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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
- Initialize engine version: 2021.3.19f1 (c9714fde33b6)
- [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1; jobified=0
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: AMD Radeon RX 6700 XT (ID=0x73df)
- Vendor: ATI
- VRAM: 12243 MB
- Driver: 30.0.15021.7000
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.298 seconds
- D3D11 device created for Microsoft Media Foundation video decoding.
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.136900 ms
- 2023-06-29T00:07:27 0.027 INF Version: Alpha 21 (b323) Compatibility Version: Alpha 21, Build: WindowsPlayer 64 Bit
- 2023-06-29T00:07:27 0.028 INF System information:
- 2023-06-29T00:07:27 0.028 INF OS: Windows 11 (10.0.22621) 64bit
- 2023-06-29T00:07:27 0.028 INF CPU: 12th Gen Intel(R) Core(TM) i5-12500 (cores: 12)
- 2023-06-29T00:07:27 0.028 INF RAM: 32509 MB
- 2023-06-29T00:07:27 0.028 INF GPU: AMD Radeon RX 6700 XT (12243 MB)
- 2023-06-29T00:07:27 0.033 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2023-06-29T00:07:27 0.058 INF Last played version: Alpha 21
- 2023-06-29T00:07:27 0.060 INF Local UTC offset: -4 hours
- 2023-06-29T00:07:27 0.076 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Users\Neko\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-06-29__00-07-17.txt
- 2023-06-29T00:07:27 0.084 INF [Platform] Init
- 2023-06-29T00:07:27 0.130 INF [Platform] Using native platform: Steam
- 2023-06-29T00:07:27 0.131 INF [Platform] Using cross platform: EOS
- 2023-06-29T00:07:27 0.131 INF [Platform] Using server platform: Steam
- 2023-06-29T00:07:27 0.131 INF [Platform] Using server platform: XBL
- 2023-06-29T00:07:27 0.137 INF Starting PlayerInputManager...
- 2023-06-29T00:07:27 0.293 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2023-06-29T00:07:27 0.302 INF [Platform] Initializing Steam
- 2023-06-29T00:07:27 0.767 INF [Steamworks.NET] SteamAPI_Init() ok
- 2023-06-29T00:07:27 0.768 INF [Steamworks.NET] Registering auth callbacks
- 2023-06-29T00:07:27 0.769 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2023-06-29T00:07:27 0.769 INF [Platform] Initializing EOS
- 2023-06-29T00:07:28 1.078 INF [EOS] Initialize: Success
- 2023-06-29T00:07:28 1.166 INF [Platform] Initializing XBL
- 2023-06-29T00:07:28 1.335 INF Localization language from prefs: english
- 2023-06-29T00:07:28 1.337 INF Texture quality is set to 0
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 4.603500 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-0000021543EF9E60.dll
- 2023-06-29T00:07:32 5.710 INF Awake IsFocused: True
- 2023-06-29T00:07:32 5.710 INF Awake
- 2023-06-29T00:07:32 5.866 INF Occlusion: Awake
- 2023-06-29T00:07:32 5.870 WRN Device name for flag StandaloneWindows is unknown
- 2023-06-29T00:07:32 5.871 INF ApplyAllOptions streaming budget 11018.7 MB
- 2023-06-29T00:07:32 5.872 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
- 2023-06-29T00:07:32 5.873 INF Texture quality is set to 0
- 2023-06-29T00:07:32 5.873 INF ApplyTextureFilter 2, AF Enable
- 2023-06-29T00:07:32 5.873 INF ApplyTerrainOptions 3
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6563.
- Total: 8.625100 ms (FindLiveObjects: 0.327200 ms CreateObjectMapping: 0.312900 ms MarkObjects: 7.954200 ms DeleteObjects: 0.030300 ms)
- 2023-06-29T00:07:33 6.388 INF [MODS] No mods folder found
- 2023-06-29T00:07:33 6.388 INF [MODS] Initializing mod code
- 2023-06-29T00:07:33 6.388 INF [MODS] Loading done
- 2023-06-29T00:07:33 6.401 INF Loading permissions file at 'C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-06-29T00:07:33 6.420 INF Loading permissions file done.
- 2023-06-29T00:07:33 6.474 INF GameSense server not found (no props file), disabling
- 2023-06-29T00:07:33 6.475 INF [PartyQuests] Initialized
- 2023-06-29T00:07:33 6.475 INF Awake done in 764 ms
- 2023-06-29T00:07:33 6.555 INF [XUi] Instantiating XUi from default prefab.
- 2023-06-29T00:07:33 6.561 INF [XUi] XUi instantiation completed in 6 ms
- 2023-06-29T00:07:33 6.645 INF [XUi] Loading XUi asynchronously
- 2023-06-29T00:07:33 6.660 INF Updated culture for display texts
- 2023-06-29T00:07:34 7.149 INF Reloading serveradmin.xml
- 2023-06-29T00:07:34 7.150 INF Loading permissions file at 'C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-06-29T00:07:34 7.150 INF Loading permissions file done.
- 2023-06-29T00:07:34 7.166 INF [XUi] Parsing all window groups completed in 481 ms total.
- Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- 2023-06-29T00:07:35 8.288 INF [XUi] Initialized all window groups completed in 489 ms total.
- 2023-06-29T00:07:35 8.861 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2023-06-29T00:07:40 13.458 INF LoadTextureArraysForQuality took 4.596
- 2023-06-29T00:07:40 13.491 INF Loaded (local): rwgmixer in 0.03
- 2023-06-29T00:07:40 13.540 INF Loaded (local): archetypes in 0.05
- 2023-06-29T00:07:40 13.558 INF Loaded (local): loadingscreen in 0.02
- 2023-06-29T00:07:40 13.558 INF WorldStaticData.Init() needed 6.000s
- 2023-06-29T00:07:40 13.577 INF [Steamworks.NET] Login ok.
- 2023-06-29T00:07:40 13.577 INF [EOS] Login
- 2023-06-29T00:07:40 13.808 INF AchievementManager: Received stats and achievements from Steam
- 2023-06-29T00:07:41 14.560 INF [EOS] Login succeeded, PUID: 0002eabe897543399a37ebdd8ad99c00
- 2023-06-29T00:07:41 14.561 INF [EOS] Getting native user for 0002eabe897543399a37ebdd8ad99c00
- 2023-06-29T00:07:41 14.562 INF [EOS] CopyIdToken result: Success
- 2023-06-29T00:07:42 15.560 INF [EOS] TransferProgress: News.xml, 3710 / 3710
- 2023-06-29T00:07:42 15.777 INF [EOS] Read (News.xml) completed: Success, received 3652 bytes
- 2023-06-29T00:08:11 44.387 INF NET: Starting server protocols
- 2023-06-29T00:08:11 44.453 INF NET: LiteNetLib server started
- 2023-06-29T00:08:11 44.455 INF [Steamworks.NET] NET: Server started
- 2023-06-29T00:08:11 44.455 INF Started thread SteamNetworkingServer
- 2023-06-29T00:08:11 44.455 INF [EOS-P2PS] Server started
- 2023-06-29T00:08:11 44.457 INF StartGame
- 2023-06-29T00:08:11 44.457 INF NetPackageManager Init
- 2023-06-29T00:08:11 44.513 INF [XUi] Instantiating XUi from default prefab.
- 2023-06-29T00:08:11 44.522 INF [XUi] XUi instantiation completed in 9 ms
- 2023-06-29T00:08:11 44.531 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AllowSpawnNearBackpack = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicMeshDistance = 1000
- GamePref.DynamicMeshEnabled = True
- GamePref.DynamicMeshLandClaimBuffer = 3
- GamePref.DynamicMeshLandClaimOnly = True
- GamePref.DynamicMeshMaxItemCache = 3
- GamePref.DynamicMeshMaxRegionCache = 1
- GamePref.DynamicMeshUseImposters = False
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnableMapRendering = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = A21b323spwDM
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 21
- GamePref.GameWorld = West Babamo Mountains
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.Language = English
- GamePref.LanguageBrowser =
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab = parking_lot_02
- GamePref.LastLoadingTipRead = 1
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 7
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxChunkAge = -1
- GamePref.MaxQueuedMeshLayers = 40
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NewGameSetDefaults = True
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.9010776
- GamePref.OptionsControllerTriggerEffects = False
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 6
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 4
- GamePref.OptionsGfxAASharpness = 0.05
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxBrightness = 1
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 85
- GamePref.OptionsGfxGameplayResolutionHeight = 0
- GamePref.OptionsGfxGameplayResolutionWidth = 0
- GamePref.OptionsGfxGrassDistance = 3
- GamePref.OptionsGfxLODDistance = 0.75
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxObjQuality = 3
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 0
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 3
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 0
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 0
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGfxTerrainQuality = 3
- GamePref.OptionsGfxTexFilter = 2
- GamePref.OptionsGfxTexQuality = 0
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 0
- GamePref.OptionsGfxViewDistance = 6
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 0.75
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsIntroMovieEnabled = True
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLiteNetLibMtuOverride = False
- GamePref.OptionsLookSensitivity = 0.2
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMumblePositionalAudioSupport = False
- GamePref.OptionsMusicVolumeLevel = 0.6
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsQuestsAutoAccept = True
- GamePref.OptionsQuestsAutoShare = True
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSubtitlesEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVehicleLookSensitivity = 0.5
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceInputDevice =
- GamePref.OptionsVoiceOutputDevice =
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsWeaponAiming = False
- GamePref.OptionsZoomAccel = 0.5
- GamePref.OptionsZoomSensitivity = 0.3
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerKillingMode = KillStrangersOnly
- GamePref.PlayerName = NekoPawtato
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.PlaytestBiome = 3
- GamePref.RebuildMap = False
- GamePref.Region = NorthAmericaEast
- GamePref.SaveDataLimit = -1
- GamePref.SaveGameFolder = C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerHistoryCache =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 8081
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = False
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_ControlPanelEnabled = False
- GamePref.UNUSED_ControlPanelPort = 8080
- GamePref.UNUSED_LastLoadedPrefabSize =
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UNUSED_PlayerId =
- GamePref.UserDataFolder = C:\Users\Neko\AppData\Roaming/7DaysToDie
- GamePref.WebDashboardEnabled = False
- GamePref.WebDashboardPort = 8080
- GamePref.WebDashboardUrl =
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieFeralSense = 0
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = True
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 3
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.UNUSED_ShowZombieCounter =
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2023-06-29T00:08:11 44.565 INF StartAsServer
- 2023-06-29T00:08:12 44.941 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2023-06-29T00:08:12 44.941 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2023-06-29T00:08:12 44.941 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2023-06-29T00:08:12 44.970 INF Loaded (local): materials in 0.38
- 2023-06-29T00:08:12 45.020 INF Loaded (local): physicsbodies in 0.05
- 2023-06-29T00:08:12 45.070 INF Loaded (local): painting in 0.05
- 2023-06-29T00:08:12 45.170 INF Loaded (local): shapes in 0.10
- 2023-06-29T00:08:27 60.645 INF Block IDs with mapping
- Unloading 3 Unused Serialized files (Serialized files now loaded: 12)
- 2023-06-29T00:08:27 60.653 INF Block IDs total 22097, terr 29, last 22319
- 2023-06-29T00:08:27 60.664 INF Loaded (local): blocks in 15.49
- Unloading 64789 unused Assets to reduce memory usage. Loaded Objects now: 121036.
- Total: 295.230900 ms (FindLiveObjects: 9.568000 ms CreateObjectMapping: 6.213900 ms MarkObjects: 259.442700 ms DeleteObjects: 20.005900 ms)
- 2023-06-29T00:08:28 61.060 INF Loaded (local): progression in 0.40
- 2023-06-29T00:08:28 61.508 INF Loaded (local): buffs in 0.45
- Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0)
- 2023-06-29T00:08:28 61.544 INF Loaded (local): misc in 0.04
- 2023-06-29T00:08:29 61.963 INF Loaded (local): items in 0.42
- 2023-06-29T00:08:29 62.061 INF Item IDs with mapping
- 2023-06-29T00:08:29 62.061 INF ItemIDs from Mapping
- 2023-06-29T00:08:29 62.111 INF Loaded (local): item_modifiers in 0.15
- 2023-06-29T00:08:29 62.194 INF Loaded (local): entityclasses in 0.08
- 2023-06-29T00:08:29 62.244 INF Loaded (local): qualityinfo in 0.05
- 2023-06-29T00:08:29 62.311 INF Loaded (local): sounds in 0.07
- 2023-06-29T00:08:29 62.370 INF Loaded (local): recipes in 0.06
- 2023-06-29T00:08:29 62.410 INF Loaded (local): blockplaceholders in 0.04
- 2023-06-29T00:08:29 62.470 INF Loaded (local): loot in 0.06
- 2023-06-29T00:08:29 62.510 INF Loaded (local): entitygroups in 0.04
- 2023-06-29T00:08:29 62.560 INF Loaded (local): utilityai in 0.05
- 2023-06-29T00:08:29 62.610 INF Loaded (local): vehicles in 0.05
- 2023-06-29T00:08:29 62.660 INF Loaded (local): rwgmixer in 0.05
- 2023-06-29T00:08:29 62.710 INF Loaded (local): weathersurvival in 0.05
- 2023-06-29T00:08:29 62.760 INF Loaded (local): archetypes in 0.05
- 2023-06-29T00:08:29 62.840 INF Loaded (local): quests in 0.08
- 2023-06-29T00:08:30 62.881 INF Loaded (local): traders in 0.04
- 2023-06-29T00:08:30 62.931 INF Loaded (local): npc in 0.05
- 2023-06-29T00:08:30 62.981 INF Loaded (local): dialogs in 0.05
- 2023-06-29T00:08:30 63.031 INF Loaded (local): ui_display in 0.05
- 2023-06-29T00:08:30 63.081 INF Loaded (local): nav_objects in 0.05
- 2023-06-29T00:08:30 63.131 INF Loaded (local): gamestages in 0.05
- 2023-06-29T00:08:30 63.334 INF Loaded (local): gameevents in 0.20
- 2023-06-29T00:08:30 63.394 INF Loaded (local): twitch in 0.06
- 2023-06-29T00:08:30 63.437 INF Loaded (local): twitch_events in 0.04
- 2023-06-29T00:08:30 63.501 INF Loaded (local): dmscontent in 0.06
- 2023-06-29T00:08:30 63.537 INF Loaded (local): XUi_Common/styles in 0.04
- 2023-06-29T00:08:30 63.587 INF Loaded (local): XUi_Common/controls in 0.05
- 2023-06-29T00:08:30 63.637 INF Loaded (local): XUi/styles in 0.05
- 2023-06-29T00:08:30 63.687 INF Loaded (local): XUi/controls in 0.05
- 2023-06-29T00:08:30 63.737 INF Loaded (local): XUi/windows in 0.05
- 2023-06-29T00:08:30 63.787 INF [XUi] Loading XUi asynchronously
- 2023-06-29T00:08:30 63.812 INF Loaded (local): XUi/xui in 0.07
- 2023-06-29T00:08:31 63.949 INF Loaded (local): biomes in 0.14
- 2023-06-29T00:08:31 64.108 INF Loaded (local): worldglobal in 0.16
- 2023-06-29T00:08:31 64.264 INF Loaded (local): spawning in 0.16
- 2023-06-29T00:08:31 64.407 INF Loaded (local): loadingscreen in 0.14
- 2023-06-29T00:08:31 64.492 INF createWorld: West Babamo Mountains, A21b323spwDM, GameModeSurvival
- 2023-06-29T00:08:31 64.493 INF Occlusion: Enabled
- 2023-06-29T00:08:31 64.530 INF Started thread ChunkRegeneration
- 2023-06-29T00:08:31 64.531 INF Started thread ChunkCalc
- 2023-06-29T00:08:31 64.532 INF Started thread ChunkMeshBake
- 2023-06-29T00:08:31 64.552 INF [XUi] Parsing all window groups completed in 606 ms total.
- 2023-06-29T00:08:31 64.622 INF World.Load: West Babamo Mountains
- 2023-06-29T00:08:31 64.625 INF Loading base world file header...
- 2023-06-29T00:08:31 64.628 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2023-06-29T00:08:31 64.640 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2023-06-29T00:08:31 64.675 INF Started thread WaterSimulationApplyChanges
- 2023-06-29T00:08:33 66.026 INF ShapeControllers: 96
- 2023-06-29T00:08:34 66.884 INF [XUi] Initialized all window groups completed in 796 ms total.
- 2023-06-29T00:08:34 67.480 INF Started thread GenerateChunks
- 2023-06-29T00:08:35 67.923 INF Calculating world hashes took 415 ms (world size 149 MiB)
- 2023-06-29T00:08:35 68.006 INF Loading dtm raw file took 516ms
- 2023-06-29T00:08:35 68.344 INF Biomes image size w= 6144, h = 6144
- 2023-06-29T00:08:38 71.155 INF Loading and creating biomes took 3149ms
- 2023-06-29T00:08:38 71.841 INF Loading and creating shader control textures took 685ms
- 2023-06-29T00:08:39 72.130 INF Loading and parsing of generator took 289ms
- 2023-06-29T00:08:39 72.148 INF Computed 415 chunk groups containing a total of 10194 chunks. Largest group contains 300 chunks.
- 2023-06-29T00:08:39 72.151 INF Started thread SaveChunks C:\Users\Neko\AppData\Roaming\7DaysToDie\Saves\West Babamo Mountains\A21b323spwDM\Region
- 2023-06-29T00:08:40 73.090 INF [DECO] read
- 2023-06-29T00:08:40 73.106 INF Decorating chunks
- 2023-06-29T00:08:40 73.509 INF Dynamic Music Initialized on Server
- 2023-06-29T00:08:40 73.529 INF Dynamic Music Initialized on Client
- 2023-06-29T00:08:40 73.751 INF AstarManager Init
- 2023-06-29T00:08:41 73.924 INF WeatherManager: Init 8 weather packages
- 2023-06-29T00:08:41 74.075 INF createWorld() done
- 2023-06-29T00:08:41 74.077 INF Loading players.xml
- 2023-06-29T00:08:41 74.414 INF Created player with id=171
- 2023-06-29T00:08:41 74.424 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=NekoPawtato, id=171]
- 2023-06-29T00:08:41 74.437 INF Loaded player
- 2023-06-29T00:08:41 74.754 INF [EOS] Registering server
- 2023-06-29T00:08:41 74.820 INF [DECO] written 90652, in 16ms
- 2023-06-29T00:08:41 74.823 INF [DECO] write thread 3ms
- 2023-06-29T00:08:41 74.869 INF OpenSpawnWindow
- 2023-06-29T00:08:42 75.104 INF Loading dymesh settings
- 2023-06-29T00:08:42 75.104 INF Dynamic Mesh Settings
- 2023-06-29T00:08:42 75.104 INF Use Imposter Values: False
- 2023-06-29T00:08:42 75.104 INF Only Player Areas: True
- 2023-06-29T00:08:42 75.104 INF Player Area Buffer: 3
- 2023-06-29T00:08:42 75.104 INF Max View Distance: 1000
- 2023-06-29T00:08:42 75.104 INF Regen all on new world: False
- 2023-06-29T00:08:42 75.107 INF Dymesh: Prepping dynamic mesh. Resend Default: True
- 2023-06-29T00:08:42 75.107 INF Dymesh: Mesh location: C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/West Babamo Mountains/A21b323spwDM/DynamicMeshes/
- 2023-06-29T00:08:42 75.108 INF StartGame done
- 2023-06-29T00:08:42 75.141 INF [Steamworks.NET] GameServer.Init successful
- Calling Animator.GotoState on Synchronize layer
- 2023-06-29T00:08:42 75.498 INF [EOS] Server registered, session: 7a7c808ed3e241b58b7869173a883f92
- 2023-06-29T00:08:42 75.501 INF [EOS] Session address: 107.13.151.7
- 2023-06-29T00:08:42 75.506 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2023-06-29T00:08:42 75.673 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241639701319, server SteamID=, server public IP=10*.1*.15*.*, server port=26900
- 2023-06-29T00:08:42 75.677 INF [Steamworks.NET] Lobby entered: 109775241639701319
- 2023-06-29T00:08:42 75.802 INF Dymesh: Warming dynamic mesh
- 2023-06-29T00:08:42 75.802 INF Dymesh: Creating dynamic mesh manager
- 2023-06-29T00:08:42 75.806 INF Dymesh: Awake
- 2023-06-29T00:08:42 75.806 INF Dymesh: Mesh location: C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/West Babamo Mountains/A21b323spwDM/DynamicMeshes/
- 2023-06-29T00:08:42 75.807 INF Dymesh: Loading Items: C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/West Babamo Mountains/A21b323spwDM/DynamicMeshes/
- 2023-06-29T00:08:42 75.808 INF Dymesh: Loaded Items: 0
- 2023-06-29T00:08:42 75.809 INF Dymesh: Loading all items took: 0.0020125 seconds.
- 2023-06-29T00:08:42 75.814 INF Meshlist count is now 1
- 2023-06-29T00:08:42 75.814 INF Meshlist count is now 2
- 2023-06-29T00:08:42 75.815 INF Force load took 0 seconds
- 2023-06-29T00:08:42 75.816 INF Clearing queues.
- 2023-06-29T00:08:42 75.816 INF Cleared queues.
- 2023-06-29T00:08:42 75.818 INF Dynamic thread starting
- 2023-06-29T00:08:42 75.820 INF Dymesh door replacement: imposterBlock
- 2023-06-29T00:08:43 76.510 INF Respawn almost done
- 2023-06-29T00:08:43 76.518 INF PlayerSpawnedInWorld (reason: NewGame, position: -747, 45, 3): localplayer
- 2023-06-29T00:08:43 76.578 INF 6564+1 Origin Reposition (0.0, 0.0, 0.0) to (-752.0, 32.0, 0.0)
- 2023-06-29T00:08:43 76.778 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90173855846737938, public IP=10*.1*.15*.*
- 2023-06-29T00:08:43 76.780 INF [Steamworks.NET] Exiting Lobby
- 2023-06-29T00:08:43 76.781 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2023-06-29T00:08:44 76.957 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241639701360, server SteamID=90173855846737938, server public IP=10*.1*.15*.*, server port=26900
- 2023-06-29T00:08:44 76.959 INF [Steamworks.NET] Lobby entered: 109775241639701360
- 2023-06-29T00:08:45 78.624 INF MinEventLogMessage: XP gained during the last level:
- 2023-06-29T00:08:45 78.624 INF CVarLogValue: $xpFromLootThisLevel == 0
- 2023-06-29T00:08:45 78.624 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
- 2023-06-29T00:08:45 78.624 INF CVarLogValue: $xpFromKillThisLevel == 0
- 2023-06-29T00:08:49 82.746 INF Executing command 'dm'
- 2023-06-29T00:08:50 83.327 INF Executing command 'cm'
- 2023-06-29T00:08:52 85.418 INF Saving 194 of chunks took 866ms
- 2023-06-29T00:08:58 91.158 INF SectionType change from None to TraderBob
- 2023-06-29T00:08:58 91.160 INF Played TraderBob
- 2023-06-29T00:08:58 91.160 INF Fading in TraderBob
- 2023-06-29T00:08:58 91.161 INF Notified SectionSelector that music played
- 2023-06-29T00:08:58 91.716 INF Respawn almost done
- 2023-06-29T00:08:58 91.716 INF PlayerSpawnedInWorld (reason: Teleport, position: -432, 35, 233): localplayer
- 2023-06-29T00:08:58 91.730 INF 7402+1 Origin Reposition (-752.0, 32.0, 0.0) to (-432.0, 32.0, 224.0)
- Calling Animator.GotoState on Synchronize layer
- 2023-06-29T00:09:00 93.607 INF SectionType change from TraderBob to Exploration
- 2023-06-29T00:09:00 93.608 INF Fading out TraderBob
- 2023-06-29T00:09:00 93.610 INF Loading new config for Exploration...
- 2023-06-29T00:09:00 93.611 INF Played Exploration
- 2023-06-29T00:09:00 93.611 INF Fading in Exploration
- 2023-06-29T00:09:00 93.628 INF Loading new ClipSets for Exploration...
- 2023-06-29T00:09:00 93.646 INF Exploration loaded new config and clipsets
- 2023-06-29T00:09:03 96.637 INF Paused TraderBob
- 2023-06-29T00:09:03 96.637 INF fadeInCo complete on Exploration
- 2023-06-29T00:09:06 99.860 INF Executing command 'killall'
- 2023-06-29T00:09:07 99.884 INF Entity zombieDarlene 176 killed
- 2023-06-29T00:09:07 99.892 INF Entity zombieBusinessMan 178 killed
- 2023-06-29T00:09:13 106.619 INF Time: 1.46m FPS: 60.00 Heap: 1618.4MB Max: 1618.4MB Chunks: 246 CGO: 126 Ply: 1 Zom: 2 Ent: 6 (10) Items: 0 CO: 1 RSS: 3629.3MB
- 2023-06-29T00:09:29 122.756 INF 107.2374 SleeperVolume -447, 35, 335: Spawning -445, 36, 343 (-28, 21), group 'ZombiesCrawlers', class zombieSteveCrawler, count 2
- 2023-06-29T00:09:29 122.858 INF 107.3415 SleeperVolume -447, 35, 335: Spawning -446, 36, 341 (-28, 21), group 'ZombiesCrawlers', class zombieSteveCrawler, count 2
- 2023-06-29T00:09:30 122.958 INF 107.4415 SleeperVolume -447, 35, 335: Spawning -446, 36, 340 (-28, 21), group 'ZombiesCrawlers', class zombieSteveCrawler, count 2
- 2023-06-29T00:09:30 123.058 INF 107.5415 SleeperVolume -447, 35, 335: Spawning -444, 36, 339 (-28, 21), group 'ZombiesCrawlers', class zombieSteveCrawler, count 2
- 2023-06-29T00:09:30 123.158 INF 107.6415 SleeperVolume -447, 35, 335: Spawning -446, 36, 339 (-28, 21), group 'ZombiesCrawlers', class zombieSteveCrawler, count 2
- 2023-06-29T00:09:38 131.566 INF Executing command 'killall'
- 2023-06-29T00:09:38 131.567 INF Entity zombieBoe 179 killed
- 2023-06-29T00:09:38 131.568 INF Entity zombieSteveCrawler 181 killed
- 2023-06-29T00:09:38 131.569 INF Entity zombieSteveCrawler 182 killed
- 2023-06-29T00:09:38 131.569 INF Entity zombieSteveCrawler 183 killed
- 2023-06-29T00:09:38 131.569 INF Entity zombieSteveCrawler 184 killed
- 2023-06-29T00:09:38 131.570 INF Entity zombieSteveCrawler 185 killed
- 2023-06-29T00:09:43 136.826 INF Saving 185 of chunks took 843ms
- 2023-06-29T00:09:43 136.839 INF [DECO] written 90680, in 13ms
- 2023-06-29T00:09:43 136.839 INF Paused Exploration
- 2023-06-29T00:09:43 136.842 INF [DECO] write thread 3ms
- 2023-06-29T00:09:45 138.390 INF Disconnect
- 2023-06-29T00:09:45 138.390 INF Unpaused Exploration
- 2023-06-29T00:09:45 138.394 INF [NET] ServerShutdown
- 2023-06-29T00:09:45 138.394 INF NET: Stopping server protocols
- 2023-06-29T00:09:45 138.559 INF NET: LiteNetLib server stopped
- 2023-06-29T00:09:45 138.561 INF Exited thread SteamNetworkingServer
- 2023-06-29T00:09:45 138.561 INF [Steamworks.NET] NET: Server stopped
- 2023-06-29T00:09:45 138.562 INF [EOS-P2PS] Server stopped
- 2023-06-29T00:09:45 138.564 INF SaveAndCleanupWorld
- 2023-06-29T00:09:45 138.859 INF Saving 64 of chunks took 285ms
- 2023-06-29T00:09:45 138.861 INF [EOS] Unregistering server
- 2023-06-29T00:09:45 138.862 INF [Steamworks.NET] Stopping server
- 2023-06-29T00:09:45 138.876 INF [Steamworks.NET] Exiting Lobby
- 2023-06-29T00:09:45 138.877 INF [PartyQuests] Player unregistered
- 2023-06-29T00:09:46 139.080 INF AstarManager Cleanup
- 2023-06-29T00:09:46 139.357 INF Clearing queues.
- 2023-06-29T00:09:46 139.357 INF Cleared queues.
- 2023-06-29T00:09:47 140.085 INF Clearing queues.
- 2023-06-29T00:09:47 140.085 INF Cleared queues.
- 2023-06-29T00:09:47 140.090 INF World.Unload
- 2023-06-29T00:09:47 140.101 INF Exited thread GenerateChunks
- 2023-06-29T00:09:47 140.368 INF Exited thread SaveChunks C:\Users\Neko\AppData\Roaming\7DaysToDie\Saves\West Babamo Mountains\A21b323spwDM\Region
- 2023-06-29T00:09:47 140.406 INF World.Cleanup
- 2023-06-29T00:09:47 140.409 INF Exited thread ChunkRegeneration
- 2023-06-29T00:09:47 140.415 INF Exited thread ChunkCalc
- 2023-06-29T00:09:47 140.415 INF Exited thread ChunkMeshBake
- 2023-06-29T00:09:47 140.428 INF Exited thread WaterSimulationApplyChanges
- 2023-06-29T00:09:47 140.431 INF VehicleManager saving 0 (0 + 0)
- 2023-06-29T00:09:47 140.432 INF VehicleManager saved 9 bytes
- 2023-06-29T00:09:47 140.433 INF DroneManager saving 0 (0 + 0)
- 2023-06-29T00:09:47 140.434 INF DroneManager saved 9 bytes
- 2023-06-29T00:09:47 140.455 INF Persistent GamePrefs saved
- 2023-06-29T00:09:48 140.947 INF [EOS] Server unregistered
- 2023-06-29T00:09:48 141.698 INF Preparing quit
- 2023-06-29T00:09:48 141.699 INF Persistent GamePrefs saved
- 2023-06-29T00:09:48 141.699 INF Cleanup
- 2023-06-29T00:09:49 142.154 INF AchievementManager.Cleanup
- 2023-06-29T00:09:49 142.416 INF Terminating threads
- 2023-06-29T00:09:49 142.416 INF OnApplicationQuit
- 2023-06-29T00:09:49 142.418 INF Terminating threads
- 2023-06-29T00:09:49 142.418 INF OnApplicationQuit
- Setting up 6 worker threads for Enlighten.
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_MAIN]
- Peak usage frame count: [2.0 KB-4.0 KB]: 4207 frames, [4.0 KB-8.0 KB]: 2 frames, [8.0 KB-16.0 KB]: 1987 frames, [16.0 KB-32.0 KB]: 23 frames, [32.0 KB-64.0 KB]: 15 frames, [64.0 KB-128.0 KB]: 23 frames, [128.0 KB-256.0 KB]: 3569 frames, [256.0 KB-0.5 MB]: 161 frames, [0.5 MB-1.0 MB]: 204 frames, [1.0 MB-2.0 MB]: 5 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 3 frames
- Initial Block Size 4.0 MB
- Current Block Size 7.5 MB
- Peak Allocated Bytes 7.5 MB
- Overflow Count 14
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 128.0 KB
- Peak Allocated Bytes 128.0 KB
- Overflow Count 2
- [ALLOC_TEMP_Loading.PreloadManager]
- Initial Block Size 256.0 KB
- Current Block Size 0.5 MB
- Peak Allocated Bytes 511.6 KB
- Overflow Count 15893
- [ALLOC_TEMP_Background Job.Worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 33.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 6]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 97.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 60.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 10]
- Initial Block Size 32.0 KB
- Current Block Size 60.0 KB
- Peak Allocated Bytes 58.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 9]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 35.6 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 5]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 56.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 14]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 6]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 4]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 75.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 3]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 56.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 12]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_EnlightenWorker] x 6
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 15]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 1]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 2]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 50.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 7]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 48.4 KB
- Overflow Count 1
- [ALLOC_TEMP_UnityGfxDeviceWorker]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 66.4 KB
- Overflow Count 6
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 5]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 9]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 74.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 13]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 8]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 75.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 7]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 74.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 76.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 151.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 3]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 11]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 10]
- Initial Block Size 256.0 KB
- Current Block Size 272.0 KB
- Peak Allocated Bytes 222.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 167971
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 766708
- 32B: 15 Subsections = 7680 buckets. Failed count: 825968
- 48B: 53 Subsections = 18090 buckets. Failed count: 655443
- 64B: 29 Subsections = 7424 buckets. Failed count: 347057
- 80B: 152 Subsections = 31129 buckets. Failed count: 115434
- 96B: 3 Subsections = 512 buckets. Failed count: 89909
- 112B: 2 Subsections = 292 buckets. Failed count: 96530
- 128B: 1 Subsections = 128 buckets. Failed count: 146500
- [ALLOC_DEFAULT_MAIN]
- Peak usage frame count: [16.0 MB-32.0 MB]: 3959 frames, [32.0 MB-64.0 MB]: 2280 frames, [64.0 MB-128.0 MB]: 254 frames, [128.0 MB-256.0 MB]: 3707 frames
- Requested Block Size 16.0 MB
- Peak Block count 17
- Peak Allocated memory 255.1 MB
- Peak Large allocation bytes 144.0 MB
- [ALLOC_DEFAULT_THREAD]
- Peak usage frame count: [8.0 MB-16.0 MB]: 2151 frames, [16.0 MB-32.0 MB]: 353 frames, [32.0 MB-64.0 MB]: 105 frames, [64.0 MB-128.0 MB]: 3601 frames, [128.0 MB-256.0 MB]: 3990 frames
- Requested Block Size 16.0 MB
- Peak Block count 16
- Peak Allocated memory 226.6 MB
- Peak Large allocation bytes 141.7 MB
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 3
- Overflow Count (too large) 3
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 11
- Overflow Count (too large) 7
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 30
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 766708
- 32B: 15 Subsections = 7680 buckets. Failed count: 825968
- 48B: 53 Subsections = 18090 buckets. Failed count: 655443
- 64B: 29 Subsections = 7424 buckets. Failed count: 347057
- 80B: 152 Subsections = 31129 buckets. Failed count: 115434
- 96B: 3 Subsections = 512 buckets. Failed count: 89909
- 112B: 2 Subsections = 292 buckets. Failed count: 96530
- 128B: 1 Subsections = 128 buckets. Failed count: 146500
- [ALLOC_GFX_MAIN]
- Peak usage frame count: [64.0 KB-128.0 KB]: 3956 frames, [0.5 MB-1.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 2184 frames, [4.0 MB-8.0 MB]: 12 frames, [8.0 MB-16.0 MB]: 10 frames, [16.0 MB-32.0 MB]: 13 frames, [32.0 MB-64.0 MB]: 7 frames, [64.0 MB-128.0 MB]: 270 frames, [128.0 MB-256.0 MB]: 3717 frames, [256.0 MB-0.50 GB]: 25 frames
- Requested Block Size 16.0 MB
- Peak Block count 12
- Peak Allocated memory 434.7 MB
- Peak Large allocation bytes 304.0 MB
- [ALLOC_GFX_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 3946 frames, [64.0 KB-128.0 KB]: 2170 frames, [128.0 KB-256.0 KB]: 5 frames, [0.5 MB-1.0 MB]: 1 frames, [1.0 MB-2.0 MB]: 74 frames, [2.0 MB-4.0 MB]: 5 frames, [4.0 MB-8.0 MB]: 3 frames, [8.0 MB-16.0 MB]: 2 frames, [16.0 MB-32.0 MB]: 3 frames, [32.0 MB-64.0 MB]: 16 frames, [64.0 MB-128.0 MB]: 3961 frames, [128.0 MB-256.0 MB]: 14 frames
- Requested Block Size 16.0 MB
- Peak Block count 6
- Peak Allocated memory 141.8 MB
- Peak Large allocation bytes 141.7 MB
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 98587
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 766708
- 32B: 15 Subsections = 7680 buckets. Failed count: 825968
- 48B: 53 Subsections = 18090 buckets. Failed count: 655443
- 64B: 29 Subsections = 7424 buckets. Failed count: 347057
- 80B: 152 Subsections = 31129 buckets. Failed count: 115434
- 96B: 3 Subsections = 512 buckets. Failed count: 89909
- 112B: 2 Subsections = 292 buckets. Failed count: 96530
- 128B: 1 Subsections = 128 buckets. Failed count: 146500
- [ALLOC_CACHEOBJECTS_MAIN]
- Peak usage frame count: [32.0 MB-64.0 MB]: 3951 frames, [64.0 MB-128.0 MB]: 2159 frames, [128.0 MB-256.0 MB]: 4090 frames
- Requested Block Size 4.0 MB
- Peak Block count 48
- Peak Allocated memory 197.4 MB
- Peak Large allocation bytes 43.2 MB
- [ALLOC_CACHEOBJECTS_THREAD]
- Peak usage frame count: [16.0 MB-32.0 MB]: 3947 frames, [32.0 MB-64.0 MB]: 1 frames, [64.0 MB-128.0 MB]: 2194 frames, [128.0 MB-256.0 MB]: 84 frames, [256.0 MB-0.50 GB]: 3974 frames
- Requested Block Size 4.0 MB
- Peak Block count 93
- Peak Allocated memory 371.1 MB
- Peak Large allocation bytes 113.0 MB
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 0
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 766708
- 32B: 15 Subsections = 7680 buckets. Failed count: 825968
- 48B: 53 Subsections = 18090 buckets. Failed count: 655443
- 64B: 29 Subsections = 7424 buckets. Failed count: 347057
- 80B: 152 Subsections = 31129 buckets. Failed count: 115434
- 96B: 3 Subsections = 512 buckets. Failed count: 89909
- 112B: 2 Subsections = 292 buckets. Failed count: 96530
- 128B: 1 Subsections = 128 buckets. Failed count: 146500
- [ALLOC_TYPETREE_MAIN]
- Peak usage frame count: [0-1.0 KB]: 3946 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 6253 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 127.4 KB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 3946 frames, [256.0 KB-0.5 MB]: 255 frames, [0.5 MB-1.0 MB]: 1944 frames, [2.0 MB-4.0 MB]: 4055 frames
- Requested Block Size 2.0 MB
- Peak Block count 2
- Peak Allocated memory 2.3 MB
- Peak Large allocation bytes 0 B
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