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Oblivion.ini

Feb 7th, 2020
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  1. [General]
  2. SStartingCell=
  3.  
  4. SStartingCellY=
  5. SStartingCellX=
  6. SStartingWorld=
  7.  
  8. STestFile10=
  9. STestFile9=
  10. STestFile8=
  11. STestFile7=
  12. STestFile6=
  13. STestFile5=
  14. STestFile4=
  15. STestFile3=
  16. STestFile2=
  17. STestFile1=
  18.  
  19.  
  20. bEnableProfile=0
  21. bDrawSpellContact=0
  22. bRunMiddleLowLevelProcess=1
  23. iHoursToSleep=3
  24. bActorLookWithHavok=0
  25. SMainMenuMusicTrack=special\tes4title.mp3
  26. bUseEyeEnvMapping=0 ;1----------------------------------------------
  27. bFixFaceNormals=0 ;1----------------------------------------------
  28. bUseFaceGenHeads=1
  29. bFaceMipMaps=0
  30. bFaceGenTexturing=1
  31. bDefaultCOCPlacement=0
  32. uGridDistantTreeRange=20 ;30------------------------------------------
  33. uGridDistantCount=50 ;50-------------------------------------------
  34. uGridsToLoad=5 ;5--------------------------------------------
  35. fGlobalTimeMultiplier=1.0000
  36. bNewAnimation=1
  37. fAnimationDefaultBlend=0.1000
  38. fAnimationMult=1.0000
  39. bFixAIPackagesOnLoad=0
  40. bForceReloadOnEssentialCharacterDeath=1
  41. bKeepPluginWhenMerging=0
  42. bCreate Maps Enable=0
  43. SLocalSavePath=Saves\
  44. SLocalMasterPath=Data\
  45. bDisableDuplicateReferenceCheck=1
  46. bTintMipMaps=0
  47. uExterior Cell Buffer=pow(uGridsToLoad + 1, 2) ;3---------------------------------------------
  48. uInterior Cell Buffer=uExterior Cell Buffer / 2 ;36-------------------------------------------
  49. iIntroSequencePriority=3
  50. bPreloadIntroSequence=1
  51. fStaticScreenWaitTime=3.0000
  52. SCreditsMenuMovie=CreditsMenu.bik
  53. SMainMenuMovie=Map loop.bik
  54. SMainMenuMovieIntro=Oblivion iv logo.bik
  55. SIntroSequence=bethesda softworks HD720p.bik,2k games.bik,game studios.bik,Oblivion Legal.bik
  56. iFPSClamp=0
  57. bRunVTuneTest=0
  58. STestFile1=
  59. bActivateAllQuestScripts=0
  60. fQuestScriptDelayTime=5.0000
  61. SMainMenuMusic=Special\TES4Title.mp3
  62. bUseThreadedBlood=0
  63. bUseThreadedMorpher=0
  64. bExternalLODDataFiles=1
  65. bBorderRegionsEnabled=0 ;1---------------------------------------------------
  66. bDisableHeadTracking=0
  67. bTrackAllDeaths=0
  68. SCharGenQuest=0002466E
  69. uiFaceGenMaxEGTDataSize=67108864
  70. uiFaceGenMaxEGMDataSize=67108864
  71. SBetaCommentFileName=
  72. bCheckCellOffsetsOnInit=0
  73. bCreateShaderPackage=0
  74. uGridDistantTreeRangeCity=4
  75. uGridDistantCountCity=4
  76. bWarnOnMissingFileEntry=0
  77. iSaveGameBackupCount=1
  78. bDisplayMissingContentDialogue=1
  79. SSaveGameSafeCellID=2AEEA
  80. bAllowScriptedAutosave=1
  81. bPreemptivelyUnloadCells=0
  82. bCheckIDsOnInit=0
  83. iNumBitsForFullySeen=248
  84. iPreloadSizeLimit=26214400
  85. SOblivionIntro=OblivionIntro.bik
  86. bUseHardDriveCache=0
  87. bEnableBoundingVolumeOcclusion=0
  88. bDisplayBoundingVolumes=0
  89. bUseThreadedTempEffects=0
  90. bUseThreadedParticleSystem=0
  91. bUseMyGamesDirectory=1
  92.  
  93.  
  94. [Display]
  95. uVideoDeviceIdentifierPart1=3619102434
  96. uVideoDeviceIdentifierPart2=298800792
  97. uVideoDeviceIdentifierPart3=1768247494
  98. uVideoDeviceIdentifierPart4=903332467
  99. fDecalLifetime=10.0000 ;10.0000------------------------------------------------
  100. bEquippedTorchesCastShadows=0
  101. bReportBadTangentSpace=0
  102. bStaticMenuBackground=1
  103. bForcePow2Textures=0
  104. bForce1XShaders=0
  105. bHighQuality20Lighting=0
  106. bAllow20HairShader=1
  107. bAllowScreenShot=0
  108. iMultiSample=0
  109. bDoTallGrassEffect=1
  110. bForceMultiPass=1
  111. bDoTexturePass=1
  112. bDoSpecularPass=1
  113. bDoDiffusePass=1
  114. bDoAmbientPass=1
  115. bDoCanopyShadowPass=0
  116. bDrawShadows=0
  117. bUseRefractionShader=0 ;1-------------------------------------------------------
  118. bUse Shaders=1
  119. iNPatchNOrder=0
  120. iNPatchPOrder=0
  121. iNPatches=0
  122. iLocation Y=0
  123. iLocation X=0
  124. bFull Screen=1
  125. iSize W=1360
  126. iSize H=768
  127. iAdapter=0
  128. iScreenShotIndex=0
  129. SScreenShotBaseName=ScreenShot
  130. iAutoViewMinDistance=2000
  131. iAutoViewHiFrameRate=40
  132. iAutoViewLowFrameRate=20
  133. bAutoViewDistance=0
  134. fDefaultFOV=75.0000
  135. fneardistance=0.0000
  136. fFarDistance=10000.0000
  137. iDebugTextLeftRightOffset=10
  138. iDebugTextTopBottomOffset=10
  139. bShowMenuTextureUse=1
  140. iDebugText=2
  141. blocalmapshader=0
  142. bDoImageSpaceEffects=1
  143. fShadowLOD2=400.0000
  144. fShadowLOD1=200.0000
  145. fLightLOD2=1500.0000
  146. fLightLOD1=1000.0000
  147. fSpecularLOD2=800.0000
  148. fSpecularLOD1=500.0000
  149. fEnvMapLOD2=800.0000
  150. fEnvMapLOD1=500.0000
  151. fEyeEnvMapLOD2=190.0000
  152. fEyeEnvMapLOD1=130.0000
  153. iPresentInterval=1
  154. fSpecualrStartMax=1000.0000
  155. fSpecularStartMin=0.0000
  156. iActorShadowIntMax=10
  157. iActorShadowIntMin=0
  158. iActorShadowExtMax=10
  159. iActorShadowExtMin=0
  160. fGammaMax=0.6000
  161. fGammaMin=1.4000
  162. iMaxDecalsPerFrame=10
  163. bLandscapeBlend=1
  164. bFullBrightLighting=0
  165. iMaxLandscapeTextures=0
  166. bDynamicWindowReflections=1
  167. fShadowFadeTime=1.0000
  168. fGamma=1.0000
  169. bDecalsOnSkinnedGeometry=1
  170. iShadowFilter=0
  171. bAllowPartialPrecision=1 ;1---------------------------------------------------
  172. iShadowMapResolution=256
  173. bShadowsOnGrass=0
  174. bActorSelfShadowing=0
  175. iActorShadowCountInt=4
  176. iActorShadowCountExt=2
  177. bAllow30Shaders=0
  178. iTexMipMapMinimum=0
  179. iTexMipMapSkip=0
  180. bDoStaticAndArchShadows=0
  181. bDoActorShadows=1
  182. bIgnoreResolutionCheck=0
  183. fNoLODFarDistancePct=1.0000
  184. fNoLODFarDistanceMax=10240.0000
  185. fNoLODFarDistanceMin=1700.0000
  186.  
  187.  
  188.  
  189. [Controls]
  190. fVersion=1.8000
  191. Forward=0011FFFF
  192. Back=001FFFFF
  193. Slide Left=001EFFFF
  194. Slide Right=0020FFFF
  195. Use=00FF00FF
  196. Activate=0012FFFF
  197. Block=003801FF
  198. Cast=002EFFFF
  199. Ready Item=0015FFFF
  200. Crouch/Sneak=001DFFFF
  201. Run=0010FFFF
  202. Always Run=00B5FFFF
  203. Auto Move=002AFFFF
  204. Jump=0039FFFF
  205. Toggle POV=000B02FF
  206. Menu Mode=000FFFFF
  207. Rest=0014FFFF
  208. Quick Menu=003BFFFF
  209. Quick1=0002FFFF
  210. Quick2=0003FFFF
  211. Quick3=0004FFFF
  212. Quick4=0005FFFF
  213. Quick5=0006FFFF
  214. Quick6=0007FFFF
  215. Quick7=0008FFFF
  216. Quick8=0009FFFF
  217. QuickSave=003FFFFF
  218. QuickLoad=0043FFFF
  219. Grab=002CFFFF
  220. bInvertYValues=0
  221. fXenonLookXYMult=0.0005
  222. fMouseSensitivity=0.0020
  223. fJoystickLookXYMult=0.0200
  224. iJoystickLookLeftRight=3
  225. iJoystickLookUpDown=6
  226. iJoystickMoveLeftRight=1
  227. iJoystickMoveFrontBack=2
  228. fXenonMenuMouseXYMult=0.0003
  229. bBackground Mouse=0
  230. bBackground Keyboard=0
  231. bUse Joystick=1
  232. fXenonLookMult=0.0030
  233. fXenonMenuStickSpeedMaxMod=5.0000
  234. iXenonMenuStickSpeedThreshold=20000
  235. iXenonMenuStickThreshold=1000
  236. ;Language values: 0-English, 1-German, 2-French, 3-Spanish, 4-Italian
  237. iLanguage=3
  238. fJoystickLookLRMult=0.0200
  239. fJoystickLookUDMult=0.0200
  240. fJoystickMoveLRMult=1.0000
  241. fJoystickMoveFBMult=1.0000
  242. fXenonMenuStickMapCursorMinSpeed=1.0000
  243. fXenonMenuStickMapCursorMaxSpeed=15.0000
  244. fXenonMenuStickMapCursorGamma=0.1700
  245. fXenonMenuStickSpeedPlayerRotMod=3000.0000
  246. fXenonMenuDpadRepeatSpeed=300.0000
  247. fXenonMenuStickSpeed=300.0000
  248. iXenonMenuStickDeadZone=15000
  249. SlideLeft=001EFFFF
  250. SlideRight=0020FFFF
  251.  
  252.  
  253. [Water]
  254. fAlpha=0.5000
  255. uSurfaceTextureSize=128
  256. SSurfaceTexture=water
  257. SNearWaterOutdoorID=NearWaterOutdoorLoop
  258. SNearWaterIndoorID=NearWaterIndoorLoop
  259. fNearWaterOutdoorTolerance=1024.0000
  260. fNearWaterIndoorTolerance=512.0000
  261. fNearWaterUnderwaterVolume=0.9000
  262. fNearWaterUnderwaterFreq=0.3000
  263. uNearWaterPoints=8
  264. uNearWaterRadius=1000
  265. uSurfaceFrameCount=32
  266. uSurfaceFPS=12
  267. bUseWaterReflectionsMisc=0
  268. bUseWaterReflectionsStatics=1
  269. bUseWaterReflectionsTrees=1
  270. bUseWaterReflectionsActors=0
  271. bUseWaterReflections=0
  272. bUseWaterHiRes=0
  273. bUseWaterDisplacements=0
  274. bUseWaterShader=1
  275. uDepthRange=125
  276. bUseWaterDepth=1
  277. bUseWaterLOD=1
  278. fTileTextureDivisor=4.7500
  279. fSurfaceTileSize=2048.0000
  280. uNumDepthGrids=3
  281.  
  282.  
  283.  
  284. [Audio]
  285. bDSoundHWAcceleration=1
  286. fMinSoundVel=10.0000
  287. fMetalLargeMassMin=25.0000
  288. fMetalMediumMassMin=8.0000
  289. fStoneLargeMassMin=30.0000
  290. fStoneMediumMassMin=5.0000
  291. fWoodLargeMassMin=15.0000
  292. fWoodMediumMassMin=7.0000
  293. fDialogAttenuationMax=35.0000
  294. fDialogAttenuationMin=7.7500
  295. bUseSoundDebugInfo=1
  296. fUnderwaterFrequencyDelta=0.0000
  297. bUseSoftwareAudio3D=0
  298. fDefaultEffectsVolume=0.8000
  299. fDefaultMusicVolume=0.3000
  300. fDefaultFootVolume=0.8000
  301. fDefaultVoiceVolume=0.8000
  302. fDefaultMasterVolume=1.0000
  303. bMusicEnabled=1
  304. bSoundEnabled=1
  305. fLargeWeaponWeightMin=25.0000
  306. fMediumWeaponWeightMin=8.0000
  307. fSkinLargeMassMin=30.0000
  308. fSkinMediumMassMin=5.0000
  309. fChainLargeMassMin=30.0000
  310. fChainMediumMassMin=5.0000
  311. fDBVoiceAttenuationIn2D=0.0000
  312. iCollisionSoundTimeDelta=50
  313. fGlassLargeMassMin=25.0000
  314. fGlassMediumMassMin=8.0000
  315. fClothLargeMassMin=25.0000
  316. fClothMediumMassMin=8.0000
  317. fEarthLargeMassMin=30.0000
  318. fEarthMediumMassMin=5.0000
  319. bUseSpeedForWeaponSwish=1
  320. fLargeWeaponSpeedMax=0.9500
  321. fMediumWeaponSpeedMax=1.1000
  322. fPlayerFootVolume=0.9000
  323. fDSoundRolloffFactor=4.0000
  324. fMaxFootstepDistance=1100.0000
  325. fHeadroomdB=2.0000
  326. iMaxImpactSoundCount=32
  327. fMainMenuMusicVolume=0.6000
  328.  
  329.  
  330. [ShockBolt]
  331. bDebug=0
  332. fGlowColorB=1.0000
  333. fGlowColorG=0.6000
  334. fGlowColorR=0.0000
  335. fCoreColorB=1.0000
  336. fCoreColorG=1.0000
  337. fCoreColorR=1.0000
  338. fCastVOffset=-10.0000
  339. iNumBolts=7
  340. fBoltGrowWidth=1.0000
  341. fBoltSmallWidth=3.0000
  342. fTortuosityVariance=8.0000
  343. fSegmentVariance=35.0000
  344. fBoltsRadius=24.0000
  345.  
  346. [Pathfinding]
  347. bDrawPathsDefault=0
  348. bPathMovementOnly=0
  349. bDrawSmoothFailures=0
  350. bDebugSmoothing=0
  351. bSmoothPaths=1
  352. bSnapToAngle=0
  353. bDebugAvoidance=0
  354. bDisableAvoidance=0
  355. bBackgroundPathing=0
  356. bUseBackgroundPathing=1
  357.  
  358. [MAIN]
  359. bEnableBorderRegion=1
  360. fLowPerfCombatantVoiceDistance=1000.0000
  361. iDetectionHighNumPicks=40
  362. fQuestScriptDelayTime=5.0000
  363. iLastHDRSetting=-1
  364.  
  365.  
  366. [Combat]
  367. bEnableBowZoom=1
  368. bDebugCombatAvoidance=0
  369. fMinBloodDamage=1.0000
  370. fHitVectorDelay=0.4000
  371. iShowHitVector=0
  372. fLowPerfNPCTargetLOSTimer=1.0000
  373. fHiPerfNPCTargetLOSTimer=0.5000
  374. iMaxHiPerfNPCTargetCount=4
  375. fLowPerfPCTargetLOSTimer=0.5000
  376. fHiPerfPCTargetLOSTimer=0.2500
  377. iMaxHiPerfPCTargetCount=4
  378. iMaxHiPerfCombatCount=4
  379.  
  380.  
  381. [HAVOK]
  382. bDisablePlayerCollision=0
  383. fJumpAnimDelay=0.2500 ;0.2500-----------------------------------
  384. bTreeTops=0
  385. iSimType=1
  386. bPreventHavokAddAll=0
  387. bPreventHavokAddClutter=0
  388. fMaxTime=0.0167
  389. bHavokDebug=0
  390. fRF=1000.0000
  391. fOD=0.9000
  392. fSE=0.3000
  393. fSD=0.9800
  394. iResetCounter=5
  395. fMoveLimitMass=95.0000
  396. iUpdateType=0
  397. bHavokPick=0
  398. fCameraCasterSize=1.0000
  399. iHavokSkipFrameCountTEST=0
  400. fHorseRunGravity=3.0000 ;3.0000 si se usa OR--------------------
  401. fQuadrupedPitchMult=1.0000
  402. iNumHavokThreads=3 ;1------------------------------------------
  403. fChaseDeltaMult=0.0500
  404. iEntityBatchRemoveRate=100
  405. iMaxPicks=40
  406. bAddBipedWhenKeyframed=0
  407.  
  408.  
  409. [Interface]
  410. fDlgLookMult=0.3000
  411. fDlgLookAdj=0.0000
  412. fDlgLookDegStop=0.2000
  413. fDlgLookDegStart=2.0000
  414. fDlgFocus=2.1000
  415. fKeyRepeatInterval=50.0000
  416. fKeyRepeatTime=500.0000
  417. fActivatePickSphereRadius=16.0000
  418. fMenuModeAnimBlend=0.0000
  419. iSafeZoneX=20
  420. iSafeZoneY=20
  421. iSafeZoneXWide=20
  422. iSafeZoneYWide=20
  423. fMenuPlayerLightDiffuseBlue=0.8000
  424. fMenuPlayerLightDiffuseGreen=0.8000
  425. fMenuPlayerLightDiffuseRed=0.8000
  426. fMenuPlayerLightAmbientBlue=0.2500
  427. fMenuPlayerLightAmbientGreen=0.2500
  428. fMenuPlayerLightAmbientRed=0.2500
  429. bAllowConsole=1
  430. bActivatePickUseGamebryoPick=0
  431. iMaxViewCasterPicksGamebryo=10
  432. iMaxViewCasterPicksHavok=10
  433. iMaxViewCasterPicksFuzzy=5
  434. bUseFuzzyPicking=1
  435. fMenuBGBlurRadius=2.0000
  436.  
  437. [LoadingBar]
  438. iMoveBarWaitingMilliseconds=10
  439. iMoveBarChaseMilliseconds=100
  440. iMoveBarMaxMilliseconds=2500
  441. fLoadingSlideDelay=15.0000
  442. fPercentageOfBar3=0.1500
  443. fPercentageOfBar2=0.4400
  444. fPercentageOfBar1=0.3500
  445. fPercentageOfBar0=0.0600
  446. bShowSectionTimes=0
  447.  
  448. [Menu]
  449. fCreditsScrollSpeed=40.0000
  450. iConsoleTextYPos=890
  451. iConsoleTextXPos=30
  452. iConsoleVisibleLines=15
  453. iConsoleHistorySize=50
  454. rDebugTextColor=255,251,233
  455. iConsoleFont=3
  456. iDebugTextFont=3
  457.  
  458.  
  459.  
  460. [GamePlay]
  461. bDisableDynamicCrosshair=0
  462. bSaveOnTravel=1
  463. bSaveOnWait=1
  464. bSaveOnRest=1
  465. bCrossHair=1
  466. iDifficultyLevel=50
  467. bGeneralSubtitles=1
  468. bDialogueSubtitles=1
  469. bInstantLevelUp=0
  470. bHealthBarShowing=0
  471. fHealthBarFadeOutSpeed=1.0000
  472. fHealthBarSpeed=80.0000
  473. fHealthBarHeight=4.0000
  474. fHealthBarWidth=40.0000
  475. fHealthBarEmittanceFadeTime=0.5000
  476. fHealthBarEmittanceTime=1.5000
  477. STrackLevelUpPath=\\vault\TES4\LevelData\
  478. fDifficulty=0.0000
  479. bTrackLevelUps=1
  480. bAllowHavokGrabTheLiving=0
  481. bEssentialTakeNoDamage=1
  482. iDetectionPicks=21
  483. bSaveOnInteriorExteriorSwitch=1
  484.  
  485.  
  486. [Fonts]
  487. sfontfile_1=Data\Fonts\DarN_Yataghan_24.fnt
  488. sfontfile_2=Data\Fonts\DarN_LG_Kingthings_Petrock_14.fnt
  489. sfontfile_3=Data\Fonts\DarN_LG_Kingthings_Petrock_18.fnt
  490. sfontfile_4=Data\Fonts\DarN_Oblivion_28.fnt
  491. SFontFile_5=Data\Fonts\Handwritten.fnt
  492.  
  493.  
  494. [SpeedTree]
  495. iTreeClonesAllowed=1
  496. fCanopyShadowGrassMult=1.0000
  497. iCanopyShadowScale=512
  498. fTreeForceMaxBudAngle=-1.0000
  499. fTreeForceMinBudAngle=-1.0000
  500. fTreeForceLeafDimming=-1.0000
  501. fTreeForceBranchDimming=-1.0000
  502. fTreeForceCS=-1.0000
  503. fTreeForceLLA=-1.0000
  504. fTreeLODExponent=1.0000
  505. bEnableTrees=1
  506. bForceFullLOD=0
  507. fLODTreeMipMapLODBias=-0.5000 ;-0.7500-------------------------------------
  508. fLocalTreeMipMapLODBias=0.0000 ;-0.2500----------------------------------------
  509.  
  510.  
  511. [Debug]
  512. bDebugFaceGenCriticalSection=0
  513. bDebugFaceGenMultithreading=0
  514. bDebugSaveBuffer=0
  515.  
  516.  
  517. [BackgroundLoad]
  518. bBackgroundLoadLipFiles=0
  519. bLoadBackgroundFaceGen=0
  520. bUseMultiThreadedFaceGen=1
  521. bBackgroundCellLoads=1
  522. bLoadHelmetsInBackground=1
  523. iAnimationClonePerLoop=5
  524. bSelectivePurgeUnusedOnFastTravel=0
  525. bUseMultiThreadedTrees=1
  526. iPostProcessMillisecondsEditor=50
  527. iPostProcessMillisecondsLoadingQueuedPriority=100
  528. iPostProcessMilliseconds=25
  529. bUseBackgroundFileLoader=0
  530.  
  531.  
  532.  
  533.  
  534.  
  535. [LOD]
  536. fLodDistance=500.0000
  537. bUseFaceGenLOD=0
  538. iLODTextureTiling=2
  539. iLODTextureSizePow2=8
  540. fLODNormalTextureBlend=0.5000
  541. bDisplayLODLand=1
  542. bDisplayLODBuildings=1
  543. bDisplayLODTrees=1
  544. bLODPopTrees=0
  545. bLODPopActors=0
  546. bLODPopItems=0
  547. bLODPopObjects=0
  548. fLODFadeOutMultActors=5.0000
  549. fLODFadeOutMultItems=2.0000
  550. fLODFadeOutMultObjects=5.0000
  551. fLODMultLandscape=1.0000
  552. fLODMultTrees=0.5000
  553. fLODMultActors=5.0000
  554. fLODMultItems=5.0000
  555. fLODMultObjects=5.0000
  556. iFadeNodeMinNearDistance=400
  557. fLODFadeOutPercent=0.9000
  558. fLODBoundRadiusMult=3.0000
  559. fTalkingDistance=2000.0000
  560.  
  561. fTreeLODMax=2.0000
  562. fTreeLODMin=0.0200
  563. fTreeLODDefault=1.2000
  564. fObjectLODMax=15.0000
  565. fObjectLODMin=1.0000
  566. fObjectLODDefault=5.0000
  567. fItemLODMax=15.0000
  568. fItemLODMin=1.0000
  569. fItemLODDefault=2.0000
  570. fActorLODMax=15.0000
  571. fActorLODMin=2.0000
  572. fActorLODDefault=5.0000
  573. bLODUseCombinedLandNormalMaps=1
  574. bForceHideLODLand=0
  575. fLODQuadMinLoadDistance=65536.0000
  576. fLODFadeOutActorMultInterior=1.0000
  577. fLODFadeOutItemMultInterior=1.0000
  578. fLODFadeOutObjectMultInterior=1.0000
  579. fLODFadeOutActorMultCity=1.0000
  580. fLODFadeOutItemMultCity=1.0000
  581. fLODFadeOutObjectMultCity=1.0000
  582. fLODFadeOutActorMultComplex=1.0000
  583. fLODFadeOutItemMultComplex=1.0000
  584. fLODFadeOutObjectMultComplex=1.0000
  585. fLODLandVerticalBias=0.0000
  586.  
  587. [Weather]
  588. fSunGlareSize=350.0000
  589. fSunBaseSize=250.0000
  590. bPrecipitation=1
  591. fAlphaReduce=1.0000
  592. SBumpFadeColor=255,255,255,255
  593. SLerpCloseColor=255,255,255,255
  594. SEnvReduceColor=255,255,255,255
  595.  
  596. [Voice]
  597. SFileTypeLTF=ltf
  598. SFileTypeLip=lip
  599. SFileTypeSource=wav
  600. SFileTypeGame=mp3
  601.  
  602.  
  603. [Grass]
  604. iMinGrassSize=80
  605. fGrassEndDistance=3000.0000
  606. fGrassStartFadeDistance=2000.0000
  607. bGrassPointLighting=0
  608. bDrawShaderGrass=1
  609. iGrassDensityEvalSize=4 ;2-------------------------------------------
  610. iMaxGrassTypesPerTexure=2
  611. fWaveOffsetRange=1.7500
  612. fGrassWindMagnitudeMax=125.0000
  613. fGrassWindMagnitudeMin=5.0000
  614. fTexturePctThreshold=0.3000
  615.  
  616. [Landscape]
  617. bCurrentCellOnly=0
  618. bPreventSafetyCheck=0
  619. fLandTextureTilingMult=2.0000
  620. fLandFriction=2.5000
  621. iLandBorder2B=0
  622. iLandBorder2G=0
  623. iLandBorder2R=0
  624. iLandBorder1B=0
  625. iLandBorder1G=255
  626. iLandBorder1R=255
  627.  
  628.  
  629. [bLightAttenuation]
  630. fQuadraticRadiusMult=1.0000
  631. fLinearRadiusMult=1.0000
  632. bOutQuadInLin=0
  633. fConstantValue=0.0000
  634. fQuadraticValue=16.0000
  635. fLinearValue=3.0000
  636. uQuadraticMethod=2
  637. uLinearMethod=1
  638. fFlickerMovement=8.0000
  639. bUseQuadratic=1
  640. bUseLinear=0
  641. bUseConstant=0
  642.  
  643.  
  644. [BlurShaderHDRInterior]
  645. fTargetLUM=1.0000
  646. fUpperLUMClamp=1.0000
  647. fEmissiveHDRMult=1.0000
  648. fEyeAdaptSpeed=0.5000
  649. fBrightScale=2.2500
  650. fBrightClamp=0.2250
  651. fBlurRadius=7.0000
  652. iNumBlurpasses=1
  653.  
  654.  
  655. [BlurShaderHDR]
  656. fTargetLUM=1.2000
  657. fUpperLUMClamp=1.0000
  658. fGrassDimmer=1.3000
  659. fTreeDimmer=1.2000
  660. fEmissiveHDRMult=1.0000
  661. fEyeAdaptSpeed=0.7000
  662. fSunlightDimmer=1.3000
  663. fSIEmmisiveMult=1.0000
  664. fSISpecularMult=1.0000
  665. fSkyBrightness=0.5000
  666. fSunBrightness=0.0000
  667. fBrightScale=1.5000
  668. fBrightClamp=0.3500
  669. fBlurRadius=4.0000
  670. iNumBlurpasses=2
  671. iBlendType=2
  672. bDoHighDynamicRange=1
  673.  
  674.  
  675. [BlurShader]
  676. fSunlightDimmer=1.0000
  677. fSIEmmisiveMult=1.0000
  678. fSISpecularMult=1.0000
  679. fSkyBrightness=0.5000
  680. fSunBrightness=0.0000
  681. fAlphaAddExterior=0.2000
  682. fAlphaAddInterior=0.5000
  683. iBlurTexSize=256
  684. fBlurRadius=0.0300
  685. iNumBlurpasses=1
  686. iBlendType=2
  687. bUseBlurShader=0
  688.  
  689.  
  690. [GethitShader]
  691. fBlurAmmount=0.5000
  692. fBlockedTexOffset=0.0010
  693. fHitTexOffset=0.0050
  694. [MESSAGES]
  695. bBlockMessageBoxes=0
  696. bSkipProgramFlows=1
  697. bAllowYesToAll=1
  698. bDisableWarning=1
  699. iFileLogging=0
  700. bSkipInitializationFlows=1
  701. [DistantLOD]
  702. bUseLODLandData=0
  703. fFadeDistance=12288.0000
  704. iDistantLODGroupWidth=8
  705. [GeneralWarnings]
  706. SGeneralMasterMismatchWarning=Uno o más plug-ins no han podido encontrar las versiones correctas de los archivos maestros de los que dependen. Podrían producirse errores al cargar o jugar la partida. Comprueba el archivo "Warnings.txt", donde encontrarás más información.
  707.  
  708. SMasterMismatchWarning=Uno de los archivos de los que depende "%s" ha cambiado desde la última vez que se guardó la partida. Podrían surgir errores. Si vuelves a guardar desaparecerá este mensaje, pero no necesariamente los errores."
  709.  
  710. [Archive]
  711. SMasterMiscArchiveFileName=Oblivion - Misc.bsa
  712. SMasterVoicesArchiveFileName2=Oblivion - Voices2.bsa
  713. SMasterVoicesArchiveFileName1=Oblivion - Voices1.bsa
  714. SMasterSoundsArchiveFileName=Oblivion - Sounds.bsa
  715. SMasterTexturesArchiveFileName1=Oblivion - Textures - Compressed.bsa
  716. SMasterMeshesArchiveFileName=Oblivion - Meshes.bsa
  717. SInvalidationFile=ArchiveInvalidation.txt
  718. iRetainFilenameOffsetTable=1
  719. iRetainFilenameStringTable=1
  720. iRetainDirectoryStringTable=1
  721. bCheckRuntimeCollisions=0
  722. bInvalidateOlderFiles=1
  723. bUseArchives=1
  724. SArchiveList=Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa
  725. [CameraPath]
  726. iTake=0
  727. SDirectoryName=TestCameraPath
  728. iFPS=60
  729. SNif=Test\CameraPath.nif
  730. [Absorb]
  731. fAbsorbGlowColorB=1.0000
  732. fAbsorbGlowColorG=0.6000
  733. fAbsorbGlowColorR=0.0000
  734. fAbsorbCoreColorB=1.0000
  735. fAbsorbCoreColorG=1.0000
  736. fAbsorbCoreColorR=1.0000
  737. iAbsorbNumBolts=1
  738. fAbsorbBoltGrowWidth=0.0000
  739. fAbsorbBoltSmallWidth=7.0000
  740. fAbsorbTortuosityVariance=2.0000
  741. fAbsorbSegmentVariance=7.0000
  742. fAbsorbBoltsRadius=5.0000
  743. [OPENMP]
  744. iThreads=3
  745. iOpenMPLevel=10
  746. [TestAllCells]
  747. bFileShowTextures=1
  748. bFileShowIcons=1
  749. bFileSkipIconChecks=0
  750. bFileTestLoad=0
  751. bFileNeededMessage=1
  752. bFileGoneMessage=1
  753. bFileSkipModelChecks=0
  754. bFileCheckModelCollision=0
  755. [CopyProtectionStrings]
  756. SCopyProtectionMessage2=Introduce el disco de Oblivion.
  757. SCopyProtectionTitle2=No se ha encontrado el disco de Oblivion
  758. SCopyProtectionMessage=No se ha encontrado una unidad de CD-ROM/DVD en este ordenador.
  759. SCopyProtectionTitle=No se ha encontrado la unidad de CD-ROM
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