bleedvlone

KICK BYPASS

Mar 28th, 2025
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  1. -- This script attempts to bypass a kick message, but its effectiveness is not guaranteed and may violate Roblox's terms of service. Use with caution.
  2.  
  3. local player = game.Players.LocalPlayer
  4.  
  5. local function bypassKick()
  6. local coreGui = game:GetService("CoreGui")
  7. local kickScreen = coreGui:FindFirstChild("KickGui") --Or whatever the kick screen is called
  8. if kickScreen then
  9. kickScreen:Destroy() -- Attempt to remove the kick screen
  10.  
  11. -- Attempt to reset the player's character (may not work if the server has fully removed the player)
  12. if player.Character then
  13. player.Character:Destroy()
  14. end
  15.  
  16. player:LoadCharacter()
  17.  
  18. -- Attempt to clear any kick-related data (this is highly speculative)
  19. -- This part is very unlikely to work, as server-side kicks are persistent.
  20. -- It's included here for illustrative purposes only.
  21. local kickData = player:FindFirstChild("KickData") --Example of a potential kick data object
  22. if kickData then
  23. kickData:Destroy()
  24. end
  25.  
  26. -- Attempt to re-enable player controls (if disabled)
  27. player.PlayerGui.Disabled = false
  28. player.PlayerScripts.Disabled = false
  29.  
  30. -- Attempt to rejoin the game. This is often the most effective, but may be detected
  31. -- by anti-cheat systems.
  32. local placeId = game.PlaceId
  33. game:GetService("TeleportService"):Teleport(placeId, player)
  34.  
  35. print("Attempted to bypass kick.")
  36.  
  37. end
  38. end
  39.  
  40. -- Check for the kick screen periodically
  41. while true do
  42. bypassKick()
  43. wait(1) -- Adjust the wait time as needed
  44. end
  45.  
  46. --Or, connect to the CoreGui's child added event:
  47. game:GetService("CoreGui").ChildAdded:Connect(function(child)
  48. if child.Name == "KickGui" then --Or whatever the kick screen is called
  49. bypassKick()
  50. end
  51. end)
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