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  1. 5/3/2023 10:20:08 AM: Critical error occurred
  2. Loaded Mods: aculinaryartillery@1.0.12, ancienttools@1.5.4, canmarket@0.2.3, chiseltools@1.8.4, instruments@1.2.0, mannequinstand@1.0.1, meteoricexpansion@1.2.4, leadroof@1.3.2, primitivesurvival@3.1.9, tprunes@1.0.8, temporalstormgear@1.0.1, thebasics@4.0.0-pre.1, game@1.18.1, wildcraft@1.6.5, beehivekiln@1.2.1, blocklog@1.0.0, calendar@1.0.0, carryon@1.0.0, commonlib@2.0.4, expandedfoods@1.6.5, sailboat@1.1.0, petai@1.7.2, claywheel@1.0.1, prospectorinfo@4.2.0, quietermusic@1.0.0, rifteye@0.1.3, rhadditions@3.0.3, scarecrow@1.2.3, servertags@1.1.0, stepup@1.2.0, stonebakeoven@1.0.0, targetDotSmall@1.1.0, creative@1.18.1, vsquest@0.4.1, survival@1.18.1, xlib@0.7.0, onebedsleeping@2.2.0, bullseye@2.5.0-rc.1, cats@1.7.0, doffanddonagain@3.0.0, em@2.0.0, playercorpse@1.7.1, simplewinddirection@1.0.2, wolftaming@1.7.2, xinvtweaks@1.5.1, xskills@0.7.0, bricklayers@2.0.0
  3. System.NullReferenceException: Object reference not set to an instance of an object.
  4. at Vintagestory.API.Common.GridRecipe.Matches(IPlayer forPlayer, ItemSlot[] ingredients, Int32 gridWidth) in VintagestoryApi\Common\Crafting\GridRecipe.cs:line 391
  5. at Vintagestory.Common.InventoryCraftingGrid.FindMatchingRecipe() in VintagestoryLib\Common\GameContent\Inventory\InventoryCraftingGrid.cs:line 168
  6. at Vintagestory.Client.NoObf.ClientPlayer.UpdateFromPacket(ClientMain game, Packet_PlayerData packet) in VintagestoryLib\Client\Model\ClientPlayer.cs:line 159
  7. at Vintagestory.Client.NoObf.GeneralPacketHandler.HandlePlayerData(Packet_Server packet) in VintagestoryLib\Client\Systems\GeneralPacketHandler.cs:line 250
  8. at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 744
  9. at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 163
  10. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 681
  11. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 625
  12. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 119
  13. at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
  14. at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 476
  15. at OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 452
  16. at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 375
  17. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs)
  18. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
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