size 36.0 KB
  775. Peak Allocated Bytes 32.0 KB
  776. Overflow Count 1
  777. [ALLOC_TEMP_Background Job.Worker 11]
  778. Initial Block Size 32.0 KB
  779. Current Block Size 36.0 KB
  780. Peak Allocated Bytes 32.0 KB
  781. Overflow Count 0
  782. [ALLOC_TEMP_Job.Worker 10]
  783. Initial Block Size 256.0 KB
  784. Current Block Size 272.0 KB
  785. Peak Allocated Bytes 222.4 KB
  786. Overflow Count 0
  787. [ALLOC_TEMP_Background Job.Worker 0]
  788. Initial Block Size 32.0 KB
  789. Current Block Size 36.0 KB
  790. Peak Allocated Bytes 32.0 KB
  791. Overflow Count 0
  792. [ALLOC_TEMP_Background Job.Worker 4]
  793. Initial Block Size 32.0 KB
  794. Current Block Size 36.0 KB
  795. Peak Allocated Bytes 32.0 KB
  796. Overflow Count 0
  797. [ALLOC_TEMP_BatchDeleteObjects]
  798. Initial Block Size 64.0 KB
  799. Current Block Size 64.0 KB
  800. Peak Allocated Bytes 54 B
  801. Overflow Count 0
  802. [ALLOC_DEFAULT] Dual Thread Allocator
  803. Peak main deferred allocation count 167971
  804. [ALLOC_BUCKET]
  805. Large Block size 4.0 MB
  806. Used Block count 1
  807. Peak Allocated bytes 4.0 MB
  808. Failed Allocations. Bucket layout:
  809. 16B: 1 Subsections = 1024 buckets. Failed count: 766708
  810. 32B: 15 Subsections = 7680 buckets. Failed count: 825968
  811. 48B: 53 Subsections = 18090 buckets. Failed count: 655443
  812. 64B: 29 Subsections = 7424 buckets. Failed count: 347057
  813. 80B: 152 Subsections = 31129 buckets. Failed count: 115434
  814. 96B: 3 Subsections = 512 buckets. Failed count: 89909
  815. 112B: 2 Subsections = 292 buckets. Failed count: 96530
  816. 128B: 1 Subsections = 128 buckets. Failed count: 146500
  817. [ALLOC_DEFAULT_MAIN]
  818. Peak usage frame count: [16.0 MB-32.0 MB]: 3959 frames, [32.0 MB-64.0 MB]: 2280 frames, [64.0 MB-128.0 MB]: 254 frames, [128.0 MB-256.0 MB]: 3707 frames
  819. Requested Block Size 16.0 MB
  820. Peak Block count 17
  821. Peak Allocated memory 255.1 MB
  822. Peak Large allocation bytes 144.0 MB
  823. [ALLOC_DEFAULT_THREAD]
  824. Peak usage frame count: [8.0 MB-16.0 MB]: 2151 frames, [16.0 MB-32.0 MB]: 353 frames, [32.0 MB-64.0 MB]: 105 frames, [64.0 MB-128.0 MB]: 3601 frames, [128.0 MB-256.0 MB]: 3990 frames
  825. Requested Block Size 16.0 MB
  826. Peak Block count 16
  827. Peak Allocated memory 226.6 MB
  828. Peak Large allocation bytes 141.7 MB
  829. [ALLOC_TEMP_JOB_1_FRAME]
  830. Initial Block Size 2.0 MB
  831. Used Block Count 1
  832. Overflow Count (too large) 0
  833. Overflow Count (full) 0
  834. [ALLOC_TEMP_JOB_2_FRAMES]
  835. Initial Block Size 2.0 MB
  836. Used Block Count 1
  837. Overflow Count (too large) 0
  838. Overflow Count (full) 0
  839. [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
  840. Initial Block Size 2.0 MB
  841. Used Block Count 3
  842. Overflow Count (too large) 3
  843. Overflow Count (full) 0
  844. [ALLOC_TEMP_JOB_ASYNC (Background)]
  845. Initial Block Size 1.0 MB
  846. Used Block Count 11
  847. Overflow Count (too large) 7
  848. Overflow Count (full) 0
  849. [ALLOC_GFX] Dual Thread Allocator
  850. Peak main deferred allocation count 30
  851. [ALLOC_BUCKET]
  852. Large Block size 4.0 MB
  853. Used Block count 1
  854. Peak Allocated bytes 4.0 MB
  855. Failed Allocations. Bucket layout:
  856. 16B: 1 Subsections = 1024 buckets. Failed count: 766708
  857. 32B: 15 Subsections = 7680 buckets. Failed count: 825968
  858. 48B: 53 Subsections = 18090 buckets. Failed count: 655443
  859. 64B: 29 Subsections = 7424 buckets. Failed count: 347057
  860. 80B: 152 Subsections = 31129 buckets. Failed count: 115434
  861. 96B: 3 Subsections = 512 buckets. Failed count: 89909
  862. 112B: 2 Subsections = 292 buckets. Failed count: 96530
  863. 128B: 1 Subsections = 128 buckets. Failed count: 146500
  864. [ALLOC_GFX_MAIN]
  865. Peak usage frame count: [64.0 KB-128.0 KB]: 3956 frames, [0.5 MB-1.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 2184 frames, [4.0 MB-8.0 MB]: 12 frames, [8.0 MB-16.0 MB]: 10 frames, [16.0 MB-32.0 MB]: 13 frames, [32.0 MB-64.0 MB]: 7 frames, [64.0 MB-128.0 MB]: 270 frames, [128.0 MB-256.0 MB]: 3717 frames, [256.0 MB-0.50 GB]: 25 frames
  866. Requested Block Size 16.0 MB
  867. Peak Block count 12
  868. Peak Allocated memory 434.7 MB
  869. Peak Large allocation bytes 304.0 MB
  870. [ALLOC_GFX_THREAD]
  871. Peak usage frame count: [2.0 KB-4.0 KB]: 3946 frames, [64.0 KB-128.0 KB]: 2170 frames, [128.0 KB-256.0 KB]: 5 frames, [0.5 MB-1.0 MB]: 1 frames, [1.0 MB-2.0 MB]: 74 frames, [2.0 MB-4.0 MB]: 5 frames, [4.0 MB-8.0 MB]: 3 frames, [8.0 MB-16.0 MB]: 2 frames, [16.0 MB-32.0 MB]: 3 frames, [32.0 MB-64.0 MB]: 16 frames, [64.0 MB-128.0 MB]: 3961 frames, [128.0 MB-256.0 MB]: 14 frames
  872. Requested Block Size 16.0 MB
  873. Peak Block count 6
  874. Peak Allocated memory 141.8 MB
  875. Peak Large allocation bytes 141.7 MB
  876. [ALLOC_CACHEOBJECTS] Dual Thread Allocator
  877. Peak main deferred allocation count 98587
  878. [ALLOC_BUCKET]
  879. Large Block size 4.0 MB
  880. Used Block count 1
  881. Peak Allocated bytes 4.0 MB
  882. Failed Allocations. Bucket layout:
  883. 16B: 1 Subsections = 1024 buckets. Failed count: 766708
  884. 32B: 15 Subsections = 7680 buckets. Failed count: 825968
  885. 48B: 53 Subsections = 18090 buckets. Failed count: 655443
  886. 64B: 29 Subsections = 7424 buckets. Failed count: 347057
  887. 80B: 152 Subsections = 31129 buckets. Failed count: 115434
  888. 96B: 3 Subsections = 512 buckets. Failed count: 89909
  889. 112B: 2 Subsections = 292 buckets. Failed count: 96530
  890. 128B: 1 Subsections = 128 buckets. Failed count: 146500
  891. [ALLOC_CACHEOBJECTS_MAIN]
  892. Peak usage frame count: [32.0 MB-64.0 MB]: 3951 frames, [64.0 MB-128.0 MB]: 2159 frames, [128.0 MB-256.0 MB]: 4090 frames
  893. Requested Block Size 4.0 MB
  894. Peak Block count 48
  895. Peak Allocated memory 197.4 MB
  896. Peak Large allocation bytes 43.2 MB
  897. [ALLOC_CACHEOBJECTS_THREAD]
  898. Peak usage frame count: [16.0 MB-32.0 MB]: 3947 frames, [32.0 MB-64.0 MB]: 1 frames, [64.0 MB-128.0 MB]: 2194 frames, [128.0 MB-256.0 MB]: 84 frames, [256.0 MB-0.50 GB]: 3974 frames
  899. Requested Block Size 4.0 MB
  900. Peak Block count 93
  901. Peak Allocated memory 371.1 MB
  902. Peak Large allocation bytes 113.0 MB
  903. [ALLOC_TYPETREE] Dual Thread Allocator
  904. Peak main deferred allocation count 0
  905. [ALLOC_BUCKET]
  906. Large Block size 4.0 MB
  907. Used Block count 1
  908. Peak Allocated bytes 4.0 MB
  909. Failed Allocations. Bucket layout:
  910. 16B: 1 Subsections = 1024 buckets. Failed count: 766708
  911. 32B: 15 Subsections = 7680 buckets. Failed count: 825968
  912. 48B: 53 Subsections = 18090 buckets. Failed count: 655443
  913. 64B: 29 Subsections = 7424 buckets. Failed count: 347057
  914. 80B: 152 Subsections = 31129 buckets. Failed count: 115434
  915. 96B: 3 Subsections = 512 buckets. Failed count: 89909
  916. 112B: 2 Subsections = 292 buckets. Failed count: 96530
  917. 128B: 1 Subsections = 128 buckets. Failed count: 146500
  918. [ALLOC_TYPETREE_MAIN]
  919. Peak usage frame count: [0-1.0 KB]: 3946 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 6253 frames
  920. Requested Block Size 2.0 MB
  921. Peak Block count 1
  922. Peak Allocated memory 127.4 KB
  923. Peak Large allocation bytes 0 B
  924. [ALLOC_TYPETREE_THREAD]
  925. Peak usage frame count: [2.0 KB-4.0 KB]: 3946 frames, [256.0 KB-0.5 MB]: 255 frames, [0.5 MB-1.0 MB]: 1944 frames, [2.0 MB-4.0 MB]: 4055 frames
  926. Requested Block Size 2.0 MB
  927. Peak Block count 2
  928. Peak Allocated memory 2.3 MB
  929. Peak Large allocation bytes 0 B
  930.  
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