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- [Message: BepInEx] BepInEx 5.4.23.2 - Supermarket Simulator (3/14/2025 2:35:33 AM)
- [Info : BepInEx] Running under Unity v2022.3.57.10324953
- [Info : BepInEx] CLR runtime version: 4.0.30319.42000
- [Info : BepInEx] Supports SRE: True
- [Info : BepInEx] System platform: Bits64, Windows
- [Message: BepInEx] Preloader started
- [Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.23.2]
- [Info : BepInEx] Loaded 1 patcher method from [Tobey.BepInEx.Timestamp 1.0.0.0]
- [Info : BepInEx] Loaded 1 patcher method from [Tobey.BepInExMelonLoaderWizard 0.2.2.0]
- [Info : BepInEx] Loaded 1 patcher method from [Tobey.MLLoader.GameInfo 1.0.1.0]
- [Info : BepInEx] 4 patcher plugins loaded
- [Message: Timestamp] It is currently Sat, 05 Apr 2025 05:29:29 GMT according to http://google.com
- [Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
- [Message: BepInEx] Preloader finished
- [Message: BepInEx] Chainloader ready
- [Message: BepInEx] Chainloader started
- [Info : BepInEx] 16 plugins to load
- [Info : BepInEx] Loading [Auto Tool Switcher 1.2.1]
- [Info : BepInEx] Loading [BepInEx.MelonLoader.Loader.UnityMono 2.1.0]
- [Message:Tobey.MLLoader.GameInfo] Successfully patched MelonLoader game info.
- [Message:MelonLoader] ------------------------------
- [Message:MelonLoader] Game Name: Supermarket Simulator
- [Message:MelonLoader] Game Developer: Nokta Games
- [Message:MelonLoader] Unity Version: 2022.3.57f1
- [Message:MelonLoader] Game Version: 0.8.1
- [Message:MelonLoader] ------------------------------
- [Message:MelonLoader]
- [Message:MelonLoader] Preferences Loaded!
- [Message:MelonLoader]
- [Message:MelonLoader] Loading Plugins from 'C:\Program Files (x86)\Steam\steamapps\common\Supermarket Simulator\MLLoader\Plugins'...
- [Message:MelonLoader] 0 Plugins loaded.
- [Message:MelonLoader]
- [Message:MelonLoader] Loading Mods from 'C:\Program Files (x86)\Steam\steamapps\common\Supermarket Simulator\MLLoader\Mods'...
- [Message:MelonLoader] 0 Mods loaded.
- [Message:MelonLoader]
- [Message:MelonLoader] Support Module Loaded: C:\Program Files (x86)\Steam\steamapps\common\Supermarket Simulator\MLLoader\MelonLoader\Dependencies\SupportModules\Mono.dll
- [Info : Unity Log] -------------------------------------------------------------------------------------------------------
- [Info : Unity Log] ~ This Game has been MODIFIED using MelonLoader. DO NOT report any issues to the Game Developers! ~
- [Info : Unity Log] -------------------------------------------------------------------------------------------------------
- [Info : BepInEx] Loading [Better Lights 1.2.0]
- [Info : BepInEx] Loading [SS Product Display Clarity Plugin 1.0.0]
- [Info :SS Product Display Clarity Plugin] Plugin com.bepinex.plugin.ss.productdisplay is loaded!
- [Info : BepInEx] Loading [Speed Control Mod 1.0.0]
- [Info :Speed Control Mod] Speed Control Mod is loading...
- [Info :Speed Control Mod] Speed Control Mod is now running!
- [Info :Speed Control Mod] Press F4 to increase speed by 10x
- [Info :Speed Control Mod] Press F3 to reset to normal speed
- [Info : BepInEx] Loading [FurniturePainter 1.0.7]
- [Info :FurniturePainter] Plugin FurniturePainter is loaded!
- [Info : BepInEx] Loading [Price Helper 1.1.1]
- [Info : BepInEx] Loading [SirW_CustomHints 1.7.2]
- [Info : BepInEx] Loading [Remote Product Placement (by tempbito) 1.2.0]
- [Info : BepInEx] Loading [Rowdowser - Customers Change Checkouts 1.0.0]
- [Info :Rowdowser - Customers Change Checkouts] PluginName: Rowdowser - Customers Change Checkouts, VersionString: 1.0.0 is loaded.
- [Info : BepInEx] Loading [StoreDelivery 1.2.0]
- [Info :StoreDelivery] Configuration loaded
- [Info :StoreDelivery] Apply patches...
- [Info :StoreDelivery] Loading assets...
- [Info :StoreDelivery] StoreDelivery.assets.storedelivery_ui
- [Info :StoreDelivery] Mod is loaded!
- [Info : BepInEx] Loading [Store Delivery Fixes Addon 1.0.0]
- [Info : BepInEx] Loading [TdoStatistics Fixes Addon 1.0.1]
- [Info : BepInEx] Loading [Supermarket Simulator Trainer 1.1.5]
- [Info :Supermarket Simulator Trainer] Supermarket Simulator Trainer v1.1.5 is starting...
- [Info :Supermarket Simulator Trainer] Game version detected: 0.8.1 (Supported: False)
- [Warning:Supermarket Simulator Trainer] WARNING: The current game version (0.8.1) is not officially supported by this mod. Some features may not work correctly.
- [Info :Supermarket Simulator Trainer] Configuration initialized. Toggle menu key set to: F7
- [Info :Supermarket Simulator Trainer] Harmony patches applied
- [Info : BepInEx] Loading [File Tree 1.0.1]
- [Info : BepInEx] Loading [TrashAnywhere 1.1.0]
- [Info :TrashAnywhere] TrashAnywhere is loaded!
- [Message: BepInEx] Chainloader startup complete
- [Message: File Tree] C:\Program Files (x86)\Steam\steamapps\common\Supermarket Simulator
- [Message: File Tree] |
- [Message: File Tree] |-- BepInEx
- [Message: File Tree] | |
- [Message: File Tree] | |-- cache
- [Message: File Tree] | | |
- [Message: File Tree] | | |-- chainloader_typeloader.dat [6.82 KB]
- [Message: File Tree] | | \-- harmony_interop_cache.dat [8.57 KB]
- [Message: File Tree] | |
- [Message: File Tree] | |-- config
- [Message: File Tree] | | |
- [Message: File Tree] | | |-- AutoToolSwitcher.cfg [5.31 KB]
- [Message: File Tree] | | |-- BepInEx.cfg [5.43 KB]
- [Message: File Tree] | | |-- BepInEx.MelonLoader.Loader.UnityMono.cfg [2.51 KB]
- [Message: File Tree] | | |-- BetterLights.cfg [3.79 KB]
- [Message: File Tree] | | |-- com.yourusername.speedcontrol.cfg [9.95 KB]
- [Message: File Tree] | | |-- db42.supermarketsim.informativelabels.cfg [1.56 KB]
- [Message: File Tree] | | |-- FurniturePainter.cfg [415 B]
- [Message: File Tree] | | |-- PriceHelper.cfg [2.79 KB]
- [Message: File Tree] | | |-- RemoteProductPlacement.cfg [2.03 KB]
- [Message: File Tree] | | |-- Rowdowser_CustomersChangeCheckout.cfg [940 B]
- [Message: File Tree] | | |-- SirW_CustomHints.cfg [372 B]
- [Message: File Tree] | | |-- StoreDeliveryFixesAddon.cfg [372 B]
- [Message: File Tree] | | |-- TdoStatisticsFixesAddon.cfg [371 B]
- [Message: File Tree] | | |-- tf.bark.sms.StoreDelivery.cfg [937 B]
- [Message: File Tree] | | |-- thrasher.supermarketsimulator.trainer.cfg [6.28 KB]
- [Message: File Tree] | | |-- Tobey.BepInEx.Timestamp.cfg [492 B]
- [Message: File Tree] | | |-- Tobey.FileTree.cfg [415 B]
- [Message: File Tree] | | \-- TrashAnywhere.cfg [4.56 KB]
- [Message: File Tree] | |
- [Message: File Tree] | |-- core
- [Message: File Tree] | | |
- [Message: File Tree] | | |-- 0Harmony.dll [200 KB]
- [Message: File Tree] | | |-- 0Harmony.xml [260.85 KB]
- [Message: File Tree] | | |-- 0Harmony20.dll [109 KB]
- [Message: File Tree] | | |-- BepInEx.dll [124.5 KB]
- [Message: File Tree] | | |-- BepInEx.Harmony.dll [5.5 KB]
- [Message: File Tree] | | |-- BepInEx.Harmony.xml [3.96 KB]
- [Message: File Tree] | | |-- BepInEx.Preloader.dll [41.5 KB]
- [Message: File Tree] | | |-- BepInEx.Preloader.xml [7.78 KB]
- [Message: File Tree] | | |-- BepInEx.xml [87.73 KB]
- [Message: File Tree] | | |-- HarmonyXInterop.dll [23 KB]
- [Message: File Tree] | | |-- Mono.Cecil.dll [331.5 KB]
- [Message: File Tree] | | |-- Mono.Cecil.Mdb.dll [42 KB]
- [Message: File Tree] | | |-- Mono.Cecil.Pdb.dll [84.5 KB]
- [Message: File Tree] | | |-- Mono.Cecil.Rocks.dll [27 KB]
- [Message: File Tree] | | |-- MonoMod.RuntimeDetour.dll [103.5 KB]
- [Message: File Tree] | | |-- MonoMod.RuntimeDetour.xml [9.19 KB]
- [Message: File Tree] | | |-- MonoMod.Utils.dll [183.5 KB]
- [Message: File Tree] | | \-- MonoMod.Utils.xml [77.12 KB]
- [Message: File Tree] | |
- [Message: File Tree] | |-- DisabledMods
- [Message: File Tree] | |
- [Message: File Tree] | |-- logs
- [Message: File Tree] | |
- [Message: File Tree] | |-- patchers
- [Message: File Tree] | | |
- [Message: File Tree] | | \-- Tobey
- [Message: File Tree] | | |
- [Message: File Tree] | | |-- Tobey.BepInEx.Timestamp.dll [7.5 KB]
- [Message: File Tree] | | |-- Tobey.BepInExMelonLoaderWizard.dll [29 KB]
- [Message: File Tree] | | |-- Tobey.BepInExMelonLoaderWizard.MLDisabler.exe [10.57 MB]
- [Message: File Tree] | | \-- Tobey.MLLoader.GameInfo.dll [8.5 KB]
- [Message: File Tree] | |
- [Message: File Tree] | |-- plugins
- [Message: File Tree] | | |
- [Message: File Tree] | | |-- BepInEx.MelonLoader.Loader
- [Message: File Tree] | | | |
- [Message: File Tree] | | | |-- AssetRipper.VersionUtilities.dll [17.5 KB]
- [Message: File Tree] | | | |-- AssetsTools.NET.dll [214 KB]
- [Message: File Tree] | | | |-- BepInEx.MelonLoader.Loader.UnityMono.dll [6 KB]
- [Message: File Tree] | | | |-- bHapticsLib.dll [47.5 KB]
- [Message: File Tree] | | | |-- MelonLoader.dll [676 KB]
- [Message: File Tree] | | | |-- Tomlet.dll [90 KB]
- [Message: File Tree] | | | \-- WebSocketDotNet.dll [36 KB]
- [Message: File Tree] | | |
- [Message: File Tree] | | |-- StoreDelivery
- [Message: File Tree] | | | |
- [Message: File Tree] | | | \-- StoreDelivery.dll [32.5 KB]
- [Message: File Tree] | | |
- [Message: File Tree] | | |-- Tobey
- [Message: File Tree] | | | |
- [Message: File Tree] | | | \-- File Tree
- [Message: File Tree] | | | |
- [Message: File Tree] | | | \-- Tobey.FileTree.dll [24 KB]
- [Message: File Tree] | | |
- [Message: File Tree] | | |-- AutoToolSwitcher.dll [13 KB]
- [Message: File Tree] | | |-- BetterLights.dll [23.5 KB]
- [Message: File Tree] | | |-- com.bepinex.plugin.ss.productdisplay.dll [7 KB]
- [Message: File Tree] | | |-- FurniturePainter.dll [16 KB]
- [Message: File Tree] | | |-- PriceHelper.dll [313 KB]
- [Message: File Tree] | | |-- RemoteProductPlacement.dll [35.5 KB]
- [Message: File Tree] | | |-- Rowdowser_CustomersChangeCheckout.dll [15.5 KB]
- [Message: File Tree] | | |-- SirW_CustomHints.dll [34.5 KB]
- [Message: File Tree] | | |-- SpeedControlMod.dll [9.5 KB]
- [Message: File Tree] | | |-- StoreDeliveryFixesAddon.dll [9 KB]
- [Message: File Tree] | | |-- SupermarketSimulatorTrainer.dll [102 KB]
- [Message: File Tree] | | |-- TdoStatisticsFixesAddon.dll [15.5 KB]
- [Message: File Tree] | | \-- TrashAnywhere.dll [17.5 KB]
- [Message: File Tree] | |
- [Message: File Tree] | \-- LogOutput.log [8.74 KB]
- [Message: File Tree] |
- [Message: File Tree] |-- Disabled Plugins
- [Message: File Tree] | |
- [Message: File Tree] | \-- (contents not shown)
- [Message: File Tree] |
- [Message: File Tree] |-- MLLoader
- [Message: File Tree] | |
- [Message: File Tree] | |-- DisabledMods
- [Message: File Tree] | |
- [Message: File Tree] | |-- MelonLoader
- [Message: File Tree] | | |
- [Message: File Tree] | | \-- Dependencies
- [Message: File Tree] | | |
- [Message: File Tree] | | |-- CompatibilityLayers
- [Message: File Tree] | | | |
- [Message: File Tree] | | | |-- Demeo.dll [9.5 KB]
- [Message: File Tree] | | | |-- IPA.dll [9.5 KB]
- [Message: File Tree] | | | \-- Muse_Dash_Mono.dll [8 KB]
- [Message: File Tree] | | |
- [Message: File Tree] | | |-- SupportModules
- [Message: File Tree] | | | |
- [Message: File Tree] | | | |-- Mono.dll [11 KB]
- [Message: File Tree] | | | \-- Preload.dll [1.86 MB]
- [Message: File Tree] | | |
- [Message: File Tree] | | \-- MelonStartScreen.dll [704 KB]
- [Message: File Tree] | |
- [Message: File Tree] | |-- Mods
- [Message: File Tree] | |
- [Message: File Tree] | |-- Plugins
- [Message: File Tree] | |
- [Message: File Tree] | |-- UserData
- [Message: File Tree] | | |
- [Message: File Tree] | | \-- MelonPreferences.cfg [0 b]
- [Message: File Tree] | |
- [Message: File Tree] | \-- UserLibs
- [Message: File Tree] |
- [Message: File Tree] |-- MonoBleedingEdge
- [Message: File Tree] | |
- [Message: File Tree] | \-- (contents not shown)
- [Message: File Tree] |
- [Message: File Tree] |-- Plugins
- [Message: File Tree] | |
- [Message: File Tree] | \-- Tobey.BepInExMelonLoaderWizard.MLPlugin.dll [27.5 KB]
- [Message: File Tree] |
- [Message: File Tree] |-- Supermarket Simulator_Data
- [Message: File Tree] | |
- [Message: File Tree] | \-- (contents not shown)
- [Message: File Tree] |
- [Message: File Tree] |-- .doorstop_version [5 B]
- [Message: File Tree] |-- changelog.txt [170 B]
- [Message: File Tree] |-- doorstop_config.ini [1.43 KB]
- [Message: File Tree] |-- HarmonyLog.txt [0 b]
- [Message: File Tree] |-- Supermarket Simulator.exe [651 KB]
- [Message: File Tree] |-- UnityCrashHandler64.exe [1.13 MB]
- [Message: File Tree] |-- UnityPlayer.dll [29.61 MB]
- [Message: File Tree] |-- version.dll [25.5 KB]
- [Message: File Tree] \-- winhttp.dll [25.5 KB]
- [Info :Supermarket Simulator Trainer] Waiting for game to be ready...
- [Info :Supermarket Simulator Trainer] Waiting for game to be ready...
- [Info :Supermarket Simulator Trainer] Waiting for game to be ready...
- [Info :Supermarket Simulator Trainer] Waiting for game to be ready...
- [Info :Supermarket Simulator Trainer] Waiting for game to be ready...
- [Info :Supermarket Simulator Trainer] Waiting for game to be ready...
- [Info :Supermarket Simulator Trainer] Waiting for game to be ready...
- [Info :Supermarket Simulator Trainer] Waiting for game to be ready...
- [Info :Supermarket Simulator Trainer] Waiting for game to be ready...
- [Warning: Unity Log] Renderer 'UCX_SM_BrickPaletteStack_01b_LOD0' is registered with more than one LODGroup ('SM_BrickPaletteStack_01b' and 'SM_BrickPaletteStack_01b').
- [Warning: Unity Log] Renderer 'UCX_SM_BrickPaletteStack_01b_LOD0' is registered with more than one LODGroup ('SM_BrickPaletteStack_01b' and 'SM_BrickPaletteStack_01b').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01d_LOD0' is registered with more than one LODGroup ('SM_Bollards_01d (3)' and 'SM_Bollards_01d (10)').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01d_LOD0' is registered with more than one LODGroup ('SM_Bollards_01d (3)' and 'SM_Bollards_01d (10)').
- [Warning: Unity Log] Renderer 'UCX_SM_ConcreteBag_04a_SM_ConcreteBag_04a_LOD0' is registered with more than one LODGroup ('SM_ConcreteBag_04a' and 'SM_ConcreteBag_04a').
- [Warning: Unity Log] Renderer 'UCX_SM_ConcreteBag_04a_SM_ConcreteBag_04a_LOD0' is registered with more than one LODGroup ('SM_ConcreteBag_04a' and 'SM_ConcreteBag_04a').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01d_LOD0' is registered with more than one LODGroup ('SM_Bollards_01d (11)' and 'SM_Bollards_01d (10)').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01d_LOD0' is registered with more than one LODGroup ('SM_Bollards_01d (11)' and 'SM_Bollards_01d (10)').
- [Warning: Unity Log] Renderer 'UCX_SM_Portapotty_01a_LOD0' is registered with more than one LODGroup ('SM_Portapotty_01a (1)' and 'SM_Portapotty_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Portapotty_01a_LOD0' is registered with more than one LODGroup ('SM_Portapotty_01a (1)' and 'SM_Portapotty_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_ConcreteBag_04a_SM_ConcreteBag_04a_LOD0' is registered with more than one LODGroup ('SM_ConcreteBag_04a' and 'SM_ConcreteBag_04a').
- [Warning: Unity Log] Renderer 'UCX_SM_ConcreteBag_04a_SM_ConcreteBag_04a_LOD0' is registered with more than one LODGroup ('SM_ConcreteBag_04a' and 'SM_ConcreteBag_04a').
- [Warning: Unity Log] Renderer 'UCX_SM_Portapotty_01a_LOD0' is registered with more than one LODGroup ('SM_Portapotty_01a (2)' and 'SM_Portapotty_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Portapotty_01a_LOD0' is registered with more than one LODGroup ('SM_Portapotty_01a (2)' and 'SM_Portapotty_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Tarp_06a_polySurface5_LOD0' is registered with more than one LODGroup ('SM_Tarp_01f' and 'SM_Tarp_01f').
- [Warning: Unity Log] Renderer 'UCX_SM_Tarp_06a_polySurface5_LOD0' is registered with more than one LODGroup ('SM_Tarp_01f' and 'SM_Tarp_01f').
- [Warning: Unity Log] Renderer 'UCX_SM_Spool_01a_LOD0' is registered with more than one LODGroup ('SM_Spool_01a (2)' and 'SM_Spool_01b').
- [Warning: Unity Log] Renderer 'UCX_SM_Spool_01a_LOD0' is registered with more than one LODGroup ('SM_Spool_01a (2)' and 'SM_Spool_01b').
- [Warning: Unity Log] Renderer 'UCX_SM_Portapotty_01a_LOD0' is registered with more than one LODGroup ('SM_Portapotty_01a (3)' and 'SM_Portapotty_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Portapotty_01a_LOD0' is registered with more than one LODGroup ('SM_Portapotty_01a (3)' and 'SM_Portapotty_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_ConcreteBag_04a_SM_ConcreteBag_04a_LOD0' is registered with more than one LODGroup ('SM_ConcreteBag_04a' and 'SM_ConcreteBag_04a').
- [Warning: Unity Log] Renderer 'UCX_SM_ConcreteBag_04a_SM_ConcreteBag_04a_LOD0' is registered with more than one LODGroup ('SM_ConcreteBag_04a' and 'SM_ConcreteBag_04a').
- [Warning: Unity Log] Renderer 'UCX_SM_Portapotty_01a_LOD0' is registered with more than one LODGroup ('SM_Portapotty_01a (2)' and 'SM_Portapotty_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Portapotty_01a_LOD0' is registered with more than one LODGroup ('SM_Portapotty_01a (2)' and 'SM_Portapotty_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Drywall_01a_polySurface1_LOD0' is registered with more than one LODGroup ('SM_Drywall_01a' and 'SM_Drywall_01a').
- [Warning: Unity Log] Renderer 'UCX_SM_Drywall_01a_polySurface1_LOD0' is registered with more than one LODGroup ('SM_Drywall_01a' and 'SM_Drywall_01a').
- [Warning: Unity Log] Renderer 'UCX_SM_ConstructionPylons_01a_LOD0' is registered with more than one LODGroup ('SM_ConstructionPylons_01a (4)' and 'SM_ConstructionPylons_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_ConstructionPylons_01a_LOD0' is registered with more than one LODGroup ('SM_ConstructionPylons_01a (4)' and 'SM_ConstructionPylons_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01d_LOD0' is registered with more than one LODGroup ('SM_Bollards_01d (18)' and 'SM_Bollards_01d (10)').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01d_LOD0' is registered with more than one LODGroup ('SM_Bollards_01d (18)' and 'SM_Bollards_01d (10)').
- [Warning: Unity Log] Renderer 'UCX_SM_ConstructionPylons_01c_LOD0' is registered with more than one LODGroup ('SM_ConstructionPylons_01c (10)' and 'SM_ConstructionPylons_01c').
- [Warning: Unity Log] Renderer 'UCX_SM_ConstructionPylons_01c_LOD0' is registered with more than one LODGroup ('SM_ConstructionPylons_01c (10)' and 'SM_ConstructionPylons_01c').
- [Warning: Unity Log] Renderer 'UCX_SM_Trafficbarrier_01a_LOD0' is registered with more than one LODGroup ('SM_Trafficbarrier_01a' and 'SM_Trafficbarrier_01a (2)').
- [Warning: Unity Log] Renderer 'UCX_SM_Trafficbarrier_01a_LOD0' is registered with more than one LODGroup ('SM_Trafficbarrier_01a' and 'SM_Trafficbarrier_01a (2)').
- [Warning: Unity Log] Renderer 'UCX_SM_Trafficbarrier_01a_LOD0' is registered with more than one LODGroup ('SM_Trafficbarrier_01a (1)' and 'SM_Trafficbarrier_01a (2)').
- [Warning: Unity Log] Renderer 'UCX_SM_Trafficbarrier_01a_LOD0' is registered with more than one LODGroup ('SM_Trafficbarrier_01a (1)' and 'SM_Trafficbarrier_01a (2)').
- [Warning: Unity Log] Renderer 'UCX_SM_Rebar_01a_LOD0' is registered with more than one LODGroup ('SM_Rebar_01a' and 'SM_Rebar_01a').
- [Warning: Unity Log] Renderer 'UCX_SM_Rebar_01a_LOD0' is registered with more than one LODGroup ('SM_Rebar_01a' and 'SM_Rebar_01a').
- [Warning: Unity Log] Renderer 'UCX_SM_OilBarrel_01a_pCylinder8_LOD0' is registered with more than one LODGroup ('SM_OilBarrel_01a' and 'SM_OilBarrel_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_OilBarrel_01a_pCylinder8_LOD0' is registered with more than one LODGroup ('SM_OilBarrel_01a' and 'SM_OilBarrel_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01d_LOD0' is registered with more than one LODGroup ('SM_Bollards_01d (19)' and 'SM_Bollards_01d (10)').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01d_LOD0' is registered with more than one LODGroup ('SM_Bollards_01d (19)' and 'SM_Bollards_01d (10)').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01d_LOD0' is registered with more than one LODGroup ('SM_Bollards_01d (7)' and 'SM_Bollards_01d (10)').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01d_LOD0' is registered with more than one LODGroup ('SM_Bollards_01d (7)' and 'SM_Bollards_01d (10)').
- [Warning: Unity Log] Renderer 'UCX_SM_Dumpster_01a_Dumpster_LOD0' is registered with more than one LODGroup ('SM_Dumpster_01a' and 'SM_Dumpster_01a').
- [Warning: Unity Log] Renderer 'UCX_SM_Dumpster_01a_Dumpster_LOD0' is registered with more than one LODGroup ('SM_Dumpster_01a' and 'SM_Dumpster_01a').
- [Warning: Unity Log] Renderer 'UCX_SM_BrickPaletteStack_01f_LOD0' is registered with more than one LODGroup ('SM_BrickPaletteStack_01f' and 'SM_BrickPaletteStack_01f').
- [Warning: Unity Log] Renderer 'UCX_SM_BrickPaletteStack_01f_LOD0' is registered with more than one LODGroup ('SM_BrickPaletteStack_01f' and 'SM_BrickPaletteStack_01f').
- [Warning: Unity Log] Renderer 'UCX_SM_FreightContainer_01a_SM_FreightContainer_01_LOD0' is registered with more than one LODGroup ('SM_FreightContainer_01a (2)' and 'SM_FreightContainer_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_FreightContainer_01a_SM_FreightContainer_01_LOD0' is registered with more than one LODGroup ('SM_FreightContainer_01a (2)' and 'SM_FreightContainer_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_ConstructionPylons_01e_LOD0' is registered with more than one LODGroup ('SM_ConstructionPylons_01e' and 'SM_ConstructionPylons_01e (2)').
- [Warning: Unity Log] Renderer 'UCX_SM_ConstructionPylons_01e_LOD0' is registered with more than one LODGroup ('SM_ConstructionPylons_01e' and 'SM_ConstructionPylons_01e (2)').
- [Warning: Unity Log] Renderer 'UCX_SM_BrickPaletteStack_01c_LOD0' is registered with more than one LODGroup ('SM_BrickPaletteStack_01c' and 'SM_BrickPaletteStack_01c').
- [Warning: Unity Log] Renderer 'UCX_SM_BrickPaletteStack_01c_LOD0' is registered with more than one LODGroup ('SM_BrickPaletteStack_01c' and 'SM_BrickPaletteStack_01c').
- [Warning: Unity Log] Renderer 'UCX_SM_ConcretePipe_03a_LOD0' is registered with more than one LODGroup ('SM_ConcretePipe_03a' and 'SM_ConcretePipe_03a').
- [Warning: Unity Log] Renderer 'UCX_SM_ConcretePipe_03a_LOD0' is registered with more than one LODGroup ('SM_ConcretePipe_03a' and 'SM_ConcretePipe_03a').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01c_LOD0' is registered with more than one LODGroup ('SM_Bollards_01c (5)' and 'SM_Bollards_01c (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01c_LOD0' is registered with more than one LODGroup ('SM_Bollards_01c (5)' and 'SM_Bollards_01c (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_BrickPaletteStack_01c_LOD0' is registered with more than one LODGroup ('SM_BrickPaletteStack_01c' and 'SM_BrickPaletteStack_01c').
- [Warning: Unity Log] Renderer 'UCX_SM_BrickPaletteStack_01c_LOD0' is registered with more than one LODGroup ('SM_BrickPaletteStack_01c' and 'SM_BrickPaletteStack_01c').
- [Warning: Unity Log] Renderer 'UCX_SM_ConcretePipe_02a_LOD0' is registered with more than one LODGroup ('SM_ConcretePipe_02a' and 'SM_ConcretePipe_02a').
- [Warning: Unity Log] Renderer 'UCX_SM_ConcretePipe_02a_LOD0' is registered with more than one LODGroup ('SM_ConcretePipe_02a' and 'SM_ConcretePipe_02a').
- [Warning: Unity Log] Renderer 'UCX_SM_ConstructionPylons_01e_LOD0' is registered with more than one LODGroup ('SM_ConstructionPylons_01e (3)' and 'SM_ConstructionPylons_01e (2)').
- [Warning: Unity Log] Renderer 'UCX_SM_ConstructionPylons_01e_LOD0' is registered with more than one LODGroup ('SM_ConstructionPylons_01e (3)' and 'SM_ConstructionPylons_01e (2)').
- [Warning: Unity Log] Renderer 'UCX_SM_construction_fence_01a_LOD0' is registered with more than one LODGroup ('SM_construction_fence_01a (5)' and 'SM_construction_fence_01a (3)').
- [Warning: Unity Log] Renderer 'UCX_SM_construction_fence_01a_LOD0' is registered with more than one LODGroup ('SM_construction_fence_01a (5)' and 'SM_construction_fence_01a (3)').
- [Warning: Unity Log] Renderer 'UCX_SM_construction_fence_01a_LOD0' is registered with more than one LODGroup ('SM_construction_fence_01a (4)' and 'SM_construction_fence_01a (3)').
- [Warning: Unity Log] Renderer 'UCX_SM_construction_fence_01a_LOD0' is registered with more than one LODGroup ('SM_construction_fence_01a (4)' and 'SM_construction_fence_01a (3)').
- [Warning: Unity Log] Renderer 'UCX_SM_Trafficbarrier_01a_LOD0' is registered with more than one LODGroup ('SM_Trafficbarrier_01a (3)' and 'SM_Trafficbarrier_01a (2)').
- [Warning: Unity Log] Renderer 'UCX_SM_Trafficbarrier_01a_LOD0' is registered with more than one LODGroup ('SM_Trafficbarrier_01a (3)' and 'SM_Trafficbarrier_01a (2)').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01c_LOD0' is registered with more than one LODGroup ('SM_Bollards_01c (2)' and 'SM_Bollards_01c (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01c_LOD0' is registered with more than one LODGroup ('SM_Bollards_01c (2)' and 'SM_Bollards_01c (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_OilBarrel_01a_pCylinder8_LOD0' is registered with more than one LODGroup ('SM_OilBarrel_01a' and 'SM_OilBarrel_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_OilBarrel_01a_pCylinder8_LOD0' is registered with more than one LODGroup ('SM_OilBarrel_01a' and 'SM_OilBarrel_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01d_LOD0' is registered with more than one LODGroup ('SM_Bollards_01d (4)' and 'SM_Bollards_01d (10)').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01d_LOD0' is registered with more than one LODGroup ('SM_Bollards_01d (4)' and 'SM_Bollards_01d (10)').
- [Warning: Unity Log] Renderer 'UCX_SM_Portapotty_01a_LOD0' is registered with more than one LODGroup ('SM_Portapotty_01a (3)' and 'SM_Portapotty_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Portapotty_01a_LOD0' is registered with more than one LODGroup ('SM_Portapotty_01a (3)' and 'SM_Portapotty_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Trafficbarrier_01a_LOD0' is registered with more than one LODGroup ('SM_Trafficbarrier_01a (2)' and 'SM_Trafficbarrier_01a (2)').
- [Warning: Unity Log] Renderer 'UCX_SM_Trafficbarrier_01a_LOD0' is registered with more than one LODGroup ('SM_Trafficbarrier_01a (2)' and 'SM_Trafficbarrier_01a (2)').
- [Warning: Unity Log] Renderer 'UCX_SM_construction_fence_01a_LOD0' is registered with more than one LODGroup ('SM_construction_fence_01a (3)' and 'SM_construction_fence_01a (3)').
- [Warning: Unity Log] Renderer 'UCX_SM_construction_fence_01a_LOD0' is registered with more than one LODGroup ('SM_construction_fence_01a (3)' and 'SM_construction_fence_01a (3)').
- [Warning: Unity Log] Renderer 'UCX_SM_FreightContainer_01a_SM_FreightContainer_01_LOD0' is registered with more than one LODGroup ('SM_FreightContainer_01a (1)' and 'SM_FreightContainer_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_FreightContainer_01a_SM_FreightContainer_01_LOD0' is registered with more than one LODGroup ('SM_FreightContainer_01a (1)' and 'SM_FreightContainer_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_CableReel_01a_SM_CableReel_LOD0' is registered with more than one LODGroup ('SM_CableReel_01a' and 'SM_CableReel_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_CableReel_01a_SM_CableReel_LOD0' is registered with more than one LODGroup ('SM_CableReel_01a' and 'SM_CableReel_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_construction_fence_01a_LOD0' is registered with more than one LODGroup ('SM_construction_fence_01a (3)' and 'SM_construction_fence_01a (3)').
- [Warning: Unity Log] Renderer 'UCX_SM_construction_fence_01a_LOD0' is registered with more than one LODGroup ('SM_construction_fence_01a (3)' and 'SM_construction_fence_01a (3)').
- [Warning: Unity Log] Renderer 'UCX_SM_ConstructionPylons_01c_LOD0' is registered with more than one LODGroup ('SM_ConstructionPylons_01c (1)' and 'SM_ConstructionPylons_01c').
- [Warning: Unity Log] Renderer 'UCX_SM_ConstructionPylons_01c_LOD0' is registered with more than one LODGroup ('SM_ConstructionPylons_01c (1)' and 'SM_ConstructionPylons_01c').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01d_LOD0' is registered with more than one LODGroup ('SM_Bollards_01d (6)' and 'SM_Bollards_01d (10)').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01d_LOD0' is registered with more than one LODGroup ('SM_Bollards_01d (6)' and 'SM_Bollards_01d (10)').
- [Warning: Unity Log] Renderer 'UCX_SM_ConstructionPylons_01c_LOD0' is registered with more than one LODGroup ('SM_ConstructionPylons_01c (9)' and 'SM_ConstructionPylons_01c').
- [Warning: Unity Log] Renderer 'UCX_SM_ConstructionPylons_01c_LOD0' is registered with more than one LODGroup ('SM_ConstructionPylons_01c (9)' and 'SM_ConstructionPylons_01c').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01c_LOD0' is registered with more than one LODGroup ('SM_Bollards_01c (4)' and 'SM_Bollards_01c (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01c_LOD0' is registered with more than one LODGroup ('SM_Bollards_01c (4)' and 'SM_Bollards_01c (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01d_LOD0' is registered with more than one LODGroup ('SM_Bollards_01d (21)' and 'SM_Bollards_01d (10)').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01d_LOD0' is registered with more than one LODGroup ('SM_Bollards_01d (21)' and 'SM_Bollards_01d (10)').
- [Warning: Unity Log] Renderer 'UCX_SM_ConcreteBag_02a_SM_ConcreteBag_02a_LOD0' is registered with more than one LODGroup ('SM_ConcreteBag_02a' and 'SM_ConcreteBag_02a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_ConcreteBag_02a_SM_ConcreteBag_02a_LOD0' is registered with more than one LODGroup ('SM_ConcreteBag_02a' and 'SM_ConcreteBag_02a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_ConcreteBag_02a_SM_ConcreteBag_02a_LOD0' is registered with more than one LODGroup ('SM_ConcreteBag_02a' and 'SM_ConcreteBag_02a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_ConcreteBag_02a_SM_ConcreteBag_02a_LOD0' is registered with more than one LODGroup ('SM_ConcreteBag_02a' and 'SM_ConcreteBag_02a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Gas_Station_Outdoor_Trash_01b_LOD0' is registered with more than one LODGroup ('SM_Gas_Station_Outdoor_Trash_01b (3)' and 'SM_Gas_Station_Outdoor_Trash_01b (4)').
- [Warning: Unity Log] Renderer 'UCX_SM_Gas_Station_Outdoor_Trash_01b_LOD0' is registered with more than one LODGroup ('SM_Gas_Station_Outdoor_Trash_01b (3)' and 'SM_Gas_Station_Outdoor_Trash_01b (4)').
- [Warning: Unity Log] Renderer 'UCX_SM_CableReel_01a_SM_CableReel_LOD0' is registered with more than one LODGroup ('SM_CableReel_01a' and 'SM_CableReel_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_CableReel_01a_SM_CableReel_LOD0' is registered with more than one LODGroup ('SM_CableReel_01a' and 'SM_CableReel_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_ConcretePipe_03a_LOD0' is registered with more than one LODGroup ('SM_ConcretePipe_03a (1)' and 'SM_ConcretePipe_03a').
- [Warning: Unity Log] Renderer 'UCX_SM_ConcretePipe_03a_LOD0' is registered with more than one LODGroup ('SM_ConcretePipe_03a (1)' and 'SM_ConcretePipe_03a').
- [Warning: Unity Log] Renderer 'UCX_SM_Trafficbarrier_01a_LOD0' is registered with more than one LODGroup ('SM_Trafficbarrier_01a (4)' and 'SM_Trafficbarrier_01a (2)').
- [Warning: Unity Log] Renderer 'UCX_SM_Trafficbarrier_01a_LOD0' is registered with more than one LODGroup ('SM_Trafficbarrier_01a (4)' and 'SM_Trafficbarrier_01a (2)').
- [Warning: Unity Log] Renderer 'UCX_SM_FreightContainer_01a_SM_FreightContainer_01_LOD0' is registered with more than one LODGroup ('SM_FreightContainer_01a (3)' and 'SM_FreightContainer_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_FreightContainer_01a_SM_FreightContainer_01_LOD0' is registered with more than one LODGroup ('SM_FreightContainer_01a (3)' and 'SM_FreightContainer_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Portapotty_01a_LOD0' is registered with more than one LODGroup ('SM_Portapotty_01a (1)' and 'SM_Portapotty_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Portapotty_01a_LOD0' is registered with more than one LODGroup ('SM_Portapotty_01a (1)' and 'SM_Portapotty_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_BrickPaletteStack_01c_LOD0' is registered with more than one LODGroup ('SM_BrickPaletteStack_01c (1)' and 'SM_BrickPaletteStack_01c').
- [Warning: Unity Log] Renderer 'UCX_SM_BrickPaletteStack_01c_LOD0' is registered with more than one LODGroup ('SM_BrickPaletteStack_01c (1)' and 'SM_BrickPaletteStack_01c').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01d_LOD0' is registered with more than one LODGroup ('SM_Bollards_01d (22)' and 'SM_Bollards_01d (10)').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01d_LOD0' is registered with more than one LODGroup ('SM_Bollards_01d (22)' and 'SM_Bollards_01d (10)').
- [Warning: Unity Log] Renderer 'UCX_SM_Tarp_01a_Group23446_LOD0' is registered with more than one LODGroup ('SM_Tarp_01b' and 'SM_Tarp_01b (2)').
- [Warning: Unity Log] Renderer 'UCX_SM_Tarp_01a_Group23446_LOD0' is registered with more than one LODGroup ('SM_Tarp_01b' and 'SM_Tarp_01b (2)').
- [Warning: Unity Log] Renderer 'UCX_SM_ConstructionPylons_01c_LOD0' is registered with more than one LODGroup ('SM_ConstructionPylons_01c (2)' and 'SM_ConstructionPylons_01c').
- [Warning: Unity Log] Renderer 'UCX_SM_ConstructionPylons_01c_LOD0' is registered with more than one LODGroup ('SM_ConstructionPylons_01c (2)' and 'SM_ConstructionPylons_01c').
- [Warning: Unity Log] Renderer 'UCX_SM_BrickPaletteStack_01c_LOD0' is registered with more than one LODGroup ('SM_BrickPaletteStack_01c (1)' and 'SM_BrickPaletteStack_01c').
- [Warning: Unity Log] Renderer 'UCX_SM_BrickPaletteStack_01c_LOD0' is registered with more than one LODGroup ('SM_BrickPaletteStack_01c (1)' and 'SM_BrickPaletteStack_01c').
- [Warning: Unity Log] Renderer 'UCX_SM_ConstructionPylons_01d_LOD0' is registered with more than one LODGroup ('SM_ConstructionPylons_01d' and 'SM_ConstructionPylons_01d (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_ConstructionPylons_01d_LOD0' is registered with more than one LODGroup ('SM_ConstructionPylons_01d' and 'SM_ConstructionPylons_01d (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Boxes_01a_box_024_LOD0' is registered with more than one LODGroup ('SM_Boxes_01a' and 'SM_Boxes_01a').
- [Warning: Unity Log] Renderer 'UCX_SM_Boxes_01a_box_024_LOD0' is registered with more than one LODGroup ('SM_Boxes_01a' and 'SM_Boxes_01a').
- [Warning: Unity Log] Renderer 'UCX_SM_BrickPaletteStack_01a_LOD0' is registered with more than one LODGroup ('SM_BrickPaletteStack_01a (4)' and 'SM_BrickPaletteStack_01a (3)').
- [Warning: Unity Log] Renderer 'UCX_SM_BrickPaletteStack_01a_LOD0' is registered with more than one LODGroup ('SM_BrickPaletteStack_01a (4)' and 'SM_BrickPaletteStack_01a (3)').
- [Warning: Unity Log] Renderer 'UCX_SM_Tarp_01a_Group23446_LOD0' is registered with more than one LODGroup ('SM_Tarp_01b (1)' and 'SM_Tarp_01b (2)').
- [Warning: Unity Log] Renderer 'UCX_SM_Tarp_01a_Group23446_LOD0' is registered with more than one LODGroup ('SM_Tarp_01b (1)' and 'SM_Tarp_01b (2)').
- [Warning: Unity Log] Renderer 'UCX_SM_Rebar_01a_LOD0' is registered with more than one LODGroup ('SM_Rebar_01a' and 'SM_Rebar_01a').
- [Warning: Unity Log] Renderer 'UCX_SM_Rebar_01a_LOD0' is registered with more than one LODGroup ('SM_Rebar_01a' and 'SM_Rebar_01a').
- [Warning: Unity Log] Renderer 'UCX_SM_ConcreteBag_02a_SM_ConcreteBag_02a_LOD0' is registered with more than one LODGroup ('SM_ConcreteBag_02a' and 'SM_ConcreteBag_02a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_ConcreteBag_02a_SM_ConcreteBag_02a_LOD0' is registered with more than one LODGroup ('SM_ConcreteBag_02a' and 'SM_ConcreteBag_02a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Trafficbarrier_01a_LOD0' is registered with more than one LODGroup ('SM_Trafficbarrier_01a (3)' and 'SM_Trafficbarrier_01a (2)').
- [Warning: Unity Log] Renderer 'UCX_SM_Trafficbarrier_01a_LOD0' is registered with more than one LODGroup ('SM_Trafficbarrier_01a (3)' and 'SM_Trafficbarrier_01a (2)').
- [Warning: Unity Log] Renderer 'UCX_SM_Boxes_02a_box_024_LOD0' is registered with more than one LODGroup ('SM_Boxes_02a (1)' and 'SM_Boxes_02a').
- [Warning: Unity Log] Renderer 'UCX_SM_Boxes_02a_box_024_LOD0' is registered with more than one LODGroup ('SM_Boxes_02a (1)' and 'SM_Boxes_02a').
- [Warning: Unity Log] Renderer 'UCX_SM_FreightContainer_01a_SM_FreightContainer_01_LOD0' is registered with more than one LODGroup ('SM_FreightContainer_01a' and 'SM_FreightContainer_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_FreightContainer_01a_SM_FreightContainer_01_LOD0' is registered with more than one LODGroup ('SM_FreightContainer_01a' and 'SM_FreightContainer_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_ConstructionPylons_01c_LOD0' is registered with more than one LODGroup ('SM_ConstructionPylons_01c' and 'SM_ConstructionPylons_01c').
- [Warning: Unity Log] Renderer 'UCX_SM_ConstructionPylons_01c_LOD0' is registered with more than one LODGroup ('SM_ConstructionPylons_01c' and 'SM_ConstructionPylons_01c').
- [Warning: Unity Log] Renderer 'UCX_SM_FreightContainer_01a_SM_FreightContainer_01_LOD0' is registered with more than one LODGroup ('SM_FreightContainer_01a (3)' and 'SM_FreightContainer_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_FreightContainer_01a_SM_FreightContainer_01_LOD0' is registered with more than one LODGroup ('SM_FreightContainer_01a (3)' and 'SM_FreightContainer_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01d_LOD0' is registered with more than one LODGroup ('SM_Bollards_01d (9)' and 'SM_Bollards_01d (10)').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01d_LOD0' is registered with more than one LODGroup ('SM_Bollards_01d (9)' and 'SM_Bollards_01d (10)').
- [Warning: Unity Log] Renderer 'UCX_SM_BrickPaletteStack_01b_LOD0' is registered with more than one LODGroup ('SM_BrickPaletteStack_01b' and 'SM_BrickPaletteStack_01b').
- [Warning: Unity Log] Renderer 'UCX_SM_BrickPaletteStack_01b_LOD0' is registered with more than one LODGroup ('SM_BrickPaletteStack_01b' and 'SM_BrickPaletteStack_01b').
- [Warning: Unity Log] Renderer 'UCX_SM_BrickPaletteStack_01b_LOD0' is registered with more than one LODGroup ('SM_BrickPaletteStack_01b' and 'SM_BrickPaletteStack_01b').
- [Warning: Unity Log] Renderer 'UCX_SM_BrickPaletteStack_01b_LOD0' is registered with more than one LODGroup ('SM_BrickPaletteStack_01b' and 'SM_BrickPaletteStack_01b').
- [Warning: Unity Log] Renderer 'UCX_SM_Spool_01a_LOD0' is registered with more than one LODGroup ('SM_Spool_01a (1)' and 'SM_Spool_01b').
- [Warning: Unity Log] Renderer 'UCX_SM_Spool_01a_LOD0' is registered with more than one LODGroup ('SM_Spool_01a (1)' and 'SM_Spool_01b').
- [Warning: Unity Log] Renderer 'UCX_SM_Roadblock_02a_LOD0' is registered with more than one LODGroup ('SM_Roadblock_02a' and 'SM_Roadblock_02a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Roadblock_02a_LOD0' is registered with more than one LODGroup ('SM_Roadblock_02a' and 'SM_Roadblock_02a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_construction_fence_01a_LOD0' is registered with more than one LODGroup ('SM_construction_fence_01a (4)' and 'SM_construction_fence_01a (3)').
- [Warning: Unity Log] Renderer 'UCX_SM_construction_fence_01a_LOD0' is registered with more than one LODGroup ('SM_construction_fence_01a (4)' and 'SM_construction_fence_01a (3)').
- [Warning: Unity Log] Renderer 'UCX_SM_construction_fence_01a_LOD0' is registered with more than one LODGroup ('SM_construction_fence_01a (5)' and 'SM_construction_fence_01a (3)').
- [Warning: Unity Log] Renderer 'UCX_SM_construction_fence_01a_LOD0' is registered with more than one LODGroup ('SM_construction_fence_01a (5)' and 'SM_construction_fence_01a (3)').
- [Warning: Unity Log] Renderer 'UCX_SM_Tarp_01a_Group23446_LOD0' is registered with more than one LODGroup ('SM_Tarp_01b (1)' and 'SM_Tarp_01b (2)').
- [Warning: Unity Log] Renderer 'UCX_SM_Tarp_01a_Group23446_LOD0' is registered with more than one LODGroup ('SM_Tarp_01b (1)' and 'SM_Tarp_01b (2)').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01d_LOD0' is registered with more than one LODGroup ('SM_Bollards_01d (13)' and 'SM_Bollards_01d (10)').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01d_LOD0' is registered with more than one LODGroup ('SM_Bollards_01d (13)' and 'SM_Bollards_01d (10)').
- [Warning: Unity Log] Renderer 'UCX_SM_construction_fence_01a_LOD0' is registered with more than one LODGroup ('SM_construction_fence_01a (4)' and 'SM_construction_fence_01a (3)').
- [Warning: Unity Log] Renderer 'UCX_SM_construction_fence_01a_LOD0' is registered with more than one LODGroup ('SM_construction_fence_01a (4)' and 'SM_construction_fence_01a (3)').
- [Warning: Unity Log] Renderer 'UCX_SM_construction_fence_01a_LOD0' is registered with more than one LODGroup ('SM_construction_fence_01a (5)' and 'SM_construction_fence_01a (3)').
- [Warning: Unity Log] Renderer 'UCX_SM_construction_fence_01a_LOD0' is registered with more than one LODGroup ('SM_construction_fence_01a (5)' and 'SM_construction_fence_01a (3)').
- [Warning: Unity Log] Renderer 'UCX_SM_Crate_01a_pCube106_LOD0' is registered with more than one LODGroup ('SM_Crate_01a' and 'SM_Crate_01a').
- [Warning: Unity Log] Renderer 'UCX_SM_Crate_01a_pCube106_LOD0' is registered with more than one LODGroup ('SM_Crate_01a' and 'SM_Crate_01a').
- [Warning: Unity Log] Renderer 'UCX_SM_Portapotty_01a_LOD0' is registered with more than one LODGroup ('SM_Portapotty_01a' and 'SM_Portapotty_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Portapotty_01a_LOD0' is registered with more than one LODGroup ('SM_Portapotty_01a' and 'SM_Portapotty_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_FreightContainer_01a_SM_FreightContainer_01_LOD0' is registered with more than one LODGroup ('SM_FreightContainer_01a (2)' and 'SM_FreightContainer_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_FreightContainer_01a_SM_FreightContainer_01_LOD0' is registered with more than one LODGroup ('SM_FreightContainer_01a (2)' and 'SM_FreightContainer_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_ConcreteBag_02a_SM_ConcreteBag_02a_LOD0' is registered with more than one LODGroup ('SM_ConcreteBag_02a' and 'SM_ConcreteBag_02a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_ConcreteBag_02a_SM_ConcreteBag_02a_LOD0' is registered with more than one LODGroup ('SM_ConcreteBag_02a' and 'SM_ConcreteBag_02a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_BrickPaletteStack_01c_LOD0' is registered with more than one LODGroup ('SM_BrickPaletteStack_01c' and 'SM_BrickPaletteStack_01c').
- [Warning: Unity Log] Renderer 'UCX_SM_BrickPaletteStack_01c_LOD0' is registered with more than one LODGroup ('SM_BrickPaletteStack_01c' and 'SM_BrickPaletteStack_01c').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01d_LOD0' is registered with more than one LODGroup ('SM_Bollards_01d (8)' and 'SM_Bollards_01d (10)').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01d_LOD0' is registered with more than one LODGroup ('SM_Bollards_01d (8)' and 'SM_Bollards_01d (10)').
- [Warning: Unity Log] Renderer 'UCX_SM_Boxes_01a_box_024_LOD0' is registered with more than one LODGroup ('SM_Boxes_01a (1)' and 'SM_Boxes_01a').
- [Warning: Unity Log] Renderer 'UCX_SM_Boxes_01a_box_024_LOD0' is registered with more than one LODGroup ('SM_Boxes_01a (1)' and 'SM_Boxes_01a').
- [Warning: Unity Log] Renderer 'UCX_SM_BrickPaletteStack_01f_LOD0' is registered with more than one LODGroup ('SM_BrickPaletteStack_01f' and 'SM_BrickPaletteStack_01f').
- [Warning: Unity Log] Renderer 'UCX_SM_BrickPaletteStack_01f_LOD0' is registered with more than one LODGroup ('SM_BrickPaletteStack_01f' and 'SM_BrickPaletteStack_01f').
- [Warning: Unity Log] Renderer 'UCX_SM_BrickPaletteStack_01a_LOD0' is registered with more than one LODGroup ('SM_BrickPaletteStack_01a' and 'SM_BrickPaletteStack_01a (3)').
- [Warning: Unity Log] Renderer 'UCX_SM_BrickPaletteStack_01a_LOD0' is registered with more than one LODGroup ('SM_BrickPaletteStack_01a' and 'SM_BrickPaletteStack_01a (3)').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01d_LOD0' is registered with more than one LODGroup ('SM_Bollards_01d (17)' and 'SM_Bollards_01d (10)').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01d_LOD0' is registered with more than one LODGroup ('SM_Bollards_01d (17)' and 'SM_Bollards_01d (10)').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01d_LOD0' is registered with more than one LODGroup ('SM_Bollards_01d (5)' and 'SM_Bollards_01d (10)').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01d_LOD0' is registered with more than one LODGroup ('SM_Bollards_01d (5)' and 'SM_Bollards_01d (10)').
- [Warning: Unity Log] Renderer 'UCX_SM_BrickPaletteStack_01d_LOD0' is registered with more than one LODGroup ('SM_BrickPaletteStack_01d (1)' and 'SM_BrickPaletteStack_01d').
- [Warning: Unity Log] Renderer 'UCX_SM_BrickPaletteStack_01d_LOD0' is registered with more than one LODGroup ('SM_BrickPaletteStack_01d (1)' and 'SM_BrickPaletteStack_01d').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01d_LOD0' is registered with more than one LODGroup ('SM_Bollards_01d (20)' and 'SM_Bollards_01d (10)').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01d_LOD0' is registered with more than one LODGroup ('SM_Bollards_01d (20)' and 'SM_Bollards_01d (10)').
- [Warning: Unity Log] Renderer 'UCX_SM_ConcretePipe_01a_LOD0' is registered with more than one LODGroup ('SM_ConcretePipe_01a' and 'SM_ConcretePipe_01a').
- [Warning: Unity Log] Renderer 'UCX_SM_ConcretePipe_01a_LOD0' is registered with more than one LODGroup ('SM_ConcretePipe_01a' and 'SM_ConcretePipe_01a').
- [Warning: Unity Log] Renderer 'UCX_SM_ConstructionPylons_01e_LOD0' is registered with more than one LODGroup ('SM_ConstructionPylons_01e (1)' and 'SM_ConstructionPylons_01e (2)').
- [Warning: Unity Log] Renderer 'UCX_SM_ConstructionPylons_01e_LOD0' is registered with more than one LODGroup ('SM_ConstructionPylons_01e (1)' and 'SM_ConstructionPylons_01e (2)').
- [Warning: Unity Log] Renderer 'UCX_SM_Tarp_04a_Group36064_LOD0' is registered with more than one LODGroup ('SM_Tarp_01e' and 'SM_Tarp_01e').
- [Warning: Unity Log] Renderer 'UCX_SM_Tarp_04a_Group36064_LOD0' is registered with more than one LODGroup ('SM_Tarp_01e' and 'SM_Tarp_01e').
- [Warning: Unity Log] Renderer 'UCX_SM_LightGenerator_Assembled_01a_SM_LightGenerator_v01_LOD0' is registered with more than one LODGroup ('SM_LightGenerator_01a' and 'SM_LightGenerator_01a').
- [Warning: Unity Log] Renderer 'UCX_SM_LightGenerator_Assembled_01a_SM_LightGenerator_v01_LOD0' is registered with more than one LODGroup ('SM_LightGenerator_01a' and 'SM_LightGenerator_01a').
- [Warning: Unity Log] Renderer 'UCX_SM_ConstructionPylons_01e_LOD0' is registered with more than one LODGroup ('SM_ConstructionPylons_01e (4)' and 'SM_ConstructionPylons_01e (2)').
- [Warning: Unity Log] Renderer 'UCX_SM_ConstructionPylons_01e_LOD0' is registered with more than one LODGroup ('SM_ConstructionPylons_01e (4)' and 'SM_ConstructionPylons_01e (2)').
- [Warning: Unity Log] Renderer 'UCX_SM_ConcreteBag_02a_SM_ConcreteBag_02a_LOD0' is registered with more than one LODGroup ('SM_ConcreteBag_02a' and 'SM_ConcreteBag_02a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_ConcreteBag_02a_SM_ConcreteBag_02a_LOD0' is registered with more than one LODGroup ('SM_ConcreteBag_02a' and 'SM_ConcreteBag_02a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Propane_Station_01a_LOD0' is registered with more than one LODGroup ('SM_Propane_Station_01a' and 'SM_Propane_Station_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Propane_Station_01a_LOD0' is registered with more than one LODGroup ('SM_Propane_Station_01a' and 'SM_Propane_Station_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Gas_Pump_01a_LOD0' is registered with more than one LODGroup ('SM_Gas_Pump_01a (1)' and 'SM_Gas_Pump_01a (2)').
- [Warning: Unity Log] Renderer 'UCX_SM_Gas_Pump_01a_LOD0' is registered with more than one LODGroup ('SM_Gas_Pump_01a (1)' and 'SM_Gas_Pump_01a (2)').
- [Warning: Unity Log] Renderer 'UCX_SM_Air_Pump_01a_LOD0' is registered with more than one LODGroup ('SM_Air_Pump_01a (2)' and 'SM_Air_Pump_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Air_Pump_01a_LOD0' is registered with more than one LODGroup ('SM_Air_Pump_01a (2)' and 'SM_Air_Pump_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Electric_Charging_Station_01a_LOD0' is registered with more than one LODGroup ('SM_Electric_Charging_Station_01a (1)' and 'SM_Electric_Charging_Station_01a').
- [Warning: Unity Log] Renderer 'UCX_SM_Electric_Charging_Station_01a_LOD0' is registered with more than one LODGroup ('SM_Electric_Charging_Station_01a (1)' and 'SM_Electric_Charging_Station_01a').
- [Warning: Unity Log] Renderer 'UCX_SM_ConstructionPylons_01a_LOD0' is registered with more than one LODGroup ('SM_ConstructionPylons_01a' and 'SM_ConstructionPylons_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_ConstructionPylons_01a_LOD0' is registered with more than one LODGroup ('SM_ConstructionPylons_01a' and 'SM_ConstructionPylons_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Air_Pump_01a_LOD0' is registered with more than one LODGroup ('SM_Air_Pump_01a' and 'SM_Air_Pump_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Air_Pump_01a_LOD0' is registered with more than one LODGroup ('SM_Air_Pump_01a' and 'SM_Air_Pump_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Portapotty_01a_LOD0' is registered with more than one LODGroup ('SM_Portapotty_01a (2)' and 'SM_Portapotty_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Portapotty_01a_LOD0' is registered with more than one LODGroup ('SM_Portapotty_01a (2)' and 'SM_Portapotty_01a (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Gas_Pump_01a_LOD0' is registered with more than one LODGroup ('SM_Gas_Pump_01a' and 'SM_Gas_Pump_01a (2)').
- [Warning: Unity Log] Renderer 'UCX_SM_Gas_Pump_01a_LOD0' is registered with more than one LODGroup ('SM_Gas_Pump_01a' and 'SM_Gas_Pump_01a (2)').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01c_LOD0' is registered with more than one LODGroup ('SM_Bollards_01c (3)' and 'SM_Bollards_01c (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_Bollards_01c_LOD0' is registered with more than one LODGroup ('SM_Bollards_01c (3)' and 'SM_Bollards_01c (1)').
- [Warning: Unity Log] Renderer 'UCX_SM_BrickPaletteStack_01b_LOD0' is registered with more than one LODGroup ('SM_BrickPaletteStack_01b (1)' and 'SM_BrickPaletteStack_01b').
- [Warning: Unity Log] Renderer 'UCX_SM_BrickPaletteStack_01b_LOD0' is registered with more than one LODGroup ('SM_BrickPaletteStack_01b (1)' and 'SM_BrickPaletteStack_01b').
- [Warning: Unity Log] Renderer 'UCX_SM_Crate_01a_pCube106_LOD0' is registered with more than one LODGroup ('SM_Crate_01a' and 'SM_Crate_01a').
- [Warning: Unity Log] Renderer 'UCX_SM_Crate_01a_pCube106_LOD0' is registered with more than one LODGroup ('SM_Crate_01a' and 'SM_Crate_01a').
- [Warning: Unity Log] Renderer 'UCX_SM_Dumpster_01a_Dumpster_LOD0' is registered with more than one LODGroup ('SM_Dumpster_01a (1)' and 'SM_Dumpster_01a').
- [Warning: Unity Log] Renderer 'UCX_SM_Dumpster_01a_Dumpster_LOD0' is registered with more than one LODGroup ('SM_Dumpster_01a (1)' and 'SM_Dumpster_01a').
- [Info : Unity Log] NewGameEnumeratorStart
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_7_10/SM_GreenMarket/Displays/SM_Fridge_Single (1)/SM_Fridge_Single_1"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (13)/SM_Eggs-4pack_Bio (2)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Walls/Wall_4m_01 (11)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/NYC_Building_17_4 (14)/SM_NYC_Building_19"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (7)/SM_Chicken_Mwef"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (4)/CardboardBox_20x10x7_Model (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_7_1/SM_LiquorShop/SM_LocalMarketProps_Hvac 3/SM_LocalMarketProps_Hvac/SM_LocalMarketProps_Hvac_D"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (6)/SM_Chicken Leg_Bovora (2)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Displays/SM_Freezer_Standard/SM_Freezer_Standard_1"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (4)/CardboardBox_20x10x7_Model"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Security Camera (1)/Base/Camera"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Walls/Wall_4m_01 (10)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (18)/CardboardBox_15x15x15_Model"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (13)/CardboardBox_15x15x15_Model (3)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (9)/SM_Cheese_Mimolette"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (8)/CardboardBox_20x10x7_Model (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Racks/SM_Tall_Rack_Regular 3"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (22)/CardboardBox_20x10x7_Model"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_NYC_Building_17"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (15)/CardboardBox_15x15x15_Model"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (10)/CardboardBox_20x10x7_Model (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/SM_LocalMarketProps_Hvac 4"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Security Camera (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (8)/SM_Cheese_Gruyere (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (19)/SM_Crème Fraîche Epaisse_Etron (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (2)/SM_Sushi Small_Ulego"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Celling/Floor_4x4m (5)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/SM_LocalMarketProps_Hvac 4"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (5)/SM_Steak_Bovora (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/CardboardBox_20x10x7_Model (2)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Security Camera"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/Cube"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (16)/CardboardBox_15x15x15_Model"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Displays/SM_Display Refrigerator_Single/SM_Display Refrigerator_Single_1"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (11)/SM_Milk_Bourlait (2)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (13)/CardboardBox_15x15x15_Model (2)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (7)/CardboardBox_20x20x20_Model"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (16)/SM_CheeseMozarella_DonBernardo (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Displays/SM_Freezer_Standard (1)/SM_Freezer_Standard_1"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (11)/CardboardBox_15x15x15_Model"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Racks/SM_Small_Rack_Regular"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Racks/SM_Small_Rack_Regular 5 (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Security Camera/Base/Camera"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (13)/SM_Eggs-4pack_Bio"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_7_13 1/SM_Janıtorialsupplystore_Build/SM_LocalMarketProps_Hvac 2 (1)/SM_LocalMarketProps_Hvac/SM_LocalMarketProps_Hvac_D"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Walls/Wall_4m_01 (14)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Racks/SM_Tall_Rack_Regular 1"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Displays/SM_Display Refrigerator_Single/SM_Display Refrigerator_Single_1"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/CardboardBox_8x8x8_Model"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (15)/CardboardBox_15x15x15_Model (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (2)/CardboardBox_15x15x15_Model"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Racks/SM_Small_Rack_Regular (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject/SM_Ham_B&K (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Celling/Floor_4x4m (7)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/CardboardBox_15x15x15_Model (2)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Displays/SM_Fridge_Single/SM_Fridge_Single_1"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (13)/CardboardBox_15x15x15_Model (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (18)/SM_Tuna_Stark (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (19)/CardboardBox_15x15x15_Model"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Racks/SM_Small_Rack_Regular 4 (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/NYC_Building_7_2 3 (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (4)/SM_Ground Beef_Bovora (2)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/CardboardBox_20x10x7_Model (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_NYC_Building_17"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Displays/SM_Freezer_Standard/SM_Freezer_Standard_1"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (9)/SM_Cheese_Mimolette (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject/SM_Ham_B&K"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/SM_LocalMarketProps_Hvac 4"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (10)/SM_Cheese_Comté (2)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Racks/SM_Small_Rack_Regular (2)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_7_10/SM_GreenMarket/SM_LocalMarketProps_Hvac 4/SM_LocalMarketProps_Hvac (1)/SM_LocalMarketProps_Hvac_A"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (6)/CardboardBox_20x10x7_Model"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (14)/CardboardBox_15x15x15_Model (3)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_NYC_Building_17"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/NYC_Building_7_13 2 (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (14)/SM_Eggs_12pack_Bio"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (9)/SM_Cheese_Mimolette (2)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/SM_LocalMarketProps_Hvac 4"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Security Camera/Base"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (10)/SM_Cheese_Comté (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (6)/SM_Chicken Leg_Bovora (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_7_10/SM_GreenMarket/SM_LocalMarketProps_Hvac 3/SM_LocalMarketProps_Hvac/SM_LocalMarketProps_Hvac_D"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Displays/SM_Freezer_Standard/SM_Freezer_Standard_1"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Security Camera (1)/Base"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (4)/SM_Ground Beef_Bovora (3)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (6)/CardboardBox_20x10x7_Model (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_7_1/SM_LiquorShop/Displays/SM_Fridge_Double/SM_Fridge_Double_1"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (8)/SM_Cheese_Gruyere (2)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (15)/SM_Milk-6Pack_Labol"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (16)/CardboardBox_15x15x15_Model (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (20)/CardboardBox_20x10x7_Model (5)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (8)/SM_Cheese_Gruyere (4)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Displays/SM_Freezer_Standard/SM_Freezer_Standard_1"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (17)/CardboardBox_20x10x7_Model"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (10)/CardboardBox_20x10x7_Model"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (12)/CardboardBox_15x15x15_Model (3)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (11)/SM_Milk_Bourlait (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (4)/SM_Ground Beef_Bovora"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_NYC_Building_17"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (5)/CardboardBox_20x10x7_Model (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_7_10/SM_GreenMarket/SM_LocalMarketProps_Hvac 4/SM_LocalMarketProps_Hvac/SM_LocalMarketProps_Hvac_D"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/CardboardBox_20x10x7_Model"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (15)/CardboardBox_15x15x15_Model (3)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (21)/CardboardBox_20x10x7_Model (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (5)/SM_Steak_Bovora"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---GAME---/Store/Storage &&/Walls/Showcase_Store_08/Showcase_Store_Door_08"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (3)/CardboardBox_20x20x20_Model"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_7_10/SM_GreenMarket/SM_LocalMarketProps_Hvac 4/SM_LocalMarketProps_Hvac/SM_LocalMarketProps_Hvac_A (3)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (1)/CardboardBox_20x10x7_Model"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (21)/CardboardBox_20x10x7_Model"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (19)/SM_Crème Fraîche Epaisse_Etron"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (14)/CardboardBox_15x15x15_Model (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Celling/Floor_4x4m (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (22)/CardboardBox_20x10x7_Model (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (5)/CardboardBox_20x10x7_Model"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (10)/SM_Cheese_Comté (4)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Parks/Park1/Prefab_Concrete_curbs (19)/Concrete_curbs_LOD0"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Parks/Park1/Prefab_Concrete_curbs (19)/Concrete_curbs_LOD0"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_7_10/SM_GreenMarket/SM_LocalMarketProps_Hvac 4/SM_LocalMarketProps_Hvac (1)/SM_LocalMarketProps_Hvac_D"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_7_10/SM_GreenMarket/SM_LocalMarketProps_Hvac 4/SM_LocalMarketProps_Hvac/SM_LocalMarketProps_Hvac_A"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/CardboardBox_20x10x7_Model (3)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (11)/CardboardBox_15x15x15_Model (3)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (11)/CardboardBox_15x15x15_Model (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (17)/SM_Veal Chop_Bovora (2)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Racks/SM_Small_Rack_Regular 5 (2)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (17)/CardboardBox_20x10x7_Model (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (13)/CardboardBox_15x15x15_Model"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (16)/CardboardBox_15x15x15_Model (3)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (6)/SM_Chicken Leg_Bovora"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/CardboardBox_20x20x10_Model"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Racks/SM_Small_Rack_Regular 2"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (17)/SM_Veal Chop_Bovora"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (1)/CardboardBox_20x10x7_Model (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/CardboardBox_15x15x15_Model (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Displays/SM_Fridge_Single/SM_Fridge_Single_1"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Displays/SM_Freezer_Standard/SM_Freezer_Standard_1"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_7_1/SM_LiquorShop/SM_LocalMarketProps_Hvac 3/SM_LocalMarketProps_Hvac/SM_LocalMarketProps_Hvac_D (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (17)/SM_Veal Chop_Bovora (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject/CardboardBox_20x10x7_Model (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (5)/SM_Steak_Bovora (3)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Racks/SM_Small_Rack_Regular 4 (2)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Displays/SM_Fridge_Single/SM_Fridge_Single_1"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (14)/CardboardBox_15x15x15_Model (2)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (1)/SM_Proscuito_Sapore"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (9)/SM_Cheese_Mimolette (5)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (9)/CardboardBox_20x10x7_Model (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (12)/CardboardBox_15x15x15_Model (2)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Celling/Floor_4x4m (2)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (15)/CardboardBox_15x15x15_Model (2)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Displays/SM_Display Refrigerator_Single/SM_Display Refrigerator_Single_1"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_7_1/SM_LiquorShop/Displays/SM_Fridge_Double/SM_Fridge_Double_1"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (8)/CardboardBox_20x10x7_Model"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (12)/SM_Eggs_Bio"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/NYC_Building_17_4 (6)/SM_NYC_Building_19"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Racks/SM_Small_Rack_Regular 2 (2)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (6)/SM_Chicken Leg_Bovora (3)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Displays/SM_Fridge_Single/SM_Fridge_Single_1"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (17)/SM_Veal Chop_Bovora (3)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (12)/SM_Eggs_Bio (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_7_1/SM_LiquorShop/Displays/SM_Fridge_Double/SM_Fridge_Double_1"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (8)/SM_Cheese_Gruyere"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (5)/SM_Steak_Bovora (2)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Racks/SM_Small_Rack_Regular 2 (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/NYC_Building_2_1 2 (3)/SM_NYC_Building_2"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Celling/Floor_4x4m (4)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (10)/SM_Cheese_Comté"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (1)/SM_Proscuito_Sapore (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Racks/SM_Tall_Rack_Regular 4"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Security Camera/Base/Camera"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Racks/SM_Small_Rack_Regular 4"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/NYC_Building_17_4 (10)/SM_NYC_Building_19"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Security Camera (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/CardboardBox_20x20x10_Model (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Walls/Wall_4m_01 (5)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/CardboardBox_15x15x15_Model"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Parks/Park1/Prefab_Concrete_curbs (23)/Concrete_curbs_LOD0"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Parks/Park1/Prefab_Concrete_curbs (23)/Concrete_curbs_LOD0"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Displays/SM_Fridge_Single/SM_Fridge_Single_1"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Parks/Park_2/Prefab_Concrete_curbs (40)/Concrete_curbs_LOD0"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Parks/Park_2/Prefab_Concrete_curbs (40)/Concrete_curbs_LOD0"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Celling/Floor_4x4m"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (11)/SM_Milk_Bourlait"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (9)/SM_Cheese_Mimolette (3)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (16)/SM_CheeseMozarella_DonBernardo"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (11)/CardboardBox_15x15x15_Model (2)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Celling/Floor_4x4m (6)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/CardboardBox_20x10x7_Model (4)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (12)/CardboardBox_15x15x15_Model"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Security Camera (1)/Base/Camera"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (18)/SM_Tuna_Stark"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (13)/SM_Eggs-4pack_Bio (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/NYC_Building_17_4 (11)/SM_NYC_Building_19"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Walls/Wall_4m_01 (4)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (16)/CardboardBox_15x15x15_Model (2)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Parks/Park1/Prefab_Concrete_curbs (40)/Concrete_curbs_LOD0"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Parks/Park1/Prefab_Concrete_curbs (40)/Concrete_curbs_LOD0"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Displays/SM_Freezer_Standard/SM_Freezer_Standard_1"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Racks/SM_Small_Rack_Regular 5"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Security Camera"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (8)/SM_Cheese_Gruyere (3)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (14)/CardboardBox_15x15x15_Model"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (20)/CardboardBox_20x10x7_Model (6)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject/CardboardBox_20x10x7_Model"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Displays/SM_Fridge_Single/SM_Fridge_Single_1"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (3)/SM_Sushi Large_Ulego"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (9)/CardboardBox_20x10x7_Model"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (12)/CardboardBox_15x15x15_Model (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Walls/Wall_4m_01 (12)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/NYC_Building_17_4 (8)/SM_NYC_Building_19"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/SM_LocalMarketProps_Hvac 4"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (10)/SM_Cheese_Comté (3)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Celling/Floor_4x4m (3)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_7_10/SM_GreenMarket/SM_LocalMarketProps_Hvac 3/SM_LocalMarketProps_Hvac/SM_LocalMarketProps_Hvac_D (1)"
- [Warning: Unity Log] BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "---ENVIRONMENT---/NewYorkCity/Houses/LocalMarkets/NYC_Building_16_Mirrored/SM_Meat&Dairy/Products/GameObject (4)/SM_Ground Beef_Bovora (1)"
- [Warning: Unity Log] <color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 200/50 to 200/125. Use DOTween.SetTweensCapacity to set it manually at startup
- [Warning: Unity Log] <color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 200/125 to 500/125. Use DOTween.SetTweensCapacity to set it manually at startup
- [Info : Unity Log] Destroy NewGameEnumerator
- [Info :Supermarket Simulator Trainer] Trainer GameObject created
- [Info :Supermarket Simulator Trainer] TrainerUI component added
- [Info :Supermarket Simulator Trainer] LevelSystem component added
- [Info :Supermarket Simulator Trainer] EmployeeBoostSystem component added
- [Info :Supermarket Simulator Trainer] TimeSystem component added
- [Info :Supermarket Simulator Trainer] Successfully got CustomerManager instance and methods
- [Info :Supermarket Simulator Trainer] CustomerSystem component added
- [Info :Supermarket Simulator Trainer] MoneySystem component added
- [Info :Supermarket Simulator Trainer] Trainer features initialized!
- [Info : TrainerUI] TrainerUI initialized
- [Info :Supermarket Simulator Trainer] Set restocker 1 boost to max
- [Info :Supermarket Simulator Trainer] Set restocker 2 boost to max
- [Info :Supermarket Simulator Trainer] ActiveJanitor list is null or empty, trying alternative approach
- [Info :Supermarket Simulator Trainer] Updated speed for 1 janitors directly to multiplier 3.00x
- [Info :Supermarket Simulator Trainer] Enabled employee boost
- [Info :Supermarket Simulator Trainer] Successfully got DayCycleManager instance
- [Info :Supermarket Simulator Trainer] Successfully got WarningSystem instance
- [Info :Supermarket Simulator Trainer] Successfully got MoneyManager instance
- [Info :Supermarket Simulator Trainer] MoneyManager instance obtained successfully
- [Warning: Unity Log] <color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 500/125 to 500/312. Use DOTween.SetTweensCapacity to set it manually at startup
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