Advertisement
AdrianMarceau

Mega Man RPG Prototype : Campaign Overview (v5)

Apr 9th, 2017
126
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 11.60 KB | None | 0 0
  1. =====================================================================================================================
  2. MEGA MAN RPG PROTOTYPE : CAMPAIGN OVERVIEW (v5b)
  3. Planned Mission Progression by Chapter
  4. =====================================================================================================================
  5. Author : Adrian Marceau | Created : 2015/04/30 | Updated : 2017/04/09
  6. ---------------------------------------------------------------------------------------------------------------------
  7. - Main playable characters are Dr. Light, Dr. Wily, and Dr. Cossack
  8. - There are three story modes representing each character plus a fourth "free mode"
  9. - Each group of [] square brackets represent a single button on the mission select screen
  10. - Mission screen has space for 4 columns and 3 rows with some buttons spanning multiple columns
  11. - Numbers to the left of field names represent the average level of opponents in that mission
  12. - VS text to the right of mission brackets list specific targets or target groups where applicable
  13. - Slashes represent variations for each of the different players in order of Light/Wily/Cossack
  14. - UNIQUE means each player has a different variation of the mission and high scores are separate
  15. - SHARED means each player uses the same variation of the mission and high scores are shared
  16. - Goal is to complete and release Phases 1 and 2 at once then release 3 and 4 as future content
  17. =====================================================================================================================
  18.  
  19.  
  20. =====================================================================================================================
  21. LIGHT/WILY/COSSACK STORY MODES
  22. =====================================================================================================================
  23.  
  24. --------------
  25. -- PROLOGUE --
  26. --------------
  27.  
  28. Doctors Light and Cossack work together on a new project - an augmented-reality battle simulator that will combine
  29. the advances in network technology with those in robot engineering to form something the world has never seen before.
  30. The prototype version of their project, consisting of a supercomputer attached to a large-scale, holographic battle
  31. stadium, is set to be revealed to the global public during a live-broadcast announcement and demonstration event.
  32.  
  33. The reveal of the prototype is a huge success bringing in millions of viewers from across the globe. Spectators watch
  34. in awe as our doctors do battle with each other using holographic recreations of fan-favourite robot masters on their
  35. original battlefields. It's eventually revealed that - once the prototype is complete - new robot master submissions
  36. will be accepted and winners may be integrated into the world. This triggers an uproar of excitement from many.
  37.  
  38. Unknown to our doctors, trouble lurks in both the shadows and in the skies. A disgruntled Dr. Wily attempts to sneak
  39. past security in an effort to sabotage the event, though his attention and that of all the guards is instead caught
  40. by something from above. A large glowing object reveals itself from the heavens and slowly descends upon the stadium,
  41. casting an ominous shadow over the entire landscape. Suddenly an intense and blinding flash of light bursts forth
  42. from inside the entity, engulfing everyone and everything in sight...
  43.  
  44.  
  45. --------------
  46. -- PHASE 01 --
  47. --------------
  48.  
  49. Chapter #1 (intro battles) [UNIQUE]
  50. -----------------------------------------------------------
  51. Doctors are separated and sent to different areas of the prototype world with only their partner robots. They fight off
  52. minor enemies and secure the area as their temporary home base. Different forms of Trill appear to each player, testing
  53. their skills in battle and then explaining the rules of Slur's Challenge. Trill then unlocks new areas for exploration.
  54. -----------------------------------------------------------
  55. [1 : Intro Field] - VS - Met
  56. [2 : Light/Wily/Cossack Field] - VS - Sniper/Skeleton/Crystal Joe
  57. [3 : Prototype Subspace] - VS - Trill Speed/Defense/Attack
  58.  
  59. Chapter #2 (base fields) [SHARED]
  60. -----------------------------------------------------------
  61. Doctors defeat copies of familiar robot masters on their original battlefields, optionally unlocking their data for use
  62. in battle. Once all eight robots have been disabled, a resurrected Doc Robot appears to fight the players using special
  63. weapons copied from the fallen robot masters of that chapter. Doc Robot retreats after being defeated to a new location.
  64. -----------------------------------------------------------
  65. [4 : Base Field] | [5 : Base Field] | [6 : Base Field] | [7 : Base Field] - VS - MM 1/2/4 Robot Masters
  66. [8 : Base Field] | [9 : Base Field] | [10 : Base Field] | [11 : Base Field] - VS - MM 1/2/4 Robot Masters
  67. [12 : {Liberated Fortress}] - VS - Doc Robot
  68.  
  69. Chapter #3 (rival battles) [UNIQUE]
  70. -----------------------------------------------------------
  71. Doctors finally reconnect with each other but are forced to duel before continuing their challenge. The opposing player's
  72. story mode is unlocked upon defeat, or "free mode" in the case of Cossack's fight with Light. Doctors then make their way
  73. through Hunter Station by defeating the Mega Man Killers and then demand answers from Terra in the Captured Starbase.
  74. -----------------------------------------------------------
  75. [14 : Wily/Cossack/Light Field] - VS - Bass/Proto/Mega & Disco/Rhythm/Roll
  76. [16 : {Hunter Station}] - VS - Enker/Punk/Ballade & Quint
  77. [18 : {Captured Starbase}] - VS - Terra & Trill Attack/Speed/Defense
  78.  
  79.  
  80. --------------
  81. -- PHASE 02 --
  82. --------------
  83.  
  84. Chapter #4 (fusion fields) [SHARED]
  85. -----------------------------------------------------------
  86. Slur is impressed by the Doctors' defeat of Terra and decides to increase the difficulty of her challenge. More robot
  87. masters are resurrected and their battlefields are fused together to create new obstacles for our heroes. The doctors
  88. defeat their new opponents with great difficulty, but in their efforts discover a mysterious new star-shaped energy
  89. source that boosts elemental powers. Our doctors eventually reach the Fortified Stronghold where an upgraded version
  90. of Doc Robot can be found with another recreated robot known as King. They too are defeated much to Slur's surprise.
  91. -----------------------------------------------------------
  92. [20 : Fusion Field] | [22 : Fusion Field] - VS - Random MM 3/5+ Robot Masters
  93. [24 : Fusion Field] | [26 : Fusion Field] - VS - Random MM 3/5+ Robot Masters
  94. [30 : {Fortified Stronghold}] - VS - King & Doc Robot
  95.  
  96. Chapter #5 (darkness battles) [UNIQUE]
  97. -----------------------------------------------------------
  98. Slur is done with games and turns serious, revealing that her mission to destroy our planet will happen regardless of
  99. the outcome of her challenge. The doctors protest and attempt to engage Slur directly, but she falls back resurrecting
  100. even more powerful opponents to slow our heroes down. After clearing out the Dark Tower and the Genesis Reactor, the
  101. doctors find Slur in the Elemental Cataclysm with an upgraded version of Terra and two Trill support units. The battle
  102. is long and our heroes barely make it out alive, but in the end they use their new-found powers to finally defeat Slur
  103. and her army. The dust settles and the glowing entity above begins to fade back into the clouds. Crisis averted?
  104. -----------------------------------------------------------
  105. [35 : {Dark Tower}] - VS - Mega/Bass/Proto DS & Dark Man 1/2/3
  106. [40 : {Genesis Reactor}] - VS - Buster Rod G & Mega Water S & Hyper Storm H
  107. [45 : {Elemental Cataclysm}] - VS - Slur & Terra & Trill Defense/Attack/Speed & Trill Defense/Attack/Speed
  108.  
  109.  
  110. --------------
  111. -- PHASE 03 --
  112. --------------
  113.  
  114. Chapter #6 (stardroid fields) [SHARED]
  115. -----------------------------------------------------------
  116. Blue skies suddenly turn black and the prototype's holographic field overflows the confines of the stadium, engulfing
  117. everything in its path until the entire planet is swallowed. Once-peaceful cities and environments are converted into
  118. elemental battlefields and powerful alien robots start appearing to wreck havoc across the globe. Our heroes respond
  119. to the danger and defeat the resurrected Stardroid aliens, eventually taking down their leader Sunstar in battle.
  120. -----------------------------------------------------------
  121. [50 : Mercury] | [52 : Venus] | [54 : Mars] | [56 : Jupiter] - VS - Stardroid Alien
  122. [58 : Saturn] | [60 : Uranus] | [62 : Neptune] | [64 : Pluto] - VS - Stardroid Alien
  123. [70 : {Galactic Dreadnought}] - VS - Sunstar & Dark Spire & Dark Spire & Dark Frag & Dark Frag
  124.  
  125. Chapter #7 (final battles) [UNIQUE]
  126. -----------------------------------------------------------
  127. Outraged at the failure of his subordinates, the leader of the Galactic Council appears to finish the job and destroy
  128. our troublesome planet once and for all. Cosmo Man waits in the Final Destination for our players to make their way
  129. to him, giving his top commanders one more chance to prove their worth. Unfortunately, each one of them falls at the
  130. hands of our heroes and Cosmo Man is forced to make use of them in other ways. In the final battle, Cosmo Man pulls
  131. out all the stops and proves to be our heroes' toughest challenge yet. Is it even possible to defeat him?
  132. -----------------------------------------------------------
  133. [80 : Final Destination] - VS - Dark Man 4 & Enker/Punk/Ballade SP
  134. [90 : Final Destination II] - VS - Omega Slur & Planet Man W & Planet Man F & Planet Man E
  135. [100 : Final Destination III] - VS - Cosmo Man & Omega Weapon & Energy Battery & Attack Battery & Defense Battery & Speed Battery
  136.  
  137.  
  138. --------------
  139. -- PHASE 04 --
  140. --------------
  141.  
  142. Chapter #8 (cache battles) [SHARED]
  143. -----------------------------------------------------------
  144. After all three campaigns have been completed and every other robot master has been unlocked in the game, a new chapter
  145. is revealed. In this chapter, we find a mysterious program known as Cache and the robot masters it has created. Cache
  146. appears to have formed spontaneously in the darkest depths of the prototype, combining the data and intelligence of
  147. hundreds of deleted robot masters, support mecha, and fortress bosses into one being. It is unknown whether or not
  148. Cache is sentient, however, as it's cries cannot be deciphered or understood by any technology known to man.
  149. -----------------------------------------------------------
  150. [200 : Base Field] | [300 : Base Field] | [400 : Base Field] | [500: Base Field] - VS - Cache Robot Master
  151. [600 : Base Field] | [700 : Base Field] | [800 : Base Field] | [900 : Base Field] - VS - Cache Robot Master
  152. [1000 : Prototype Subspace] - VS - Cache & Laser Man & Shield Man
  153.  
  154.  
  155.  
  156. =====================================================================================================================
  157. UNLOCKABLE "FREE MODE"
  158. =====================================================================================================================
  159.  
  160. After completing certain objectives in the main game, Free Mode becomes available to our players from the main menu.
  161. All the missions found in Free Mode can be completed by any player character using any combination of robot masters.
  162. Missions completed in this mode will always reward the user with Zenny instead of Battle Points and cannot be used to
  163. increase one's rank on the leaderboard. Here are some of the mission types planned for this mode:
  164.  
  165. - Bonus Fields
  166. - Player Battles
  167. - Special Events
  168. - Elemental Towers
  169. - Mecha-Rush Challenge
  170. - Master-Rush Challenge
  171. - Boss-Rush Challenge
  172. - ????
  173.  
  174. =====================================================================================================================
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement