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Mar 20th, 2016
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  1. <?xml version="1.0"?>
  2. <Level locationName="EarthBaseStation">
  3. <StaticGameAssets>
  4. <GameAsset name="IotaPlanet" type="OrigenPlanet" resource="GameAssets/Planet/IotaPlanet.xml" mode="local" action="create">
  5. <TransformComponent name="TransformComponent" mode="local">
  6. <Position value="0 -26.822 -27.9737" />
  7. <Rotation value="0 0 0 0" />
  8. <Scale value="50 50 50" />
  9. </TransformComponent>
  10. <StaticModelComponent name="StaticModelComponent" mode="local">
  11. <Model path="Models/PlanetDemo.mdl" />
  12. <Material path="" />
  13. <CastShadow value="false" />
  14. <LightMask value="2" />
  15. <ViewMask value="-1" />
  16. <ShadowMask value="1" />
  17. </StaticModelComponent>
  18. <RigidBodyComponent name="RigidBodyComponent" mode="local">
  19. <Mass value="0" />
  20. <Gravity value="false" />
  21. <GravityOverride value="0 0 0" />
  22. <CollisionLayer value="1" />
  23. <CollisionMask value="1" />
  24. <CcdRadius value="0" />
  25. <CcdMotionThreshold value="0" />
  26. <LinearVelocity value="0 0 0" />
  27. <LinearFactor value="1 1 1" />
  28. <LinearRestThreshold value="0.8" />
  29. <LinearDamping value="0" />
  30. <AngularVelocity value="0 0 0" />
  31. <AngularFactor value="1 1 1" />
  32. <AngularRestThreshold value="1" />
  33. <AngularDamping value="0" />
  34. </RigidBodyComponent>
  35. <CollisionShapeComponent name="CollisionShapeComponent" mode="local">
  36. <Collidable value="false" />
  37. <ShapeType value="6" />
  38. <CollisionModel path="Models/PlanetDemo.mdl" />
  39. <Position value="0 0 0" />
  40. <Rotation value="1 0 0 0" />
  41. <Size value="1 1 1" />
  42. <Diameter value="0" />
  43. <Height value="0" />
  44. <Margin value="0" />
  45. <LodLevel value="0" />
  46. </CollisionShapeComponent>
  47. </GameAsset>
  48. </StaticGameAssets>
  49. </Level>
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