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- ** Executing...
- ** Command: "D:\Steam\SteamApps\common\Team Fortress 2\bin\vbsp.exe"
- ** Parameters: -game "D:\Steam\SteamApps\common\Team Fortress 2\tf" "d:\users\alex\desktop\folders\maps\sanity\mysanity"
- Valve Software - vbsp.exe (Jun 27 2016)
- 4 threads
- materialPath: D:\Steam\SteamApps\common\Team Fortress 2\tf\materials
- Loading d:\users\alex\desktop\folders\maps\sanity\mysanity.vmf
- Patching WVT material: maps/mysanity/nature/blendgroundtograss001_wvt_patch
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing d:\users\alex\desktop\folders\maps\sanity\mysanity.prt...Building visibility clusters...
- done (0)
- *** Error: Skybox vtf files for skybox/sky_granary_01 weren't compiled with the same size texture and/or same flags!
- Can't load skybox file skybox/sky_granary_01 to build the default cubemap!
- *** Error: Skybox vtf files for skybox/sky_granary_01 weren't compiled with the same size texture and/or same flags!
- Can't load skybox file skybox/sky_granary_01 to build the default cubemap!
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Building Physics collision data...
- done (0) (29705 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...Error! Too many detail props emitted on this map! (64K max!)n
- ** Executing...
- ** Command: "D:\Steam\SteamApps\common\Team Fortress 2\bin\vvis.exe"
- ** Parameters: -game "D:\Steam\SteamApps\common\Team Fortress 2\tf" "d:\users\alex\desktop\folders\maps\sanity\mysanity"
- Valve Software - vvis.exe (Jun 27 2016)
- 4 threads
- reading d:\users\alex\desktop\folders\maps\sanity\mysanity.bsp
- Error opening d:\users\alex\desktop\folders\maps\sanity\mysanity.bsp
- ** Executing...
- ** Command: "D:\Steam\SteamApps\common\Team Fortress 2\bin\vrad.exe"
- ** Parameters: -lights mylights.rad -staticproppolys -textureshadows -staticproplighting -both -final -game "D:\Steam\SteamApps\common\Team Fortress 2\tf" "d:\users\alex\desktop\folders\maps\sanity\mysanity"
- Valve Software - vrad.exe SSE (Jun 27 2016)
- Valve Radiosity Simulator
- 4 threads
- [Reading texlights from 'lights.rad']
- unknown light specifier type - lights
- [56 texlights parsed from 'lights.rad']
- Warning: Couldn't open texlight file mylights.rad.
- Loading d:\users\alex\desktop\folders\maps\sanity\mysanity.bsp
- Error opening d:\users\alex\desktop\folders\maps\sanity\mysanity.bsp
- ** Executing...
- ** Command: Copy File
- ** Parameters: "d:\users\alex\desktop\folders\maps\sanity\mysanity.bsp" "D:\Steam\SteamApps\common\Team Fortress 2\tf\maps\mysanity.bsp"
- The command failed. Windows reported the error:
- "The system cannot find the file specified."
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