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icefreezer Jul 27th, 2018 201 Never
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  1. ///<AchievementPackets.h
  2.         class ClientAchievementDeleted final : public ServerPacket
  3.         {
  4.         public:
  5.             ClientAchievementDeleted() : ServerPacket(SMSG_ACHIEVEMENT_DELETED, 4+4) { }
  6.  
  7.             WorldPacket const* Write() override;
  8.  
  9.             int32 Immunities;           ///< Offset 0x0000 Type _MJVTBL_INT32
  10.             int32 AchievementID;        ///< Offset 0x0004 Type _MJVTBL_INT32
  11.         };
  12.  
  13. ///<AchievementPackets.cpp
  14. //SMSG_ACHIEVEMENT_DELETED - artamedes ida reversed on [07-26-18]
  15. WorldPacket const * WorldPackets::Achievement::ClientAchievementDeleted::Write()
  16. {
  17.     _worldPacket << int32(Immunities);
  18.     _worldPacket << int32(AchievementID);
  19.  
  20.     return &_worldPacket;
  21. }
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