Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Humanoid1 = Instance.new("Humanoid")
- Part2 = Instance.new("Part")
- Script3 = Instance.new("Script")
- Script4 = Instance.new("Script")
- Script5 = Instance.new("Script")
- Script6 = Instance.new("Script")
- Script7 = Instance.new("Script")
- Script8 = Instance.new("Script")
- CylinderMesh9 = Instance.new("CylinderMesh")
- Script10 = Instance.new("Script")
- Script11 = Instance.new("Script")
- Model12 = Instance.new("Model")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Model16 = Instance.new("Model")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Model20 = Instance.new("Model")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- SpecialMesh25 = Instance.new("SpecialMesh")
- Model26 = Instance.new("Model")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Model31 = Instance.new("Model")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Model36 = Instance.new("Model")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Sound47 = Instance.new("Sound")
- ClickDetector48 = Instance.new("ClickDetector")
- Script49 = Instance.new("Script")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- CylinderMesh56 = Instance.new("CylinderMesh")
- Part57 = Instance.new("Part")
- CylinderMesh58 = Instance.new("CylinderMesh")
- Part59 = Instance.new("Part")
- CylinderMesh60 = Instance.new("CylinderMesh")
- Part61 = Instance.new("Part")
- CylinderMesh62 = Instance.new("CylinderMesh")
- Part63 = Instance.new("Part")
- SpecialMesh64 = Instance.new("SpecialMesh")
- Model0.Name = "Freddy"
- Model0.Parent = mas
- Humanoid1.Parent = Model0
- Humanoid1.Health = 0
- Humanoid1.MaxHealth = 0
- Humanoid1.maxHealth = 0
- Part2.Name = "Head"
- Part2.Parent = Model0
- Part2.CFrame = CFrame.new(-12.5088158, 0.780892372, -18.7652817, 8.64276662e-05, -3.09588466e-12, -1.00000036, 1.88011029e-09, 1, -1.49954771e-11, 1.00000036, -1.85854176e-09, 8.64276662e-05)
- Part2.Orientation = Vector3.new(0, -90, 0)
- Part2.Position = Vector3.new(-12.5088158, 0.780892372, -18.7652817)
- Part2.Rotation = Vector3.new(0, -90, 0)
- Part2.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part2.Size = Vector3.new(4, 1, 4)
- Part2.Anchored = true
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.BrickColor = BrickColor.new("Bright red")
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.brickColor = BrickColor.new("Bright red")
- Part2.FormFactor = Enum.FormFactor.Symmetric
- Part2.formFactor = Enum.FormFactor.Symmetric
- Script3.Name = "Arms Do Not Change!"
- Script3.Parent = Part2
- table.insert(cors,sandbox(Script3,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
- local g = script.Parent.Parent.Arm1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "UnionOperation" or C[i].className =="Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
- local g = script.Parent.Parent.Arm2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "UnionOperation"or C[i].className =="Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script4.Name = "Chest Do Not Change"
- Script4.Parent = Part2
- table.insert(cors,sandbox(Script4,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
- local g = script.Parent.Parent.Chest:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "UnionOperation"or C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent.Torso
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script5.Name = "HatRemover"
- Script5.Parent = Part2
- table.insert(cors,sandbox(Script5,function()
- function onTouched(hit)
- local d = hit.Parent:GetChildren()
- for i=1, #d do
- if (d[i].className == "Hat") then
- d[i].Handle.Transparency = 1
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script6.Name = "Legs Do Not Change"
- Script6.Parent = Part2
- table.insert(cors,sandbox(Script6,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
- local g = script.Parent.Parent.Leg1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "UnionOperation"or C[i].className =="Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
- local g = script.Parent.Parent.Leg2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "UnionOperation"or C[i].className =="Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script7.Parent = Part2
- table.insert(cors,sandbox(Script7,function()
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if human ~= nil then
- part.Parent:findFirstChild("Head").Transparency = 1
- part.Parent:findFirstChild("Torso").Transparency = 1
- part.Parent:findFirstChild("Left Arm").Transparency = 1
- part.Parent:findFirstChild("Right Arm").Transparency = 1
- part.Parent:findFirstChild("Left Leg").CanCollide = true
- part.Parent:findFirstChild("Left Leg").Transparency = 1
- part.Parent:findFirstChild("Right Leg").CanCollide = true
- part.Parent:findFirstChild("Right Leg").Transparency = 1
- end
- end
- script.Parent.Touched:connect(onTouch)
- --COLORS
- --1 = white
- --208 = Light stone grey
- --194 = Medium stone grey
- --199 = Dark stone grey
- --26 = Black
- --21 = Bright red
- --24 = Bright yellow
- --226 = Cool yellow
- --23 = Bright blue
- --107 = Bright bluish green
- --102 = Medium blue
- --11 = Pastel blue
- --45 = Light blue
- --135 = Sand blue
- --106 = Bright orange
- --105 = Br. yellowish orange
- --141 = Earth green
- --28 = Dark green
- --37 = Bright green
- --119 = Br. yellowish green
- --29 = Medium green
- --151 = Sand green
- --38 = Dark orange
- --192 = Reddish brown
- --104 = Bright violet
- --9 = Light reddish violet
- --101 = Medium red
- --5 = Brick Yellow
- --153 = Sand red
- --217 = Brown
- --18 = Nougat
- --125 = Light orange
- end))
- Script8.Name = "Head"
- Script8.Parent = Part2
- table.insert(cors,sandbox(Script8,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("HeadPart") == nil then
- local g = script.Parent.Parent.HeadPart:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" or C[i].className == "UnionOperation" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent.Head
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- CylinderMesh9.Parent = Part2
- Script10.Name = "HatRemover"
- Script10.Parent = Part2
- table.insert(cors,sandbox(Script10,function()
- function onTouched(hit)
- local d = hit.Parent:GetChildren()
- for i=1, #d do
- if (d[i].className == "Accessory") then
- d[i].Handle.Transparency = 1
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script11.Name = "READ ME"
- Script11.Parent = Model0
- table.insert(cors,sandbox(Script11,function()
- ---AW animatronic morph V2 by gombert22
- end))
- Model12.Name = "Arm1"
- Model12.Parent = Model0
- Part13.Name = "Middle"
- Part13.Parent = Model12
- Part13.CFrame = CFrame.new(-8.00852585, 3.25100851, -17.2647858, -6.89027365e-05, -4.32185952e-05, 1.00000048, -4.31025655e-05, 1, 4.32156339e-05, -1.00000048, -4.30995751e-05, -6.89045992e-05)
- Part13.Orientation = Vector3.new(0, 90, 0)
- Part13.Position = Vector3.new(-8.00852585, 3.25100851, -17.2647858)
- Part13.Rotation = Vector3.new(0, 90, 0)
- Part13.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part13.Transparency = 1
- Part13.Size = Vector3.new(1, 2, 1)
- Part13.Anchored = true
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.BrickColor = BrickColor.new("Brown")
- Part13.Material = Enum.Material.Concrete
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.brickColor = BrickColor.new("Brown")
- Part13.FormFactor = Enum.FormFactor.Symmetric
- Part13.formFactor = Enum.FormFactor.Symmetric
- Part14.Name = "arm"
- Part14.Parent = Model12
- Part14.CFrame = CFrame.new(-8.00842667, 3.75093126, -17.2647858, -6.89027365e-05, -4.32185952e-05, 1.00000048, -4.31025655e-05, 1, 4.32156339e-05, -1.00000048, -4.30995751e-05, -6.89045992e-05)
- Part14.Orientation = Vector3.new(0, 90, 0)
- Part14.Position = Vector3.new(-8.00842667, 3.75093126, -17.2647858)
- Part14.Rotation = Vector3.new(0, 90, 0)
- Part14.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part14.Size = Vector3.new(1, 1, 1)
- Part14.Anchored = true
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.BrickColor = BrickColor.new("Brown")
- Part14.Material = Enum.Material.Concrete
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.brickColor = BrickColor.new("Brown")
- Part14.FormFactor = Enum.FormFactor.Symmetric
- Part14.formFactor = Enum.FormFactor.Symmetric
- Part15.Name = "arm"
- Part15.Parent = Model12
- Part15.CFrame = CFrame.new(-8.00850677, 2.75100851, -17.2647858, -6.89027365e-05, -4.32185952e-05, 1.00000048, -4.31025655e-05, 1, 4.32156339e-05, -1.00000048, -4.30995751e-05, -6.89045992e-05)
- Part15.Orientation = Vector3.new(0, 90, 0)
- Part15.Position = Vector3.new(-8.00850677, 2.75100851, -17.2647858)
- Part15.Rotation = Vector3.new(0, 90, 0)
- Part15.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part15.Size = Vector3.new(1, 1, 1)
- Part15.Anchored = true
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.BrickColor = BrickColor.new("Brown")
- Part15.Material = Enum.Material.Concrete
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.brickColor = BrickColor.new("Brown")
- Part15.FormFactor = Enum.FormFactor.Symmetric
- Part15.formFactor = Enum.FormFactor.Symmetric
- Model16.Name = "Arm2"
- Model16.Parent = Model0
- Part17.Name = "Middle"
- Part17.Parent = Model16
- Part17.CFrame = CFrame.new(-8.00891113, 3.25100875, -20.2452545, -6.89027365e-05, -4.32185952e-05, 1.00000048, -4.31025655e-05, 1, 4.32156339e-05, -1.00000048, -4.30995751e-05, -6.89045992e-05)
- Part17.Orientation = Vector3.new(0, 90, 0)
- Part17.Position = Vector3.new(-8.00891113, 3.25100875, -20.2452545)
- Part17.Rotation = Vector3.new(0, 90, 0)
- Part17.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part17.Transparency = 1
- Part17.Size = Vector3.new(1, 2, 1)
- Part17.Anchored = true
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.BrickColor = BrickColor.new("Brown")
- Part17.Material = Enum.Material.Concrete
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.brickColor = BrickColor.new("Brown")
- Part17.FormFactor = Enum.FormFactor.Symmetric
- Part17.formFactor = Enum.FormFactor.Symmetric
- Part18.Name = "arm"
- Part18.Parent = Model16
- Part18.CFrame = CFrame.new(-8.00893402, 3.75093174, -20.2452545, -6.89027365e-05, -4.32185952e-05, 1.00000048, -4.31025655e-05, 1, 4.32156339e-05, -1.00000048, -4.30995751e-05, -6.89045992e-05)
- Part18.Orientation = Vector3.new(0, 90, 0)
- Part18.Position = Vector3.new(-8.00893402, 3.75093174, -20.2452545)
- Part18.Rotation = Vector3.new(0, 90, 0)
- Part18.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part18.Size = Vector3.new(1, 1, 1)
- Part18.Anchored = true
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.BrickColor = BrickColor.new("Brown")
- Part18.Material = Enum.Material.Concrete
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.brickColor = BrickColor.new("Brown")
- Part18.FormFactor = Enum.FormFactor.Symmetric
- Part18.formFactor = Enum.FormFactor.Symmetric
- Part19.Name = "arm"
- Part19.Parent = Model16
- Part19.CFrame = CFrame.new(-8.00901794, 2.75100875, -20.2452545, -6.89027365e-05, -4.32185952e-05, 1.00000048, -4.31025655e-05, 1, 4.32156339e-05, -1.00000048, -4.30995751e-05, -6.89045992e-05)
- Part19.Orientation = Vector3.new(0, 90, 0)
- Part19.Position = Vector3.new(-8.00901794, 2.75100875, -20.2452545)
- Part19.Rotation = Vector3.new(0, 90, 0)
- Part19.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part19.Size = Vector3.new(1, 1, 1)
- Part19.Anchored = true
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.BrickColor = BrickColor.new("Brown")
- Part19.Material = Enum.Material.Concrete
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.brickColor = BrickColor.new("Brown")
- Part19.FormFactor = Enum.FormFactor.Symmetric
- Part19.formFactor = Enum.FormFactor.Symmetric
- Model20.Name = "Chest"
- Model20.Parent = Model0
- Part21.Name = "Middle"
- Part21.Parent = Model20
- Part21.CFrame = CFrame.new(-8.00814819, 3.25100851, -18.7354889, -6.89027365e-05, -4.32185952e-05, 1.00000048, -4.31025655e-05, 1, 4.32156339e-05, -1.00000048, -4.30995751e-05, -6.89045992e-05)
- Part21.Orientation = Vector3.new(0, 90, 0)
- Part21.Position = Vector3.new(-8.00814819, 3.25100851, -18.7354889)
- Part21.Rotation = Vector3.new(0, 90, 0)
- Part21.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part21.Transparency = 1
- Part21.Size = Vector3.new(2, 2, 1)
- Part21.Anchored = true
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.BrickColor = BrickColor.new("Brown")
- Part21.Material = Enum.Material.Concrete
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.brickColor = BrickColor.new("Brown")
- Part21.FormFactor = Enum.FormFactor.Symmetric
- Part21.formFactor = Enum.FormFactor.Symmetric
- Part22.Name = "torso"
- Part22.Parent = Model20
- Part22.CFrame = CFrame.new(-8.00814819, 3.25100851, -18.7354889, -6.89027365e-05, -4.32185952e-05, 1.00000048, -4.31025655e-05, 1, 4.32156339e-05, -1.00000048, -4.30995751e-05, -6.89045992e-05)
- Part22.Orientation = Vector3.new(0, 90, 0)
- Part22.Position = Vector3.new(-8.00814819, 3.25100851, -18.7354889)
- Part22.Rotation = Vector3.new(0, 90, 0)
- Part22.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part22.Size = Vector3.new(2, 2, 1)
- Part22.Anchored = true
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.BrickColor = BrickColor.new("Brown")
- Part22.Material = Enum.Material.Concrete
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.brickColor = BrickColor.new("Brown")
- Part22.FormFactor = Enum.FormFactor.Symmetric
- Part22.formFactor = Enum.FormFactor.Symmetric
- Part23.Name = "torso"
- Part23.Parent = Model20
- Part23.CFrame = CFrame.new(-8.04812622, 3.25100684, -18.7353821, -6.89027365e-05, -4.32185952e-05, 1.00000048, -4.31025655e-05, 1, 4.32156339e-05, -1.00000048, -4.30995751e-05, -6.89045992e-05)
- Part23.Orientation = Vector3.new(0, 90, 0)
- Part23.Position = Vector3.new(-8.04812622, 3.25100684, -18.7353821)
- Part23.Rotation = Vector3.new(0, 90, 0)
- Part23.Color = Color3.new(0.666667, 0.333333, 0)
- Part23.Size = Vector3.new(1.5999999, 1.5999999, 1)
- Part23.Anchored = true
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.BrickColor = BrickColor.new("CGA brown")
- Part23.Material = Enum.Material.Concrete
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.brickColor = BrickColor.new("CGA brown")
- Part23.FormFactor = Enum.FormFactor.Symmetric
- Part23.formFactor = Enum.FormFactor.Symmetric
- Part24.Name = "Handle"
- Part24.Parent = Model20
- Part24.CFrame = CFrame.new(-8.61491013, 4.08313322, -18.7007065, 0.0307268575, -4.25553735e-05, 0.99952817, -4.17689298e-05, 1, 4.38595162e-05, -0.99952811, -4.30968576e-05, 0.0307268612)
- Part24.Orientation = Vector3.new(0, 88.2399979, 0)
- Part24.Position = Vector3.new(-8.61491013, 4.08313322, -18.7007065)
- Part24.Rotation = Vector3.new(-0.0799999982, 88.2399979, 0.0799999982)
- Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part24.Size = Vector3.new(1, 1, 1)
- Part24.Anchored = true
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.BrickColor = BrickColor.new("Really black")
- Part24.Material = Enum.Material.SmoothPlastic
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.brickColor = BrickColor.new("Really black")
- Part24.FormFactor = Enum.FormFactor.Symmetric
- Part24.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh25.Parent = Part24
- SpecialMesh25.MeshId = "http://www.roblox.com/asset/?id=16593970"
- SpecialMesh25.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
- SpecialMesh25.MeshType = Enum.MeshType.FileMesh
- Model26.Name = "Leg1"
- Model26.Parent = Model0
- Part27.Name = "Middle"
- Part27.Parent = Model26
- Part27.CFrame = CFrame.new(-8.00865555, 1.25111842, -18.2449417, -6.89027365e-05, -4.32185952e-05, 1.00000048, -4.31025655e-05, 1, 4.32156339e-05, -1.00000048, -4.30995751e-05, -6.89045992e-05)
- Part27.Orientation = Vector3.new(0, 90, 0)
- Part27.Position = Vector3.new(-8.00865555, 1.25111842, -18.2449417)
- Part27.Rotation = Vector3.new(0, 90, 0)
- Part27.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part27.Transparency = 1
- Part27.Size = Vector3.new(1, 2, 1)
- Part27.Anchored = true
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.BrickColor = BrickColor.new("Brown")
- Part27.Material = Enum.Material.Concrete
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.brickColor = BrickColor.new("Brown")
- Part27.FormFactor = Enum.FormFactor.Symmetric
- Part27.formFactor = Enum.FormFactor.Symmetric
- Part28.Name = "leg"
- Part28.Parent = Model26
- Part28.CFrame = CFrame.new(-8.00867462, 1.75111675, -18.2449417, -6.89027365e-05, -4.32185952e-05, 1.00000048, -4.31025655e-05, 1, 4.32156339e-05, -1.00000048, -4.30995751e-05, -6.89045992e-05)
- Part28.Orientation = Vector3.new(0, 90, 0)
- Part28.Position = Vector3.new(-8.00867462, 1.75111675, -18.2449417)
- Part28.Rotation = Vector3.new(0, 90, 0)
- Part28.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part28.Size = Vector3.new(1, 1, 1)
- Part28.Anchored = true
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.BrickColor = BrickColor.new("Brown")
- Part28.Material = Enum.Material.Concrete
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.brickColor = BrickColor.new("Brown")
- Part28.FormFactor = Enum.FormFactor.Symmetric
- Part28.formFactor = Enum.FormFactor.Symmetric
- Part29.Name = "leg"
- Part29.Parent = Model26
- Part29.CFrame = CFrame.new(-8.00864029, 0.951098442, -18.2449417, -6.89027365e-05, -4.32185952e-05, 1.00000048, -4.31025655e-05, 1, 4.32156339e-05, -1.00000048, -4.30995751e-05, -6.89045992e-05)
- Part29.Orientation = Vector3.new(0, 90, 0)
- Part29.Position = Vector3.new(-8.00864029, 0.951098442, -18.2449417)
- Part29.Rotation = Vector3.new(0, 90, 0)
- Part29.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part29.Size = Vector3.new(1, 0.600000024, 1)
- Part29.Anchored = true
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.BrickColor = BrickColor.new("Brown")
- Part29.Material = Enum.Material.Concrete
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.brickColor = BrickColor.new("Brown")
- Part29.FormFactor = Enum.FormFactor.Symmetric
- Part29.formFactor = Enum.FormFactor.Symmetric
- Part30.Name = "foot"
- Part30.Parent = Model26
- Part30.CFrame = CFrame.new(-8.10823441, 0.451112211, -18.2450562, -6.89027365e-05, -4.32185952e-05, 1.00000048, -4.31025655e-05, 1, 4.32156339e-05, -1.00000048, -4.30995751e-05, -6.89045992e-05)
- Part30.Orientation = Vector3.new(0, 90, 0)
- Part30.Position = Vector3.new(-8.10823441, 0.451112211, -18.2450562)
- Part30.Rotation = Vector3.new(0, 90, 0)
- Part30.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part30.Size = Vector3.new(1, 0.399999976, 1.20000005)
- Part30.Anchored = true
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.BrickColor = BrickColor.new("Brown")
- Part30.Material = Enum.Material.Concrete
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.brickColor = BrickColor.new("Brown")
- Part30.FormFactor = Enum.FormFactor.Symmetric
- Part30.formFactor = Enum.FormFactor.Symmetric
- Model31.Name = "Leg2"
- Model31.Parent = Model0
- Part32.Name = "Middle"
- Part32.Parent = Model31
- Part32.CFrame = CFrame.new(-8.00862122, 1.25111854, -19.255867, -6.89027365e-05, -4.32185952e-05, 1.00000048, -4.31025655e-05, 1, 4.32156339e-05, -1.00000048, -4.30995751e-05, -6.89045992e-05)
- Part32.Orientation = Vector3.new(0, 90, 0)
- Part32.Position = Vector3.new(-8.00862122, 1.25111854, -19.255867)
- Part32.Rotation = Vector3.new(0, 90, 0)
- Part32.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part32.Transparency = 1
- Part32.Size = Vector3.new(1, 2, 1)
- Part32.Anchored = true
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.BrickColor = BrickColor.new("Brown")
- Part32.Material = Enum.Material.Concrete
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.brickColor = BrickColor.new("Brown")
- Part32.FormFactor = Enum.FormFactor.Symmetric
- Part32.formFactor = Enum.FormFactor.Symmetric
- Part33.Name = "leg"
- Part33.Parent = Model31
- Part33.CFrame = CFrame.new(-8.00873184, 1.75111651, -19.255867, -6.89027365e-05, -4.32185952e-05, 1.00000048, -4.31025655e-05, 1, 4.32156339e-05, -1.00000048, -4.30995751e-05, -6.89045992e-05)
- Part33.Orientation = Vector3.new(0, 90, 0)
- Part33.Position = Vector3.new(-8.00873184, 1.75111651, -19.255867)
- Part33.Rotation = Vector3.new(0, 90, 0)
- Part33.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part33.Size = Vector3.new(1, 1, 1)
- Part33.Anchored = true
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.BrickColor = BrickColor.new("Brown")
- Part33.Material = Enum.Material.Concrete
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.brickColor = BrickColor.new("Brown")
- Part33.FormFactor = Enum.FormFactor.Symmetric
- Part33.formFactor = Enum.FormFactor.Symmetric
- Part34.Name = "leg"
- Part34.Parent = Model31
- Part34.CFrame = CFrame.new(-8.00857544, 0.951101542, -19.255867, -6.89027365e-05, -4.32185952e-05, 1.00000048, -4.31025655e-05, 1, 4.32156339e-05, -1.00000048, -4.30995751e-05, -6.89045992e-05)
- Part34.Orientation = Vector3.new(0, 90, 0)
- Part34.Position = Vector3.new(-8.00857544, 0.951101542, -19.255867)
- Part34.Rotation = Vector3.new(0, 90, 0)
- Part34.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part34.Size = Vector3.new(1, 0.600000024, 1)
- Part34.Anchored = true
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.BrickColor = BrickColor.new("Brown")
- Part34.Material = Enum.Material.Concrete
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.brickColor = BrickColor.new("Brown")
- Part34.FormFactor = Enum.FormFactor.Symmetric
- Part34.formFactor = Enum.FormFactor.Symmetric
- Part35.Name = "foot"
- Part35.Parent = Model31
- Part35.CFrame = CFrame.new(-8.10865402, 0.451112211, -19.2559204, -6.89027365e-05, -4.32185952e-05, 1.00000048, -4.31025655e-05, 1, 4.32156339e-05, -1.00000048, -4.30995751e-05, -6.89045992e-05)
- Part35.Orientation = Vector3.new(0, 90, 0)
- Part35.Position = Vector3.new(-8.10865402, 0.451112211, -19.2559204)
- Part35.Rotation = Vector3.new(0, 90, 0)
- Part35.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part35.Size = Vector3.new(1, 0.399999976, 1.20000005)
- Part35.Anchored = true
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.BrickColor = BrickColor.new("Brown")
- Part35.Material = Enum.Material.Concrete
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.brickColor = BrickColor.new("Brown")
- Part35.FormFactor = Enum.FormFactor.Symmetric
- Part35.formFactor = Enum.FormFactor.Symmetric
- Model36.Name = "HeadPart"
- Model36.Parent = Model0
- Part37.Name = "Middle"
- Part37.Parent = Model36
- Part37.CFrame = CFrame.new(-8.03826904, 4.74095201, -18.7446213, -6.89027365e-05, -4.32185952e-05, 1.00000048, -4.31025655e-05, 1, 4.32156339e-05, -1.00000048, -4.30995751e-05, -6.89045992e-05)
- Part37.Orientation = Vector3.new(0, 90, 0)
- Part37.Position = Vector3.new(-8.03826904, 4.74095201, -18.7446213)
- Part37.Rotation = Vector3.new(0, 90, 0)
- Part37.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part37.Transparency = 1
- Part37.Size = Vector3.new(2, 1, 1)
- Part37.Anchored = true
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.BrickColor = BrickColor.new("Institutional white")
- Part37.Material = Enum.Material.SmoothPlastic
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.brickColor = BrickColor.new("Institutional white")
- Part37.FormFactor = Enum.FormFactor.Symmetric
- Part37.formFactor = Enum.FormFactor.Symmetric
- Part38.Name = "Head"
- Part38.Parent = Model36
- Part38.CFrame = CFrame.new(-8.02846146, 5.24096489, -18.7443924, -6.89027365e-05, -4.32185952e-05, 1.00000048, -4.31025655e-05, 1, 4.32156339e-05, -1.00000048, -4.30995751e-05, -6.89045992e-05)
- Part38.Orientation = Vector3.new(0, 90, 0)
- Part38.Position = Vector3.new(-8.02846146, 5.24096489, -18.7443924)
- Part38.Rotation = Vector3.new(0, 90, 0)
- Part38.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part38.Size = Vector3.new(2, 2, 2)
- Part38.Anchored = true
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.BrickColor = BrickColor.new("Brown")
- Part38.Material = Enum.Material.Concrete
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.brickColor = BrickColor.new("Brown")
- Part38.FormFactor = Enum.FormFactor.Symmetric
- Part38.formFactor = Enum.FormFactor.Symmetric
- Part39.Name = "eyes"
- Part39.Parent = Model36
- Part39.CFrame = CFrame.new(-8.75770569, 5.51092243, -19.1643066, -6.89027365e-05, -4.32185952e-05, 1.00000048, -4.31025655e-05, 1, 4.32156339e-05, -1.00000048, -4.30995751e-05, -6.89045992e-05)
- Part39.Orientation = Vector3.new(0, 90, 0)
- Part39.Position = Vector3.new(-8.75770569, 5.51092243, -19.1643066)
- Part39.Rotation = Vector3.new(0, 90, 0)
- Part39.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part39.Size = Vector3.new(0.600000024, 0.599999964, 0.600000024)
- Part39.Anchored = true
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.BrickColor = BrickColor.new("Institutional white")
- Part39.Material = Enum.Material.SmoothPlastic
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.brickColor = BrickColor.new("Institutional white")
- Part39.FormFactor = Enum.FormFactor.Symmetric
- Part39.formFactor = Enum.FormFactor.Symmetric
- Part40.Name = "eyes"
- Part40.Parent = Model36
- Part40.CFrame = CFrame.new(-8.75534439, 5.51090622, -18.3041992, -6.89027365e-05, -4.32185952e-05, 1.00000048, -4.31025655e-05, 1, 4.32156339e-05, -1.00000048, -4.30995751e-05, -6.89045992e-05)
- Part40.Orientation = Vector3.new(0, 90, 0)
- Part40.Position = Vector3.new(-8.75534439, 5.51090622, -18.3041992)
- Part40.Rotation = Vector3.new(0, 90, 0)
- Part40.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part40.Size = Vector3.new(0.600000024, 0.599999964, 0.600000024)
- Part40.Anchored = true
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.BrickColor = BrickColor.new("Institutional white")
- Part40.Material = Enum.Material.SmoothPlastic
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.brickColor = BrickColor.new("Institutional white")
- Part40.FormFactor = Enum.FormFactor.Symmetric
- Part40.formFactor = Enum.FormFactor.Symmetric
- Part41.Name = "pupil"
- Part41.Parent = Model36
- Part41.CFrame = CFrame.new(-8.77795792, 5.39591408, -19.0941772, -6.89027365e-05, -4.32185952e-05, 1.00000048, -4.31025655e-05, 1, 4.32156339e-05, -1.00000048, -4.30995751e-05, -6.89045992e-05)
- Part41.Orientation = Vector3.new(0, 90, 0)
- Part41.Position = Vector3.new(-8.77795792, 5.39591408, -19.0941772)
- Part41.Rotation = Vector3.new(0, 90, 0)
- Part41.Color = Color3.new(0.0352941, 0.537255, 0.811765)
- Part41.Size = Vector3.new(0.300000012, 0.290000021, 0.600000024)
- Part41.Anchored = true
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.BrickColor = BrickColor.new("Electric blue")
- Part41.Material = Enum.Material.SmoothPlastic
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.brickColor = BrickColor.new("Electric blue")
- Part41.FormFactor = Enum.FormFactor.Symmetric
- Part41.formFactor = Enum.FormFactor.Symmetric
- Part42.Name = "pupil"
- Part42.Parent = Model36
- Part42.CFrame = CFrame.new(-8.7759819, 5.39592838, -18.3642044, -6.89027365e-05, -4.32185952e-05, 1.00000048, -4.31025655e-05, 1, 4.32156339e-05, -1.00000048, -4.30995751e-05, -6.89045992e-05)
- Part42.Orientation = Vector3.new(0, 90, 0)
- Part42.Position = Vector3.new(-8.7759819, 5.39592838, -18.3642044)
- Part42.Rotation = Vector3.new(0, 90, 0)
- Part42.Color = Color3.new(0.0352941, 0.537255, 0.811765)
- Part42.Size = Vector3.new(0.300000012, 0.290000021, 0.600000024)
- Part42.Anchored = true
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.BrickColor = BrickColor.new("Electric blue")
- Part42.Material = Enum.Material.SmoothPlastic
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.brickColor = BrickColor.new("Electric blue")
- Part42.FormFactor = Enum.FormFactor.Symmetric
- Part42.formFactor = Enum.FormFactor.Symmetric
- Part43.Name = "eyebrow"
- Part43.Parent = Model36
- Part43.CFrame = CFrame.new(-8.93608475, 6.0149579, -18.3041382, -4.43093013e-05, -0.697851658, 0.71624285, -8.91131131e-05, 0.716242492, 0.697851479, -1.00000036, -3.29049071e-05, -9.39242309e-05)
- Part43.Orientation = Vector3.new(-44.25, 90.0100021, -0.00999999978)
- Part43.Position = Vector3.new(-8.93608475, 6.0149579, -18.3041382)
- Part43.Rotation = Vector3.new(-90.0100021, 45.75, 90)
- Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part43.Size = Vector3.new(0.600000024, 0.200000003, 0.200000003)
- Part43.Anchored = true
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.BrickColor = BrickColor.new("Black")
- Part43.Material = Enum.Material.SmoothPlastic
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.brickColor = BrickColor.new("Black")
- Part43.FormFactor = Enum.FormFactor.Symmetric
- Part43.formFactor = Enum.FormFactor.Symmetric
- Part44.Name = "eyebrow"
- Part44.Parent = Model36
- Part44.CFrame = CFrame.new(-8.93836212, 6.01497316, -19.1541061, -4.43093013e-05, -0.697851658, 0.71624285, -8.91131131e-05, 0.716242492, 0.697851479, -1.00000036, -3.29049071e-05, -9.39242309e-05)
- Part44.Orientation = Vector3.new(-44.25, 90.0100021, -0.00999999978)
- Part44.Position = Vector3.new(-8.93836212, 6.01497316, -19.1541061)
- Part44.Rotation = Vector3.new(-90.0100021, 45.75, 90)
- Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part44.Size = Vector3.new(0.600000024, 0.200000003, 0.200000003)
- Part44.Anchored = true
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.BrickColor = BrickColor.new("Black")
- Part44.Material = Enum.Material.SmoothPlastic
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.brickColor = BrickColor.new("Black")
- Part44.FormFactor = Enum.FormFactor.Symmetric
- Part44.formFactor = Enum.FormFactor.Symmetric
- Part45.Name = "TinyBrick"
- Part45.Parent = Model36
- Part45.CFrame = CFrame.new(-9.11471558, 4.3880887, -18.7290726, -0.00562606845, 3.42866291e-10, -0.999984562, -1.21725975e-07, 1, 1.0077339e-09, 0.999984503, 1.21753132e-07, -0.00562606938)
- Part45.Orientation = Vector3.new(0, -90.3199997, 0)
- Part45.Position = Vector3.new(-9.11471558, 4.3880887, -18.7290726)
- Part45.Rotation = Vector3.new(-180, -89.6800003, -180)
- Part45.Color = Color3.new(0.666667, 0.333333, 0)
- Part45.Size = Vector3.new(1.38, 0.289999992, 0.5)
- Part45.Anchored = true
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.BrickColor = BrickColor.new("CGA brown")
- Part45.Material = Enum.Material.Concrete
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.brickColor = BrickColor.new("CGA brown")
- Part45.FormFactor = Enum.FormFactor.Custom
- Part45.formFactor = Enum.FormFactor.Custom
- Part46.Name = "nose"
- Part46.Parent = Model36
- Part46.CFrame = CFrame.new(-9.23999786, 5.1587882, -18.758522, -0.00562606845, 3.42866291e-10, -0.999984562, -1.21725975e-07, 1, 1.0077339e-09, 0.999984503, 1.21753132e-07, -0.00562606938)
- Part46.Orientation = Vector3.new(0, -90.3199997, 0)
- Part46.Position = Vector3.new(-9.23999786, 5.1587882, -18.758522)
- Part46.Rotation = Vector3.new(-180, -89.6800003, -180)
- Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part46.Size = Vector3.new(0.349999964, 0.200000003, 0.25999999)
- Part46.Anchored = true
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.BrickColor = BrickColor.new("Really black")
- Part46.Material = Enum.Material.Concrete
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.brickColor = BrickColor.new("Really black")
- Part46.FormFactor = Enum.FormFactor.Custom
- Part46.formFactor = Enum.FormFactor.Custom
- Sound47.Parent = Part46
- Sound47.SoundId = "rbxassetid://224719585"
- ClickDetector48.Parent = Part46
- Script49.Name = "ClickScript"
- Script49.Parent = Part46
- table.insert(cors,sandbox(Script49,function()
- script.Parent.ClickDetector.MouseClick:connect(function()
- script.Parent.Sound:Play()
- end)
- script.Parent.ClickDetector.MouseHoverEnter:connect(function()
- if script.Parent:findFirstChild("BillboardGui") then
- script.Parent.BillboardGui.Frame:TweenSize(UDim2.new(1,0,1,0))
- wait(0.1)
- script.Parent.BillboardGui.Frame.TextLabel.Visible = true
- end
- end)
- script.Parent.ClickDetector.MouseHoverLeave:connect(function()
- if script.Parent:findFirstChild("BillboardGui") then
- script.Parent.BillboardGui.Frame.TextLabel.Visible = false
- script.Parent.BillboardGui.Frame:TweenSize(UDim2.new(0,0,0,0))
- end
- end)
- end))
- Part50.Name = "TinyBrick"
- Part50.Parent = Model36
- Part50.CFrame = CFrame.new(-9.1348381, 4.94803905, -18.7297363, -0.00562606845, 3.42866291e-10, -0.999984562, -1.21725975e-07, 1, 1.0077339e-09, 0.999984503, 1.21753132e-07, -0.00562606938)
- Part50.Orientation = Vector3.new(0, -90.3199997, 0)
- Part50.Position = Vector3.new(-9.1348381, 4.94803905, -18.7297363)
- Part50.Rotation = Vector3.new(-180, -89.6800003, -180)
- Part50.Color = Color3.new(0.666667, 0.333333, 0)
- Part50.Size = Vector3.new(1.38, 0.449999988, 0.5)
- Part50.Anchored = true
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.BrickColor = BrickColor.new("CGA brown")
- Part50.Material = Enum.Material.Concrete
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.brickColor = BrickColor.new("CGA brown")
- Part50.FormFactor = Enum.FormFactor.Custom
- Part50.formFactor = Enum.FormFactor.Custom
- Part51.Name = "tooth"
- Part51.Parent = Model36
- Part51.CFrame = CFrame.new(-9.14585114, 4.56309032, -19.166481, -0.00562606845, 3.42866291e-10, -0.999984562, -1.21725975e-07, 1, 1.0077339e-09, 0.999984503, 1.21753132e-07, -0.00562606938)
- Part51.Orientation = Vector3.new(0, -90.3199997, 0)
- Part51.Position = Vector3.new(-9.14585114, 4.56309032, -19.166481)
- Part51.Rotation = Vector3.new(-180, -89.6800003, -180)
- Part51.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part51.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part51.Anchored = true
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.BrickColor = BrickColor.new("Lily white")
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.brickColor = BrickColor.new("Lily white")
- Part51.FormFactor = Enum.FormFactor.Custom
- Part51.formFactor = Enum.FormFactor.Custom
- Part52.Name = "tooth"
- Part52.Parent = Model36
- Part52.CFrame = CFrame.new(-9.15434647, 4.5630722, -18.8766785, -0.00562606845, 3.42866291e-10, -0.999984562, -1.21725975e-07, 1, 1.0077339e-09, 0.999984503, 1.21753132e-07, -0.00562606938)
- Part52.Orientation = Vector3.new(0, -90.3199997, 0)
- Part52.Position = Vector3.new(-9.15434647, 4.5630722, -18.8766785)
- Part52.Rotation = Vector3.new(-180, -89.6800003, -180)
- Part52.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part52.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part52.Anchored = true
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.BrickColor = BrickColor.new("Lily white")
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.brickColor = BrickColor.new("Lily white")
- Part52.FormFactor = Enum.FormFactor.Custom
- Part52.formFactor = Enum.FormFactor.Custom
- Part53.Name = "tooth"
- Part53.Parent = Model36
- Part53.CFrame = CFrame.new(-9.1713028, 4.56308889, -18.2969055, -0.00562606845, 3.42866291e-10, -0.999984562, -1.21725975e-07, 1, 1.0077339e-09, 0.999984503, 1.21753132e-07, -0.00562606938)
- Part53.Orientation = Vector3.new(0, -90.3199997, 0)
- Part53.Position = Vector3.new(-9.1713028, 4.56308889, -18.2969055)
- Part53.Rotation = Vector3.new(-180, -89.6800003, -180)
- Part53.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part53.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part53.Anchored = true
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.BrickColor = BrickColor.new("Lily white")
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.brickColor = BrickColor.new("Lily white")
- Part53.FormFactor = Enum.FormFactor.Custom
- Part53.formFactor = Enum.FormFactor.Custom
- Part54.Name = "tooth"
- Part54.Parent = Model36
- Part54.CFrame = CFrame.new(-9.16296005, 4.56308937, -18.5868378, -0.00562606845, 3.42866291e-10, -0.999984562, -1.21725975e-07, 1, 1.0077339e-09, 0.999984503, 1.21753132e-07, -0.00562606938)
- Part54.Orientation = Vector3.new(0, -90.3199997, 0)
- Part54.Position = Vector3.new(-9.16296005, 4.56308937, -18.5868378)
- Part54.Rotation = Vector3.new(-180, -89.6800003, -180)
- Part54.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part54.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part54.Anchored = true
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.BrickColor = BrickColor.new("Lily white")
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.brickColor = BrickColor.new("Lily white")
- Part54.FormFactor = Enum.FormFactor.Custom
- Part54.formFactor = Enum.FormFactor.Custom
- Part55.Name = "Flat Cirlce"
- Part55.Parent = Model36
- Part55.CFrame = CFrame.new(-8.46645355, 6.36395979, -19.8391037, 0.0042503709, -0.999889195, 0.0142934481, -0.999991, -0.00424843514, 0.000165714097, -0.000104970961, -0.0142940264, -0.999898076)
- Part55.Orientation = Vector3.new(-0.00999999978, 179.179993, -90.2399979)
- Part55.Position = Vector3.new(-8.46645355, 6.36395979, -19.8391037)
- Part55.Rotation = Vector3.new(-179.990005, 0.819999993, 89.7600021)
- Part55.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part55.Size = Vector3.new(1, 0.400000006, 1)
- Part55.Anchored = true
- Part55.BrickColor = BrickColor.new("Brown")
- Part55.Material = Enum.Material.Concrete
- Part55.brickColor = BrickColor.new("Brown")
- Part55.FormFactor = Enum.FormFactor.Plate
- Part55.formFactor = Enum.FormFactor.Plate
- CylinderMesh56.Parent = Part55
- Part57.Name = "Flat Cirlce"
- Part57.Parent = Model36
- Part57.CFrame = CFrame.new(-8.47679138, 6.35395336, -19.8140564, 0.0042503709, -0.999889195, 0.0142934481, -0.999991, -0.00424843514, 0.000165714097, -0.000104970961, -0.0142940264, -0.999898076)
- Part57.Orientation = Vector3.new(-0.00999999978, 179.179993, -90.2399979)
- Part57.Position = Vector3.new(-8.47679138, 6.35395336, -19.8140564)
- Part57.Rotation = Vector3.new(-179.990005, 0.819999993, 89.7600021)
- Part57.Color = Color3.new(0.666667, 0.333333, 0)
- Part57.Size = Vector3.new(0.540000021, 0.400000006, 0.850000024)
- Part57.Anchored = true
- Part57.BrickColor = BrickColor.new("CGA brown")
- Part57.Material = Enum.Material.Concrete
- Part57.brickColor = BrickColor.new("CGA brown")
- Part57.FormFactor = Enum.FormFactor.Plate
- Part57.formFactor = Enum.FormFactor.Plate
- CylinderMesh58.Parent = Part57
- Part59.Name = "Flat Cirlce"
- Part59.Parent = Model36
- Part59.CFrame = CFrame.new(-8.47109985, 6.3539362, -17.7140732, 0.0042503709, -0.999889195, 0.0142934481, -0.999991, -0.00424843514, 0.000165714097, -0.000104970961, -0.0142940264, -0.999898076)
- Part59.Orientation = Vector3.new(-0.00999999978, 179.179993, -90.2399979)
- Part59.Position = Vector3.new(-8.47109985, 6.3539362, -17.7140732)
- Part59.Rotation = Vector3.new(-179.990005, 0.819999993, 89.7600021)
- Part59.Color = Color3.new(0.666667, 0.333333, 0)
- Part59.Size = Vector3.new(0.540000021, 0.400000006, 0.850000024)
- Part59.Anchored = true
- Part59.BrickColor = BrickColor.new("CGA brown")
- Part59.Material = Enum.Material.Concrete
- Part59.brickColor = BrickColor.new("CGA brown")
- Part59.FormFactor = Enum.FormFactor.Plate
- Part59.formFactor = Enum.FormFactor.Plate
- CylinderMesh60.Parent = Part59
- Part61.Name = "Flat Cirlce"
- Part61.Parent = Model36
- Part61.CFrame = CFrame.new(-8.4609108, 6.36395979, -17.7390747, 0.0042503709, -0.999889195, 0.0142934481, -0.999991, -0.00424843514, 0.000165714097, -0.000104970961, -0.0142940264, -0.999898076)
- Part61.Orientation = Vector3.new(-0.00999999978, 179.179993, -90.2399979)
- Part61.Position = Vector3.new(-8.4609108, 6.36395979, -17.7390747)
- Part61.Rotation = Vector3.new(-179.990005, 0.819999993, 89.7600021)
- Part61.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part61.Size = Vector3.new(1, 0.400000006, 1)
- Part61.Anchored = true
- Part61.BrickColor = BrickColor.new("Brown")
- Part61.Material = Enum.Material.Concrete
- Part61.brickColor = BrickColor.new("Brown")
- Part61.FormFactor = Enum.FormFactor.Plate
- Part61.formFactor = Enum.FormFactor.Plate
- CylinderMesh62.Parent = Part61
- Part63.Name = "TopHat"
- Part63.Parent = Model36
- Part63.CFrame = CFrame.new(-7.96744919, 6.56314087, -18.7649612, 0.999656081, -1.30858998e-05, 0.0262370277, 1.22707797e-05, 1, 3.12292905e-05, -0.0262370296, -3.08965791e-05, 0.999656081)
- Part63.Orientation = Vector3.new(0, 1.5, 0)
- Part63.Position = Vector3.new(-7.96744919, 6.56314087, -18.7649612)
- Part63.Rotation = Vector3.new(0, 1.5, 0)
- Part63.Size = Vector3.new(0.799999952, 0.599999964, 0.799999952)
- Part63.Anchored = true
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.CanCollide = false
- Part63.Material = Enum.Material.SmoothPlastic
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.FormFactor = Enum.FormFactor.Symmetric
- Part63.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh64.Parent = Part63
- SpecialMesh64.MeshId = "http://www.roblox.com/asset/?id=163537933"
- SpecialMesh64.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
- SpecialMesh64.TextureId = "http://www.roblox.com/asset/?id=163537949"
- SpecialMesh64.MeshType = Enum.MeshType.FileMesh
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = script
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement