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Jul 22nd, 2015
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  1. [2015.07.22-14.58.28:209][ 0]Log file open, 07/22/15 09:58:28
  2. [2015.07.22-14.58.28:209][ 0]LogInit:Display: Running engine for game: MyProject2
  3. [2015.07.22-14.58.28:209][ 0]LogInit:Display: RandInit(-1245028324) SRandInit(-1245028323).
  4. [2015.07.22-14.58.28:209][ 0]LogTaskGraph: Started task graph with 4 named threads and 7 total threads.
  5. [2015.07.22-14.58.28:209][ 0]LogStats: Stats thread started
  6. [2015.07.22-14.58.28:209][ 0]LogInit: Version: 4.8.2-2614606+++depot+UE4-Releases+4.8
  7. [2015.07.22-14.58.28:209][ 0]LogInit: API Version: 2579680
  8. [2015.07.22-14.58.28:209][ 0]LogInit: Compiled (64-bit): Jul 8 2015 23:43:41
  9. [2015.07.22-14.58.28:209][ 0]LogInit: Compiled with Visual C++: 18.00.21005.01
  10. [2015.07.22-14.58.28:209][ 0]LogInit: Build Configuration: Development
  11. [2015.07.22-14.58.28:209][ 0]LogInit: Branch Name: ++depot+UE4-Releases+4.8
  12. [2015.07.22-14.58.28:209][ 0]LogInit: Command line:
  13. [2015.07.22-14.58.28:209][ 0]LogInit: Base directory: D:/Stuff/Unreal/Epic Games/4.8/Engine/Binaries/Win64/
  14. [2015.07.22-14.58.28:209][ 0]LogInit: Rocket: 1
  15. [2015.07.22-14.58.28:219][ 0]LogInit: Using libcurl 7.41.0
  16. [2015.07.22-14.58.28:219][ 0]LogInit: - built for x86_64-pc-win32
  17. [2015.07.22-14.58.28:219][ 0]LogInit: - supports SSL with WinSSL
  18. [2015.07.22-14.58.28:219][ 0]LogInit: - other features:
  19. [2015.07.22-14.58.28:219][ 0]LogInit: CURL_VERSION_SSL
  20. [2015.07.22-14.58.28:219][ 0]LogInit: CURL_VERSION_IPV6
  21. [2015.07.22-14.58.28:219][ 0]LogInit: CURL_VERSION_ASYNCHDNS
  22. [2015.07.22-14.58.28:219][ 0]LogInit: CURL_VERSION_LARGEFILE
  23. [2015.07.22-14.58.28:219][ 0]LogInit: CURL_VERSION_IDN
  24. [2015.07.22-14.58.28:219][ 0]LogInit: CurlRequestOptions (configurable via config and command line):
  25. [2015.07.22-14.58.28:219][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  26. [2015.07.22-14.58.28:219][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  27. [2015.07.22-14.58.28:219][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  28. [2015.07.22-14.58.28:219][ 0]LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
  29. [2015.07.22-14.58.28:226][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem
  30. [2015.07.22-14.58.28:235][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
  31. [2015.07.22-14.58.28:241][ 0]LogInit: Object subsystem initialized
  32. [2015.07.22-14.58.28:242][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)'
  33. [2015.07.22-14.58.28:242][ 0]LogConsoleResponse:Warning: Found in ini file 'D:/MyProject2/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]'
  34. [2015.07.22-14.58.28:242][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide'
  35. [2015.07.22-14.58.28:242][ 0]LogConsoleResponse:Warning: Found in ini file 'D:/MyProject2/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]'
  36. [2015.07.22-14.58.28:242][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)'
  37. [2015.07.22-14.58.28:242][ 0]LogConsoleResponse:Warning: Found in ini file 'D:/MyProject2/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]'
  38. [2015.07.22-14.58.28:242][ 0]LogInit: Selected Device Profile: [Windows]
  39. [2015.07.22-14.58.28:242][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  40. [2015.07.22-14.58.28:251][ 0]LogInit: Computer: FREEMAN
  41. [2015.07.22-14.58.28:252][ 0]LogInit: User: GordonFreeman
  42. [2015.07.22-14.58.28:252][ 0]LogInit: CPU Page size=4096, Cores=4
  43. [2015.07.22-14.58.28:252][ 0]LogInit: High frequency timer resolution =2.338344 MHz
  44. [2015.07.22-14.58.28:252][ 0]LogMemory: Memory total: Physical=11.9GB (12GB approx)
  45. [2015.07.22-14.58.28:252][ 0]LogMemory: Platform Memory Stats for Windows
  46. [2015.07.22-14.58.28:252][ 0]LogMemory: Process Physical Memory: 48.19 MB used, 48.19 MB peak
  47. [2015.07.22-14.58.28:252][ 0]LogMemory: Process Virtual Memory: 22.23 MB used, 22.23 MB peak
  48. [2015.07.22-14.58.28:252][ 0]LogMemory: Physical Memory: 3096.84 MB used, 12170.96 MB total
  49. [2015.07.22-14.58.28:252][ 0]LogMemory: Virtual Memory: 295.50 MB used, 134217728.00 MB total
  50. [2015.07.22-14.58.28:282][ 0]LogTextLocalizationManager: The requested culture ('en_US') has no localization data; parent culture's ('en') localization data will be used.
  51. [2015.07.22-14.58.28:475][ 0]LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip):
  52. Localization Resource: (D:/Stuff/Unreal/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}...)
  53. Localization Resource: (D:/Stuff/Unreal/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to this folder.)
  54. [2015.07.22-14.58.28:881][ 0]LogD3D11RHI: Found D3D11 adapter 0: NVIDIA GeForce GTX 870M (Feature Level 11_0)
  55. [2015.07.22-14.58.28:881][ 0]LogD3D11RHI: Adapter has 2985MB of dedicated video memory, 0MB of dedicated system memory, and 6085MB of shared system memory, 1 output[s]
  56. [2015.07.22-14.58.28:886][ 0]LogD3D11RHI: Found D3D11 adapter 1: Intel(R) HD Graphics 4600 (Feature Level 11_0)
  57. [2015.07.22-14.58.28:886][ 0]LogD3D11RHI: Adapter has 32MB of dedicated video memory, 0MB of dedicated system memory, and 1760MB of shared system memory, 0 output[s]
  58. [2015.07.22-14.58.28:887][ 0]LogD3D11RHI: Found D3D11 adapter 2: Microsoft Basic Render Driver (Feature Level 11_0)
  59. [2015.07.22-14.58.28:887][ 0]LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory, 0 output[s]
  60. [2015.07.22-14.58.28:887][ 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0
  61. [2015.07.22-14.58.28:891][ 0]LogD3D11RHI: InitD3DDevice
  62. [2015.07.22-14.58.28:891][ 0]LogD3D11RHI: !Direct3DDevice
  63. [2015.07.22-14.58.28:891][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
  64. [2015.07.22-14.58.28:899][ 0]LogD3D11RHI: Async texture creation enabled
  65. [2015.07.22-14.58.28:916][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
  66. [2015.07.22-14.58.29:768][ 0]LogTemp:Display: Loaded TP DesktopTargetPlatform
  67. [2015.07.22-14.58.29:778][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
  68. [2015.07.22-14.58.29:787][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
  69. [2015.07.22-14.58.29:797][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
  70. [2015.07.22-14.58.29:808][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
  71. [2015.07.22-14.58.29:816][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
  72. [2015.07.22-14.58.29:825][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
  73. [2015.07.22-14.58.29:833][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
  74. [2015.07.22-14.58.29:842][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
  75. [2015.07.22-14.58.29:851][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
  76. [2015.07.22-14.58.29:860][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
  77. [2015.07.22-14.58.29:868][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
  78. [2015.07.22-14.58.29:903][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
  79. [2015.07.22-14.58.29:911][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
  80. [2015.07.22-14.58.29:920][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
  81. [2015.07.22-14.58.29:930][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
  82. [2015.07.22-14.58.29:930][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
  83. [2015.07.22-14.58.30:074][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
  84. [2015.07.22-14.58.30:141][ 0]LogDerivedDataCache: Loaded boot cache 0.07s 55MB C:/Users/Gordon Freeman/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc.
  85. [2015.07.22-14.58.30:141][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Gordon Freeman/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc
  86. [2015.07.22-14.58.30:141][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../../MyProject2/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  87. [2015.07.22-14.58.30:141][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  88. [2015.07.22-14.58.30:141][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../../MyProject2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  89. [2015.07.22-14.58.30:141][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
  90. [2015.07.22-14.58.30:283][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  91. [2015.07.22-14.58.30:295][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Gordon Freeman/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  92. [2015.07.22-14.58.30:484][ 0]LogInit: Selected Device Profile: [Windows]
  93. [2015.07.22-14.58.30:562][ 0]ImportText (ComponentSweepMultiTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",ShapeType="TriggerCapsule",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))
  94. [2015.07.22-14.58.30:563][ 0]ImportText (LineTraceSingleByChannelTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))
  95. [2015.07.22-14.58.30:582][ 0]LogMeshUtilities: No automatic mesh reduction module available
  96. [2015.07.22-14.58.30:582][ 0]LogMeshUtilities: No automatic mesh merging module available
  97. [2015.07.22-14.58.30:912][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  98. [2015.07.22-14.58.31:695][ 0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  99. [2015.07.22-14.58.31:985][ 0]SourceControl: Info Source control is disabled
  100. [2015.07.22-14.58.31:985][ 0]SourceControl: Info Source control is disabled
  101. [2015.07.22-14.58.31:991][ 0]SourceControl: Info Source control is disabled
  102. [2015.07.22-14.58.31:997][ 0]SourceControl: Info Source control is disabled
  103. [2015.07.22-14.58.32:148][ 0]LogObj: 26273 objects as part of root set at end of initial load.
  104. [2015.07.22-14.58.32:148][ 0]LogUObjectAllocator: 5409248 out of 0 bytes used by permanent object pool.
  105. [2015.07.22-14.58.32:207][ 0]LogEngine: Initializing Engine...
  106. [2015.07.22-14.58.32:209][ 0]LogHMD: Can't find Oculus library dev build: is proper Runtime installed? Version: 0.6.0.0
  107. [2015.07.22-14.58.32:214][ 0]LogHMD:Warning: SteamVR failed to initialize. Error: 108
  108. [2015.07.22-14.58.32:356][ 0]LogAIModule: Creating AISystem for world NewWorld
  109. [2015.07.22-14.58.32:360][ 0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  110. [2015.07.22-14.58.32:509][ 0]LogInit: FAudioDevice initialized.
  111. [2015.07.22-14.58.32:565][ 0]LogDerivedDataCache: Saved boot cache 0.06s 67MB C:/Users/Gordon Freeman/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc.
  112. [2015.07.22-14.58.32:572][ 0]LogInit: Texture streaming: Disabled
  113. [2015.07.22-14.58.32:587][ 0]LogAnalytics: Creating configured Analytics provider AnalyticsET
  114. [2015.07.22-14.58.32:587][ 0]LogAnalytics: [UEEditor.Rocket.Release] APIServer = http://et2.epicgames.com/ET2/. AppVersion = 4.8.2-2614606+++depot+UE4-Releases+4.8
  115. [2015.07.22-14.58.32:587][ 0]LogAnalytics: [UEEditor.Rocket.Release] SetUserId a7c5f21e4dabeea8b552b985638b3911|93461b5d6e8847e2b6edabf7323be44e|68a0fcfd-849a-4c34-ab6b-9076a209e929
  116. [2015.07.22-14.58.32:587][ 0]LogAnalytics: [UEEditor.Rocket.Release] AnalyticsET::StartSession
  117. [2015.07.22-14.58.32:608][ 0]LogInit: Transaction tracking system initialized
  118. [2015.07.22-14.58.32:689][ 0]BlueprintLog: New page: Editor Load
  119. [2015.07.22-14.58.32:715][ 0]LogAssetRegistry: FAssetRegistry took 0.0104 seconds to start up
  120. [2015.07.22-14.58.32:715][ 0]LogDirectoryWatcher:Warning: Failed to begin reading directory changes for ../../../Engine/Plugins/Experimental/CharacterAI/Content/. Error: 0
  121. [2015.07.22-14.58.33:117][ 0]LogConsoleManager:Warning: Console variable 'r.VSync' wasn't set ('GameSetting' has a lower priority than 'SystemSettingsIni')
  122. [2015.07.22-14.58.33:117][ 0]LogConsoleResponse:Display:
  123. [2015.07.22-14.58.33:225][ 0]LogCook:Display: Done creating registry. It took 0.00s.
  124. [2015.07.22-14.58.33:322][ 0]LogAutoReimportManager: Scanning file cache for directory 'D:/MyProject2/Content/' took 0.01s
  125. [2015.07.22-14.58.33:337][ 0]SourceControl: Info Source control is disabled
  126. [2015.07.22-14.58.33:338][ 0]Cmd: MAP LOAD FILE="../../../../../../../MyProject2/Content/StarterContent/Maps/Minimal_Default.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  127. [2015.07.22-14.58.33:606][ 0]LightingResults: New page: Lighting Build
  128. [2015.07.22-14.58.33:617][ 0]MapCheck: New page: Map Check
  129. [2015.07.22-14.58.33:617][ 0]LightingResults: New page: Lighting Build
  130. [2015.07.22-14.58.33:628][ 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000011F4C20B80
  131. [2015.07.22-14.58.35:266][ 0]LogAIModule: Creating AISystem for world Minimal_Default
  132. [2015.07.22-14.58.35:273][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  133. [2015.07.22-14.58.35:291][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
  134. [2015.07.22-14.58.35:323][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 31.289ms to complete.
  135. [2015.07.22-14.58.35:323][ 0]LogFileHelpers: Loading map 'Minimal_Default' took 1.986
  136. [2015.07.22-14.58.35:418][ 0]LogCollectionManager: Loaded 0 collections in 0.001138 seconds
  137. [2015.07.22-14.58.35:424][ 0]LogContentBrowser: Native class hierarchy populated in 0.0064 seconds. Added 1792 classes and 301 folders.
  138. [2015.07.22-14.58.35:451][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders.
  139. [2015.07.22-14.58.35:470][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders.
  140. [2015.07.22-14.58.35:480][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 1 classes and 2 folders.
  141. [2015.07.22-14.58.35:526][ 0]LogCrashTracker: Crashtracker disabled due to settings.
  142. [2015.07.22-14.58.35:527][ 0]LogD3D11RHI: InitD3DDevice
  143. [2015.07.22-14.58.35:529][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.'
  144. [2015.07.22-14.58.35:552][ 0]LogLoad: Full Startup: 8.51 seconds (BP compile: 0.09 seconds)
  145. [2015.07.22-14.58.35:625][ 0]LogContentStreaming: Texture pool size is 0.000000MB
  146. [2015.07.22-14.58.35:677][ 0]LogContentStreaming: Texture pool size now 1000 MB
  147. [2015.07.22-14.58.35:852][ 2]LogRenderer: Reallocating scene render targets to support 792x632 (Frame:2).
  148. [2015.07.22-14.58.36:228][ 8]LogAssetRegistry: Asset discovery search completed in 3.5232 seconds
  149. [2015.07.22-14.58.37:144][ 62]LogD3D11RHI: InitD3DDevice
  150. [2015.07.22-14.58.38:666][106]LogRenderer: Reallocating scene render targets to support 1152x832 (Frame:109).
  151. [2015.07.22-14.58.45:969][474]LogD3D11RHI: InitD3DDevice
  152. [2015.07.22-14.58.52:211][474]LogMaterial: Missing cached shader map for material M_Metal_trash, compiling.
  153. [2015.07.22-14.58.52:211][474]LogMaterial:Warning: Failed to compile Material /Game/StarterContent/Materials/M_Metal_trash.M_Metal_trash for platform PCD3D_SM5, Default Material will be used in game.
  154. [2015.07.22-14.58.52:211][474]LogMaterial:Warning: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation
  155. [2015.07.22-14.58.52:228][474]LogMaterial: Missing cached shader map for material trashtop, compiling.
  156. [2015.07.22-14.58.52:229][474]LogMaterial:Warning: Failed to compile Material /Game/trashtop.trashtop for platform PCD3D_SM5, Default Material will be used in game.
  157. [2015.07.22-14.58.52:229][474]LogMaterial:Warning: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation
  158. [2015.07.22-14.58.52:277][474]LogAIModule: Creating AISystem for world PineGrove
  159. [2015.07.22-14.58.52:279][474]LogMaterial:Warning: Material /Game/StarterContent/Materials/M_Rock_Sandstone.M_Rock_Sandstone needed to have new flag set bUsedWithInstancedStaticMeshes !
  160. [2015.07.22-14.58.52:303][474]LogMaterial: Missing cached shader map for material M_Rock_Sandstone, compiling.
  161. [2015.07.22-14.58.52:338][474]LogMaterial: 0.000266 seconds spent updating 1 materials, 1 interfaces, 0 instances, 0 with static permutations.
  162. [2015.07.22-14.58.52:388][474]LogParticles:Warning: InitializeSystem called on an unregistered component. Template=/Game/StarterContent/Particles/P_Ambient_Dust.P_Ambient_Dust Component=/Game/PineGrove.PineGrove:PersistentLevel.P_Ambient_Dust_20.ParticleSystemComponent0
  163. [2015.07.22-14.58.52:391][474]LogParticles:Warning: InitializeSystem called on an unregistered component. Template=/Game/StarterContent/Particles/P_Smoke.P_Smoke Component=/Game/PineGrove.PineGrove:PersistentLevel.P_Smoke_31.ParticleSystemComponent0
  164. [2015.07.22-14.58.52:482][474]Cmd: MAP LOAD FILE="../../../../../../../MyProject2/Content/PineGrove.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  165. [2015.07.22-14.58.52:482][474]LightingResults: New page: Lighting Build
  166. [2015.07.22-14.58.52:508][474]LoadErrors: New page: Loading map: PineGrove.umap
  167. [2015.07.22-14.58.52:508][474]MapCheck: New page: Map Check
  168. [2015.07.22-14.58.52:508][474]LightingResults: New page: Lighting Build
  169. [2015.07.22-14.58.52:524][474]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000011F9318EA0
  170. [2015.07.22-14.58.57:986][474]LogAIModule: Creating AISystem for world PineGrove
  171. [2015.07.22-14.58.58:404][474]LogCrashTracker:
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