Advertisement
Guest User

Untitled

a guest
Dec 4th, 2017
255
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 6.04 KB | None | 0 0
  1. Using configuration source: "C:\Users\fractalDerivative\Documents\My Games\Spring\springsettings.cfg"
  2. Available log sections: Net, CregSerializer, Sound, BumpWater, Texture, ModelRenderContainer, ArchiveScanner, FarTextureHandler, DecalsDrawerGL4, RoamMeshDrawer, OBJParser, KeyBindings, VFS, Path, AutohostInterface, DynWater, Font, Shader, Model, Piece, GameServer, CSMFGroundTextures, LuaSocket, SkyBox, GroundMoveType
  3. Enabled log sections: Sound(Notice)
  4. Enable or disable log sections using the LogSections configuration key
  5. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  6. Use "none" to disable the default log sections.
  7. LogOutput initialized.
  8. ============== <User Config> ==============
  9. AllowDeferredMapRendering = 1
  10. AllowDeferredModelRendering = 1
  11. Fullscreen = 0
  12. InputTextGeo = 0.26 0.73 0.02 0.028
  13. LastSelectedMap = Barren 2
  14. LastSelectedMod = SpringBoard Core $VERSION
  15. LastSelectedScript = Player Only: Testing Sandbox
  16. LinkIncomingMaxPacketRate = 64000
  17. LinkIncomingMaxWaitingPackets = 512000
  18. LinkIncomingPeakBandwidth = 32768000
  19. LinkIncomingSustainedBandwidth = 2048000
  20. LinkOutgoingBandwidth = 65536000
  21. RotateLogFiles = 1
  22. ScreenshotCounter = 17
  23. Shadows = 1
  24. ShowClock = 0
  25. ShowFPS = 1
  26. ShowPlayerInfo = 0
  27. SpringData = C:/Users/fractalDerivative/Documents/My Games/Spring;
  28. TeamHighlight = 0
  29. Water = 4
  30. WindowPosX = 0
  31. WindowPosY = 26
  32. XResolutionWindowed = 1914
  33. YResolutionWindowed = 1007
  34. ============== </User Config> ==============
  35. ============== <User System> ==============
  36. Spring 103.0.1-1222-g37dc534 develop
  37. Build Environment: boost-105500, GNU libstdc++ version 20130531
  38. Compiler Version: gcc-4.8.1
  39. Operating System: Microsoft Windows
  40. Microsoft Enterprise Edition, 64-bit (build 9200)
  41. Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz; 8115MB RAM, 13667MB pagefile
  42. Binary Word Size: 32-bit emulated
  43. Deque Chunk Size: 128
  44. Process Clock: std::chrono::high_resolution_clock
  45. Physical CPU Cores: 2
  46. Logical CPU Cores: 4
  47. ============== </User System> ==============
  48. [good_fpu_init] CPU SSE mask: 127, flags:
  49. SSE 1.0: 1, SSE 2.0: 1
  50. SSE 3.0: 1, SSSE 3.0: 1
  51. SSE 4.1: 1, SSE 4.2: 1
  52. SSE 4.0A: 0, SSE 5.0A: 0
  53. using streflop SSE FP-math mode, CPU supports SSE instructions
  54. [WatchDogInstall] Installed (HangTimeout: 10sec)
  55. [WatchDog::RegisterThread] registering controls for thread [main]
  56. [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
  57. display=1 modes=22 bounds={x=0, y=0, w=1920, h=1080}
  58. [ 1] 1920x1080x24bpp@60Hz
  59. [ 2] 1680x1050x24bpp@60Hz
  60. [ 3] 1600x900x24bpp@60Hz
  61. [ 4] 1440x900x24bpp@60Hz
  62. [10] 1280x800x24bpp@60Hz
  63. [12] 1280x720x24bpp@60Hz
  64. [18] 640x400x24bpp@60Hz
  65. [22] 320x200x24bpp@60Hz
  66. [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888")
  67. [GR::LogVersionInfo]
  68. SDL version : 2.0.4 (linked) / 2.0.4 (compiled)
  69. GL version : 4.6.0 NVIDIA 388.13
  70. GL vendor : NVIDIA Corporation
  71. GL renderer : GeForce 840M/PCIe/SSE2
  72. GLSL version: 4.60 NVIDIA
  73. GLEW version: 1.5.8
  74. GPU memory : 2048MB (total) / 1393MB (available)
  75. SwapInterval: 1
  76.  
  77. ARB shader support : 1
  78. GLSL shader support : 1
  79. FBO extension support : 1
  80. NPOT-texture support : 1 (1)
  81. texture query-LOD support : 1 (1)
  82. 24-bit Z-buffer support : 1 (-)
  83. primitive-restart support : 1 (1)
  84. clip-space control support: 0 (0)
  85. frag-depth layout support : 1 (-)
  86.  
  87. max. FBO samples : 32
  88. max. texture size : 16384
  89. max. texture anisotropy level: 16.000000
  90. max. vec4 varyings/attributes: 31/16
  91. max. draw-buffers : 8
  92. max. rec. indices/vertices : 1048576/1048576
  93. max. uniform buffer-bindings : 84
  94. max. uniform block-size : 64KB
  95.  
  96. enable ATI-hacks : 0
  97. compress MIP-maps: 0
  98. [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
  99. [GR::LogDisplayMode] display-mode set to 1914x1007x24bpp@60Hz (windowed::decorated)
  100. Using read-write data directory: C:\Users\fractalDerivative\Documents\My Games\Spring\
  101. Using read-only data directory: C:\Users\fractalDerivative\Documents\My Games\Spring\engine\103.0.1-1222-g37dc534 develop\
  102. Scanning: C:\Users\fractalDerivative\Documents\My Games\Spring\engine\103.0.1-1222-g37dc534 develop\base
  103. Scanning: C:\Users\fractalDerivative\Documents\My Games\Spring\maps
  104. Scanning: C:\Users\fractalDerivative\Documents\My Games\Spring\games
  105. Scanning: C:\Users\fractalDerivative\Documents\My Games\Spring\packages
  106. [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms
  107. [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2
  108. [ThreadPool::SetThreadCount][2] workers=1
  109. [Threading] Main thread CPU affinity mask set: 14
  110. [f=-000001] [Sound] [Sound::InitThread] OpenAL info:
  111. [f=-000001] [Sound] Available Devices:
  112. [f=-000001] [Sound] Speakers (Realtek High Definition Audio)
  113. [f=-000001] [Sound] Speakers (Realtek High Definition Audio)
  114. [f=-000001] [Sound] Device: OpenAL Soft
  115. [f=-000001] [Sound] Vendor: OpenAL Community
  116. [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
  117. [f=-000001] [Sound] Renderer: OpenAL Soft
  118. [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
  119. [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
  120. [f=-000001] [Sound] Max Sounds: 128
  121. [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
  122. [f=-000001] [Sound] Error: Initializing EFX failed!
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement