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- ===laurelia.txt=============================================================================
- [event]
- # teleport to test1
- type=teleport
- location=18,81,1,1
- intermap=test1.txt,3,3
- ====Test1.tmx================================================================================
- <?xml version="1.0" encoding="UTF-8"?>
- <map version="1.0" orientation="orthogonal" width="10" height="10" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="tiled_collision" tilewidth="32" tileheight="32">
- <image source="tiled_collision.png" width="480" height="32"/>
- </tileset>
- <tileset firstgid="16" name="t1" tilewidth="32" tileheight="32">
- <image source="t1.png" width="96" height="192"/>
- </tileset>
- <layer name="background" width="10" height="10">
- <data encoding="base64" compression="zlib">
- eJwTY2BgECeAJYBYEoilCGDpIaZOEIhlsWA5NHUgfWJEhAsud4DEZdDMl8FhLwDXmQog
- </data>
- </layer>
- <layer name="object" width="10" height="10">
- <data encoding="base64" compression="zlib">
- eJxjYBgFgwkAAAGQAAE=
- </data>
- </layer>
- <layer name="collision" width="10" height="10">
- <data encoding="base64" compression="zlib">
- eJxjZGBgYCQSEwJDTR0ufbRSRwwGACB0ACs=
- </data>
- </layer>
- </map>
- ===test1.txt=================================================================================
- [header]
- title=test1
- width=10
- height=10
- tileset=t1.txt
- [layer]
- type=background
- data=
- 22,23,23,23,23,23,23,23,23,24,
- 25,26,26,26,26,26,26,26,26,27,
- 25,26,26,26,26,26,26,26,26,27,
- 25,26,26,26,26,26,26,26,26,27,
- 25,26,26,26,26,26,26,26,26,27,
- 25,26,26,26,26,26,26,26,26,27,
- 25,26,26,17,29,29,29,29,29,30,
- 25,26,26,27,22,23,23,23,23,24,
- 25,26,26,27,25,26,26,26,26,27,
- 28,29,29,30,28,29,29,29,29,30
- [layer]
- type=object
- data=
- 0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0
- [layer]
- type=collision
- data=
- 1,1,1,1,1,1,1,1,1,1,
- 1,0,0,0,0,0,0,0,0,1,
- 1,0,0,0,0,0,0,0,0,1,
- 1,0,0,0,0,0,0,0,0,1,
- 1,0,0,0,0,0,0,0,0,1,
- 1,0,0,0,0,0,0,0,0,1,
- 1,0,0,1,1,0,0,0,0,1,
- 1,0,0,1,1,0,0,0,0,1,
- 1,0,0,1,1,0,0,0,0,1,
- 1,1,1,1,1,1,1,1,1,1
- ===Tilesetdefinition========================================================================
- # test1
- img=t1.png
- tile=16,0,0,32,32,16,16
- tile=17,32,0,32,32,16,16
- tile=18,64,0,32,32,16,16
- tile=19,0,32,32,32,16,16
- tile=20,32,32,32,32,16,16
- tile=21,64,32,32,32,16,16
- tile=22,0,64,32,32,16,16
- tile=23,32,64,32,32,16,16
- tile=24,64,64,32,32,16,16
- tile=25,0,96,32,32,16,16
- tile=26,32,96,32,32,16,16
- tile=27,64,96,32,32,16,16
- tile=28,0,128,32,32,16,16
- tile=29,32,128,32,32,16,16
- tile=30,64,128,32,32,16,16
- tile=31,0,160,32,32,16,16
- tile=32,32,160,32,32,16,16
- tile=33,64,160,32,32,16,16
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