Advertisement
Guest User

Untitled

a guest
Jan 2nd, 2019
1,085
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 33.85 KB | None | 0 0
  1. Language = "English"
  2. Hideout Name = "Stately Hideout"
  3. Hideout Hash = 31968
  4.  
  5. Stash = { Hash=3230065491, X=359, Y=235, Rot=16439, Flip=0, Var=0 }
  6. Guild Stash = { Hash=139228481, X=360, Y=225, Rot=16383, Flip=0, Var=0 }
  7. Waypoint = { Hash=1224707366, X=219, Y=182, Rot=0, Flip=0, Var=1 }
  8. Crafting Bench = { Hash=2059629901, X=356, Y=285, Rot=49153, Flip=0, Var=1 }
  9. Map Device = { Hash=2306038834, X=355, Y=284, Rot=32712, Flip=0, Var=0 }
  10. Navali = { Hash=693228958, X=256, Y=297, Rot=60131, Flip=0, Var=0 }
  11. Einhar = { Hash=2684274993, X=393, Y=229, Rot=31411, Flip=0, Var=0 }
  12. Alva = { Hash=2115859440, X=122, Y=498, Rot=9820, Flip=0, Var=0 }
  13. Helena = { Hash=845403974, X=172, Y=296, Rot=6830, Flip=0, Var=0 }
  14. Niko = { Hash=2906227343, X=288, Y=493, Rot=63220, Flip=0, Var=0 }
  15. Jun = { Hash=3992724805, X=250, Y=259, Rot=38901, Flip=0, Var=0 }
  16. Zana = { Hash=3506797600, X=231, Y=508, Rot=4106, Flip=0, Var=0 }
  17. Bricks = { Hash=2948556532, X=235, Y=469, Rot=1052, Flip=0, Var=0 }
  18. Bricks = { Hash=2948556532, X=243, Y=469, Rot=1049, Flip=0, Var=0 }
  19. Candelabrum = { Hash=1837658399, X=137, Y=513, Rot=63490, Flip=1, Var=0 }
  20. Large Rocks = { Hash=47342018, X=293, Y=323, Rot=0, Flip=0, Var=2 }
  21. Fish Stand = { Hash=3043502605, X=404, Y=215, Rot=49152, Flip=0, Var=1 }
  22. Skull Display = { Hash=3246713200, X=121, Y=351, Rot=49152, Flip=0, Var=0 }
  23. Hungry Exile = { Hash=891090605, X=219, Y=504, Rot=26625, Flip=0, Var=0 }
  24. Bricks = { Hash=2948556532, X=89, Y=367, Rot=50136, Flip=0, Var=0 }
  25. Ruined Fence = { Hash=3666457219, X=217, Y=517, Rot=64823, Flip=0, Var=2 }
  26. Bricks = { Hash=2948556532, X=89, Y=378, Rot=50218, Flip=0, Var=0 }
  27. Depressed Exile = { Hash=3088869003, X=202, Y=205, Rot=24575, Flip=0, Var=0 }
  28. Bricks = { Hash=2948556532, X=89, Y=385, Rot=50350, Flip=0, Var=0 }
  29. Bricks = { Hash=2948556532, X=115, Y=362, Rot=50437, Flip=0, Var=0 }
  30. Bricks = { Hash=2948556532, X=115, Y=370, Rot=50117, Flip=0, Var=0 }
  31. Candelabrum = { Hash=1837658399, X=362, Y=328, Rot=0, Flip=0, Var=0 }
  32. Bricks = { Hash=2948556532, X=115, Y=379, Rot=50206, Flip=0, Var=0 }
  33. Bricks = { Hash=2948556532, X=92, Y=413, Rot=9879, Flip=0, Var=0 }
  34. Skull Display = { Hash=3246713200, X=121, Y=341, Rot=49152, Flip=0, Var=1 }
  35. Tired Exile = { Hash=1388237625, X=244, Y=497, Rot=32768, Flip=0, Var=1 }
  36. Ruined Fence = { Hash=3666457219, X=239, Y=516, Rot=65340, Flip=0, Var=2 }
  37. Bricks = { Hash=2948556532, X=91, Y=289, Rot=50232, Flip=0, Var=0 }
  38. Depressed Exile = { Hash=3088869003, X=245, Y=178, Rot=20480, Flip=0, Var=1 }
  39. Bricks = { Hash=2948556532, X=167, Y=438, Rot=50148, Flip=0, Var=0 }
  40. Temple Arch = { Hash=1198326786, X=157, Y=301, Rot=32768, Flip=0, Var=0 }
  41. Bricks = { Hash=2948556532, X=167, Y=446, Rot=50103, Flip=0, Var=0 }
  42. Bricks = { Hash=2948556532, X=167, Y=453, Rot=50048, Flip=0, Var=0 }
  43. Candelabrum = { Hash=1837658399, X=315, Y=329, Rot=0, Flip=0, Var=0 }
  44. Bricks = { Hash=2948556532, X=166, Y=460, Rot=50278, Flip=0, Var=0 }
  45. Bricks = { Hash=2948556532, X=292, Y=455, Rot=50107, Flip=0, Var=0 }
  46. Tired Exile = { Hash=1388237625, X=223, Y=235, Rot=32768, Flip=0, Var=0 }
  47. Tired Exile = { Hash=1388237625, X=245, Y=184, Rot=10239, Flip=0, Var=0 }
  48. Ruined Fence = { Hash=3666457219, X=151, Y=265, Rot=64190, Flip=0, Var=2 }
  49. Bricks = { Hash=2948556532, X=292, Y=468, Rot=50032, Flip=0, Var=0 }
  50. Depressed Exile = { Hash=3088869003, X=198, Y=218, Rot=28671, Flip=0, Var=1 }
  51. Bricks = { Hash=2948556532, X=292, Y=479, Rot=50202, Flip=0, Var=0 }
  52. Temple Arch = { Hash=1198326786, X=157, Y=273, Rot=30721, Flip=0, Var=0 }
  53. Bricks = { Hash=2948556532, X=292, Y=490, Rot=50275, Flip=0, Var=0 }
  54. Bricks = { Hash=2948556532, X=177, Y=496, Rot=64229, Flip=1, Var=0 }
  55. Book Shelf = { Hash=3693327328, X=408, Y=207, Rot=49152, Flip=0, Var=0 }
  56. Bricks = { Hash=2948556532, X=289, Y=501, Rot=56961, Flip=0, Var=0 }
  57. Bricks = { Hash=2948556532, X=228, Y=469, Rot=925, Flip=0, Var=0 }
  58. Tired Exile = { Hash=1388237625, X=245, Y=466, Rot=32768, Flip=0, Var=0 }
  59. Ruined Fence = { Hash=3666457219, X=161, Y=251, Rot=49152, Flip=0, Var=2 }
  60. Bricks = { Hash=2948556532, X=335, Y=416, Rot=0, Flip=0, Var=1 }
  61. Depressed Exile = { Hash=3088869003, X=231, Y=465, Rot=24575, Flip=0, Var=0 }
  62. Medium Golden Statue = { Hash=684001670, X=220, Y=532, Rot=65535, Flip=0, Var=2 }
  63. Temple Mat = { Hash=1316200907, X=436, Y=391, Rot=0, Flip=0, Var=0 }
  64. Tired Exile = { Hash=1388237625, X=342, Y=260, Rot=61440, Flip=0, Var=0 }
  65. Ruined Fence = { Hash=3666457219, X=244, Y=302, Rot=0, Flip=0, Var=2 }
  66. Depressed Exile = { Hash=3088869003, X=237, Y=451, Rot=28673, Flip=0, Var=0 }
  67. Book Shelf = { Hash=3693327328, X=409, Y=207, Rot=16383, Flip=0, Var=0 }
  68. Temple Mat = { Hash=1316200907, X=409, Y=393, Rot=0, Flip=0, Var=0 }
  69. Hungry Exile = { Hash=891090605, X=184, Y=224, Rot=26622, Flip=0, Var=0 }
  70. Golden Statue = { Hash=364138801, X=220, Y=528, Rot=65194, Flip=1, Var=0 }
  71. Tired Exile = { Hash=1388237625, X=342, Y=309, Rot=26625, Flip=0, Var=0 }
  72. Ruined Fence = { Hash=3666457219, X=233, Y=314, Rot=49152, Flip=0, Var=2 }
  73. Tired Exile = { Hash=1388237625, X=277, Y=489, Rot=22527, Flip=0, Var=1 }
  74. Fish Stand = { Hash=3043502605, X=404, Y=209, Rot=49152, Flip=0, Var=1 }
  75. Library Bust = { Hash=3560506622, X=181, Y=419, Rot=49152, Flip=0, Var=0 }
  76. Tired Exile = { Hash=1388237625, X=284, Y=481, Rot=20479, Flip=0, Var=0 }
  77. Ruined Fence = { Hash=3666457219, X=268, Y=302, Rot=0, Flip=1, Var=2 }
  78. Library Bust = { Hash=3560506622, X=155, Y=420, Rot=16385, Flip=1, Var=1 }
  79. Tired Exile = { Hash=1388237625, X=172, Y=247, Rot=47104, Flip=0, Var=1 }
  80. Tired Exile = { Hash=1388237625, X=289, Y=246, Rot=10239, Flip=0, Var=0 }
  81. Ruined Fence = { Hash=3666457219, X=233, Y=337, Rot=49152, Flip=0, Var=2 }
  82. Depressed Exile = { Hash=3088869003, X=386, Y=280, Rot=14335, Flip=0, Var=1 }
  83. Hungry Exile = { Hash=891090605, X=387, Y=288, Rot=10239, Flip=0, Var=0 }
  84. Hunted Rhoa = { Hash=2215515731, X=445, Y=213, Rot=48649, Flip=0, Var=0 }
  85. Den Large Stalagmites = { Hash=3479810897, X=254, Y=360, Rot=0, Flip=0, Var=0 }
  86. Tired Exile = { Hash=1388237625, X=279, Y=261, Rot=10239, Flip=0, Var=0 }
  87. Library Statue = { Hash=799006003, X=445, Y=359, Rot=47104, Flip=1, Var=0 }
  88. Skull Display = { Hash=3246713200, X=121, Y=330, Rot=49152, Flip=0, Var=2 }
  89. Den Large Stalagmites = { Hash=3479810897, X=281, Y=355, Rot=51198, Flip=0, Var=0 }
  90. Tired Exile = { Hash=1388237625, X=227, Y=211, Rot=42568, Flip=0, Var=1 }
  91. Library Statue = { Hash=799006003, X=183, Y=432, Rot=36866, Flip=1, Var=0 }
  92. Skull Display = { Hash=3246713200, X=121, Y=320, Rot=49152, Flip=0, Var=3 }
  93. Hungry Exile = { Hash=891090605, X=386, Y=298, Rot=16383, Flip=0, Var=1 }
  94. Den Large Stalagmites = { Hash=3479810897, X=291, Y=333, Rot=55296, Flip=0, Var=0 }
  95. Tired Exile = { Hash=1388237625, X=170, Y=286, Rot=28671, Flip=0, Var=1 }
  96. Skull Display = { Hash=3246713200, X=121, Y=310, Rot=49152, Flip=0, Var=4 }
  97. Hungry Exile = { Hash=891090605, X=332, Y=248, Rot=26625, Flip=0, Var=0 }
  98. Tired Exile = { Hash=1388237625, X=226, Y=312, Rot=16383, Flip=0, Var=1 }
  99. Stone Statue = { Hash=3957944660, X=83, Y=384, Rot=16383, Flip=0, Var=2 }
  100. Skull Display = { Hash=3246713200, X=121, Y=300, Rot=49152, Flip=0, Var=5 }
  101. Tired Exile = { Hash=1388237625, X=227, Y=301, Rot=18431, Flip=0, Var=1 }
  102. Stone Statue = { Hash=3957944660, X=83, Y=368, Rot=17042, Flip=1, Var=5 }
  103. Hungry Exile = { Hash=891090605, X=352, Y=321, Rot=63488, Flip=0, Var=1 }
  104. Tired Exile = { Hash=1388237625, X=246, Y=289, Rot=30721, Flip=0, Var=0 }
  105. Stone Statue = { Hash=3957944660, X=83, Y=376, Rot=16383, Flip=0, Var=0 }
  106. Tired Exile = { Hash=1388237625, X=209, Y=303, Rot=45056, Flip=0, Var=1 }
  107. Stone Statue = { Hash=3957944660, X=121, Y=370, Rot=49152, Flip=0, Var=4 }
  108. Tired Exile = { Hash=1388237625, X=113, Y=329, Rot=10239, Flip=0, Var=1 }
  109. Stone Statue = { Hash=3957944660, X=121, Y=378, Rot=49152, Flip=1, Var=4 }
  110. Stone Statue = { Hash=3957944660, X=121, Y=361, Rot=49152, Flip=1, Var=1 }
  111. Tired Exile = { Hash=1388237625, X=98, Y=255, Rot=49152, Flip=0, Var=0 }
  112. Ruined Table = { Hash=3673267204, X=361, Y=357, Rot=0, Flip=0, Var=0 }
  113. Red Carpet = { Hash=1255200948, X=304, Y=498, Rot=16383, Flip=0, Var=2 }
  114. Stone Statue = { Hash=3957944660, X=216, Y=270, Rot=0, Flip=0, Var=8 }
  115. Tired Exile = { Hash=1388237625, X=110, Y=270, Rot=10239, Flip=0, Var=0 }
  116. Red Carpet = { Hash=1255200948, X=301, Y=511, Rot=22527, Flip=0, Var=2 }
  117. Skeleton Display = { Hash=2582723555, X=118, Y=269, Rot=49152, Flip=0, Var=0 }
  118. Prison Rostrum = { Hash=708272913, X=230, Y=511, Rot=16383, Flip=0, Var=0 }
  119. Large Rocks = { Hash=47342018, X=243, Y=358, Rot=63488, Flip=0, Var=0 }
  120. Skeleton Display = { Hash=2582723555, X=118, Y=256, Rot=49152, Flip=0, Var=1 }
  121. Prison Rostrum = { Hash=708272913, X=290, Y=461, Rot=0, Flip=0, Var=0 }
  122. Ruined Fence = { Hash=3666457219, X=191, Y=300, Rot=0, Flip=0, Var=2 }
  123. Skeleton Display = { Hash=2582723555, X=117, Y=244, Rot=49152, Flip=0, Var=2 }
  124. Red Carpet = { Hash=1255200948, X=392, Y=319, Rot=181, Flip=0, Var=7 }
  125. Ruined Fence = { Hash=3666457219, X=168, Y=300, Rot=0, Flip=0, Var=2 }
  126. Medium Golden Statue = { Hash=684001670, X=237, Y=531, Rot=65535, Flip=1, Var=2 }
  127. Depressed Exile = { Hash=3088869003, X=351, Y=260, Rot=59390, Flip=0, Var=0 }
  128. Red Carpet = { Hash=1255200948, X=392, Y=297, Rot=49152, Flip=0, Var=2 }
  129. Ruined Fence = { Hash=3666457219, X=201, Y=311, Rot=49152, Flip=0, Var=2 }
  130. Red Carpet = { Hash=1255200948, X=392, Y=274, Rot=49152, Flip=0, Var=2 }
  131. Depressed Exile = { Hash=3088869003, X=360, Y=253, Rot=47104, Flip=0, Var=0 }
  132. Red Carpet = { Hash=1255200948, X=392, Y=251, Rot=49152, Flip=0, Var=7 }
  133. Red Carpet = { Hash=1255200948, X=370, Y=319, Rot=0, Flip=0, Var=2 }
  134. Red Carpet = { Hash=1255200948, X=347, Y=319, Rot=0, Flip=0, Var=2 }
  135. Depressed Exile = { Hash=3088869003, X=322, Y=255, Rot=10239, Flip=0, Var=0 }
  136. Hungry Exile = { Hash=891090605, X=333, Y=320, Rot=61440, Flip=0, Var=0 }
  137. Red Carpet = { Hash=1255200948, X=324, Y=319, Rot=0, Flip=1, Var=7 }
  138. Red Carpet = { Hash=1255200948, X=370, Y=297, Rot=0, Flip=0, Var=3 }
  139. Red Carpet = { Hash=1255200948, X=370, Y=274, Rot=0, Flip=0, Var=3 }
  140. Wounded Exile = { Hash=3951841145, X=232, Y=500, Rot=28671, Flip=0, Var=0 }
  141. Ruined Fence = { Hash=3666457219, X=201, Y=334, Rot=49152, Flip=0, Var=2 }
  142. Golden Statue = { Hash=364138801, X=236, Y=527, Rot=65535, Flip=0, Var=0 }
  143. Red Carpet = { Hash=1255200948, X=370, Y=251, Rot=32768, Flip=0, Var=2 }
  144. Large Rocks = { Hash=47342018, X=262, Y=365, Rot=0, Flip=0, Var=3 }
  145. Red Carpet = { Hash=1255200948, X=347, Y=251, Rot=32767, Flip=0, Var=2 }
  146. Prison Rostrum = { Hash=708272913, X=165, Y=252, Rot=32767, Flip=0, Var=0 }
  147. Red Carpet = { Hash=1255200948, X=324, Y=251, Rot=32768, Flip=0, Var=7 }
  148. Wounded Exile = { Hash=3951841145, X=180, Y=283, Rot=30721, Flip=0, Var=0 }
  149. Golden Statue = { Hash=364138801, X=305, Y=386, Rot=49152, Flip=1, Var=1 }
  150. Red Carpet = { Hash=1255200948, X=347, Y=274, Rot=0, Flip=0, Var=3 }
  151. Red Carpet = { Hash=1255200948, X=347, Y=297, Rot=0, Flip=0, Var=3 }
  152. Wounded Exile = { Hash=3951841145, X=217, Y=200, Rot=28598, Flip=0, Var=0 }
  153. Red Carpet = { Hash=1255200948, X=324, Y=296, Rot=16385, Flip=0, Var=2 }
  154. Red Carpet = { Hash=1255200948, X=324, Y=273, Rot=16385, Flip=0, Var=2 }
  155. Wounded Exile = { Hash=3951841145, X=333, Y=260, Rot=0, Flip=0, Var=0 }
  156. Golden Statue = { Hash=364138801, X=304, Y=418, Rot=49152, Flip=0, Var=1 }
  157. Hungry Exile = { Hash=891090605, X=332, Y=308, Rot=34816, Flip=0, Var=1 }
  158. Red Carpet = { Hash=1255200948, X=140, Y=508, Rot=49152, Flip=0, Var=4 }
  159. Red Carpet = { Hash=1255200948, X=140, Y=485, Rot=49152, Flip=0, Var=4 }
  160. Library Statue = { Hash=799006003, X=209, Y=433, Rot=34816, Flip=1, Var=0 }
  161. Wounded Exile = { Hash=3951841145, X=351, Y=252, Rot=26625, Flip=0, Var=0 }
  162. Hungry Exile = { Hash=891090605, X=419, Y=346, Rot=20479, Flip=0, Var=0 }
  163. Red Carpet = { Hash=1255200948, X=103, Y=270, Rot=49152, Flip=0, Var=11 }
  164. Red Carpet = { Hash=1255200948, X=103, Y=247, Rot=49152, Flip=0, Var=11 }
  165. Wounded Exile = { Hash=3951841145, X=351, Y=309, Rot=28673, Flip=0, Var=0 }
  166. Blessing Font = { Hash=3829963375, X=265, Y=343, Rot=0, Flip=0, Var=0 }
  167. Wounded Exile = { Hash=3951841145, X=322, Y=313, Rot=16383, Flip=0, Var=0 }
  168. Hungry Exile = { Hash=891090605, X=285, Y=461, Rot=18431, Flip=0, Var=0 }
  169. Large Rocks = { Hash=47342018, X=293, Y=350, Rot=0, Flip=0, Var=2 }
  170. Red Carpet = { Hash=1255200948, X=103, Y=293, Rot=49152, Flip=0, Var=11 }
  171. Red Carpet = { Hash=1255200948, X=194, Y=425, Rot=49152, Flip=0, Var=11 }
  172. Wounded Exile = { Hash=3951841145, X=195, Y=293, Rot=34816, Flip=0, Var=0 }
  173. Hungry Exile = { Hash=891090605, X=274, Y=499, Rot=14335, Flip=0, Var=0 }
  174. Hungry Exile = { Hash=891090605, X=173, Y=255, Rot=47104, Flip=0, Var=0 }
  175. Red Carpet = { Hash=1255200948, X=194, Y=402, Rot=32767, Flip=1, Var=8 }
  176. Temple Arch = { Hash=1198326786, X=157, Y=273, Rot=16383, Flip=0, Var=0 }
  177. Hungry Exile = { Hash=891090605, X=280, Y=251, Rot=26623, Flip=0, Var=0 }
  178. Red Carpet = { Hash=1255200948, X=171, Y=402, Rot=0, Flip=0, Var=11 }
  179. Temple Arch = { Hash=1198326786, X=157, Y=301, Rot=49152, Flip=0, Var=0 }
  180. Red Carpet = { Hash=1255200948, X=125, Y=402, Rot=0, Flip=0, Var=11 }
  181. Temple Arch = { Hash=1198326786, X=231, Y=349, Rot=16383, Flip=0, Var=0 }
  182. Temple Arch = { Hash=1198326786, X=205, Y=349, Rot=16383, Flip=0, Var=0 }
  183. Red Carpet = { Hash=1255200948, X=148, Y=402, Rot=0, Flip=0, Var=11 }
  184. Temple Arch = { Hash=1198326786, X=231, Y=349, Rot=32768, Flip=0, Var=0 }
  185. Temple Arch = { Hash=1198326786, X=205, Y=349, Rot=0, Flip=0, Var=0 }
  186. Blessing Font = { Hash=3829963375, X=267, Y=335, Rot=0, Flip=0, Var=0 }
  187. Candelabrum = { Hash=1837658399, X=399, Y=328, Rot=0, Flip=0, Var=0 }
  188. Red Carpet = { Hash=1255200948, X=103, Y=402, Rot=0, Flip=1, Var=8 }
  189. Temple Arch = { Hash=1198326786, X=227, Y=419, Rot=49152, Flip=0, Var=0 }
  190. Hungry Exile = { Hash=891090605, X=288, Y=260, Rot=43006, Flip=0, Var=0 }
  191. Temple Arch = { Hash=1198326786, X=227, Y=396, Rot=49152, Flip=0, Var=0 }
  192. Hungry Exile = { Hash=891090605, X=165, Y=290, Rot=24575, Flip=0, Var=0 }
  193. Temple Arch = { Hash=1198326786, X=443, Y=388, Rot=32768, Flip=0, Var=4 }
  194. Hungry Exile = { Hash=891090605, X=239, Y=284, Rot=30721, Flip=0, Var=1 }
  195. Hungry Exile = { Hash=891090605, X=258, Y=285, Rot=34816, Flip=0, Var=0 }
  196. Hungry Exile = { Hash=891090605, X=234, Y=290, Rot=22527, Flip=0, Var=0 }
  197. Hungry Exile = { Hash=891090605, X=207, Y=332, Rot=45056, Flip=0, Var=0 }
  198. Hungry Exile = { Hash=891090605, X=210, Y=311, Rot=45056, Flip=0, Var=0 }
  199. Prison Rostrum = { Hash=708272913, X=230, Y=311, Rot=0, Flip=0, Var=0 }
  200. Red Carpet = { Hash=1255200948, X=103, Y=380, Rot=16384, Flip=0, Var=11 }
  201. Depressed Exile = { Hash=3088869003, X=172, Y=448, Rot=49152, Flip=0, Var=0 }
  202. Hungry Exile = { Hash=891090605, X=181, Y=291, Rot=34816, Flip=0, Var=1 }
  203. Wounded Exile = { Hash=3951841145, X=95, Y=409, Rot=40960, Flip=0, Var=1 }
  204. Prison Rostrum = { Hash=708272913, X=247, Y=299, Rot=16383, Flip=0, Var=0 }
  205. Hungry Exile = { Hash=891090605, X=94, Y=329, Rot=53248, Flip=0, Var=1 }
  206. Candelabrum = { Hash=1837658399, X=399, Y=246, Rot=0, Flip=0, Var=0 }
  207. Hungry Exile = { Hash=891090605, X=94, Y=307, Rot=47104, Flip=0, Var=0 }
  208. Wounded Exile = { Hash=3951841145, X=93, Y=341, Rot=49152, Flip=0, Var=0 }
  209. Hungry Exile = { Hash=891090605, X=96, Y=273, Rot=53248, Flip=0, Var=1 }
  210. Candelabrum = { Hash=1837658399, X=316, Y=244, Rot=0, Flip=0, Var=0 }
  211. Vaal Fire Pit = { Hash=286034718, X=238, Y=217, Rot=0, Flip=0, Var=0 }
  212. Hungry Exile = { Hash=891090605, X=173, Y=435, Rot=49152, Flip=0, Var=1 }
  213. Skeleton Display = { Hash=2582723555, X=83, Y=342, Rot=16383, Flip=0, Var=3 }
  214. Skeleton Display = { Hash=2582723555, X=83, Y=327, Rot=16383, Flip=0, Var=4 }
  215. Candelabrum = { Hash=1837658399, X=349, Y=328, Rot=0, Flip=0, Var=0 }
  216. Skeleton Display = { Hash=2582723555, X=83, Y=314, Rot=16383, Flip=0, Var=8 }
  217. Wounded Exile = { Hash=3951841145, X=110, Y=256, Rot=10239, Flip=0, Var=0 }
  218. Skeleton Display = { Hash=2582723555, X=83, Y=304, Rot=16383, Flip=0, Var=11 }
  219. Wounded Exile = { Hash=3951841145, X=216, Y=511, Rot=24574, Flip=0, Var=0 }
  220. Skeleton Display = { Hash=2582723555, X=86, Y=274, Rot=16383, Flip=0, Var=14 }
  221. Wounded Exile = { Hash=3951841145, X=210, Y=513, Rot=26622, Flip=0, Var=1 }
  222. Skeleton Display = { Hash=2582723555, X=86, Y=264, Rot=16383, Flip=0, Var=10 }
  223. Skeleton Display = { Hash=2582723555, X=87, Y=249, Rot=16383, Flip=0, Var=12 }
  224. Wounded Exile = { Hash=3951841145, X=172, Y=457, Rot=43006, Flip=0, Var=0 }
  225. Skeleton Display = { Hash=2582723555, X=113, Y=422, Rot=0, Flip=0, Var=4 }
  226. Candelabrum = { Hash=1837658399, X=106, Y=514, Rot=0, Flip=0, Var=0 }
  227. Bathhouse Mosaic = { Hash=2058069850, X=367, Y=403, Rot=0, Flip=0, Var=4 }
  228. Oriath Citizen = { Hash=840527545, X=242, Y=505, Rot=32196, Flip=0, Var=10 }
  229. Large Golden Statue = { Hash=4104301200, X=244, Y=529, Rot=65535, Flip=1, Var=4 }
  230. Oriath Citizen = { Hash=840527545, X=246, Y=507, Rot=36864, Flip=0, Var=5 }
  231. Blessing Font = { Hash=3829963375, X=265, Y=339, Rot=0, Flip=0, Var=0 }
  232. Disembodied Corpse = { Hash=1827353188, X=407, Y=228, Rot=0, Flip=0, Var=1 }
  233. Large Golden Statue = { Hash=4104301200, X=213, Y=530, Rot=64969, Flip=0, Var=4 }
  234. Large Golden Statue = { Hash=4104301200, X=356, Y=284, Rot=49152, Flip=0, Var=0 }
  235. Disembodied Corpse = { Hash=1827353188, X=407, Y=226, Rot=0, Flip=0, Var=5 }
  236. Relic Stand = { Hash=1318647182, X=237, Y=458, Rot=0, Flip=0, Var=1 }
  237. Relic Stand = { Hash=1318647182, X=335, Y=422, Rot=58698, Flip=0, Var=6 }
  238. Ornate Chair = { Hash=1175184487, X=395, Y=350, Rot=49152, Flip=0, Var=1 }
  239. Ornate Planter = { Hash=4239052294, X=419, Y=382, Rot=0, Flip=0, Var=24 }
  240. Ornate Planter = { Hash=4239052294, X=361, Y=340, Rot=59390, Flip=0, Var=24 }
  241. Ornate Planter = { Hash=4239052294, X=359, Y=373, Rot=0, Flip=0, Var=24 }
  242. Ornate Planter = { Hash=4239052294, X=190, Y=232, Rot=0, Flip=0, Var=24 }
  243. Spiral Stone = { Hash=818510679, X=239, Y=339, Rot=0, Flip=0, Var=0 }
  244. Ramshackle Ladder = { Hash=1181347509, X=420, Y=421, Rot=51198, Flip=0, Var=0 }
  245. Oriath Statue = { Hash=596544799, X=175, Y=233, Rot=0, Flip=0, Var=5 }
  246. Candelabrum = { Hash=1837658399, X=359, Y=344, Rot=0, Flip=0, Var=0 }
  247. Candelabrum = { Hash=1837658399, X=437, Y=391, Rot=0, Flip=0, Var=0 }
  248. Candelabrum = { Hash=1837658399, X=412, Y=391, Rot=0, Flip=0, Var=0 }
  249. Candelabrum = { Hash=1837658399, X=396, Y=402, Rot=0, Flip=0, Var=0 }
  250. Candelabrum = { Hash=1837658399, X=305, Y=391, Rot=0, Flip=0, Var=0 }
  251. Candelabrum = { Hash=1837658399, X=305, Y=412, Rot=0, Flip=0, Var=0 }
  252. Candelabrum = { Hash=1837658399, X=91, Y=351, Rot=0, Flip=0, Var=0 }
  253. Courthouse Bust = { Hash=3828019117, X=162, Y=420, Rot=0, Flip=0, Var=4 }
  254. Courthouse Bust = { Hash=3828019117, X=174, Y=420, Rot=0, Flip=0, Var=4 }
  255. Courthouse Bust = { Hash=3828019117, X=168, Y=420, Rot=0, Flip=1, Var=4 }
  256. Light Mural Tile = { Hash=2337499714, X=236, Y=460, Rot=2049, Flip=0, Var=10 }
  257. Display Case = { Hash=2080143167, X=257, Y=459, Rot=49261, Flip=0, Var=7 }
  258. Display Case = { Hash=2080143167, X=322, Y=422, Rot=0, Flip=0, Var=1 }
  259. Skeleton Display = { Hash=2582723555, X=140, Y=420, Rot=0, Flip=0, Var=4 }
  260. Relic Case = { Hash=3402781942, X=107, Y=514, Rot=0, Flip=0, Var=0 }
  261. Relic Case = { Hash=3402781942, X=119, Y=514, Rot=0, Flip=0, Var=0 }
  262. Courthouse Side Table = { Hash=4199043266, X=361, Y=357, Rot=992, Flip=0, Var=0 }
  263. Templar Rug = { Hash=281807382, X=157, Y=503, Rot=0, Flip=0, Var=3 }
  264. Templar Rug = { Hash=281807382, X=157, Y=477, Rot=0, Flip=0, Var=3 }
  265. Templar Rug = { Hash=281807382, X=170, Y=503, Rot=0, Flip=0, Var=2 }
  266. Templar Rug = { Hash=281807382, X=170, Y=471, Rot=0, Flip=0, Var=2 }
  267. Templar Rug = { Hash=281807382, X=170, Y=439, Rot=0, Flip=0, Var=2 }
  268. Templar Rug = { Hash=281807382, X=183, Y=500, Rot=0, Flip=0, Var=3 }
  269. Templar Rug = { Hash=281807382, X=183, Y=474, Rot=0, Flip=0, Var=3 }
  270. Templar Rug = { Hash=281807382, X=183, Y=448, Rot=0, Flip=0, Var=3 }
  271. Relic Case = { Hash=3402781942, X=131, Y=514, Rot=0, Flip=0, Var=0 }
  272. Templar Rug = { Hash=281807382, X=196, Y=506, Rot=0, Flip=0, Var=2 }
  273. Templar Rug = { Hash=281807382, X=196, Y=474, Rot=32768, Flip=0, Var=2 }
  274. Light Mural Tile = { Hash=2337499714, X=357, Y=284, Rot=49152, Flip=0, Var=10 }
  275. Relic Stand = { Hash=1318647182, X=437, Y=391, Rot=0, Flip=0, Var=0 }
  276. Candelabrum = { Hash=1837658399, X=121, Y=297, Rot=0, Flip=0, Var=0 }
  277. Candelabrum = { Hash=1837658399, X=121, Y=276, Rot=0, Flip=0, Var=0 }
  278. Candelabrum = { Hash=1837658399, X=307, Y=439, Rot=0, Flip=0, Var=0 }
  279. Courthouse Armchair = { Hash=3345943811, X=271, Y=510, Rot=0, Flip=0, Var=0 }
  280. Candelabrum = { Hash=1837658399, X=283, Y=507, Rot=0, Flip=0, Var=0 }
  281. Courthouse Armchair = { Hash=3345943811, X=359, Y=366, Rot=16383, Flip=0, Var=0 }
  282. Candelabrum = { Hash=1837658399, X=193, Y=511, Rot=0, Flip=0, Var=0 }
  283. Candelabrum = { Hash=1837658399, X=257, Y=514, Rot=0, Flip=0, Var=0 }
  284. Court Bookcase = { Hash=3736953161, X=289, Y=419, Rot=49152, Flip=0, Var=11 }
  285. Red Carpet = { Hash=1255200948, X=103, Y=339, Rot=49152, Flip=0, Var=11 }
  286. Red Carpet = { Hash=1255200948, X=103, Y=316, Rot=49152, Flip=0, Var=11 }
  287. Red Carpet = { Hash=1255200948, X=154, Y=453, Rot=49154, Flip=0, Var=4 }
  288. Display Case = { Hash=2080143167, X=214, Y=459, Rot=16508, Flip=0, Var=7 }
  289. Red Carpet = { Hash=1255200948, X=154, Y=430, Rot=49152, Flip=0, Var=4 }
  290. Relic Case = { Hash=3402781942, X=142, Y=509, Rot=55296, Flip=0, Var=1 }
  291. Red Carpet = { Hash=1255200948, X=304, Y=452, Rot=16383, Flip=0, Var=2 }
  292. Red Carpet = { Hash=1255200948, X=304, Y=475, Rot=16385, Flip=0, Var=2 }
  293. Temple Stool = { Hash=4049587193, X=236, Y=231, Rot=0, Flip=0, Var=4 }
  294. Temple Stool = { Hash=4049587193, X=198, Y=231, Rot=0, Flip=0, Var=1 }
  295. Large Golden Statue = { Hash=4104301200, X=356, Y=285, Rot=45056, Flip=1, Var=0 }
  296. Stall Counter = { Hash=1016970760, X=397, Y=198, Rot=16383, Flip=0, Var=2 }
  297. Stall Counter = { Hash=1016970760, X=376, Y=198, Rot=16385, Flip=0, Var=3 }
  298. Stall Counter = { Hash=1016970760, X=359, Y=198, Rot=16383, Flip=0, Var=2 }
  299. Stall Counter = { Hash=1016970760, X=359, Y=211, Rot=32768, Flip=0, Var=1 }
  300. Stall Counter = { Hash=1016970760, X=359, Y=230, Rot=32768, Flip=0, Var=1 }
  301. Stall Counter = { Hash=1016970760, X=382, Y=211, Rot=0, Flip=0, Var=0 }
  302. Stall Counter = { Hash=1016970760, X=372, Y=214, Rot=0, Flip=0, Var=3 }
  303. Temple Arch = { Hash=1198326786, X=443, Y=386, Rot=32770, Flip=0, Var=4 }
  304. Temple Arch = { Hash=1198326786, X=420, Y=397, Rot=0, Flip=0, Var=0 }
  305. Temple Arch = { Hash=1198326786, X=420, Y=395, Rot=0, Flip=0, Var=0 }
  306. Temple Arch = { Hash=1198326786, X=420, Y=393, Rot=0, Flip=0, Var=0 }
  307. Temple Arch = { Hash=1198326786, X=420, Y=391, Rot=0, Flip=0, Var=0 }
  308. Temple Arch = { Hash=1198326786, X=420, Y=390, Rot=0, Flip=0, Var=0 }
  309. Temple Arch = { Hash=1198326786, X=420, Y=388, Rot=0, Flip=0, Var=0 }
  310. Temple Arch = { Hash=1198326786, X=420, Y=386, Rot=0, Flip=0, Var=0 }
  311. Temple Arch = { Hash=1198326786, X=397, Y=386, Rot=0, Flip=0, Var=0 }
  312. Temple Arch = { Hash=1198326786, X=397, Y=388, Rot=0, Flip=0, Var=0 }
  313. Temple Arch = { Hash=1198326786, X=397, Y=390, Rot=0, Flip=0, Var=0 }
  314. Temple Arch = { Hash=1198326786, X=397, Y=398, Rot=291, Flip=0, Var=0 }
  315. Temple Arch = { Hash=1198326786, X=397, Y=392, Rot=0, Flip=0, Var=0 }
  316. Temple Arch = { Hash=1198326786, X=397, Y=394, Rot=0, Flip=0, Var=0 }
  317. Map Board = { Hash=3335254637, X=252, Y=179, Rot=49152, Flip=0, Var=0 }
  318. Templar Rug = { Hash=281807382, X=196, Y=442, Rot=0, Flip=0, Var=2 }
  319. Templar Rug = { Hash=281807382, X=209, Y=504, Rot=0, Flip=0, Var=3 }
  320. Templar Rug = { Hash=281807382, X=222, Y=501, Rot=0, Flip=0, Var=2 }
  321. Map Board = { Hash=3335254637, X=296, Y=248, Rot=49152, Flip=0, Var=9 }
  322. Map Board = { Hash=3335254637, X=296, Y=259, Rot=49152, Flip=0, Var=0 }
  323. Shrouded Furniture = { Hash=811065636, X=143, Y=476, Rot=0, Flip=0, Var=0 }
  324. Shrouded Furniture = { Hash=811065636, X=143, Y=476, Rot=51198, Flip=0, Var=5 }
  325. Relic Crate = { Hash=289381901, X=109, Y=474, Rot=18433, Flip=0, Var=2 }
  326. Templar Rug = { Hash=281807382, X=209, Y=478, Rot=0, Flip=0, Var=3 }
  327. Relic Stand = { Hash=1318647182, X=412, Y=391, Rot=45056, Flip=0, Var=0 }
  328. Templar Rug = { Hash=281807382, X=209, Y=452, Rot=0, Flip=0, Var=3 }
  329. Courthouse Armchair = { Hash=3345943811, X=233, Y=419, Rot=0, Flip=0, Var=0 }
  330. Courthouse Armchair = { Hash=3345943811, X=362, Y=348, Rot=20479, Flip=0, Var=0 }
  331. Courthouse Armchair = { Hash=3345943811, X=426, Y=393, Rot=4095, Flip=0, Var=0 }
  332. Courthouse Armchair = { Hash=3345943811, X=403, Y=389, Rot=6143, Flip=0, Var=0 }
  333. Templar Rug = { Hash=281807382, X=222, Y=469, Rot=0, Flip=0, Var=2 }
  334. Templar Rug = { Hash=281807382, X=222, Y=437, Rot=0, Flip=0, Var=2 }
  335. Blessing Font = { Hash=3829963375, X=262, Y=342, Rot=0, Flip=0, Var=0 }
  336. Golden Bust = { Hash=1041877872, X=153, Y=446, Rot=16241, Flip=0, Var=1 }
  337. Golden Bust = { Hash=1041877872, X=153, Y=453, Rot=16383, Flip=0, Var=1 }
  338. Golden Bust = { Hash=1041877872, X=152, Y=438, Rot=16383, Flip=0, Var=0 }
  339. Golden Bust = { Hash=1041877872, X=152, Y=459, Rot=16385, Flip=0, Var=0 }
  340. Large Golden Statue = { Hash=4104301200, X=278, Y=420, Rot=0, Flip=0, Var=0 }
  341. Large Golden Statue = { Hash=4104301200, X=249, Y=420, Rot=0, Flip=1, Var=0 }
  342. Harpyon Pet = { Hash=3159682694, X=370, Y=353, Rot=57716, Flip=0, Var=0 }
  343. Prison Rostrum = { Hash=708272913, X=206, Y=312, Rot=32767, Flip=0, Var=0 }
  344. Iron Stove = { Hash=1357926575, X=395, Y=235, Rot=0, Flip=0, Var=2 }
  345. Innocence Statue Pedestal = { Hash=2782740334, X=86, Y=419, Rot=8191, Flip=0, Var=0 }
  346. Golden Sparkles = { Hash=312707477, X=244, Y=532, Rot=0, Flip=0, Var=0 }
  347. Golden Sparkles = { Hash=312707477, X=223, Y=532, Rot=0, Flip=0, Var=0 }
  348. Spiral Stone = { Hash=818510679, X=274, Y=315, Rot=0, Flip=0, Var=0 }
  349. Spiral Stone = { Hash=818510679, X=253, Y=321, Rot=0, Flip=0, Var=0 }
  350. Karui Carving = { Hash=206049659, X=268, Y=330, Rot=51198, Flip=0, Var=3 }
  351. Karui Carving = { Hash=206049659, X=254, Y=341, Rot=32768, Flip=0, Var=3 }
  352. Karui Carving = { Hash=206049659, X=271, Y=330, Rot=55690, Flip=1, Var=2 }
  353. Sky Shrine Mosaic = { Hash=961671605, X=122, Y=498, Rot=30720, Flip=0, Var=6 }
  354. Sky Shrine Door = { Hash=1678164433, X=217, Y=236, Rot=0, Flip=0, Var=2 }
  355. Whare Floor = { Hash=1569588391, X=258, Y=330, Rot=59390, Flip=0, Var=1 }
  356. Karui Carving = { Hash=206049659, X=254, Y=346, Rot=61440, Flip=0, Var=2 }
  357. Snow Drift = { Hash=3744632886, X=216, Y=173, Rot=8191, Flip=0, Var=4 }
  358. Snow Drift = { Hash=3744632886, X=220, Y=176, Rot=0, Flip=0, Var=4 }
  359. Reading Desk = { Hash=28014178, X=397, Y=357, Rot=16383, Flip=0, Var=0 }
  360. Reading Desk = { Hash=28014178, X=126, Y=422, Rot=16383, Flip=0, Var=0 }
  361. Innocence Statue = { Hash=3430129532, X=216, Y=277, Rot=57344, Flip=0, Var=1 }
  362. Sanctum Statue = { Hash=3560571848, X=305, Y=433, Rot=43006, Flip=0, Var=0 }
  363. Iron Lantern = { Hash=2253722405, X=408, Y=236, Rot=0, Flip=0, Var=2 }
  364. Sanctum Statue = { Hash=3560571848, X=161, Y=512, Rot=4095, Flip=0, Var=0 }
  365. Sanctum Statue = { Hash=3560571848, X=251, Y=470, Rot=55296, Flip=0, Var=0 }
  366. Sky Shrine Wall = { Hash=3137700392, X=177, Y=236, Rot=0, Flip=0, Var=8 }
  367. Oriath Statue = { Hash=596544799, X=321, Y=330, Rot=0, Flip=0, Var=4 }
  368. Sky Shrine Wall = { Hash=3137700392, X=142, Y=236, Rot=0, Flip=0, Var=4 }
  369. Golden Sparkles = { Hash=312707477, X=230, Y=534, Rot=0, Flip=0, Var=0 }
  370. Sky Shrine Wall = { Hash=3137700392, X=283, Y=237, Rot=0, Flip=0, Var=8 }
  371. Hunted Rhoa = { Hash=2215515731, X=419, Y=238, Rot=33636, Flip=0, Var=0 }
  372. Sky Shrine Wall = { Hash=3137700392, X=244, Y=237, Rot=0, Flip=0, Var=6 }
  373. Dining Table = { Hash=4197600748, X=341, Y=314, Rot=32826, Flip=1, Var=0 }
  374. Dining Table = { Hash=4197600748, X=392, Y=288, Rot=16385, Flip=0, Var=0 }
  375. Dining Table = { Hash=4197600748, X=341, Y=253, Rot=0, Flip=0, Var=0 }
  376. Innocence Statue Pedestal = { Hash=2782740334, X=83, Y=289, Rot=0, Flip=0, Var=0 }
  377. Flower Pot = { Hash=379703538, X=392, Y=328, Rot=0, Flip=0, Var=0 }
  378. Labyrinth Plaque = { Hash=4824087, X=183, Y=230, Rot=0, Flip=0, Var=0 }
  379. Flower Pot = { Hash=379703538, X=368, Y=328, Rot=0, Flip=0, Var=0 }
  380. Sanctum Statue = { Hash=3560571848, X=217, Y=471, Rot=8191, Flip=0, Var=0 }
  381. Vaal Large Altar = { Hash=459303428, X=176, Y=506, Rot=16385, Flip=0, Var=0 }
  382. Templar Rug = { Hash=281807382, X=235, Y=503, Rot=0, Flip=0, Var=3 }
  383. Templar Rug = { Hash=281807382, X=248, Y=501, Rot=0, Flip=0, Var=2 }
  384. Templar Rug = { Hash=281807382, X=261, Y=504, Rot=0, Flip=0, Var=3 }
  385. Prison Rostrum = { Hash=708272913, X=182, Y=296, Rot=16383, Flip=0, Var=0 }
  386. Templar Rug = { Hash=281807382, X=261, Y=478, Rot=0, Flip=0, Var=3 }
  387. Templar Rug = { Hash=281807382, X=248, Y=437, Rot=0, Flip=0, Var=2 }
  388. Templar Rug = { Hash=281807382, X=248, Y=460, Rot=0, Flip=0, Var=2 }
  389. Templar Rug = { Hash=281807382, X=235, Y=431, Rot=0, Flip=0, Var=3 }
  390. Templar Rug = { Hash=281807382, X=235, Y=477, Rot=0, Flip=0, Var=3 }
  391. Templar Rug = { Hash=281807382, X=261, Y=452, Rot=0, Flip=0, Var=3 }
  392. Templar Rug = { Hash=281807382, X=261, Y=428, Rot=0, Flip=0, Var=3 }
  393. Small Relic Display = { Hash=3656402515, X=235, Y=477, Rot=0, Flip=0, Var=12 }
  394. Small Relic Display = { Hash=3656402515, X=243, Y=477, Rot=264, Flip=0, Var=15 }
  395. Small Relic Display = { Hash=3656402515, X=228, Y=477, Rot=0, Flip=0, Var=11 }
  396. Arena Flowers = { Hash=62190341, X=149, Y=254, Rot=49152, Flip=0, Var=6 }
  397. Menagerie Rope Fence = { Hash=903326621, X=252, Y=200, Rot=16383, Flip=1, Var=3 }
  398. Image of Leo = { Hash=3337748710, X=212, Y=229, Rot=63488, Flip=0, Var=0 }
  399. Oriath Lantern = { Hash=2325221726, X=277, Y=270, Rot=64794, Flip=0, Var=1 }
  400. Kaom Rock = { Hash=984639387, X=273, Y=344, Rot=53250, Flip=0, Var=11 }
  401. Oriath Guard Shed = { Hash=2493324107, X=216, Y=274, Rot=0, Flip=0, Var=0 }
  402. Oriath Guard Shed = { Hash=2493324107, X=252, Y=195, Rot=48825, Flip=0, Var=0 }
  403. Hunted Rhoa = { Hash=2215515731, X=445, Y=199, Rot=49152, Flip=0, Var=0 }
  404. Hunted Rhoa = { Hash=2215515731, X=423, Y=198, Rot=0, Flip=0, Var=0 }
  405. Innocence Bench = { Hash=634008513, X=202, Y=514, Rot=49152, Flip=0, Var=0 }
  406. Innocence Bench = { Hash=634008513, X=199, Y=233, Rot=49152, Flip=0, Var=0 }
  407. Innocence Bench = { Hash=634008513, X=237, Y=233, Rot=49152, Flip=0, Var=0 }
  408. Innocence Bench = { Hash=634008513, X=252, Y=217, Rot=0, Flip=0, Var=0 }
  409. Ramshackle Ladder = { Hash=1181347509, X=419, Y=350, Rot=0, Flip=0, Var=0 }
  410. Innocence Bench = { Hash=634008513, X=252, Y=207, Rot=0, Flip=0, Var=0 }
  411. Innocence Shrine = { Hash=369854946, X=248, Y=519, Rot=0, Flip=0, Var=0 }
  412. Azurite Chunk = { Hash=3568237130, X=299, Y=505, Rot=49156, Flip=0, Var=7 }
  413. Innocence Shrine = { Hash=369854946, X=211, Y=521, Rot=0, Flip=0, Var=0 }
  414. Meat Baskets = { Hash=147436570, X=440, Y=199, Rot=61928, Flip=0, Var=0 }
  415. Azurite Chunk = { Hash=3568237130, X=307, Y=453, Rot=49152, Flip=0, Var=3 }
  416. Giant Whale Skeleton = { Hash=1497649374, X=165, Y=339, Rot=8191, Flip=0, Var=0 }
  417. Meat Baskets = { Hash=147436570, X=437, Y=214, Rot=0, Flip=0, Var=0 }
  418. Azurite Chunk = { Hash=3568237130, X=296, Y=509, Rot=2047, Flip=0, Var=7 }
  419. Meat Baskets = { Hash=147436570, X=418, Y=236, Rot=2047, Flip=0, Var=0 }
  420. Azurite Chunk = { Hash=3568237130, X=307, Y=470, Rot=47104, Flip=0, Var=5 }
  421. Azurite Chunk = { Hash=3568237130, X=306, Y=480, Rot=47104, Flip=0, Var=6 }
  422. Azurite Chunk = { Hash=3568237130, X=307, Y=491, Rot=47104, Flip=0, Var=8 }
  423. Temple Arch = { Hash=1198326786, X=397, Y=396, Rot=0, Flip=0, Var=0 }
  424. Templar Rug = { Hash=281807382, X=274, Y=431, Rot=0, Flip=0, Var=2 }
  425. Templar Rug = { Hash=281807382, X=274, Y=463, Rot=0, Flip=0, Var=2 }
  426. Templar Rug = { Hash=281807382, X=274, Y=495, Rot=0, Flip=0, Var=2 }
  427. Templar Rug = { Hash=281807382, X=287, Y=493, Rot=77, Flip=0, Var=3 }
  428. Templar Rug = { Hash=281807382, X=287, Y=467, Rot=0, Flip=0, Var=3 }
  429. Templar Rug = { Hash=281807382, X=287, Y=441, Rot=0, Flip=0, Var=3 }
  430. Templar Rug = { Hash=281807382, X=303, Y=434, Rot=0, Flip=0, Var=0 }
  431. Verdant Tree = { Hash=853529689, X=252, Y=230, Rot=0, Flip=0, Var=8 }
  432. Temple Throne = { Hash=2104384023, X=229, Y=529, Rot=15735, Flip=0, Var=1 }
  433. Justice Statue = { Hash=498648411, X=398, Y=319, Rot=50121, Flip=0, Var=0 }
  434. Golden Arch = { Hash=993166069, X=229, Y=535, Rot=65096, Flip=0, Var=4 }
  435. Crypt Fire Pit = { Hash=322083411, X=395, Y=236, Rot=0, Flip=0, Var=0 }
  436. Pooling Blood = { Hash=2803069717, X=431, Y=226, Rot=0, Flip=0, Var=11 }
  437. Slave Cage = { Hash=2815782467, X=442, Y=235, Rot=40960, Flip=0, Var=3 }
  438. Slave Cage = { Hash=2815782467, X=433, Y=238, Rot=0, Flip=0, Var=5 }
  439. Slave Cage = { Hash=2815782467, X=445, Y=227, Rot=0, Flip=0, Var=5 }
  440. Winged Statue = { Hash=3013608332, X=185, Y=176, Rot=0, Flip=0, Var=0 }
  441. Decrepit Fence = { Hash=3966771721, X=163, Y=452, Rot=49152, Flip=0, Var=0 }
  442. Decrepit Fence = { Hash=3966771721, X=304, Y=441, Rot=0, Flip=0, Var=0 }
  443. Snowman = { Hash=2462833616, X=249, Y=195, Rot=49152, Flip=0, Var=0 }
  444. Decrepit Fence = { Hash=3966771721, X=164, Y=463, Rot=64950, Flip=0, Var=0 }
  445. Decrepit Fence = { Hash=3966771721, X=293, Y=441, Rot=49152, Flip=0, Var=0 }
  446. Decrepit Fence = { Hash=3966771721, X=296, Y=496, Rot=55464, Flip=0, Var=0 }
  447. Decrepit Fence = { Hash=3966771721, X=293, Y=485, Rot=49152, Flip=0, Var=0 }
  448. Decrepit Fence = { Hash=3966771721, X=293, Y=474, Rot=49152, Flip=0, Var=0 }
  449. Decrepit Fence = { Hash=3966771721, X=293, Y=463, Rot=49152, Flip=0, Var=0 }
  450. Decrepit Fence = { Hash=3966771721, X=293, Y=452, Rot=49368, Flip=0, Var=0 }
  451. Decrepit Fence = { Hash=3966771721, X=167, Y=498, Rot=15883, Flip=1, Var=0 }
  452. Decrepit Fence = { Hash=3966771721, X=293, Y=500, Rot=55353, Flip=0, Var=0 }
  453. Decrepit Fence = { Hash=3966771721, X=163, Y=430, Rot=49152, Flip=0, Var=0 }
  454. Decrepit Fence = { Hash=3966771721, X=163, Y=441, Rot=49152, Flip=0, Var=0 }
  455. Candelabrum = { Hash=1837658399, X=99, Y=422, Rot=0, Flip=0, Var=0 }
  456. Candelabrum = { Hash=1837658399, X=83, Y=403, Rot=0, Flip=0, Var=0 }
  457. Ornate Planter = { Hash=4239052294, X=348, Y=422, Rot=0, Flip=0, Var=24 }
  458. Ornate Planter = { Hash=4239052294, X=387, Y=422, Rot=0, Flip=0, Var=24 }
  459. Temple Sofa = { Hash=2545687294, X=350, Y=403, Rot=0, Flip=1, Var=0 }
  460. Temple Sofa = { Hash=2545687294, X=385, Y=402, Rot=0, Flip=0, Var=2 }
  461. Ruined Table = { Hash=3673267204, X=366, Y=402, Rot=0, Flip=0, Var=0 }
  462. Hungry Exile = { Hash=891090605, X=166, Y=490, Rot=22529, Flip=0, Var=0 }
  463. Tired Exile = { Hash=1388237625, X=175, Y=485, Rot=30719, Flip=0, Var=1 }
  464. Red Carpet = { Hash=1255200948, X=108, Y=505, Rot=0, Flip=0, Var=0 }
  465. Decrepit Fence = { Hash=3966771721, X=178, Y=498, Rot=0, Flip=0, Var=0 }
  466. Decrepit Fence = { Hash=3966771721, X=185, Y=499, Rot=49152, Flip=0, Var=0 }
  467. Decrepit Fence = { Hash=3966771721, X=186, Y=498, Rot=0, Flip=0, Var=0 }
  468. Red Carpet = { Hash=1255200948, X=103, Y=362, Rot=49152, Flip=0, Var=11 }
  469. Hungry Exile = { Hash=891090605, X=111, Y=371, Rot=12287, Flip=0, Var=0 }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement