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dcomicboy

patched up

Mar 20th, 2014
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  1. More Flex Based Hacks. If you still have my last email, this is an extension of that for Racing Rivals. Not entirely sure what i sent you already, so i'll just type up everything again
  2.  
  3. In-Game Speed Hack
  4. Class: RaceCarData
  5. method: -(double) finalGearRatio
  6. Hack: set the double int to a whole number like 5
  7. Class: PlayerRaceCarModel
  8. method: -(double) finalGearRatio
  9. Same as hack above
  10.  
  11. DNF Campaign/AI In room Opponents/Driver Challenge
  12. Class: ComputerRaceCarModel
  13. Method: -(void) generateRun
  14. hack: Can't change the pass through but it needs to be here to work
  15. Class: ComputerRaceCarRunGenerator
  16. Method: -(double) trapSpeed
  17. Hack: Return value set to something low like 3
  18. Class: CarCyberDriver
  19. Method: -(double) trapSpeed
  20. Hack: Same as above, set it low to like 3
  21. Class: AIRaceInfo
  22. Method: -(double) targetET
  23. Hack: set to something like 17
  24. Class: AIRaceInfo
  25. Method: -(double) targetRT
  26. Hack: Set to something like 0.500
  27. Class: DriverChallengeRaceInfo
  28. Method: -(double) opponentTargetET
  29. Hack: Set to something like 17
  30. Class: DriverChallengeRaceInfo
  31. Method: -(double) opponentTargetRT
  32. Hack: Set to something like 0.500
  33.  
  34. No Jailbreak Check
  35. Class: FlurryUtil
  36. Method: (BOOL) deviceIsJailbroken
  37. Hack: Set to False
  38. Class: SPJailbreakWithKeyValueParameters
  39. Hack: Return NULL
  40. Class: SPJailbreakStatusProvider
  41. Method: (BOOL) isJailbroken
  42. Hack: Set to FALSE
  43.  
  44. No Engine Stress EVER
  45. Class: UserEngine
  46. Method: -(double) stress
  47. Hack: Set to 0
  48. Class: UserEngine
  49. Method: -(double) totalStressWithParts:(id)
  50. Hack: Return double value as 0, set ID to NULL
  51. Class: UserEngine
  52. Method: -(double) stressWithoutNitrous
  53. Hack: Set to something like -100
  54. Class: Engine
  55. Method: -(id) maxStress
  56. Hack: Set ID to 0
  57.  
  58. No Tire Slipping
  59. Class: PlayerRaceCarModel
  60. Method: -(BOOL) isSlipping
  61. Hack: Set to FALSE
  62. Class: PlayerRaceCarModel
  63. Method: -(BOOL) ignoreLaunchStates
  64. Hack: Set to FALSE
  65.  
  66. No Disqualifications (may no longer work, used to. haven't tried on recent patch)
  67. Class: RaceCarModel
  68. Method: -(void) setDisqualified:(BOOL)
  69. Hack: pass-through void, Set BOOL to False
  70.  
  71. Always join newbie rooms
  72. Class: RaceRoomInfo
  73. Method:-(BOOL) isNoobRoom
  74. Hack: Return value of TRUE
  75.  
  76. Always have a perfect shift race
  77. Class: RaceResults
  78. Method: -(int) totalPerfectShifts
  79. Hack: Set to 5 for shifting 5 times, if you set it to more than 10, you don't get real cash
  80. Class: Race
  81. Method: -(int) numOfPerfectShifts
  82. Hack: Set to 5, anything more than 10, you don't get real cash
  83.  
  84. No Daily Win Limit
  85. Class: GameSettings
  86. Method: -(void) setDailyWinLimit:(id)
  87. Hack: pass-through void, set ID to 0
  88.  
  89. No Damage from racing
  90. Class: RaceSummary
  91. Method: -(void) setDamage:(id)
  92. Hack: Set void to pass-through, ID to 0
  93. Class: PlayerRaceCarModel
  94. Method: -(BOOL) damageEnabled
  95. Hack: Set BOOL to FALSE
  96.  
  97. Free Car Repairs (if not using no damage hack)
  98. Class: PricingManager
  99. Method: -(int) priceInCoinsToRepairUserEngine:(id)
  100. Hack: Return int value to 0, ID leave as NULL
  101. Class: PricingManager
  102. Method: -(int) priceInGemsToInstantlyRepairAUserEngine:(id)
  103. Hack: Return int Value as 0, ID as NULL
  104.  
  105. No Installation Timers pricing
  106. Class: PricingManager
  107. Method: -(id) priceInGemsForRushingAPartWithNoInstallationTime:(id)
  108. Hack: set first ID to 0, second ID to pass-through or NULL (either works)
  109. Class: PricingManager
  110. Method: -(id) priceInGemsForRushingAKitWithNoInstallationTime:(id)
  111. Hack: Set first ID to 0, Second ID to null or pass-through
  112. Class: PricingManager
  113. Method: -(id)priceInGemsToRushUserEnginePartOrCarPart:(id)
  114. Hack: First int to 0, ID to NULL
  115.  
  116. Infinite Rounds in Driver Challenge (you only get money from first 3)
  117. Class: DriversChallengeManager
  118. Method: -(int) racesPerDay
  119. Hack: Set int to 50 (makes max race amount 50 instead of 3)
  120. Class: DriversChallengeManager
  121. Method: -(void) setRacesPerDay:(int)
  122. Hack: void as pass-through, int set to 50
  123. Class: DriversChallengeReward
  124. Method: -(id) roundID
  125. Hack: set ID to 3
  126. Class: DriversChallengeInfo
  127. Method: -(int) numOfStages
  128. Hack: Set int to 50
  129. Class: DriversChallengeInfo
  130. Method: -(id) startDate
  131. Hack: Set to NULL. used to allow infinite wins, not sure if it still does
  132. Class: DriversChallengeInfo
  133. Method: -(BOOL) complete
  134. Hack: Set bool to FALSE
  135.  
  136. Free Team Creation
  137. Class: TeamCreateController
  138. Method: -(id) createCurrencyLabel
  139. Hack: Return Value of NULL
  140.  
  141. Instant Part Install Time
  142. Class: UserPart
  143. Method: -(double) remainingInstallTime
  144. Hack: set to 0
  145. Class: UserPart
  146. Method: -(BOOL) isInstalling
  147. Hack: Set BOOL to FALSE
  148. Class: Kit
  149. Method: -(id) installTimeCost
  150. Hack: Set to NULL
  151. Class: Part
  152. Method: -(id) installTimeCost
  153. Hack: set to NULL
  154. Class: Part
  155. Method: -(id) installTime
  156. Hack: set ID to NULL
  157. Class: Part
  158. Method: -(void) setInstallTime:(id)
  159. Hack: Set ID to NULL
  160.  
  161. Free Mechanic Boost
  162. Class: CIEActionButton
  163. Method: -(BOOL) hasBoughtMechanicBoost
  164. Hack: set to TRUE. not sure if still works
  165. Class: GameSettings
  166. Method: -(id) carBoostCost
  167. Hack: Set ID to NULL
  168.  
  169.  
  170. Nitto Legends Based Hacks
  171. The team funds money bug still works. I was able to make about 150,000 in game cash last night in about 25 minutes. i'm not doing anymore than that obviously. What ever shimrod did for patching only made the amount you make back MORE RANDOM rather than not making anything at all.
  172.  
  173. If you start at 250,000 in game cash as your account bank, do the hack (with the source i sent you guys), you can jump anywhere to 251k all the way up to 525k (had that once, then lost it). It's very random how it works, but it DOES still work.
  174.  
  175. SECOND MONEY BUG. i believe i called you guys about this, but i'll put it here since this is a huge list of hacks anyway.
  176.  
  177. The second money bug i have is fairly simple and i've gotten it down to a science. It makes about 300 bucks per 2 minutes, which doesn't seem like much, but if you do the math, you can make a crap ton of cash in an hour or 2.
  178.  
  179. in about an hour, you make 9000, multiply that 9000 by 24 hours in a day (if you botted it, which is easy), and your looking at a quarter of a mill a day. Setup multiple computers or virtual machines and you could make a few million a day easy, ESPECIALLY if friends join in.
  180.  
  181. The way it works
  182. Setup your Nitto folder as Read Only. EVERYTHING read only
  183. Delete your prefs.txt in the installation folder
  184. Rename the installation folder to some random character string
  185. start nitto, and run the 3 tutorials on practice track. you should get your 300
  186. With the ability to load custom flash files via loadMovieNum() flash function, we can actually get this 300 as soon as the account logs in, then we quit the client and start over, delete prefs.txt, rename folder, login, repeat. Fairly simple, and botted could probably be done in a matter of a minute or less meaning double to triple the cash gains in a day
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