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AoD_Talons

hwaysuv vehicles meta

Feb 26th, 2018
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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <CVehicleModelInfo__InitDataList>
  3. <residentTxd>vehshare</residentTxd>
  4. <residentAnims />
  5. <InitDatas>
  6. <Item>
  7. <modelName>hwaysuv</modelName>
  8. <txdName>hwaysuv</txdName>
  9. <handlingId>BALLER</handlingId>
  10. <gameName>hwaysuv</gameName>
  11. <vehicleMakeName />
  12. <expressionDictName>null</expressionDictName>
  13. <expressionName>null</expressionName>
  14. <animConvRoofDictName>null</animConvRoofDictName>
  15. <animConvRoofName>null</animConvRoofName>
  16. <animConvRoofWindowsAffected />
  17. <ptfxAssetName>null</ptfxAssetName>
  18. <audioNameHash>police3</audioNameHash>
  19. <layout>LAYOUT_STD_EXITFIXUP</layout>
  20. <coverBoundOffsets>POLICE3_COVER_OFFSET_INFO</coverBoundOffsets>
  21. <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  22. <scenarioLayout />
  23. <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  24. <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
  25. <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_NEAR</bonnetCameraName>
  26. <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
  27. <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
  28. <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
  29. <FirstPersonProjectileDriveByIKOffset x="0.055000" y="-0.075000" z="-0.045000" />
  30. <FirstPersonProjectileDriveByPassengerIKOffset x="-0.055000" y="-0.075000" z="-0.045000" />
  31. <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
  32. <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
  33. <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  34. <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
  35. <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  36. <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  37. <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  38. <FirstPersonMobilePhoneOffset x="0.130000" y="0.275000" z="0.530000" />
  39. <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
  40. <FirstPersonMobilePhoneSeatIKOffset>
  41. <Item>
  42. <Offset x="0.136000" y="0.156000" z="0.445000" />
  43. <SeatIndex value="2" />
  44. </Item>
  45. <Item>
  46. <Offset x="0.136000" y="0.156000" z="0.445000" />
  47. <SeatIndex value="3" />
  48. </Item>
  49. </FirstPersonMobilePhoneSeatIKOffset>
  50. <PovCameraOffset x="0.000000" y="-0.175000" z="0.675000" />
  51. <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  52. <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  53. <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  54. <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
  55. <shouldUseCinematicViewMode value="true" />
  56. <shouldCameraTransitionOnClimbUpDown value="false" />
  57. <shouldCameraIgnoreExiting value="false" />
  58. <AllowPretendOccupants value="true" />
  59. <AllowJoyriding value="false" />
  60. <AllowSundayDriving value="false" />
  61. <AllowBodyColorMapping value="false" />
  62. <wheelScale value="0.244000" />
  63. <wheelScaleRear value="0.244000" />
  64. <dirtLevelMin value="0.000000" />
  65. <dirtLevelMax value="0.300000" />
  66. <envEffScaleMin value="0.000000" />
  67. <envEffScaleMax value="1.000000" />
  68. <envEffScaleMin2 value="0.000000" />
  69. <envEffScaleMax2 value="1.000000" />
  70. <damageMapScale value="0.600000" />
  71. <damageOffsetScale value="1.000000" />
  72. <diffuseTint value="0x00FFFFFF" />
  73. <steerWheelMult value="1.000000" />
  74. <HDTextureDist value="5.000000" />
  75. <lodDistances content="float_array">
  76. 15.000000
  77. 30.000000
  78. 70.000000
  79. 140.000000
  80. 500.000000
  81. 500.000000
  82. </lodDistances>
  83. <minSeatHeight value="0.83" />
  84. <identicalModelSpawnDistance value="100" />
  85. <maxNumOfSameColor value="10" />
  86. <defaultBodyHealth value="1000.000000" />
  87. <pretendOccupantsScale value="1.000000" />
  88. <visibleSpawnDistScale value="1.000000" />
  89. <trackerPathWidth value="2.000000" />
  90. <weaponForceMult value="2.000000" />
  91. <frequency value="100" />
  92. <swankness>SWANKNESS_0</swankness>
  93. <maxNum value="2" />
  94. <flags>FLAG_HAS_LIVERY FLAG_EXTRAS_ALL FLAG_EXTRAS_REQUIRE FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_HAS_INTERIOR_EXTRAS FLAG_REPORT_CRIME_IF_STANDING_ON FLAG_EXTRAS_STRONG</flags>
  95. <type>VEHICLE_TYPE_CAR</type>
  96. <plateType>VPT_BACK_PLATES</plateType>
  97. <dashboardType>VDT_GENTAXI</dashboardType>
  98. <vehicleClass>VC_EMERGENCY</vehicleClass>
  99. <wheelType>VWT_SPORT</wheelType>
  100. <trailers />
  101. <additionalTrailers />
  102. <drivers>
  103. <Item>
  104. <driverName>S_M_Y_Cop_01</driverName>
  105. <npcName />
  106. </Item>
  107. </drivers>
  108. <extraIncludes />
  109. <doorsWithCollisionWhenClosed />
  110. <driveableDoors />
  111. <bumpersNeedToCollideWithMap value="false" />
  112. <needsRopeTexture value="false" />
  113. <requiredExtras>EXTRA_3</requiredExtras>
  114. <requiredExtras>EXTRA_7</requiredExtras>
  115. <rewards>
  116. <Item>REWARD_WEAPON_PUMPSHOTGUN</Item>
  117. <Item>REWARD_AMMO_PUMPSHOTGUN_ENTER_VEHICLE</Item>
  118. <Item>REWARD_STAT_WEAPON</Item>
  119. </rewards>
  120. <cinematicPartCamera>
  121. <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  122. <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  123. <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  124. <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  125. </cinematicPartCamera>
  126. <NmBraceOverrideSet />
  127. <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  128. <buoyancySphereSizeScale value="1.000000" />
  129. <pOverrideRagdollThreshold type="NULL" />
  130. <firstPersonDrivebyData>
  131. <Item>STD_POLICE3_FRONT_LEFT</Item>
  132. <Item>STD_POLICE3_FRONT_RIGHT</Item>
  133. <Item>STD_POLICE2_REAR_LEFT</Item>
  134. <Item>STD_POLICE2_REAR_RIGHT</Item>
  135. </firstPersonDrivebyData>
  136. </Item>
  137. </InitDatas>
  138. </CVehicleModelInfo__InitDataList>
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