Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Initialize engine version: 5.4.1f1 (649f48bbbf0f)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [aticfx32.dll 22.19.162.4]
- Renderer: AMD Radeon R9 200 Series
- Vendor: ATI
- VRAM: 3072 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0
- Begin MonoManager ReloadAssembly
- Platform assembly: G:\Games\RimWorld1546Win\RimWorld1546Win_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading G:\Games\RimWorld1546Win\RimWorld1546Win_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: G:\Games\RimWorld1546Win\RimWorld1546Win_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading G:\Games\RimWorld1546Win\RimWorld1546Win_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: G:\Games\RimWorld1546Win\RimWorld1546Win_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading G:\Games\RimWorld1546Win\RimWorld1546Win_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: G:\Games\RimWorld1546Win\RimWorld1546Win_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading G:\Games\RimWorld1546Win\RimWorld1546Win_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: G:\Games\RimWorld1546Win\RimWorld1546Win_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading G:\Games\RimWorld1546Win\RimWorld1546Win_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: G:\Games\RimWorld1546Win\RimWorld1546Win_Data\Managed\System.Xml.Linq.dll (this message is harmless)
- Loading G:\Games\RimWorld1546Win\RimWorld1546Win_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
- Platform assembly: G:\Games\RimWorld1546Win\RimWorld1546Win_Data\Managed\NAudio.dll (this message is harmless)
- Loading G:\Games\RimWorld1546Win\RimWorld1546Win_Data\Managed\NAudio.dll into Unity Child Domain
- Platform assembly: G:\Games\RimWorld1546Win\RimWorld1546Win_Data\Managed\NVorbis.dll (this message is harmless)
- Loading G:\Games\RimWorld1546Win\RimWorld1546Win_Data\Managed\NVorbis.dll into Unity Child Domain
- - Completed reload, in 0.038 seconds
- Platform assembly: G:\Games\RimWorld1546Win\RimWorld1546Win_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: G:\Games\RimWorld1546Win\RimWorld1546Win_Data\Managed\System.dll (this message is harmless)
- Platform assembly: G:\Games\RimWorld1546Win\RimWorld1546Win_Data\Managed\System.Xml.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 0.740406 ms
- RimWorld 0.17.1546 rev896
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Non platform assembly: data-11F61028 (this message is harmless)
- Fallback handler could not load library G:/Games/RimWorld1546Win/RimWorld1546Win_Data/Mono/data-11F61028.dll
- Non platform assembly: data-11F82708 (this message is harmless)
- Fallback handler could not load library G:/Games/RimWorld1546Win/RimWorld1546Win_Data/Mono/data-11F82708.dll
- Non platform assembly: data-11E419F0 (this message is harmless)
- Fallback handler could not load library G:/Games/RimWorld1546Win/RimWorld1546Win_Data/Mono/data-11E419F0.dll
- Non platform assembly: data-11FA45B8 (this message is harmless)
- Fallback handler could not load library G:/Games/RimWorld1546Win/RimWorld1546Win_Data/Mono/data-11FA45B8.dll
- Non platform assembly: data-11FA8060 (this message is harmless)
- Non platform assembly: data-11FA8060 (this message is harmless)
- Fallback handler could not load library G:/Games/RimWorld1546Win/RimWorld1546Win_Data/Mono/data-11FA8060.dll
- Non platform assembly: data-11FB4C30 (this message is harmless)
- Non platform assembly: data-11FB4C30 (this message is harmless)
- Fallback handler could not load library G:/Games/RimWorld1546Win/RimWorld1546Win_Data/Mono/data-11FB4C30.dll
- Non platform assembly: data-11FBB040 (this message is harmless)
- Fallback handler could not load library G:/Games/RimWorld1546Win/RimWorld1546Win_Data/Mono/data-11FBB040.dll
- Non platform assembly: data-11FC45C0 (this message is harmless)
- Fallback handler could not load library G:/Games/RimWorld1546Win/RimWorld1546Win_Data/Mono/data-11FC45C0.dll
- Non platform assembly: data-11FC7E50 (this message is harmless)
- Fallback handler could not load library G:/Games/RimWorld1546Win/RimWorld1546Win_Data/Mono/data-11FC7E50.dll
- Non platform assembly: data-11FE35D8 (this message is harmless)
- Non platform assembly: data-11FE35D8 (this message is harmless)
- Fallback handler could not load library G:/Games/RimWorld1546Win/RimWorld1546Win_Data/Mono/data-11FE35D8.dll
- Non platform assembly: data-11FECCD8 (this message is harmless)
- Fallback handler could not load library G:/Games/RimWorld1546Win/RimWorld1546Win_Data/Mono/data-11FECCD8.dll
- Non platform assembly: data-11FEE4E0 (this message is harmless)
- Fallback handler could not load library G:/Games/RimWorld1546Win/RimWorld1546Win_Data/Mono/data-11FEE4E0.dll
- Non platform assembly: data-120040F8 (this message is harmless)
- Fallback handler could not load library G:/Games/RimWorld1546Win/RimWorld1546Win_Data/Mono/data-120040F8.dll
- Non platform assembly: data-1201A938 (this message is harmless)
- Fallback handler could not load library G:/Games/RimWorld1546Win/RimWorld1546Win_Data/Mono/data-1201A938.dll
- Non platform assembly: data-12023B58 (this message is harmless)
- Non platform assembly: data-12023B58 (this message is harmless)
- Fallback handler could not load library G:/Games/RimWorld1546Win/RimWorld1546Win_Data/Mono/data-12023B58.dll
- Non platform assembly: data-12035B68 (this message is harmless)
- Fallback handler could not load library G:/Games/RimWorld1546Win/RimWorld1546Win_Data/Mono/data-12035B68.dll
- Non platform assembly: data-1208FF90 (this message is harmless)
- Fallback handler could not load library G:/Games/RimWorld1546Win/RimWorld1546Win_Data/Mono/data-1208FF90.dll
- Non platform assembly: data-12095B98 (this message is harmless)
- Fallback handler could not load library G:/Games/RimWorld1546Win/RimWorld1546Win_Data/Mono/data-12095B98.dll
- XML Verse.TerrainDef defines the same field twice: affordances.
- Field contents: Undefined.
- Whole XML:
- <TerrainDef><defName>Mud</defName><label>mud</label><texturePath>Terrain/Surfaces/Mud</texturePath><EdgeType>FadeRough</EdgeType><RenderPrecedence>330</RenderPrecedence><PathCost>12</PathCost><statBases><Beauty>-2</Beauty><Cleanliness>-2</Cleanliness></statBases><affordances><li>Diggable</li></affordances><TerrainFilthDef>FilthDirt</TerrainFilthDef><Fertility>0</Fertility><TakeFootprints>True</TakeFootprints><acceptFilth>false</acceptFilth><avoidWander>true</avoidWander><driesTo>Soil</driesTo><affordances><li>Undefined</li></affordances></TerrainDef>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- XML Verse.TerrainDef defines the same field twice: affordances.
- Field contents: Undefined.
- Whole XML:
- <TerrainDef><defName>Marsh</defName><label>marsh</label><texturePath>Terrain/Surfaces/Marsh</texturePath><EdgeType>FadeRough</EdgeType><RenderPrecedence>325</RenderPrecedence><PathCost>23</PathCost><statBases><Beauty>-2</Beauty><Cleanliness>-2</Cleanliness></statBases><affordances><li>Diggable</li></affordances><TerrainFilthDef>FilthDirt</TerrainFilthDef><Fertility>0</Fertility><TakeFootprints>True</TakeFootprints><acceptFilth>false</acceptFilth><avoidWander>true</avoidWander><driesTo>Soil</driesTo><affordances><li>Undefined</li></affordances></TerrainDef>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Vanilla Backstory Database Cleared.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Backstories in REB Backstory Database:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Childhood backstories (shuffleable): 124
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Childhood backstories (non-shuffleable): 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adulthood backstories (shuffleable): 156
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adulthood backstories (non-shuffleable): 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- HAF Backstories Added to REB Database:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- HAF Childhood backstories (shuffleable): 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- HAF Childhood backstories (non-shuffleable): 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- HAF Adulthood backstories (shuffleable): 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- HAF Adulthood backstories (non-shuffleable): 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Vanilla Name Database *NOT* Cleared.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Names Added to Vanilla Name Database:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- First Names: 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Nicknames: 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Last Names: 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Full Names (without bios): 7
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Full Names (with bios): 10
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [HugsLib] v3.0.1 initialized SimpleSidearms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- SS Bigger Batteries information for modders(not an error)
- This mod uses Harmony postfixes(non-destructive) on the following methods:
- RimWorld.IncidentWorker_ShortCircuit.TryExecute,
- RimWorld.Alert_NeedBatteries.NeedBatteries
- STACK TRACE BELOW
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement