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  1. Skyrim.ini
  2.  
  3. [General]
  4. sLanguage=ENGLISH
  5.  
  6. uExterior Cell Buffer=36
  7.  
  8. [Display]
  9. fShadowLODMaxStartFade=1000.0
  10. fSpecularLODMaxStartFade=2000.0
  11. fLightLODMaxStartFade=3500.0
  12. iShadowMapResolutionPrimary=2048
  13. bAllowScreenshot=1
  14. bFloatPointRenderTarget=1
  15.  
  16. [Audio]
  17. fMusicDuckingSeconds=6.0
  18. fMusicUnDuckingSeconds=8.0
  19. fMenuModeFadeOutTime=3.0
  20. fMenuModeFadeInTime=1.0
  21.  
  22. [Grass]
  23. bAllowCreateGrass=1
  24. bAllowLoadGrass=0
  25. iMaxGrassTypesPerTexure=7
  26.  
  27. [GeneralWarnings]
  28. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  29.  
  30. [Archive]
  31. sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
  32. sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
  33.  
  34. [Combat]
  35. fMagnetismStrafeHeadingMult=0.0
  36. fMagnetismLookingMult=0.0
  37.  
  38. [Papyrus]
  39. fPostLoadUpdateTimeMS=500.0
  40. bEnableLogging=0
  41. bEnableTrace=0
  42. bLoadDebugInformation=0
  43. [Water]
  44. bReflectLODObjects=1
  45. bReflectLODLand=1
  46. bReflectSky=0
  47. bReflectLODTrees=1
  48.  
  49.  
  50. SkyrimPrefs.ini
  51.  
  52. [General]
  53. fBrightLightColorB=1.0000
  54. fBrightLightColorG=1.0000
  55. fBrightLightColorR=1.0000
  56. iStoryManagerLoggingEvent=-1
  57. bEnableStoryManagerLogging=0
  58. [Imagespace]
  59. bDoDepthOfField=1
  60. iRadialBlurLevel=1
  61. [Display]
  62. iBlurDeferredShadowMask=3
  63. fInteriorShadowDistance=3000.0000
  64. fShadowDistance=8000
  65. iShadowMapResolutionSecondary=1024
  66. iShadowMapResolutionPrimary=2048
  67. iShadowSplitCount=2
  68. iMaxAnisotropy=8
  69. fLeafAnimDampenDistEnd=4600.0000
  70. fLeafAnimDampenDistStart=3600.0000
  71. fTreesMidLODSwitchDist=5000
  72. fGamma=1.0000
  73. fDecalLOD2=1500.0000
  74. fDecalLOD1=1000.0000
  75. fSpecularLODStartFade=1000
  76. fShadowLODStartFade=200.0000
  77. fLightLODStartFade=2500
  78. iTexMipMapMinimum=0
  79. iTexMipMapSkip=0
  80. iWaterMultiSamples=0
  81. iMultiSample=8
  82. iShadowMode=3
  83. bTreesReceiveShadows=1
  84. bDrawLandShadows=1
  85. bShadowsOnGrass=1
  86. bFull Screen=1
  87. iSize H=1080
  88. iSize W=1920
  89. fMeshLODFadePercentDefault=1.2000
  90. fMeshLODFadeBoundDefault=256.0000
  91. fMeshLODLevel2FadeTreeDistance=2048.0000
  92. fMeshLODLevel1FadeTreeDistance=2844.0000
  93. fMeshLODLevel2FadeDist=1e+007
  94. fMeshLODLevel1FadeDist=1e+007
  95. iScreenShotIndex=2
  96. bShadowMaskZPrepass=0
  97. bMainZPrepass=0
  98. iMaxSkinDecalsPerFrame=10
  99. iMaxDecalsPerFrame=30
  100. bFloatPointRenderTarget=1
  101. sD3DDevice="NVIDIA GeForce GTX 1050 Ti"
  102. bFXAAEnabled=0
  103. iShadowMapResolution=4096
  104. fShadowBiasScale=0.15
  105. iShadowMaskQuarter=4
  106. iAdapter=0
  107. iPresentInterval=1
  108. [Grass]
  109. b30GrassVS=0
  110. fGrassStartFadeDistance=5000
  111. fGrassMaxStartFadeDistance=7000.0000
  112. fGrassMinStartFadeDistance=0.0000
  113. iMaxGrassTypesPerTexure=7
  114. [MAIN]
  115. bGamepadEnable=1
  116. bCrosshairEnabled=1
  117. fHUDOpacity=1.000
  118. bSaveOnPause=1
  119. bSaveOnTravel=1
  120. bSaveOnWait=1
  121. bSaveOnRest=1
  122. [GamePlay]
  123. bShowFloatingQuestMarkers=1
  124. bShowQuestMarkers=1
  125. iDifficulty=2
  126. [Interface]
  127. bDialogueSubtitles=0
  128. bGeneralSubtitles=0
  129. [Controls]
  130. fGamepadHeadingSensitivity=1.0000
  131. fMouseHeadingSensitivity=0.0125
  132. bAlwaysRunByDefault=1
  133. bInvertYValues=0
  134. bGamePadRumble=1
  135. bMouseAcceleration=1
  136. [Particles]
  137. iMaxDesired=750
  138. [SaveGame]
  139. fAutosaveEveryXMins=15.0000
  140. [AudioMenu]
  141. fAudioMasterVolume=1.0000
  142. fVal7=1.0000
  143. uID7=0
  144. fVal6=1.0000
  145. uID6=0
  146. fVal5=1.0000
  147. uID5=0
  148. fVal4=1.0000
  149. uID4=0
  150. fVal3=1.0000
  151. uID3=0
  152. fVal2=0.4000
  153. uID2=466532
  154. fVal1=1.0000
  155. uID1=554685
  156. fVal0=0.8000
  157. uID0=1007612
  158. [Clouds]
  159. fCloudLevel2Distance=262144.0000
  160. fCloudLevel1Distance=32768.0000
  161. fCloudLevel0Distance=16384.0000
  162. fCloudNearFadeDistance=9000.0000
  163. [TerrainManager]
  164. fTreeLoadDistance=40000
  165. fBlockMaximumDistance=150000
  166. fBlockLevel1Distance=40000
  167. fBlockLevel0Distance=25000
  168. fSplitDistanceMult=1.1
  169. bShowLODInEditor=0
  170. [NavMesh]
  171. fObstacleAlpha=0.5000
  172. fCoverSideHighAlpha=0.8000
  173. fCoverSideLowAlpha=0.6500
  174. fEdgeFullAlpha=1.0000
  175. fEdgeHighAlpha=0.7500
  176. fEdgeLowAlpha=0.5000
  177. fTriangleFullAlpha=0.7000
  178. fTriangleHighAlpha=0.3500
  179. fTriangleLowAlpha=0.2000
  180. fLedgeBoxHalfHeight=25.0000
  181. fEdgeDistFromVert=10.0000
  182. fEdgeThickness=10.0000
  183. fPointSize=2.5000
  184. [Trees]
  185. bRenderSkinnedTrees=1
  186. uiMaxSkinnedTreesToRender=20
  187. [Decals]
  188. uMaxDecals=250
  189. bDecals=1
  190. bSkinnedDecals=1
  191. uMaxSkinDecals=50
  192. uMaxSkinDecalsPerActor=40
  193. [LOD]
  194. fLODFadeOutMultObjects=7.5
  195. fLODFadeOutMultItems=4.5
  196. fLODFadeOutMultActors=6
  197. [Launcher]
  198. bEnableFileSelection=1
  199. bShowAllResolutions=1
  200. uLastAspectRatio=3
  201. [BlurShaderHDR]
  202. bDoHighDynamicRange=1
  203. [BlurShader]
  204. bUseBlurShader=0
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