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- Pathfinder char
- Akkad
- Barbarian 2
- tamiir-quah (wind clan)
- Totem spirit: Storm Roc
- height 6'2"
- weight 186 lb.
- age 23
- tattoos: feathers, peak motif, swooshy curves
- Languages: Common, shoanti or whatever the barb language is in the homebrew
- Speed: 45 ft (30+5+10)
- HP: 12 +3 + 6 + 3 + 1 = 25
- Saves:
- Fort: +3
- Ref: +0
- Will: +0
- attributes -- 20 pts.
- STR 14 +2 5pts.
- DEX 13 +1 3 pts.
- CON 16 +3 5 pts., human +2 to any score
- INT 14 +2 5 pts.
- WIS 10 +0 0 pts.
- CHA 12 +1 2 pts.
- Class features
- rage 7 rounds per day
- uncanny dodge
- rape power: quick reflexes (+1 aoo per round while raging)
- Feats
- Human bonus feat:
- Totem Spirit (wind clan) (rise of runelords players guide)
- base land speed +5, +2 bonus to jump checks
- level 1 feat:
- Power attack
- Skills (14 pts)
- Acrobatics Dex 4 (1+3)
- Climb Str 6 (3+3)
- Intimidate Cha 4 (1+3)
- knowledge (nature) Int 4 (1+3)
- Perception Wis 5 (2+3)
- Survival Wis 5 (2+3)
- Swim Str 4 (1+3)
- Craft(sewing) Int 6 (3+3)
- equipment: 600gp
- Earth Breaker (2handed 14lb 2d6 X3 bludgeon) 40gp bigass hammer
- Studded Leather (Light, +3 AC bonus, +5 max dex, -1 armor check penalty 20lbs) 25gp
- Longbow (1d8 x3 100ft range incr. 3lb) 75gp
- 40 arrows 6lb 2gp
- grappling hook 4 lb 1 gp
- flint and steel 1gp
- rope, silk, 50ft 10gp 5 lb
- 10 belt pouches, 10 gp 1 lbs
- waterskin, 1gp 1lb
- 10 fishhooks 1gp
- bedroll .1gp 5lbs
- blankets 1gp 3lb
- tent 10gp 20lb
- sack .1gp .5lb
- flint and steel 1gp
- Explorers outfit 10gp 8lb
- Glaive (1d10 x3 slash 10lb 2handed) 8gp
- dagger (1d4 19-20x2 10ft range incr 1lb) 2gp
- artisans tools 5lb 5gp
- 7 days trail rations 3.5gp 7lb
- 10 candles .1gp
- Backstory:
- Born on the plateau near the mountains. Had a fairly normal childhood, passed his tribal manhood
- ritual (a marathon according to paizo fluff) first of the competitors. While hunting near the
- borders of tribal lands, his sister, a member of his hunting party, was killed by a mage from
- the plains below the plateau. Akkad swore vengeance, said his goodbyes, and left his tribe to
- hunt down the mage. He worked as a guard with a caravan for several months, after which he wound
- up in Springcastle, the great crossroads, and needing a lead on the whereabouts of the mage, not
- to mention employment, joined an adventuring guild.
- Description:
- Akkad stands 6'2" and weighs 186 pounds. He wears clothing covered with pouches which contain
- trophies, generally small bones, from every creature or he has killed. His weapons each have
- several trophies significant to him attached. For example, the glaive has the vertebrae of a
- boar and a fox hanging from the haft, and the Earth Breaker has several finger bones sewn around
- the head. His head is shaved, and he wears a sort of turban scarf combination. If asked, he will
- point out the parts of his tattoos that signify the death of his sister and his quest for
- vengeance. these turn out to be a stylized magic missile and a raven's claw. He kills every bird
- he sees and gathers feathers for a cape of feathers he is making. Trophies are taken from these
- birds as well, which go into pouches or necklaces of bone.
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