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Cape issue, something not found

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May 1st, 2025
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  1. Running on 64 bit Windows 10.0.19045.0 with 32602 MB RAM
  2. Game Version: v1.20.9 (Stable)
  3. 01/05/2025 15:39:33: Critical error occurred
  4. Involved Harmony IDs: com.jakecool19.efrecipes.cookingoverhaul
  5. System.ArgumentException: Attempted to resolve the recipe ingredient wildcard Block floralzonescaperegion:log-placed-* but there are no such items/blocks!
  6. at Vintagestory.API.Client.SlideshowGridRecipeTextComponent..ctor(ICoreClientAPI capi, GridRecipe[] gridrecipes, Double size, EnumFloat floatType, Action`1 onStackClicked, ItemStack[] allStacks) in VintagestoryApi\Client\UI\Elements\Impl\Interactive\Text\Richtext\SlideshowGridRecipeTextComponent.cs:line 111
  7. at Vintagestory.GameContent.CollectibleBehaviorHandbookTextAndExtraInfo.addCreatedByInfo(ICoreClientAPI capi, ItemStack[] allStacks, ActionConsumable`1 openDetailPageFor, ItemStack stack, List`1 components, Single marginTop, Boolean haveText) in VSSurvivalMod\Systems\Handbook\CollectibleBehaviorHandbookTextAndExtraInfo.cs:line 1292
  8. at Vintagestory.GameContent.CollectibleBehaviorHandbookTextAndExtraInfo.GetHandbookInfo_Patch1(CollectibleBehaviorHandbookTextAndExtraInfo this, ItemSlot inSlot, ICoreClientAPI capi, ItemStack[] allStacks, ActionConsumable`1 openDetailPageFor)
  9. at Vintagestory.GameContent.GuiHandbookItemStackPage.GetPageText(ICoreClientAPI capi, ItemStack[] allStacks, ActionConsumable`1 openDetailPageFor) in VSSurvivalMod\Systems\Handbook\Gui\GuiHandbookItemStackPage.cs:line 117
  10. at Vintagestory.GameContent.GuiHandbookItemStackPage.ComposePage(GuiComposer detailViewGui, ElementBounds textBounds, ItemStack[] allstacks, ActionConsumable`1 openDetailPageFor) in VSSurvivalMod\Systems\Handbook\Gui\GuiHandbookItemStackPage.cs:line 111
  11. at Vintagestory.GameContent.ModSystemSurvivalHandbook.onComposePage(GuiHandbookPage page, GuiComposer detailViewGui, ElementBounds textBounds, ActionConsumable`1 openDetailPageFor) in VSSurvivalMod\Systems\Handbook\SurvivalHandbook.cs:line 99
  12. at Vintagestory.GameContent.GuiDialogHandbook.initDetailGui() in VSSurvivalMod\Systems\Handbook\Gui\GuiDialogHandbook.cs:line 258
  13. at Vintagestory.GameContent.GuiDialogHandbook.onLeftClickListElement(Int32 index) in VSSurvivalMod\Systems\Handbook\Gui\GuiDialogHandbook.cs:line 349
  14. at Vintagestory.GameContent.GuiElementFlatList.OnMouseUpOnElement(ICoreClientAPI api, MouseEvent args) in VSSurvivalMod\Systems\Handbook\Gui\GuiElementFlatList.cs:line 117
  15. at Vintagestory.GameContent.GuiElementFlatList.OnMouseUp(ICoreClientAPI api, MouseEvent args) in VSSurvivalMod\Systems\Handbook\Gui\GuiElementFlatList.cs:line 172
  16. at Vintagestory.API.Client.GuiComposer.OnMouseUp(MouseEvent mouse) in VintagestoryApi\Client\UI\GuiComposer.cs:line 445
  17. at Vintagestory.API.Client.GuiDialog.OnMouseUp(MouseEvent args) in VintagestoryApi\Client\UI\Dialog\GuiDialog.cs:line 588
  18. at Vintagestory.Client.NoObf.GuiManager.OnMouseUp(MouseEvent args) in VintagestoryLib\Client\Systems\Gui\GuiManager.cs:line 415
  19. at Vintagestory.Client.NoObf.ClientMain.UpdateMouseButtonState(EnumMouseButton button, Boolean down) in VintagestoryLib\Client\ClientMain.cs:line 1963
  20. at Vintagestory.Client.HotkeyManager.TriggerHotKey(KeyEvent keyEventargs, IWorldAccessor world, IPlayer player, Boolean allowCharacterControls, Boolean isGlobal, Boolean fallBack, Boolean keyup) in VintagestoryLib\Client\HotkeyManager.cs:line 431
  21. at Vintagestory.Client.HotkeyManager.TriggerHotKey(KeyEvent keyEventargs, IWorldAccessor world, IPlayer player, Boolean allowCharacterControls, Boolean keyUp) in VintagestoryLib\Client\HotkeyManager.cs:line 395
  22. at Vintagestory.Client.HotkeyManager.OnMouseButton(ClientMain game, EnumMouseButton button, Int32 modifiers, Boolean buttonDown) in VintagestoryLib\Client\HotkeyManager.cs:line 574
  23. at Vintagestory.Client.NoObf.ClientMain.OnMouseUpRaw(MouseEvent args) in VintagestoryLib\Client\ClientMain.cs:line 1993
  24. at Vintagestory.Client.GuiScreenRunningGame.OnMouseUp(MouseEvent args) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 357
  25. at Vintagestory.Client.ScreenManager.OnMouseUp(MouseEvent e) in VintagestoryLib\Client\ScreenManager.cs:line 914
  26. at Vintagestory.Client.NoObf.ClientPlatformWindows.Mouse_ButtonUp(MouseButtonEventArgs e) in VintagestoryLib\Client\ClientPlatform\Input.cs:line 211
  27. at OpenTK.Windowing.Desktop.NativeWindow.MouseButtonCallback(Window* window, MouseButton button, InputAction action, KeyModifiers mods)
  28. --- End of stack trace from previous location ---
  29. at OpenTK.Windowing.Desktop.NativeWindow.RethrowCallbackExceptionsIfNeeded()
  30. at OpenTK.Windowing.Desktop.GameWindow.Run()
  31. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 334
  32. at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 130
  33. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
  34.  
  35. Event Log entries for Vintagestory.exe, the latest 2
  36. ==================================
  37. { TimeGenerated = 01/05/2025 15:35:44, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.20.9.0, time stamp: 0x66470000
  38. Faulting module name: openal32.dll, version: 1.23.0.0, time stamp: 0x63dd31ad
  39. Exception code: 0x40000015
  40. Fault offset: 0x00000000000df046
  41. Faulting process ID: 0x1094
  42. Faulting application start time: 0x01dbba9cc9813250
  43. Faulting application path: N:\Games\Vintagestory\Vintagestory.exe
  44. Faulting module path: N:\Games\Vintagestory\Lib\openal32.dll
  45. Report ID: 592be7c9-ae5d-42dc-a198-f29b95a3f8ee
  46. Faulting package full name:
  47. Faulting package-relative application ID: }
  48. --------------
  49. { TimeGenerated = 01/05/2025 15:27:30, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.20.9.0, time stamp: 0x66470000
  50. Faulting module name: openal32.dll, version: 1.23.0.0, time stamp: 0x63dd31ad
  51. Exception code: 0x40000015
  52. Fault offset: 0x00000000000df046
  53. Faulting process ID: 0x4094
  54. Faulting application start time: 0x01dbba9ca038479f
  55. Faulting application path: N:\Games\Vintagestory\Vintagestory.exe
  56. Faulting module path: N:\Games\Vintagestory\Lib\openal32.dll
  57. Report ID: 91eebe8d-6d70-47f9-b9cb-e9b65f681716
  58. Faulting package full name:
  59. Faulting package-relative application ID: }
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