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- Dolphine:
- Item_Information:
- Item_Name: "&9Dolphine"
- Item_Type: 351~1
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 60
- Projectile_Damage: 4
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_SLIME_HURT-2-1-1,ENTITY_PLAYER_SWIM-2-1-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-7
- Particle_Headshot: block_break-9
- Reload:
- Enable: true
- Reload_Amount: 12
- Reload_Duration: 50
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-2-1-4,BLOCK_WOODEN_DOOR_OPEN-2-2-6,ENTITY_BLAZE_HURT-2-2-1,ENTITY_BLAZE_DEATH-2-1-30
- Firearm_Action:
- Type: pump
- Open_Duration: 2
- Close_Duration: 1
- Close_Shoot_Delay: 8
- Sound_Open: ENTITY_BLAZE_DEATH-2-1-0
- Sound_Close:
- Scope:
- Enable: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
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