NoSloppy

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May 1st, 2021
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  1. StylePtr<Layers<
  2. RotateColorsX<SparkleF<1000>,Rgb<0,90,0>>,
  3. ResponsiveLockupL<Strobe<White,BrownNoiseFlicker<White,Red,300>,10,1>,TrConcat<TrInstant,White,TrFade<400>>,TrFade<100>,Scale<BladeAngle<0,16000>,Int<3000>,Int<30000>>,Int<6000>,Scale<SwingSpeed<100>,Int<10000>,Int<14000>>>,
  4. ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
  5. ResponsiveStabL<DarkOrange>,
  6. ResponsiveBlastL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
  7. ResponsiveClashL<White,TrInstant,TrFade<400>>,
  8. TransitionEffectL<TrConcat<TrInstant,Stripes<3000,-3500,White,RandomPerLEDFlicker<Rgb<80,60,0>,Black>,BrownNoiseFlicker<White,Rgb<30,30,30>,200>,RandomPerLEDFlicker<Rgb<80,80,80>,Rgb<30,30,30>>>,TrFade<800>>,EFFECT_IGNITION>,
  9. TransitionEffectL<TrConcat<TrInstant,HumpFlickerL<White,10>,TrFade<20>>,EFFECT_RETRACTION>,
  10. LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
  11. LockupTrL<AlphaL<Mix<TwistAngle<>,DarkOrange,Yellow>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
  12. InOutTrL<TrColorCycle<2000,0,1000>,TrConcat<TrWipe<90>,Mix<SmoothStep<Int<27500>,Int<-2000>>,Black,RotateColorsX<Variation,Green>>,TrWaveX<RotateColorsX<Variation,Green>,Int<200>,Int<300>,Int<200>,Int<0>>,Mix<SmoothStep<Int<22000>,Int<-2000>>,Black,RotateColorsX<Variation,Green>>,TrWaveX<RotateColorsX<Variation,Green>,Int<250>,Int<300>,Int<250>,Int<0>>,Mix<SmoothStep<Int<16500>,Int<-2000>>,Black,RotateColorsX<Variation,Green>>,TrWaveX<RotateColorsX<Variation,Green>,Int<300>,Int<300>,Int<300>,Int<0>>,Mix<SmoothStep<Int<11000>,Int<-2000>>,Black,RotateColorsX<Variation,Green>>,TrWaveX<RotateColorsX<Variation,Green>,Int<350>,Int<300>,Int<350>,Int<0>>,Mix<SmoothStep<Int<5500>,Int<-2000>>,Black,RotateColorsX<Variation,Green>>,TrWaveX<RotateColorsX<Variation,Green>,Int<400>,Int<300>,Int<400>,Int<0>>,Black,TrWaveX<RotateColorsX<Variation,Green>,Int<400>,Int<300>,Int<400>,Int<0>>,Black,TrInstant>>,
  13. TransitionEffectL<TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<White,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,Int<1000>,Int<4000>>,Int<-4000>>>,TrDelay<2000>>,EFFECT_RETRACTION>>>()
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