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Doomfullord

Vampire Pact

Feb 22nd, 2016
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  1. Vampire Pact:
  2. An animal pact, human variety: vampire. It turns you into a vampire, your skin turns pale-ash white, your eyes purple, and grow fangs. You gain +1 to Heart, Speed, Spirit, and Strength. You also have to drink blood in order to survive. If you haven't drank blood within the past 8 hours, you get a -1 to all stats and gain none of the previous bonuses. Drinking more than enough blood will give your previous bonuses an extra +1. Drinking powerful blood of someone powerful or with a pact can give a very minor form of their power (You either gain part of their pact, or you gain bonuses to stats). How many bonuses you gain is equal to half of your spirit. Being in Sunlight directly harms you and hurts you the more you are in it. As well it gives a (-6) to all stats, but this is lowered for every point of Heart you have. Garlic, Holy, Light, and Water harm you especially more, dealing an extra heart of damage each.
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  4. The Vampire can make fledglings, making them into minor vampires. These fledgling vampires get the same bonuses to stats that the normal vampire does, and all of the weaknesses, but can't absorb power by drinking blood. They must drink the blood of the master vampires.
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  6. A Vampire doesn't age normally and doesn't die of old age.
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