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May 10th, 2020
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  1. exult was compiled with optimization - stepping may behave oddly; variables may not be available.
  2. Process 17282 stopped
  3. * thread #1, queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS (code=1, address=0x45)
  4. frame #0: 0x00000001000158c4 exult`Shape_frame::get_xleft(this=0x0000000000000031) const at vgafile.h:128:10 [opt]
  5. 125 return yabove + ybelow + 1;
  6. 126 }
  7. 127 int get_xleft() const {
  8. -> 128 return xleft;
  9. 129 }
  10. 130 int get_xright() const {
  11. 131 return xright;
  12. Target 0: (exult) stopped.
  13. (lldb) bt
  14. * thread #1, queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS (code=1, address=0x45)
  15. * frame #0: 0x00000001000158c4 exult`Shape_frame::get_xleft(this=0x0000000000000031) const at vgafile.h:128:10 [opt]
  16. frame #1: 0x00000001000971a1 exult`Mouse::set_shape0(this=0x00007ffeefbff618, framenum=<unavailable>) at mouse.cc:184:24 [opt]
  17. frame #2: 0x000000010026e37c exult`Gump_manager::do_modal_gump(this=0x0000000101a0ba20, gump=0x00007ffeefbff1e0, shape=hand, paint=0x0000000000000000) at Gump_manager.cc:687:17 [opt]
  18. frame #3: 0x000000010023fbb7 exult`Gamemenu_gump::do_exult_menu() at Gamemenu_gump.cc:187:47 [opt]
  19. frame #4: 0x00000001000495f6 exult`ExultMenu::setup(this=0x00007ffeefbff4a8) at exultmenu.cc:173:2 [opt]
  20. frame #5: 0x000000010004ae8a exult`ExultMenu::run(this=0x00007ffeefbff4a8) at exultmenu.cc:449:4 [opt]
  21. frame #6: 0x0000000100046277 exult`Init() at exult.cc:816:25 [opt]
  22. frame #7: 0x0000000100042940 exult`exult_main(runpath=<unavailable>) at exult.cc:575:2 [opt]
  23. frame #8: 0x0000000100041a4a exult`main(argc=<unavailable>, argv=0x00007ffeefbff790) at exult.cc:392:12 [opt]
  24. frame #9: 0x00007fff6bd26cc9 libdyld.dylib`start + 1
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