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- Sonic - Spindash
- [For each tile moved, Sonic gains +1 damage. If Sonic has 6 more attack speed, than the opponent, then all his attacks occur first.]
- Tails - Hit and Run
- [Can use leftover move after attacking. Attacks deal +2 damage from 3+ range.]
- Knuckles - Geoforce
- [Knuckles converts terrain defense bonuses to str. Doubles if on mountain, peaks, hills, etc.]
- Amy - Temper
- [Can't think of anything]
- Cream - Compassion
- [Increases staff healing power by 5 per tier. Healing allies grants +3 res.]
- Big - Bulwark
- [As long as Big has full health, adjacent allies take 1/2 less damage from ranged attacks.]
- Jet - Jetstream
- [Always attacks first. Adds 1/5 of speed to attacks.]
- Wave - Pragmatic
- [When attacking at range, has +2 damage. Always switches to the appropriate weapon.]
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