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- Shadow Warrior 2 'The Way of the Wang' DLC + Patch 1.1.6.0
- 8 DICEMBRE 2016
- The Way of The Wang DLC includes:
- * Seven Brutal Trials
- * New Crafting Modes
- Infuse Gem - merge gem with weapon, available after finishing two Trials of Infusion
- Purify Gem - remove negative stats from gem, available after finishing two Trials of Purification
- Embed Gem - upgrade base weapon stats, available after finishing two Trials of Embedding
- * New Weapon: Fist of Gozu. Finish Trial of the Ancient God to receive this powerful weapon
- * Five New Achievements
- * Three new difficulty Tiers for Insane difficulty
- Updates Include:
- Photo mode:
- - Fixed photo mode camera orientation reset when changing fov
- Engine fixes:
- - Fixed 'Saved Games' relocation
- - Corrected blade intersection test
- - Fixed missing shadows after changing a map or weather
- - Gamepad sensitivity curve adjustments
- Gameplay fixes:
- - Fixed blob transformation when he is electrocuted
- - Fixed Warlord force slash bug
- - Fixed incorrect Vanish behavior
- - 'Plasmoid' camera clipping fixed
- - Pickup item disappearing on hard landing fixed
- - Alt weapon ammo counter fixed
- - Mech: fix for minigun and grenades killing other enemies
- - Fixes for places where player could get stuck
- - Added missing minimaps
- - Fixed 'Second Chance' skill trigger on Blob transformation
- - Various audio fixes
- Multiplayer fixes:
- - Fixed rotation of some quest items
- - Fixed damage caused effects for other co-op players
- - Fixed a bug where co-op partners get level up while still in loading process
- - Fixed disappearing weapon after cutscenes in some circumstances
- - Some optimizations
- - Fixed quest sword not showing up for clients
- - Fixed barrier not spawning when fighting the last boss
- - Fixed a situation in which client is blocked in hub after he is teleported to a cutscene from active mission
- - Fixed chi and health not regenerating while in hub for client that teleporting to a cutscene
- - Fixed client spawning outside of temple when dying during the fight with acolytes
- - Fixed a possibility for a client to be forcibly teleported to a level from hub
- - Fixed quest giver Kamiko not spawning for clients in hub area
- - Fixed client block on 018kmh after last cutscene
- - Fixed door sigil for clients
- - Fixed taking damage from neutral opponents
- - Fixed anvil not showing for clients
- - Fixed Kamiko's spikes remaining on map for clients
- - Fixed an issue with client seeing closed vault doors after he joined during a cutscene
- UI:
- - Levels of other players are visible on their avatars
- - Players will get notifications via multiplayer chat about teammate's death, level up, connecting and disconnecting
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