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- Seiken Densetsu 2 (Secret of Mana)
- Platform: Snes / SFC
- Released (d.m.y):
- 06.08.1993 (J)
- 03.10.1993 (NA)
- 24.11.1994 (PAL)
- Based on: NTSC-J-version (SHVC-K2)
- - The game does not show you your play time. I recommend tracking it
- manually.
- - You can do a soft reset by hitting L, R, Select and Start.
- - The selling price of items is 2/3 of their retail price.
- - The game doesn't have actual save points. Instead, certain characters
- (typically innkeepers and Nikita) will offer to save your game. You
- will rarely be able to save the game in dungeons. This can lead to some
- frustration, as a game over means losing all your progress since the
- last save.
- - Healing items:
- Manmaru Drop | 100 HP Mahou no Kurumi | 50 MP
- Pakkun Choco | 250 HP Puipuisou | Heal status
- Royal Jelly | 999 HP Tenshi no Seihai | Revive with full HP
- - You can only carry up to 4 of each usable item.
- - You can carry up to 11 pieces of a particular armor type.
- - When you level up or defeat a boss, your HP is restored. Your MP,
- however, is not.
- - When taking damage, enemies will be either stunned or knocked down.
- The latter occurs when the damage is greater than 1/4 of their max HP.
- Your characters will be pretty much knocked down even when the damage
- is less than 25% of their max HP, but if it's greater than 25%, they'll
- be knocked down even harder. Knockdown recovery time will be extended
- if the damage is substantial enough.
- - Enemies are often immune to physical damage when stunned or knocked
- down (stun immunity being much more common).
- - Flying enemies can't be stunned and will be knocked down from any
- damage. Some enemies aren't visibly knocked down when you break the
- 25% threshold, but the usual knockdown rules still apply.
- - All characters will gain WSP (Weapon Skill Points) when an enemy is
- killed. The amount equals 9 - WLv for the character that deals the
- finishing blow and half of that for the other two characters. WSP is
- also halved if the character is at a higher level than the enemy.
- - There are six elements in the game in three opposing pairs: Fire and
- Water, Wind and Earth, Light and Dark. Eg. an enemy weak to Water will
- be resistant to Fire. Hitting an elemental weakness results in double
- damage, whereas resistance results in half damage.
- - Each enemy has two items they can drop: common and uncommon. The
- dropped chest may also give you a trap, in which case the content is
- lost. Traps vary depending on location and become more dangerous as
- you progress in the game. The odds of getting a trap are determined
- by a roll involving the character's Agility value. Since the Boy has
- the highest Agi, you should generally use him to open any dropped
- chests. If the character's Agi is high enough, there's no chance of
- getting a trap. There's also a spell that can be used to disable traps.
- - Enemies (including bosses) can have 99 MP at most.
- - Enemies have specific spawn points. An enemy won't spawn if the spawn
- point is within your field of view or very close to it. The exception
- is when you enter an area.
- - In addition to the PCs, only 3 "objects" (enemies, chests, NPCs,
- crystal orbs) can exist at a time on the battlefield. Even when you
- have fewer than 3 characters, the limit is three. Enemies that have
- spawned but are outside of your field of view will despawn in favor of
- other enemies. When this happens, the enemies may or may not respawn
- later (without refreshing the area). If I were to guess, I'd say the
- enemies won't respawn if they despawned within the spawn zone (ie.
- the area just outside your field of view where spawning occurs). Some
- areas have priority objects that always use one slot, leaving 2 slots
- for the enemies / chests.
- - Status ailments:
- × Poison | Gradually sustain 19 points of damage.
- × Unconscious | Unable to act or move for a while.
- × Confuse | Directional input is reversed.
- × Moogle | Unable to act for a while.
- × Chibikko | ATP & DFP down. Requires healing.
- × Yukidaruma | Unable to act or move.
- × Hidaruma | Unable to act or move. Gradually sustain 19 pod over 7s.
- × Sekika | Dead, basically.
- - When buying the soundtrack, make sure you get an official release.
- - Upgrading a weapon that's equipped and then switching the weapon
- with someone will result in the new form not actually registering.
- Unequip the weapon to solve the issue.
- - Post-boss soft-lock: The game may soft-lock when fighting certain
- bosses. What happens is that, when the boss dies, the weapon power up
- message never appears. This can occur in at least the following bosses:
- Tiger Chimera, Axebeak, Hell Phoenix.
- Forest Path / Potos
- Pandora Fields North / Mizu no Shinden
- Pandora / Pandora Fields West / Kippo / Youma no Mori
- Gaia no Heso
- Youma no Mori / Majo no Shiro
- Waterfall Cave
- Chitei Shinden
- Pandora no Kodai Iseki
- Gaia no Heso / Mizu no Shinden
- Daishinrin / Kaze no Shinden
- Matango / Ryuu no Ana
- Kakkara Sabaku / Sand Ship
- Todo / Crystal Forest / Crystal Palace
- Hi no Shinden
- Teikoku Southtown / Gesui
- Teikoku Northtown / Kodai Iseki / Koutei no Oshiro
- Yami no Shinden / Ougon no Tou
- Tsuki no Shinden / Tasmanica / Manten Yama
- Underground City / Daishinden
- Mana no Seichi
- Mana no Yousai
- Item: Sabita Seiken (Sword) \\\ Forest Path ||
- Default (Boy Lv1): Kawa no Tsunagi
- - When you start a new game, you'll be asked to name the main character
- (his semi-official name is Randi).
- - Grab the sword, then head towards the village.
- - After attacking, you have to wait about 1,8 seconds for the meter to
- charge. Attacking while the meter is still charging results in a severe
- ATP penalty.
- - Hold down the attack button (I set it to Y) to perform a charge attack.
- The character's weapon skill level determines how high you can charge
- it. A single charge takes about 1,5 seconds. Hold L or R while charging
- to hold the direction you're facing at.
- - I wouldn't really consider charge attacks worth using unless you're
- coming up to a particularly tough enemy that you want to take out as
- quickly as possible. You should also use them against bosses who are
- invulnerable or out of reach at times.
- - Many charge attacks feature more than one strike, but they can't
- actually hit a single enemy more than once.
- Item: 50 Lucre \\\ Potos ||
- Shop: Kawa no Tsunagi - 20 Lucre, Bandana - 50 Lucre
- Boss: Mantis Ant
- - You'll fight the boss when you approach the elder in front of the
- northeast building, Before you do that, you should buy a Bandana and
- build up to Lv3.
- - Expect to do a fair bit of grinding on a somewhat regular basis (as
- is typical for a JRPG).
- [Boss]
- - 150 HP, 10 Exp, 100 Lucre, Sword Power Up #1
- - Get the chest from the elder's house, then leave. You will never be
- able to return to Potos once you do.
- \\\ Pandora Fields North ||
- Shop: Pakkun Choco - 60 Lucre, Royal Jelly - 200 Lucre
- - Once you're on the field, it's time to head for the Water Palace
- (Mizu no Shinden). You can either walk or take the cannon (taihou).
- Don't bother heading south yet. They won't let you into Pandora until
- you've been to the palace.
- - Only two enemies spawn at most at the same time here because of the
- Banekujako (the yellow thing).
- - Getting the Girl to join before the Sprite is optional, but I'll
- be telling you how to do that.
- - You can stop by Neko's shop (aka Nikita) to save. She (/he?) has
- some new gear, but her prices are always double of what they normally
- are, so you should try and get it elsewhere if possible. Some of the
- stuff simply isn't available elsewhere, though (such as Royal Jelly
- or Taru). In any case, you'll be running into her on a number of
- occasions throughout the game.
- - You'll run into some soldiers near the palace. Make sure you talk
- to them until they leave (otherwise you can't get the Girl early).
- Item: Bronze Lance (Spear / Yari) \\\ Mizu no Shinden ||
- Special: Mana Level Up (Lv1)
- - There will be some dialog options while talking with Luka. On the
- third one, you have to choose the second one.
- - You'll obtain your second weapon, the spear. It has a little more
- power and reach than the sword.
- \\\ Pandora Fields North ||
- - As you head south past Nikita's shop, you should be ambushed by
- Goblins. The Girl will rescue you, then run off.
- \\\ Pandora ||
- Default (Girl); Kaiser Knuckle (Glove), Kung Fu Dougi
- PC: Girl Lv1 (Purimu)
- Shop:
- Manmaru Drop 10 Lucre
- Puipui Sou 10 Lucre
- Tenshi no Seihai 150 Lucre
- Wristband 45 Lucre
- Kung Fu Dougi 25 Lucre
- Pretty Ribbon 55 Lucre
- - Visit the castle and the Girl (aka Purimu) will join. Buy a Pretty
- Ribbon and a Wristband for her. (You can trigger this event even after
- the events at the Dwarf Village, but there's really no reason not to
- trigger it now.)
- - You can switch the character you control with Select.
- - Now that you have more than one character, you should have a look
- at the AI settings in the Act menu. The settings are represented by
- a grid, where up or left is more aggressive and down or right is more
- avoidant / less aggressive.
- ABCD
- 1
- 2
- 3
- 4
- - I'd recommend B2 for the Boy and the Girl and B3 for the Sprite.
- - If you attack an enemy just as they're knocked down, you'll perform
- a different type of attack. It's just as powerful as a normal attack,
- however.
- - You can't use Cannon Travel if you have any dead characters.
- - Take the path heading west from the village. Before you reach the
- entrance to Gaia no Heso, you'll find another town.
- Shop: \\\ Kippo ||
- Kusari no Choker 120 Lucre
- China Dress 350 Lucre
- Elbow Pad 90 Lucre
- - China Dress, Kusari no Choker, (2 Elbow Pads) = 470 Lucre (+ 180)
- - In order to actually keep the Girl in your party, you must *not*
- enter Gaia no Heso (Gaia's Navel) yet. You need to keep heading north
- to Youma no Mori. If you do enter the cave, you'll be given the choice
- to either keep going (in which case the Girl will leave) or turn back
- (if you enter while controlling the Girl, you'll turn back automatically).
- If she leaves, you can pick her up again at Youma no Mori, but you'll
- have to fight two Werewolves. These are normal enemies, but at this
- point they can be incredibly tough. This is also what happens if you
- never met the Girl or you didn't hook up with her at Pandora.
- \\\ Youma no Mori ||
- - In the second area, try to attack the skull things blocking your
- way. After that, you can safely enter Gaia no Heso.
- \\\ Gaia no Heso ||
- Items: Mahou no Rope, Poron no Yumiya (Bow), Dwarf no Ono (Axe)
- Default (Sprite): Boomerang, Chibikko Robe
- PC: Sprite Lv1
- Boss: Bud
- Shop:
- Punk Suit 260 Lucre
- Chibikko Robe 22 Lucre
- Headgear 70 Lucre
- Rabi no Boushi 45 Lucre
- Power Wrist 150 Lucre
- - This is the first dungeon where you'll encounter switches that are
- triggered by attacking (instead of stepping on them).
- - The Mahou no Rope can be used to warp out of dungeons.
- - Hitting the second switch allows you to access the Dwarf Village.
- This is the one place in the game where you *might* want to hit that
- mute button.
- - 2 Punk Suits, Headgear, Rabi no Boushi, 3 Power Wrists = 1085 Lucre
- × You should also get at least a couple of Tenshi no Seihais.
- - Go talk to Watts and have him work on your sword (100 Lucre).
- - You can catch a show for 50 Lucre in one of the places. You'll
- have to give 100 Lucre more at the end of the show. Afterwards,
- go backstage to get your money back. The boss will then appear.
- [Boss]
- - 315 HP, 80 Exp, 132 Lucre, Spear Power Up #1
- - The Sprite (aka Popoi) will join after the battle and you'll also
- receive the Bow.
- - Talk to Watts and buy the Axe for 100 lucre. The axe can be used
- to smash rocks and those things that were blocking your path in Youma
- no Mori. Upgrade your spear before leaving. You can either take the
- shortcut or go back the way you came from. The Sprite could use a few
- levels, so I suggest the latter. Even then, though, you can expect him
- to deal the least damage while receiving the most. If you just can't
- keep him alive, then don't. Either way, you should level up near the
- area where you found the Magic Rope. Let the slimes divide as much as
- you can.
- - By now, you've certainly gotten some trapped chests. Seeing as the
- items are generally unimpressive, you may not want to open them.
- PC: (Girl) \\\ Youma no Mori ||
- Boss: (2× Werewolf)
- - As I already explained, if you didn't get the Girl to join you, you'll
- fight two Werewolves when you take the teleporter to the second area,
- and she'll join after that.
- Party: Lv11-13 \\\ Majo no Shiro ||
- Items: 50 Lucre, Kawa no Muchi (Whip)
- Boss: Tiger Chimera
- - You need to be careful with both the Werewolves and Magical Chairs.
- You have to fight two Werewolves at the same time in the area before
- the cells. You might want to just run past them if you see the opportunity.
- - Once you've saved the soldiers, you can activate the switch in the
- previous area. Buy some supplies from Nikita and have her save your
- game before venturing forth.
- [Boss]
- - 520 HP, 210 Exp, 288 Lucre, Boomerang Power Up #1
- - The enemies will be gone after the boss (happens a lot in this game).
- - Grab the two chests then talk to Eriniisu again to warp out.
- - The whip can be used to cross small gaps by attaching to a pole on
- the other side. This allows you to reach Mizu no Shinden from Youma
- no Mori
- - The game claims that certain weapons (such as the Chakram) are
- particularly effective against certain types of enemies. Not sure what
- it means, but it certainly doesn't affect the damage. I suspect that
- it merely gives you a hit rate bonus.
- Item: Spear (Javelin) \\\ Waterfall Cave ||
- Special: Undine
- Boss: Pakkun Otama / Pakkun Tokage
- - Head to the cave east of the temple.
- - Get a few levels by fighting the Garfish (35 xp). They can be a bit
- on the tough side, but they're certainly easier than the enemies in
- the Underground Palace.
- [Boss]
- - 600 HP | 770 HP, 210 Exp, 348 Lucre, Glove Power Up #1
- - Afterwards, you'll meet the elemental spirit of water, Undine. With
- her powers, the Girl and the Sprite can now cast magic. Each spirit
- (Seirei) will usually give you 3 new spells for each character.
- × Girl: Heal Water, Refresh, Ice Saber
- × Sprite: Freeze, Acid Storm, Supoito
- - Magic skill levels increase from simply casting spells. The amount
- of MSP you gain from each casting is 9 - current level. The amount is
- halved in areas where your weapons aren't drawn.
- - Spamming any boss with the Sprite's offensive magic (and what few
- offensive spells the Girl learns) is a ticket to an easy victory. If
- you want a bit of a challenge, you could try using as little magic
- as you can (at least in bosses). Wouldn't recommend it for your first
- playthrough, though. Not that it's that hard (not if you can get past
- the next four bosses).
- \\\ Chitei Shinden ||
- Special: Gnome, Mana Level Up (Lv2)
- Boss: Fire Gigas
- - This place can be accessed from the Dwarf Village.
- - Crystal Orbs can be activated with specific spells (this one with
- Freeze).
- - Again, some pretty tough enemies. Goblin Lords will spawn Goblin Guards,
- and both of them will spam you with their boomerangs. At worst, they'll
- stunlock you giving you no chance to respond. If you're having too much
- trouble, just make a run for it.
- - You can't trigger the boss if the Sprite isn't alive.
- [Boss]
- - 850 HP, 326 Exp, 360 Lucre, Axe Power Up #1
- - If you're going for a no magic victory, this is going to be a bit of
- a challenge. Start by building up to Lv16 and getting all the healing
- items you can (including Chocolate and Jelly from Neko). Make sure the
- Boy and Girl can charge the sword and spear to Lv2.
- - Fire Gigas and some other bosses always multi-target their magic.
- When magic is multi-targeted, its power is reduced. With only one
- living character, the damage could easily kill you in one hit. With two
- living characters (the Boy and the Girl), you're looking at 50-75 pod.
- The Sprite has the lowest HP and lowest Magic Defense, so I do believe
- it's optimal to let him die.
- - The Gigas bosses follow a pattern of 'dematerialize, rematerialize,
- cast spell' pretty closely. You can't put up with those spells for long,
- so you need to capitalize on your main opportunity to deal damage, that
- being when he rematerializes. Don't attack right away, though. You need
- to wait until he's no longer blocking with his arms.
- - You'll want to optimize your healing as well. This involves letting
- a character die occasionally so you can make use of your Angel Grails.
- You can't save them for last, since you could easily end up dying at
- the same time. Also note that you can start charging your weapon after
- using a healing item without having to attack (just keep holding down
- the button).
- - After the battle, you'll obtain Gnome.
- × Girl: Protect, Quick, Stone Saber
- × Sprite: Earthquake, Diamond Missile, Speed Down
- - Examine the seed (Shushi) before leaving (you'll need to do that in
- every palace). The enemies are gone, so you should use the Mahou no Rope.
- \\\ Pandora ||
- - Talk to the blue-haired girl (Pamela) in the southern part of town.
- After she disappears, follow the southern path to the ruins.
- \\\ Pandora no Kodai Iseki ||
- Boss: Room Guarder (+2× Guarder's Eyes)
- - The enemies in this dungeon are quite annoying. Dark Priests spawn
- Zombies and are virtually immune to physical attacks. I highly
- recommend you just run through the whole thing.
- [Boss]
- - 920 HP (main), 300 HP (sub), 580 Exp, 720 Lucre, Bow Power Up #1
- - Without magic, this is going to be a bit tricky as well.
- - The left eye uses Heal Water (150 HP), the main eye uses Supoito
- (~45 pod, single) and Revive, and the right eye uses Freeze (~50 pod,
- single).
- - Keep taking out the right eye (from your perspective) in order to
- deplete the main eye's MP. At that point, you no longer have to worry
- about Freeze or Supoito. The physical attacks they use are nothing to
- worry about.
- - Leave the left eye alone. If you take out both the left one and the
- right one, the wall will start moving, and you'll have little time before
- you're crushed.
- - The main eye is invulnerable to physical attacks most of the time.
- You seem to get the best results if you time your attack to land just
- as it shifts from semi-open to open (or from open to semi-closed).
- - I had the AI using Lv1 charge attacks (the Girl with the sword, the
- Sprite with the boomerang).
- - Talk to Jema after the battle.
- \\\ Pandora ||
- Items: 50 Lucre, 50 Lucre, 50 Lucre, Sword Power Up #2,
- Spear Power Up #2, 50 Lucre
- Shop: Cobra no Udewa - 280 Lucre
- - You can now buy Cobra no Udewas from the other shop, although you
- may want to keep using the Power Wrists for a while longer because of
- the Str bonus.
- - Go talk to the king to gain access to some treasure.
- Item: Whip Power Up #1 \\\ Gaia no Heso ||
- Boss: Guardian
- - Return to Gaia no Heso. Go down the hole in the Dwarf Village to
- reach a ship of some kind.
- - A few weapons (such as the Black Whip) entangle enemies, but I'm not
- sure what the effect is exactly. What it doesn't do is slow their
- movement (which is what happens when your characters get tangled).
- [Boss]
- - 900 HP, 686 Exp, 650 Lucre, Javelin Power Up #1
- - Try to keep your distance. Don't let the AI engage.
- Item: Whip Power Up #2 \\\ Mizu no Shinden ||
- Boss: Jabberwocky
- - Save your game at Nikita's place before heading into the palace.
- [Boss]
- - 950 HP, 800 Exp, 768 Lucre, Bow Power Up #2
- - Another potentially tough one if you're not using magic. Acid Storm
- can hit for over 200 pod undivided, so you don't have much choice but
- to keep all characters alive (or at the very least the Boy and the Girl).
- With a full party, it's about 50 pod. Poison Gas does 30-50 pod to all
- characters (no increase with fewer targets) along with possibly
- inflicting Poison. To top it all off, he can use Heal Water to heal
- around 500 HP.
- - The key here is to be highly aggressive. Forget about charge attacks
- and ranged attacks. Just get up close and go all out with your strongest
- weapons. Doing so minimizes the odds of him using magic or Poison Gas.
- Indeed, there's a solid chance he won't use those at all.
- - Talk to Jema to receive another power-up.
- - Talk to Luka and check the seed. The cannon near Potos can now take
- you to the Daishinrin, located in the Upper Land (Ue no Daichi).
- - Go through the Youma no Mori to get to Gaia's Navel (the cannon near
- Potos won't shoot you there anymore). You could also use the cannon in
- the Daishinrin.
- Item: Chibikko Hammer \\\ Gaia no Heso ||
- - Talk to the elder to receive the Chibikko Hammer.
- Party: Lv18 \\\ Daishinrin ||
- Items: Glove Power Up #2, Axe Power Up #2
- Shop: Haneboushi - 220 Lucre
- Special: Jinn, Mana Level Up (Lv3)
- Boss: Axebeak
- A----B A: Winter E: Cannon A
- | | B: Fall F: Moogle Village
- |G F| C: Summer G: Wind Palace
- -D----C-E D: Spring
- - The Exp is good here, so get a bunch of levels. Make good use of the
- Youma no Yari and you can take out the enemies without too much trouble
- (or don't, if you prefer the challenge).
- - Initially, you'll find Watts in A and Nikita in D (later in F).
- - Talk to one of the moogles in A, then go kill the Molebears in the
- Moogle Village (accessed from C). Talk to one of the moogles in the
- village and the Sprite will tell you how to reach the Yousei no Mura:
- "Walk the seasons from spring to winter, spring again and we can enter."
- In other words, just keep going counter-clockwise (DCBAD) and the path
- will open. Another boss awaits.
- - The Moogle no Tsume is pretty good, but you have to watch out for enemies
- that are immune to physical damage when knocked down (such as the Molebears).
- [Boss]
- - 720 HP, 1090 Exp, 864 Lucre, Boomerang Power Up #2
- - Use the javelin. Don't let the AI engage.
- - In the palace, you'll obtain Jinn. Don't forget to examine the seed
- to increase your Mana level.
- × Girl: Balloon, Detect, Thunder Saber
- × Sprite: Air Blast, Thunderbolt, Silence
- - Detect can be cast on
- × Enemies to reveal stats (HP, MP, Exp, Lucre) and elemental weakness
- × Treasure chests to disable traps (won't work if the spirit level is
- too low)
- × Crystal Orbs to clue you on which spell to use (it won't tell you
- exactly which spell needs to be used, but it tells you which spirit it is).
- - With Jinn's magic, you can proceed west from D.
- Item: Javelin Power Up #2 \\\ Matango ||
- Shop;
- Hade na Tsunagi 675 Lucre Pakkun Choco 30 Lucre
- Tetsu no Kabuto 180 Lucre Mahou no Kurumi 500 Lucre
- Haneboushi 110 Lucre
- Wolf Band 400 Lucre
- - 3 Hade na Tsunagis, Tetsu no Kabuto, 3 Wolf Bands = 3405 Lucre
- - Note that you can walk through the wall in the inn to get behind
- the counter. There's nothing there, though.
- - Talk to the king to gain access to Ryuu no Ana.
- Party: Lv21-24 \\\ Ryuu no Ana ||
- Boss: Great Boa
- [Boss]
- - 1330 HP, 1410 Exp, 1056 Lucre, Sword Power Up #3
- - Try to keep your distance, so you won't get chibified constantly.
- - After finding Flammie, you can take the nearby cannon in the forest
- to either Kakkara Desert or the Ice Country (Koori no Koku). I suggest
- you visit Kakkara first.
- \\\ Kakkara Sabaku ||
- Boss: Machine Rider
- - Wander around the desert and you'll eventually be picked up by a ship
- of some kind. You'll be separated from the other characters. Talk to
- Serge twice then talk to the guards. Find the Sprite then the Girl. A
- boss fight soon ensues.
- [Boss]
- - 980 HP, 1595 Exp, 1055 Lucre, Whip Power Up #3
- - After the battle, talk to one of the soldiers and choose 'yes,' then
- head north to find the town. Don't start wandering around the desert.
- - Shoot yourself to the Ice Country (Koori no Koku).
- Shop: \\\ Todo ||
- Gin no Chest 1000 Lucre
- Ougon no Vest 2250 Lucre
- Kin no Kamikazari 350 Lucre
- Araiguma Hat 550 Lucre
- Gin no Udewa 525 Lucre
- - 3 Ougon no Vests, 3 Araiguma Hats, 3 Gin no Udewas = 9975 Lucre
- Items: Spear Power Up #3 \\\ Crystal Forest ||
- Special: Salamander
- Boss: Ochu Face
- - The first area of the forest is a good place to level up (240 xp
- for each Jackal).
- - I'd actually advise against upgrading the spear. The ability to
- inflict Fuusen is just too valuable.
- - This'll be your first encounter with enemies that are immune to
- physical attacks (unless you count the Dark Priests). However, you
- shouldn't waste your MP on them. Just run past them.
- - Farther into the forest, you'll encounter a boss.
- [Boss]
- - 1100 HP, 2245 Exp, 1040 Lucre, Bow Power Up #3
- - You'll find yourself in a town seemingly unaffected by the climate.
- Approach the guy by the stove, then open the stove to obtain Salamando.
- × Girl: Fire Coctail, Blaze Wall, Flame Saber
- × Sprite: Fireball, Lava Wave, Explode
- - In the next area, there are two paths north. Take the left one to
- find Nikita and the right one to reach the Crystal Palace.
- Party: Lv35 \\\ Crystal Palace ||
- Item: Glove Power Up #3
- Bosses: 3× Pakkun Otamas / 3× Pakkun Tokages, Frost Gigas
- - The enemies will be gone once you complete the events here.
- - Don't fight the Blue Bavarois's. They're not worth it.
- - When you find two doors, take the right one to reach the Glove Orb.
- [Boss]
- - 600 / 770 HP each, 630 Exp, 1044 Lucre in total
- - This is the same guy you fought back in the waterfall cave. They
- won't pose a threat. The actual boss is not far.
- [Boss]
- - 1140 HP, 3045 Exp, 1200 Lucre, Boomerang Power Up #3
- - Don't worry, this one's much easier than Fire Gigas.
- - You'll need to take the seed back to the Fire Palace. To get to the
- palace, start from the town of Kakkara and go south, south, west, north.
- \\\ Hi no Shinden ||
- Items: 1000 Lucre, 1000 Lucre, Axe Power Up #3
- Special: Mana Level Up (Lv4)
- Boss: Minotauros
- - The enemies will be gone after you defeat the boss.
- - You'll need to use Salamander on the first two orbs, Undine on the
- last one.
- [Boss]
- - 1200 HP, 3348 Exp, 1440 Lucre, Javelin Power Up #3
- - Once you've received the seed's power, go back to town and take the
- cannon to the Empire (Teikoku).
- Shop: \\\ Teikoku Southtown ||
- Ruby no Muneate 4500 Lucre
- Porobin Hood 700 Lucre
- Golem Ring 750 Lucre
- - The shop is on the second floor of the inn, however I'd advise against
- upgrading your equipment. There's better stuff in the next town and all
- you need to do is get through the sewers (not that long).
- - Talk to the woman in the house on the west side. She'll give you the
- password (634) that allows you to access the sewers on the east side.
- \\\ Gesui ||
- - As I said, not a long dungeon. The Youma no Yari should guarantee
- safe passage. The Trident is another weapon that balloons enemies.
- Of course, it only hits one enemy at a time, but it's not a bad choice.
- Shop: \\\ Teikoku Northtown ||
- Tiger Bikini 7100 Lucre
- Tora no Nuigurumi 6375 Lucre
- Tiger Cap 1100 Lucre
- Snowman Ring 1200 Lucre
- - 2 Tora no Nuigurumis, Tiger Bikini, 3 Tiger Caps, 3 Snowman Rings = 26 750 L
- - You'll find Watts downstairs in the inn.
- \\\ Kodai Iseki (Teikoku) ||
- Items: Spear Power Up #4, Bow Power Up #4, Sword Power Up #4
- Bosses: Satan Wall (+ Satan's Eye a & b), Vampire
- - Once again, the enemies will be gone after the events here.
- - Be careful if you get a Mimic chest. Their ATP is very high. Unless
- you can balloon them right away, I suggest you flee.
- [Boss]
- - 1180 HP, 4750 Exp, 648 Lucre, Whip Power Up #4
- - Again, the left eye is harmless, so leave that one alone.
- [Boss]
- - 2550 HP, 5148 Exp, 696 Lucre, Boomerang Power Up #4
- - Back in town, visit the resistance hideout then head for the castle.
- \\\ Koutei no Oshiro ||
- Items: 1000 Lucre, Axe Power Up #4, Whip Power Up #5, Kaze no Taiko
- Bosses: Metal Mantis, Machine Rider 2
- - Once you talk to the emperor, you'll be stuck in the castle until
- you complete the events there. After that, you won't have access to
- the castle anymore, so don't miss any of the chests.
- [Boss]
- - 1220 HP, 4749 Exp, 1464 Lucre, Glove Power Up #4
- - I suggest you get some levels by fighting the Tarmen.
- - You don't actually have to free the resistance members.
- - Near the end, there's a switch on the wall you have to hit. A little
- hard to notice.
- [Boss]
- - 1258 HP, 6013 Exp, 1500 Lucre, Javelin Power Up #4
- - Drop off Truffle at Matango (in the southwest).
- - Now that you have Flammie, there are some new locations available.
- First, head to the island northeast of Matango.
- Party: Lv45
- Shop: \\\ Golden City ||
- Battle Suit 30 000 Lucre
- Bara no Leotard 21 000 Lucre
- Duck Helmet 11 250 Lucre
- Dragon Helm 7500 Lucre
- Unicohelm 5625 Lucre
- Lapis no Udewa 8800 Lucre
- Protect Ring 5100 Lucre
- - 3 Battle Suits, Dragon Helm, 2 Duck Helmets, 3 Lapis no Udewas = 146 400 L
- - Talk to the old man on the wall.
- \\\ Southtown ||
- - Talk to Marista to obtain the key to the Golden Tower. You can now
- choose between that and the Palace of Darkness.
- \\\ Kame no Tou ||
- - You'll find this small island south of Kakkara. Talk to one of the
- NPCs to obtain an Amefurashi no Shippo.
- Item: Moogle Belt \\\ Kakkara ||
- - Give the Shippo to the king and you'll obtain the Moogle Belt.
- Shop: \\\ Mandala ||
- Mahou no Yoroi 11 500 Lucre
- Circlet 2300 Lucre
- Ochu Ring 1875 Lucre
- - This place is in the mountains west of Pandora.
- - The entrance to the palace is just outside of town. You can head up
- Manten Yama to see Joch, but nothing will happen there yet.
- \\\ Yami no Shinden ||
- Items: 1000 Lucre, Glove Power Up #5
- Lost & Found: Mahou no Yoroi / Gauntlet (Dark Knight)
- Special: Shade, Mana Level Up (Lv5)
- Boss: Hyuupo Slime
- - This is where I get one Gauntlet. If you're interested, keep in mind
- that you have to get them before the boss (the enemies will be gone as
- usual).
- [Boss]
- - 3470 HP, 8000 Exp, 3000 Lucre, Javelin Power Up #5
- - Afterwards, you'll obtain Shade.
- × Sprite: Dark Force, Evil Gate, Anti-Magic
- Items: Spear Power Up #5, Axe Power Up #5 \\\ Ougon no Tou ||
- Special: Will-o'-Wisp, Mana Level Up (Lv6)
- Bosses: Bio-Chimera, Gorgon Tauros
- - A very short dungeon, but the bosses might give you trouble.
- [Boss]
- - 1980 HP, 9150 Exp, 3840 Lucre, Boomerang Power Up #5
- [Boss]
- - 2470 HP, 9755 Exp, 4800 Lucre, Bow Power Up #5
- - Afterwards, you'll obtain Wisp (aka Lumina).
- × Girl: Saint Beam, Tinkle Barrier, Holy Saber
- \\\ Tsuki no Shinden ||
- Special: Luna, Mana Level Up (Lv7)
- - The Moon Palace is in Kakkara, surrounded by what looks like space.
- Land on the edge of it, then ride the ferry. Inside, find the Crystal
- Orb and cast Saint Beam on it. You'll then obtain Luna.
- × Girl: Rush, Lunacy Ball, Moon Saber
- × Sprite: Absorb, Body Change, Lunatic
- Item: Sword Power Up #5 \\\ Tasmanica ||
- Shop:
- Tortoise Mail 14 850 Lucre Royal Jelly 100 Lucre
- Kin no Bracelet 3750 Lucre
- - Go see the king, then defeat the Dark Stalker. Afterwards, you'll
- receive a Sword Orb.
- Boss: Shadows \\\ Manten Yama ||
- - Climb Manten Yama near Mandala to meet Sage Joch. Assuming you've
- reached Mana Level 7 (by clearing Yami no Shinden, Ougon no Tou and
- Tsuki no Shinden) and resolved the situation at Tasmanica, he'll
- instruct you to complete a test of courage.
- - You're looking at some very resilient enemies I suggest you make
- a run for it.
- [Boss]
- - 999 HP / 800 HP / 800 HP
- Special: Dryad \\\ Daishinden ||
- Boss: Megazone
- - This place is northeast of Todo.
- [Boss]
- - 3016 HP, 11 050 Exp, 1800 Lucre, Spear Power Up #6
- - Go check the seed and you'll obtain Dryad.
- × Girl: Counter Magic, Revive
- × Sprite: Burst, Sleep Flower
- \\\ Underground City ||
- Item: Boomerang Power Up #6
- Lost & Found: Mahou no Yoroi / Gauntlet (Dark Knight),
- Pakkun Choco / Gauntlet (Metal Crawler),
- Mahou no Kurumi / Cockatrice Helm (Basilisk),
- Pakkun Choco / Ninja no Kote (Dark Stalker),
- Tenshi no Seihai / Bairudaa Ring (Chaos Sorceror)
- Bosses: Hydra, Death Machine
- - It's time to head beneath the temple. Note that, although your Mana
- Level shows 0, it's still actually 7.
- [Boss]
- - 3382 HP, 12 439 Exp, 3600 Lucre, Whip Power Up #6
- - This is where I get a Cockatrice Helm. Once you're in the actual
- city, there's a Basilisk that spawns right next to you in the area
- before the second conveyor belt (escalator?).
- - The area with the subway platform is a good place to score a Ninja
- no Kote if you're interested.
- - If you want a Bairudaa Ring, get it from the Chaos Sorceror at the
- end of the sub (I usually don't get it myself). If they spawn a Needlion,
- you'll want to leave and try again. Even with the rare drops, they'll
- deal pretty heavy damage.
- - You'll fight the second boss soon after the sub.
- [Boss]
- - 1230 HP, 15 555 Exp, 3360 Lucre, Bow Power Up #6
- - Once you emerge, it's safe to leave and save. The landscape has
- changed a bit, so you can take the alternate entrance to the Grand
- Palace without going through the city again.
- \\\ Daishinden ||
- Item: Sword Power Up #6
- Lost & Found: Tenshi no Seihai / Resist Ring (Element Sword),
- Mahou no Kurumi / Devil Cap (Hell Magazine),
- Bosses: Pakkun Dragon, Lamian Naga, Machine Rider 3
- - There are 7 Crystal Orbs here, each activated by a different element.
- - The Devil Cap is good, but you can soon buy something that's pretty
- much just as powerful, so I don't think it's really worth it. If you
- still want it, there's a good spot on the second floor.
- - Don't bother with the Resist Ring.
- - You can go south from the area with the switch on the wall.
- [Boss]
- - 1215 HP, 19 200 Exp, 12 480 Lucre, Javelin Power Up #6
- - You can use the main entrance now. One more time: once you defeat
- the remaining bosses, you will no longer have access to the previous
- two dungeons.
- [Boss]
- - 3465 HP, 20 103 Exp, 14 400 Lucre, Whip Power Up #7
- [Boss]
- - 4327 HP, 21 104 Exp, 16 000 Lucre, Spear Power Up #7
- Shop: \\\ Daishinden ||
- Protector 65 500 Lucre
- Needle Helm 30 000 Lucre
- Gauntlet 37 500 Lucre
- - Afterwards, you'll find Nikita outside the palace. This is the best
- gear you can buy.
- - Head to the island east of Todo.
- Party: Lv~70 \\\ Mana no Seichi ||
- Lost & Found: Pakkun Choco / Griffin Helm (Griffin Hand),
- Royal Jelly / Dragon Ring (Puchi Poseidon),
- Royal Jelly / Chibi Devil Ring (Ghost),
- Tenshi no Seihai / Bairudaa Ring (Chaos Sorceror)
- Special: Mana Level Up (Lv8)
- Bosses: Dragon Worm, White Dragon, Hell Phoenix, Red Dragon,
- Thunder Gigas, Blue Dragon
- - You will no longer have access to this dungeon once you complete the
- events here.
- - Get a Griffin Helm for the Boy. The Dragon Ring isn't really necessary,
- but if you feel like it, then go for it.
- [Boss: Dragon Worm]
- - 3525 HP, 24 290 Exp, 17 460 Lucre, Axe Power Up #7
- - I recommend you get at *least* one Chibi Devil Ring. It prevents the
- wearer from being set ablaze (such as from the Hellhound's Blaze Wall).
- Ablaze isn't really dangerous, but it can certainly be annoying. If it
- doesn't bother you that much, then you can settle for just one. In any
- case, the best place to get them is near the first shrine. Lucent Beam
- takes them out in one hit. If you haven't got max MP yet, you should
- probably try and get some of the other drops first. Once you do have
- max, I suggest you keep resetting, so you don't have to fly out to rest
- and restock. Using the walnuts, you can take out 36 Ghosts before you
- have to reset. It's possible for a chest to end up out of reach if the
- Ghost dies when it's outside of the boundaries.
- [Boss: White Dragon]
- - 2800 HP, 26 588 Exp, 18 360 Lucre, Bow Power Up #7
- - A pretty tough boss if you're not using magic. He's invincible when
- using his special attacks (he doesn't use his normal attack much). He'll
- fly off-screen, then come back and attack. He'll most likely target the
- character you're controlling, so you'll have to switch in order to hit
- him before he's gone. He'll attack again after getting hit. Don't bother
- keeping the Sprite alive.
- [Boss: Hell Phoenix]
- - 2800 HP, 27 784 Exp, 20 400 Lucre, Javelin Power Up #7
- - Second shrine.
- [Boss: Red Dragon]
- - 3000 HP, 29 000 Exp, 21 800 Lucre, Glove Power Up #6
- - The boss may end up stuck, in which case you can take him out with no
- resistance.
- [Boss: Thunder Gigas]
- - 4462 HP, 30 277 Exp, 30 600 Lucre, Sword Power Up #7
- - Third shrine.
- [Boss: Blue Dragon]
- - 3200 HP, 31 570 Exp, 28 560 Lucre, Boomerang Power Up #7
- - Once you proceed past the third shrine, you can never return here.
- - After the events, you can access the final dungeon, the Mana Fortress.
- Just get Flammie close to it and stay still.
- - Spirits will gain SP even after reaching Lv8. Lv9 can never be reached,
- but the more SP the spirit has gained after reaching Lv8, the more likely
- you are to trigger the Lv9 version of a spell.
- - If you missed any Sword Orbs, you'll have all of them now.
- \\\ Mana no Yousai ||
- Lost & Found: Pakkun Choco / Ninja no Kote (Dark Stalker),
- Vampire Manto / Axe Power Up (Satan Head),
- Protector / Bow Power Up (Metal Crab),
- Demon Ring / Spear Power Up (Hell Water),
- Plasma Suit / Javelin Power Up (Metal Bairudaa),
- Seirei no Udewa / Glove Power Up (Wolf Fiend),
- Seirei no Manto / Boomerang Power Up (Master Ninja),
- Seirei no Oukan / Whip Power Up (Terminator)
- Bosses: Vampire Lord, Wispo Slime, Dark Lich, Shinjuu
- - The final dungeon is no doubt the best place to level up. You can't
- move around very easily, though, because of the obstacles. As such, I'd
- say the best method would be to kill the first Hell Water and not go
- farther than that. Let it divide and keep picking them off with a long
- range weapon (such as the Javelin). You can get 250k in about 10 minutes.
- - I recommend you don't bother with the weapon orbs unless you're feeling
- obsessive.
- - The armor doesn't offer much of an improvement, but they're all common
- drops, so they're not hard to get.
- - There's one lone Basilisk in the final dungeon, so it's technically
- still possible to get a Cockatrice Helm. There are also Doom Swords and
- National Scars.
- [Boss: Vampire Lord]
- - 4200 HP, 35 686 Exp, 22 200 Lucre
- [Boss: Wispo Slime]
- - 5000 HP, 37 000 Exp, 26 400 Lucre
- - A fairly tough boss. Its defense is high and it keeps getting bigger,
- so eventually you won't be able to move.
- - The next area is the only area where you'll find Master Ninjas and
- Terminators. After that, you'll reach the area where you fought Machine
- Rider 3. This is the point of no return. If you haven't done so after
- fighting Wispo Slime, leave to save the game.
- - Master Ninjas can cast Stone Saber. Do be careful if that happens.
- [Boss: Dark Lich]
- - 6666 HP
- - Keep your distance and you should be fine.
- [Boss: Shinjuu]
- - 9990 HP
- - You'll need to cast Dryad's Mana magic to resurrect the Mana Sword.
- End of file.
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