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- Activate Once: /scoreboard objectives add Falling stat.timeSinceDeath
- This command adds the timer objective.
- Repeating: /scoreboard players tag @a add NotFalling {FallDistance:0.0f}
- This commands gives players a tag if they are not falling.
- Chain: /scoreboard players set @a[tag=NotFalling] Falling 0
- This command resets the timer score if they are not falling anymore.
- Chain: /effect @a[tag=NotFalling] jump_boost 0
- This command removes the jump boost effect if the player is not falling anymore.
- Chain: /effect @a[score_Falling_min=9] jump_boost 1 255 true
- This command gives players jump boost if they have been falling for at least 8 ticks.
- Chain: /scoreboard players tag @a remove NotFalling
- This command removes the tag.
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