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TheUnknownDiscord

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Sep 9th, 2021 (edited)
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  1. owner.Character.Humanoid:RemoveAccessories()
  2. part1 = Instance.new("Part", owner.Character.Torso)
  3. part1.Size = Vector3.new(4,5,4)
  4. part1.Transparency = 1
  5. part1.CanCollide = false
  6. local leftarm2 = Instance.new("Weld", owner.Character["Left Arm"])
  7. leftarm2.Part0 = part1
  8. leftarm2.Part1 = owner.Character["Left Arm"]
  9. leftarm2.part1 = owner.Character["Left Arm"]
  10. part2 = Instance.new("Part", owner.Character.Torso)
  11. part2.Size = Vector3.new(0.61,1.8,1.11)
  12. part2.CanCollide = false
  13. part2.BottomSurface = Enum.SurfaceType.Smooth
  14. part2.BrickColor = BrickColor.new("Really black")
  15. part2.TopSurface = Enum.SurfaceType.Smooth
  16. part2.brickColor = BrickColor.new("Really black")
  17. part8 = Instance.new("Part", owner.Character.Torso)
  18. part8.Size = Vector3.new(2.1,1.1,1.1)
  19. part8.CanCollide = false
  20. part8.BottomSurface = Enum.SurfaceType.Smooth
  21. part8.BrickColor = BrickColor.new("Really black")
  22. part8.TopSurface = Enum.SurfaceType.Smooth
  23. part8.brickColor = BrickColor.new("Really black")
  24. part5 = Instance.new("Part", owner.Character.Head)
  25. part5.Size = Vector3.new(2,1,1)
  26. part5.CanCollide = false
  27. part5.BottomSurface = Enum.SurfaceType.Smooth
  28. part5.BrickColor = BrickColor.new("Really black")
  29. part5.TopSurface = Enum.SurfaceType.Smooth
  30. part5.brickColor = BrickColor.new("Really black")
  31. local mesh = Instance.new("SpecialMesh", part5)
  32. mesh.MeshType = Enum.MeshType.Head
  33. mesh.Scale = Vector3.new(1.251, 1.251, 1.251)
  34. part3 = Instance.new("Part", owner.Character.Torso)
  35. part3.Size = Vector3.new(1.111,0.25,1.111)
  36. part3.CanCollide = false
  37. part3.BottomSurface = Enum.SurfaceType.Smooth
  38. part3.BrickColor = BrickColor.new(0.49, 0.041, 0.79)
  39. part3.TopSurface = Enum.SurfaceType.Smooth
  40. part3.brickColor = BrickColor.new(0.49, 0.041, 0.79)
  41. part4 = Instance.new("Part", owner.Character.Torso)
  42. part4.Shape = Enum.PartType.Cylinder
  43. part4.Size = Vector3.new(0.25,0.8,0.8)
  44. part4.CanCollide = false
  45. part4.BottomSurface = Enum.SurfaceType.Smooth
  46. part4.BrickColor = BrickColor.new("Dark grey")
  47. part4.TopSurface = Enum.SurfaceType.Smooth
  48. part4.brickColor = BrickColor.new("Dark grey")
  49. part6 = Instance.new("Part", owner.Character.Torso)
  50. part6.Size = Vector3.new(0.25,0.5,0.25)
  51. part6.CanCollide = false
  52. part6.BottomSurface = Enum.SurfaceType.Smooth
  53. part6.BrickColor = BrickColor.new(0.49, 0.041, 0.79)
  54. part6.TopSurface = Enum.SurfaceType.Smooth
  55. part6.brickColor = BrickColor.new(0.49, 0.041, 0.79)
  56. local mesh2 = Instance.new("SpecialMesh", part6)
  57. mesh2.MeshType = Enum.MeshType.Sphere
  58. mesh2.Scale = Vector3.new(0.25, 0.5, 0.15)
  59. part7 = Instance.new("Part", owner.Character.Torso)
  60. part7.Size = Vector3.new(0.25,0.5,0.25)
  61. part7.CanCollide = false
  62. part7.BottomSurface = Enum.SurfaceType.Smooth
  63. part7.BrickColor = BrickColor.new(0.49, 0.041, 0.79)
  64. part7.TopSurface = Enum.SurfaceType.Smooth
  65. part7.brickColor = BrickColor.new(0.49, 0.041, 0.79)
  66. local mesh3 = Instance.new("SpecialMesh", part7)
  67. mesh3.MeshType = Enum.MeshType.Sphere
  68. mesh3.Scale = Vector3.new(0.25, 0.5, 0.15)
  69. local leftarm3 = Instance.new("Weld", owner.Character["Left Arm"])
  70. leftarm3.Part0 = part2
  71. leftarm3.Part1 = owner.Character["Left Arm"]
  72. leftarm3.part1 = owner.Character["Left Arm"]
  73. leftarm3.C0 = CFrame.new(0.25,0,0)
  74. local leftarm7 = Instance.new("Weld", owner.Character.Head)
  75. leftarm7.Part0 = part6
  76. leftarm7.Part1 = owner.Character.Head
  77. leftarm7.part1 = owner.Character.Head
  78. leftarm7.C0 = CFrame.new(0.125,-0.15,0.6)
  79. local leftarm8 = Instance.new("Weld", owner.Character.Head)
  80. leftarm8.Part0 = part7
  81. leftarm8.Part1 = owner.Character.Head
  82. leftarm8.part1 = owner.Character.Head
  83. leftarm8.C0 = CFrame.new(-0.125,-0.15,0.6)
  84. local leftarm9 = Instance.new("Weld", owner.Character.Torso)
  85. leftarm9.Part0 = part8
  86. leftarm9.Part1 = owner.Character.Torso
  87. leftarm9.part1 = owner.Character.Torso
  88. leftarm9.C0 = CFrame.new(0,-0.5,0)
  89. local leftarm6 = Instance.new("Weld", owner.Character.Head)
  90. leftarm6.Part0 = part5
  91. leftarm6.Part1 = owner.Character.Head
  92. leftarm6.part1 = owner.Character.Head
  93. local leftarm4 = Instance.new("Weld", owner.Character["Left Arm"])
  94. leftarm4.Part0 = part3
  95. leftarm4.Part1 = owner.Character["Left Arm"]
  96. leftarm4.part1 = owner.Character["Left Arm"]
  97. leftarm4.C0 = CFrame.new(0,0.9,0)
  98. local leftarm5 = Instance.new("Weld", owner.Character["Left Arm"])
  99. leftarm5.Part0 = part4
  100. leftarm5.Part1 = owner.Character["Left Arm"]
  101. leftarm5.part1 = owner.Character["Left Arm"]
  102. leftarm5.C0 = CFrame.new(-0.925,0,0) * CFrame.Angles(0,0,math.rad(90))
  103. part1again = Instance.new("Part", owner.Character.Torso)
  104. part1again.Size = Vector3.new(1.111,0.25,1.111)
  105. part1again.CanCollide = false
  106. part1again.BottomSurface = Enum.SurfaceType.Smooth
  107. part1again.BrickColor = BrickColor.new(0.49, 0.041, 0.79)
  108. part1again.TopSurface = Enum.SurfaceType.Smooth
  109. part1again.brickColor = BrickColor.new(0.49, 0.041, 0.79)
  110. local leftarm2again = Instance.new("Weld", owner.Character["Left Leg"])
  111. leftarm2again.Part0 = part1again
  112. leftarm2again.Part1 = owner.Character["Left Leg"]
  113. leftarm2again.part1 = owner.Character["Left Leg"]
  114. leftarm2again.C0 = CFrame.new(0,0.9,0)
  115. part2again = Instance.new("Part", owner.Character.Torso)
  116. part2again.Size = Vector3.new(1.11,1.8,0.61)
  117. part2again.CanCollide = false
  118. part2again.BottomSurface = Enum.SurfaceType.Smooth
  119. part2again.BrickColor = BrickColor.new("Really black")
  120. part2again.TopSurface = Enum.SurfaceType.Smooth
  121. part2again.brickColor = BrickColor.new("Really black")
  122. local leftarm3again = Instance.new("Weld", owner.Character["Left Leg"])
  123. leftarm3again.Part0 = part2again
  124. leftarm3again.Part1 = owner.Character["Left Leg"]
  125. leftarm3again.part1 = owner.Character["Left Leg"]
  126. leftarm3again.C0 = CFrame.new(0,0,0.25)
  127. myhum = owner.Character.Humanoid
  128. function thinghere(otherPart)
  129. if owner.Character.Humanoid.WalkSpeed > 1 then
  130. local partParent = otherPart.Parent
  131. local humanoid = partParent:FindFirstChildWhichIsA("Humanoid")
  132. local head = partParent:findFirstChild("Head")
  133. if humanoid ~= "myhum" and humanoid then
  134. local velocity = Instance.new("BodyVelocity", head)
  135. velocity.Velocity = owner.Character.Head.CFrame.lookVector * math.random(100,125)
  136. velocity.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  137. humanoid.PlatformStand = true
  138. wait(0.5)
  139. velocity:Destroy()
  140. wait(0.25)
  141. humanoid.PlatformStand = false
  142. end
  143. end
  144. end
  145. local Music = Instance.new("Sound", owner.character.Head)
  146. Music.SoundId = "rbxassetid://7222685440"
  147. Music.Volume = 0.5
  148. Music.Looped = true
  149. Music:Play()
  150. local Active = Instance.new("Sound", owner.character.Head)
  151. Active.SoundId = "rbxassetid://2102117497"
  152. Active.Volume = 1
  153. local Deactive = Instance.new("Sound", owner.character.Head)
  154. Deactive.SoundId = "rbxassetid://7140290174"
  155. Deactive.Volume = 1
  156. part1.Touched:Connect(thinghere)
  157. local E2 = Instance.new("RemoteEvent", owner.Character)
  158. E2.Name = "The"
  159. local E = Instance.new("RemoteEvent", owner.Character)
  160. E.Name = "The2"
  161. on = false
  162. local function isOn()
  163. if not on then
  164. on = true
  165. part4.BrickColor = BrickColor.new(74, 7, 123)
  166. part4.brickColor = BrickColor.new(74, 7, 123)
  167. Music:Pause()
  168. Active:Play()
  169. Active.Ended:Wait()
  170. Music:Resume()
  171. elseif on then
  172. on = false
  173. part4.BrickColor = BrickColor.new("Dark grey")
  174. part4.brickColor = BrickColor.new("Dark grey")
  175. Music:Pause()
  176. Deactive:Play()
  177. Deactive.Ended:Wait()
  178. Music:Resume()
  179. end
  180. end
  181.  
  182. NLS([[
  183. local mouse = owner:GetMouse()
  184. local leftarm = Instance.new("Weld", owner.Character.Torso)
  185. leftarm.Part0 = owner.Character.Torso
  186. leftarm.Part1 = owner.Character["Left Arm"]
  187. local leftarm2 = Instance.new("Weld", part1)
  188. leftarm.C0 = CFrame.new(-1.5,-0.5,0)
  189. leftarm.C1 = CFrame.new(0,0.5,0)
  190. leftarm.Name = "LeftArmWeld"
  191. local rightarm = Instance.new("Weld", owner.Character.Torso)
  192. rightarm.Part0 = owner.Character.Torso
  193. rightarm.Part1 = owner.Character["Right Arm"]
  194. rightarm.C0 = CFrame.new(1.5,0.5,0)
  195. rightarm.C1 = CFrame.new(0,0.5,0)
  196. rightarm.Name = "RightArmWeld"
  197. local rightleg = Instance.new("Weld", owner.Character.Torso)
  198. rightleg.Part0 = owner.Character.Torso
  199. rightleg.Part1 = owner.Character["Right Leg"]
  200. rightleg.C0 = CFrame.new(0.5,-2,0)
  201. rightleg.C1 = CFrame.new(0,1,0)
  202. rightleg.Name = "RightLegWeld"
  203. local leftleg = Instance.new("Weld", owner.Character.Torso)
  204. leftleg.Part0 = owner.Character.Torso
  205. leftleg.Part1 = owner.Character["Left Leg"]
  206. leftleg.C0 = CFrame.new(-0.5,-2,0)
  207. leftleg.C1 = CFrame.new(0,1,0)
  208. leftleg.Name = "LeftLegWeld"
  209. local head = Instance.new("Weld", owner.Character.Torso)
  210. head.Part0 = owner.Character.Torso
  211. head.Part1 = owner.Character.Head
  212. head.C0 = CFrame.new(0,1.5,0)
  213. head.C1 = CFrame.new(0,-0.1,0)
  214. head.Name = "HeadWeld"
  215. local humanoidrootpart = Instance.new("Weld", owner.Character.HumanoidRootPart)
  216. humanoidrootpart.Part0 = owner.Character.HumanoidRootPart
  217. humanoidrootpart.Part1 = owner.Character.Torso
  218. humanoidrootpart.Name = "HumanoidRootPartWeld"
  219. walkpressed = 0
  220. mouse.KeyDown:connect(function(key)
  221. key = key:lower()
  222. if key == "w" or key == "a" or key == "s" or key == "d" then
  223. walkpressed = walkpressed + 1
  224. end
  225. end)
  226. mouse.KeyUp:connect(function(key)
  227. key = key:lower()
  228. if key == "w" or key == "a" or key == "s" or key == "d" then
  229. walkpressed = walkpressed - 1
  230. end
  231. end)
  232. coroutine.wrap(function()
  233. while true do
  234. task.wait()
  235. if walkpressed > 0 and owner.Character.Humanoid.WalkSpeed < 259.2 then
  236. owner.Character.Humanoid.WalkSpeed = owner.Character.Humanoid.WalkSpeed + 2.7
  237. elseif walkpressed == 0 and owner.Character.Humanoid.WalkSpeed > 0 then
  238. owner.Character.Humanoid.WalkSpeed = 0
  239. end
  240. end
  241. end)()
  242. on2 = false
  243. onAmmount = 0.00001
  244. onAmmount2 = 0.00001
  245. local function isOn2()
  246. if not on2 then
  247. on2 = true
  248. onAmmount = 1.5
  249. onAmmount2 = 0.75
  250. elseif on2 then
  251. on2 = false
  252. onAmmount = 0.00001
  253. onAmmount2 = 0.00001
  254. end
  255. end
  256.  
  257. coroutine.wrap(function()
  258. while true do
  259. task.wait()
  260. if walkpressed > 0 then
  261. for i = 0,0.6 , 0.07 do
  262. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.Angles(-0.3,0,0),i)
  263. head.C0 = head.C0:lerp(CFrame.Angles(0.1,0,0) * CFrame.new(0,1.4,0),i)
  264. leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.5,0.5,-0.25) * CFrame.Angles(1.25,0.00001,1.15),i)
  265. rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5,0.5,0.125) * CFrame.Angles(-0.25,0.00001,0.125),i)
  266. leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5,-1,-0.00001) * CFrame.Angles(-0.75,0.00001,0),i)
  267. rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5,-1,-0.5) * CFrame.Angles(0.00001,0.00001,0),i)
  268. task.wait()
  269. end
  270. wait()
  271. for i = 0,0.6 , 0.07 do
  272. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.Angles(-0.3,0,0),i)
  273. head.C0 = head.C0:lerp(CFrame.Angles(0.1,0,0) * CFrame.new(0,1.4,0),i)
  274. leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.5,0.5,-0.25) * CFrame.Angles(1.25,0.00001,1.15),i)
  275. rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5,0.5,-0.25) * CFrame.Angles(1.25,0.00001,-0.125),i)
  276. leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5,-1,-0.5) * CFrame.Angles(0.00001,0.00001,0),i)
  277. rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5,-1,-0.00001) * CFrame.Angles(-0.75,0.00001,0),i)
  278. task.wait()
  279. end
  280. elseif walkpressed == 0 and owner.Character.Humanoid.WalkSpeed >= 0 then
  281. for i = 0,0.6 , 0.07 do
  282. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.Angles(0.00001,0.75,0),i)
  283. head.C0 = head.C0:lerp(CFrame.Angles(0,-0.75,0) * CFrame.new(0,1.4,0),i)
  284. leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.5,0.5,-0.125) * CFrame.Angles(onAmmount,-0.25,onAmmount2),i)
  285. rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5,0.5,0.125) * CFrame.Angles(0.00001,-0.25,0.00001),i)
  286. leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5,-1,-0.1) * CFrame.Angles(0.00001,-0.35,0.00001),i)
  287. rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5,-1,0) * CFrame.Angles(0.00001,-0.25,0.00001),i)
  288. task.wait()
  289. end
  290. end
  291. end
  292. end)()
  293.  
  294. local attachment0 = Instance.new("Attachment", owner.Character.Torso)
  295. attachment0.Position = Vector3.new(-0.5, -2, -0.5)
  296. local attachment1 = Instance.new("Attachment", owner.Character.Torso)
  297. attachment1.Position = Vector3.new(-0.5, -1, -0.5)
  298. Trail3 = Instance.new("Trail")
  299. Trail3.Name = "trail"
  300. Trail3.Parent = owner.Character.Torso
  301. Trail3.Attachment0 = attachment0
  302. Trail3.Attachment1 = attachment1
  303. Trail3.MinLength = 0.1
  304. Trail3.MaxLength = math.huge
  305. Trail3.Lifetime = 3.5
  306. Trail3.LightInfluence = 1
  307. Trail3.Color = ColorSequence.new(Color3.new(0.49, 0.041, 0.79),Color3.new(0.49, 0.041, 0.79))
  308. local attachment3 = Instance.new("Attachment", owner.Character.Torso)
  309. attachment3.Position = Vector3.new(-0.9, 0.25, -0.5)
  310. local attachment4 = Instance.new("Attachment", owner.Character.Torso)
  311. attachment4.Position = Vector3.new(-0.9, 0.5, -0.5)
  312. Trail = Instance.new("Trail")
  313. Trail.Name = "trailagain"
  314. Trail.Parent = owner.Character.Torso
  315. Trail.Attachment0 = attachment3
  316. Trail.Attachment1 = attachment4
  317. Trail.MinLength = 0.1
  318. Trail.MaxLength = math.huge
  319. Trail.Lifetime = 3.5
  320. Trail.LightInfluence = 1
  321. Trail.Color = ColorSequence.new(Color3.new(0.49, 0.041, 0.79),Color3.new(0.49, 0.041, 0.79))
  322. local attachment5 = Instance.new("Attachment", owner.Character.Torso)
  323. attachment5.Position = Vector3.new(1, 0.25, -0.5)
  324. local attachment6 = Instance.new("Attachment", owner.Character.Torso)
  325. attachment6.Position = Vector3.new(1, 0.5, -0.5)
  326. Trail4 = Instance.new("Trail")
  327. Trail4.Name = "trailagain2"
  328. Trail4.Parent = owner.Character.Torso
  329. Trail4.Attachment0 = attachment5
  330. Trail4.Attachment1 = attachment6
  331. Trail4.MinLength = 0.1
  332. Trail4.MaxLength = math.huge
  333. Trail4.Lifetime = 3.5
  334. Trail4.LightInfluence = 1
  335. Trail4.Color = ColorSequence.new(Color3.new(0.49, 0.041, 0.79),Color3.new(0.49, 0.041, 0.79))
  336. local attachment2 = Instance.new("Attachment", owner.Character.Torso)
  337. attachment2.Position = Vector3.new(0.75, -2, -0.5)
  338. local attachment3 = Instance.new("Attachment", owner.Character.Torso)
  339. attachment3.Position = Vector3.new(0.75, -1, -0.5)
  340. Trail2 = Instance.new("Trail")
  341. Trail2.Name = "trail2"
  342. Trail2.Parent = owner.Character.Torso
  343. Trail2.Attachment0 = attachment2
  344. Trail2.Attachment1 = attachment3
  345. Trail2.MinLength = 0.1
  346. Trail2.MaxLength = math.huge
  347. Trail2.Lifetime = 3.5
  348. Trail2.LightInfluence = 1
  349. Trail2.Color = ColorSequence.new(Color3.new(0.49, 0.041, 0.79),Color3.new(0.49, 0.041, 0.79))
  350. Trail3.Enabled = false
  351. Trail.Enabled = false
  352. Trail4.Enabled = false
  353. Trail2.Enabled = false
  354. Trail3.Transparency = NumberSequence.new(0.2, 0.65, 1)
  355. Trail4.Transparency = NumberSequence.new(0.2, 0.65, 1)
  356. Trail2.Transparency = NumberSequence.new(0.2, 0.65, 1)
  357. Trail.Transparency = NumberSequence.new(0.2, 0.65, 1)
  358. coroutine.wrap(function()
  359. while true do
  360. task.wait()
  361. if owner.Character.Humanoid.WalkSpeed <= 20 then
  362. Trail3.Enabled = false
  363. Trail2.Enabled = false
  364. Trail.Enabled = false
  365. Trail4.Enabled = false
  366. else
  367. Trail3.Enabled = true
  368. Trail2.Enabled = true
  369. Trail.Enabled = true
  370. Trail4.Enabled = true
  371. end
  372. end
  373. end)()
  374. local E = owner.Character:WaitForChild("The2")
  375.  
  376. mouse.Button1Down:Connect(function()
  377.  
  378. local Location = mouse.Hit.p
  379. E:FireServer(Location)
  380.  
  381. end)
  382. local E2 = owner.Character:WaitForChild("The")
  383. function KeyDownlol(key)
  384. key = key:lower()
  385. if key == "q" then
  386. isOn2()
  387. E2:FireServer("Down")
  388. end
  389. end
  390. mouse.KeyDown:Connect(KeyDownlol)
  391. ]],owner.PlayerGui)
  392. local Root = owner.Character["Left Arm"]
  393. local function onCreateLASERR(player, Location)
  394. if on then
  395. local rng = Random.new()
  396. local LASERR = Instance.new("Part")
  397. LASERR.Name = "LASERR"
  398. LASERR.TopSurface = Enum.SurfaceType.Smooth
  399. LASERR.BottomSurface = Enum.SurfaceType.Smooth
  400. LASERR.Size = Vector3.new(1, 1, 2.5)
  401. LASERR.BrickColor = BrickColor.new(0.49, 0.041, 0.79)
  402. LASERR.Material = Enum.Material.Neon
  403. LASERR.Anchored = true
  404. LASERR.CanCollide = false
  405. LASERR.Locked = true
  406. LASERR.CFrame = Root.CFrame
  407. LASERR.Parent = workspace
  408. local maxDistance = 500
  409. local curDistance = 0
  410. local stepDistance = 4
  411. local stepWait = 0
  412. local currentPos = Root.Position
  413. local currentNormal = CFrame.new(Root.CFrame.p, Location).lookVector
  414. local function Step(overrideDistance)
  415. local params = RaycastParams.new()
  416. local direction = currentNormal * (overrideDistance or stepDistance)
  417. params.FilterType = Enum.RaycastFilterType.Blacklist
  418. params.FilterDescendantsInstances = {script.Parent.Parent}
  419. local result = workspace:Raycast(currentPos, direction)
  420. local pos
  421. if result then
  422. pos = result.Position
  423. else
  424. pos = currentPos + direction
  425. end
  426. LASERR.Size = Vector3.new(1, 1, (pos - currentPos).Magnitude)
  427. LASERR.CFrame = CFrame.new(currentPos:Lerp(pos, 0.5), pos)
  428. local oldPos = currentPos
  429. currentPos = pos
  430. if result then
  431. local norm = result.Normal
  432. local reflect = (currentNormal - (2 * currentNormal:Dot(norm) * norm))
  433. currentNormal = reflect
  434. Step(stepDistance - (pos - oldPos).Magnitude)
  435. return
  436. end
  437. curDistance = (curDistance + (pos - oldPos).Magnitude)
  438. if curDistance > (maxDistance - 175) then
  439. local d = (curDistance - (maxDistance - 175)) / 175
  440. LASERR.Transparency = d
  441. end
  442. if curDistance < maxDistance then
  443. wait(stepWait)
  444. Step()
  445. end
  446. end
  447. LASERR.Touched:connect(function(hit)
  448. if hit.Parent.Name ~= owner.Character.Name then
  449. local humanoid = hit.Parent:FindFirstChild("Humanoid")
  450. if humanoid then
  451. humanoid.Health = humanoid.Health - math.random(55,1000)
  452. LASERR:Destroy()
  453. end
  454. end
  455. end)
  456. Step()
  457. LASERR:Destroy()
  458. end
  459. end
  460.  
  461. E.OnServerEvent:Connect(onCreateLASERR)
  462. E2.OnServerEvent:Connect(isOn)
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