carlosname

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Nov 10th, 2019
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  1. --BY quuisiYT (aka. quu ;3)
  2. --RULES: DO NOT COPY OR REUPLOAD AND MODIFY!!!!!!
  3.  
  4. --https://github.com/Mokiros/roblox-FE-compatibility
  5. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  6. local Player,game,owner = owner,game
  7. local RealPlayer = Player
  8. do
  9. print("FE Compatibility code V2 by carlosname125471")
  10. local RealPlayer = RealPlayer
  11. script.Parent = RealPlayer.Character
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local Disconnect_Function = function(this)
  15. this[1].Functions[this[2]] = nil
  16. end
  17. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  18. local FakeEvent_Metatable = {__index={
  19. Connect = function(this,f)
  20. local i = tostring(math.random(0,10000))
  21. while this.Functions[i] do
  22. i = tostring(math.random(0,10000))
  23. end
  24. this.Functions[i] = f
  25. return setmetatable({this,i},Disconnect_Metatable)
  26. end
  27. }}
  28. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  29. local function fakeEvent()
  30. return setmetatable({Functions={}},FakeEvent_Metatable)
  31. end
  32.  
  33. --Creating fake input objects with fake variables
  34. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  35. FakeMouse.keyUp = FakeMouse.KeyUp
  36. FakeMouse.keyDown = FakeMouse.KeyDown
  37. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  38. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  39. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  40. end}
  41. --Merged 2 functions into one by checking amount of arguments
  42. CAS.UnbindAction = CAS.BindAction
  43.  
  44. --This function will trigger the events that have been :Connect()'ed
  45. local function TriggerEvent(self,ev,...)
  46. for _,f in pairs(self[ev].Functions) do
  47. f(...)
  48. end
  49. end
  50. FakeMouse.TriggerEvent = TriggerEvent
  51. UIS.TriggerEvent = TriggerEvent
  52.  
  53. --Client communication
  54. local Event = Instance.new("RemoteEvent")
  55. Event.Name = "UserInput_Event"
  56. Event.OnServerEvent:Connect(function(plr,io)
  57. if plr~=RealPlayer then return end
  58. FakeMouse.Target = io.Target
  59. FakeMouse.Hit = io.Hit
  60. if not io.isMouse then
  61. local b = io.UserInputState == Enum.UserInputState.Begin
  62. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  63. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  64. end
  65. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  66. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  67. end
  68. for _,t in pairs(CAS.Actions) do
  69. for _,k in pairs(t.Keys) do
  70. if k==io.KeyCode then
  71. t.Function(t.Name,io.UserInputState,io)
  72. end
  73. end
  74. end
  75. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  76. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  77. end
  78. end)
  79. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  80. local Mouse = owner:GetMouse()
  81. local UIS = game:GetService("UserInputService")
  82. local input = function(io,RobloxHandled)
  83. if RobloxHandled then return end
  84. --Since InputObject is a client-side instance, we create and pass table instead
  85. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  86. end
  87. UIS.InputBegan:Connect(input)
  88. UIS.InputEnded:Connect(input)
  89. local h,t
  90. --Give the server mouse data every second frame, but only if the values changed
  91. --If player is not moving their mouse, client won't fire events
  92. local HB = game:GetService("RunService").Heartbeat
  93. while true do
  94. if h~=Mouse.Hit or t~=Mouse.Target then
  95. h,t=Mouse.Hit,Mouse.Target
  96. Event:FireServer({isMouse=true,Target=t,Hit=h})
  97. end
  98. --Wait 2 frames
  99. for i=1,2 do
  100. HB:Wait()
  101. end
  102. end]==],script)
  103.  
  104. ----Sandboxed game object that allows the usage of client-side methods and services
  105. --Real game object
  106. local RealGame = game
  107.  
  108. --Metatable for fake service
  109. local FakeService_Metatable = {
  110. __index = function(self,k)
  111. local s = rawget(self,"_RealService")
  112. if s then
  113. return typeof(s[k])=="function"
  114. and function(_,...)return s[k](s,...)end or s[k]
  115. end
  116. end,
  117. __newindex = function(self,k,v)
  118. local s = rawget(self,"_RealService")
  119. if s then s[k]=v end
  120. end
  121. }
  122. local function FakeService(t,RealService)
  123. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  124. return setmetatable(t,FakeService_Metatable)
  125. end
  126.  
  127. --Fake game object
  128. local FakeGame = {
  129. GetService = function(self,s)
  130. return rawget(self,s) or RealGame:GetService(s)
  131. end,
  132. Players = FakeService({
  133. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  134. },"Players"),
  135. UserInputService = FakeService(UIS,"UserInputService"),
  136. ContextActionService = FakeService(CAS,"ContextActionService"),
  137. RunService = FakeService({
  138. _btrs = {},
  139. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  140. BindToRenderStep = function(self,name,_,fun)
  141. self._btrs[name] = self.Heartbeat:Connect(fun)
  142. end,
  143. UnbindFromRenderStep = function(self,name)
  144. self._btrs[name]:Disconnect()
  145. end,
  146. },"RunService")
  147. }
  148. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  149. FakeGame.service = FakeGame.GetService
  150. FakeService(FakeGame,game)
  151. --Changing owner to fake player object to support owner:GetMouse()
  152. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  153. end
  154.  
  155.  
  156. wait(2)
  157.  
  158. local hl1id = "rbxassetid://687964979"
  159. local hl2id = "rbxassetid://658979528"
  160. local ger1 = "rbxassetid://1353780582"
  161. local jl2 = "rbxassetid://1087356234"
  162. local plr = game.Players.LocalPlayer
  163. repeat wait(.4) until plr.Character
  164. local char = plr.Character
  165. local uis = game:GetService("UserInputService")
  166. local runsrv = game:GetService("RunService")
  167. char.Animate:Destroy()
  168. local armright = char.Torso["Right Shoulder"]
  169. local armleft = char.Torso["Left Shoulder"]
  170. local legright = char.Torso["Right Hip"]
  171. local legleft = char.Torso["Left Hip"]
  172. local legrightold = legright.C0
  173. local legleftold = legleft.C0
  174. local armrightold = armright.C0
  175. local armleftold = armleft.C0
  176. local neckold = char.Torso.Neck.C0
  177. local roothipold = char.HumanoidRootPart["RootJoint"].C0
  178. local cantrigger = false
  179. local humanoid = char.Humanoid
  180. humanoid.Name = "Humen"
  181. local Runningy = false
  182. local FinishedRunning = false
  183. local cansay = false
  184. local mouse = plr:getMouse();
  185. local tokeel = nil
  186. local mode = 0
  187. local marcel = nil
  188. local hing = nil
  189. local scrin = nil
  190. if workspace:FindFirstChild("marcel") then else
  191. local marcel2 = Instance.new("Sound",workspace)
  192. marcel2.SoundId = "rbxassetid://1447435947"
  193. marcel2.Looped =true
  194. marcel = marcel2
  195. marcel.Volume = 10
  196. end
  197. marcel.Name = "marcel"
  198. marcel:Play()
  199. local backup = char.Humen:Clone()
  200. local backup2 = marcel:Clone()
  201. runsrv.RenderStepped:Connect(function()
  202. if marcel then
  203. backup2.TimePosition = marcel.TimePosition
  204. end
  205. if workspace:FindFirstChild("marcel") then else
  206. backup2.Parent = workspace
  207. marcel = backup2
  208. marcel:Play()
  209. backup2 = workspace.marcel:Clone()
  210.  
  211. end
  212.  
  213.  
  214. if char:FindFirstChild("Humen") then else
  215. backup.Parent = char
  216. humanoid = backup
  217. backup = char.Humen:Clone()
  218.  
  219. end
  220. for i,v in pairs(char.Humen:GetPlayingAnimationTracks()) do
  221. v:Stop()
  222. end
  223. char.Humen.MaxHealth = 1e35345354345
  224. char.Humen.Health = 1e35345354345
  225. if char:FindFirstChild("yes") then else
  226. local force = Instance.new("ForceField",char)
  227. force.Visible = false
  228. force.Name = "yes"
  229. end
  230. end)
  231.  
  232. char.Torso.Anchored = true
  233.  
  234. runsrv.RenderStepped:Connect(function()
  235. if workspace:FindFirstChild("Table"..plr.Name) then else
  236. local table = Instance.new("Model")
  237. local part = Instance.new("Part")
  238. local part_2 = Instance.new("Part")
  239. local part_3 = Instance.new("Part")
  240. local main = Instance.new("Part")
  241. local part_4 = Instance.new("Part")
  242. local part_5 = Instance.new("Part")
  243. local laptop = Instance.new("Model")
  244. local keyboard = Instance.new("Part")
  245. local decal = Instance.new("Decal")
  246. local hinge = Instance.new("Part")
  247. local decal_2 = Instance.new("Decal")
  248. local part_6 = Instance.new("Part")
  249. local decal_3 = Instance.new("Decal")
  250. local decal_4 = Instance.new("Decal")
  251. local screen = Instance.new("Part")
  252. local decal_5 = Instance.new("Decal")
  253. local floor = Instance.new("Part")
  254. local mesh = Instance.new("BlockMesh")
  255.  
  256. table.PrimaryPart = floor
  257. table.Name = "Table"..plr.Name
  258. table.Parent = workspace
  259. part.Anchored = true
  260. part.Size = Vector3.new(5.819, 0.692, 3.055)
  261. part.Orientation = Vector3.new(0, -34.32, 0)
  262. part.Material = Enum.Material.SmoothPlastic
  263. part.BottomSurface = Enum.SurfaceType.Smooth
  264. part.BrickColor = BrickColor.new("Br. yellowish orange")
  265. part.TopSurface = Enum.SurfaceType.Smooth
  266. part.Color = Color3.new(0.886275, 0.603922, 0.247059)
  267. part.Parent = table
  268. part.CFrame = CFrame.new(-4.982, 2.694, 16.191) * CFrame.Angles(0, -0.599, 0)
  269. part_2.Anchored = true
  270. part_2.Size = Vector3.new(5.551, 0.692, 3.278)
  271. part_2.Orientation = Vector3.new(0, 34.32, 0)
  272. part_2.Material = Enum.Material.SmoothPlastic
  273. part_2.BottomSurface = Enum.SurfaceType.Smooth
  274. part_2.BrickColor = BrickColor.new("Br. yellowish orange")
  275. part_2.TopSurface = Enum.SurfaceType.Smooth
  276. part_2.Color = Color3.new(0.886275, 0.603922, 0.247059)
  277. part_2.Parent = table
  278. part_2.CFrame = CFrame.new(8.587, 2.694, 16.174) * CFrame.Angles(0, 0.599, 0)
  279. part_3.Anchored = true
  280. part_3.Size = Vector3.new(5.322, 2.387, 2.57)
  281. part_3.BottomSurface = Enum.SurfaceType.Smooth
  282. part_3.Material = Enum.Material.SmoothPlastic
  283. part_3.TopSurface = Enum.SurfaceType.Smooth
  284. part_3.Orientation = Vector3.new(0, 34.32, 0)
  285. part_3.Parent = table
  286. part_3.CFrame = CFrame.new(8.512, 1.195, 16.046) * CFrame.Angles(0, 0.599, 0)
  287. main.Anchored = true
  288. main.Size = Vector3.new(10.357, 2.387, 2.57)
  289. main.BottomSurface = Enum.SurfaceType.Smooth
  290. main.Material = Enum.Material.SmoothPlastic
  291. main.TopSurface = Enum.SurfaceType.Smooth
  292. main.Name = "main"
  293. main.Parent = table
  294. main.CFrame = CFrame.new(1.86, 1.195, 17.322)
  295. part_4.Anchored = true
  296. part_4.Size = Vector3.new(5.322, 2.387, 2.57)
  297. part_4.BottomSurface = Enum.SurfaceType.Smooth
  298. part_4.Material = Enum.Material.SmoothPlastic
  299. part_4.TopSurface = Enum.SurfaceType.Smooth
  300. part_4.Orientation = Vector3.new(0, -34.32, 0)
  301. part_4.Parent = table
  302. part_4.CFrame = CFrame.new(-4.792, 1.195, 16.046) * CFrame.Angles(0, -0.599, 0)
  303. part_5.Anchored = true
  304. part_5.Size = Vector3.new(10.658, 0.692, 3.055)
  305. part_5.Material = Enum.Material.SmoothPlastic
  306. part_5.BrickColor = BrickColor.new("Br. yellowish orange")
  307. part_5.BottomSurface = Enum.SurfaceType.Smooth
  308. part_5.TopSurface = Enum.SurfaceType.Smooth
  309. part_5.Color = Color3.new(0.886275, 0.603922, 0.247059)
  310. part_5.Parent = table
  311. part_5.CFrame = CFrame.new(1.889, 2.694, 17.564)
  312. laptop.PrimaryPart = keyboard
  313. laptop.Name = "Laptop"
  314. laptop.Parent = table
  315. keyboard.Anchored = true
  316. keyboard.Size = Vector3.new(3.182, 0.143, 2.522)
  317. keyboard.BottomSurface = Enum.SurfaceType.Smooth
  318. keyboard.Material = Enum.Material.SmoothPlastic
  319. keyboard.Color = Color3.new(0.388235, 0.372549, 0.384314)
  320. keyboard.Name = "keyboard"
  321. keyboard.TopSurface = Enum.SurfaceType.Smooth
  322. keyboard.BrickColor = BrickColor.new("Dark stone grey")
  323. keyboard.Parent = laptop
  324. keyboard.CFrame = CFrame.new(2.524, 3.112, 17.226)
  325. decal.Texture = "http://www.roblox.com/asset/?id=22020376"
  326. decal.Face = Enum.NormalId.Top
  327. decal.Parent = keyboard
  328. hinge.Anchored = true
  329. hinge.Size = Vector3.new(3.182, 0.143, 0.175)
  330. hinge.BottomSurface = Enum.SurfaceType.Smooth
  331. hinge.Material = Enum.Material.SmoothPlastic
  332. hinge.Color = Color3.new(0.388235, 0.372549, 0.384314)
  333. hinge.Name = "Hinge"
  334. hinge.BrickColor = BrickColor.new("Dark stone grey")
  335. hinge.Transparency = 1
  336. hinge.TopSurface = Enum.SurfaceType.Smooth
  337. hinge.Parent = laptop
  338. hinge.CFrame = CFrame.new(2.524, 3.112, 18.535)
  339. decal_2.Texture = "http://www.roblox.com/asset/?id=22020376"
  340. decal_2.Face = Enum.NormalId.Top
  341. decal_2.Parent = hinge
  342. part_6.Anchored = true
  343. part_6.Size = Vector3.new(3.182, 1.925, 0.183)
  344. part_6.Orientation = Vector3.new(12.32, 0, 0)
  345. part_6.Material = Enum.Material.SmoothPlastic
  346. part_6.BottomSurface = Enum.SurfaceType.Smooth
  347. part_6.BrickColor = BrickColor.new("Dark stone grey")
  348. part_6.TopSurface = Enum.SurfaceType.Smooth
  349. part_6.Color = Color3.new(0.384314, 0.368627, 0.384314)
  350. part_6.Parent = laptop
  351. part_6.CFrame = CFrame.new(2.524, 4.003, 18.706) * CFrame.Angles(0.215, 0, 0)
  352. decal_3.Texture = "http://www.roblox.com/asset/?id=1010118400"
  353. decal_3.Parent = part_6
  354. decal_4.Texture = "http://www.roblox.com/asset/?id=936197282"
  355. decal_4.Face = Enum.NormalId.Back
  356. decal_4.Parent = part_6
  357. screen.Anchored = true
  358. screen.Size = Vector3.new(23.205, 11.679, 2.57)
  359. screen.BottomSurface = Enum.SurfaceType.Smooth
  360. screen.Material = Enum.Material.SmoothPlastic
  361. screen.TopSurface = Enum.SurfaceType.Smooth
  362. screen.Name = "Screen"
  363. screen.Parent = table
  364. screen.CFrame = CFrame.new(1.53, 5.841, 4.935)
  365. decal_5.Texture = "rbxassetid://1447523984"
  366. decal_5.Face = Enum.NormalId.Back
  367. decal_5.Parent = screen
  368. floor.Anchored = true
  369. floor.Size = Vector3.new(23.205, 0.067, 16.89)
  370. floor.BottomSurface = Enum.SurfaceType.Smooth
  371. floor.Material = Enum.Material.SmoothPlastic
  372. floor.TopSurface = Enum.SurfaceType.Smooth
  373. floor.Name = "floor"
  374. floor.Parent = table
  375. floor.CFrame = CFrame.new(1.53, 0.021, 12.095)
  376. mesh.Scale = Vector3.new(1, 0.591, 1)
  377. mesh.Parent = floor
  378. hing = hinge
  379. scrin = part_6
  380. workspace.CurrentCamera.CameraSubject = part_6
  381. table:SetPrimaryPartCFrame(char.Torso.CFrame * CFrame.new(0,-2.97,2))
  382. table:SetPrimaryPartCFrame(floor.CFrame * CFrame.Angles(0,3.6,0))
  383. end
  384. end)
  385. local root = char.HumanoidRootPart
  386. local oldroot = nil
  387.  
  388. for i = 1,15 do
  389. root.CFrame = root.CFrame * CFrame.new(-.1,.03,-.06)
  390. root.CFrame = root.CFrame * CFrame.Angles(0,.047,0)
  391. runsrv.RenderStepped:wait()
  392. end
  393.  
  394. oldroot = root.CFrame
  395.  
  396. wait(2.6) -- - b
  397.  
  398.  
  399. for i = 1,470 do
  400. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  401. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-.4)
  402. runsrv.RenderStepped:wait()
  403. end
  404.  
  405.  
  406. for i = 1,10 do
  407. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  408. runsrv.RenderStepped:Wait()
  409. end
  410.  
  411.  
  412. wait(3)
  413.  
  414.  
  415. for i = 1,10 do
  416. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  417. runsrv.RenderStepped:Wait()
  418. end
  419.  
  420. wait(.5)
  421.  
  422.  
  423. for i = 1,30 do
  424. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  425. runsrv.RenderStepped:Wait()
  426. end --a
  427. function laptopkapputt()
  428. armright.C0 = armrightold
  429. armleft.C0 = armleftold
  430. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  431. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-2)
  432. armleft.C0 = armleft.C0 * CFrame.new(0,-3,0)
  433. root.CFrame = oldroot
  434. local hingepos = hing.Position
  435.  
  436. for i = 1,13 do
  437. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(-i),0,0) * CFrame.new(0,.01,-.09)
  438.  
  439. runsrv.RenderStepped:wait()
  440. armleft.C0 = armleft.C0 * CFrame.new(0,.1,0)
  441. end
  442. for i = 1,13 do
  443. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(i),0,0) * CFrame.new(0,-.01,.09)
  444.  
  445. runsrv.RenderStepped:wait()
  446. armleft.C0 = armleft.C0 * CFrame.new(0,-.1,0)
  447. end
  448. end
  449.  
  450.  
  451. function laptopkapputt2()
  452. armright.C0 = armrightold
  453. armleft.C0 = armleftold
  454. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  455. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-2)
  456. armleft.C0 = armleft.C0 * CFrame.new(0,-3,0)
  457. root.CFrame = oldroot
  458. local hingepos = hing.Position
  459.  
  460. for i = 1,4 do
  461. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(-i * 2 ),0,0) * CFrame.new(0,.01 * 2,-.09 * 2)
  462.  
  463. runsrv.RenderStepped:wait()
  464. armleft.C0 = armleft.C0 * CFrame.new(0,.1 * 2,0)
  465. end
  466. for i = 1,4 do
  467. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(i * 2),0,0) * CFrame.new(0,-.01 * 2,.09 * 2)
  468.  
  469. runsrv.RenderStepped:wait()
  470. armleft.C0 = armleft.C0 * CFrame.new(0,-.1 * 2,0)
  471. end
  472. end
  473. wait(1)
  474. laptopkapputt()
  475. wait(.3)
  476. laptopkapputt2()
  477. wait(.3)
  478. laptopkapputt2()
  479. for i = 1,50 do
  480. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  481. runsrv.RenderStepped:Wait()
  482. end
  483. wait(1)
  484.  
  485. laptopkapputt2()
  486. wait(.3)
  487. laptopkapputt2()
  488. wait(5)
  489. laptopkapputt2()
  490. wait(.2)
  491. laptopkapputt2()
  492. wait(.2)
  493. laptopkapputt2()
  494. wait(.3)
  495. for i = 1,50 do
  496. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  497. runsrv.RenderStepped:Wait()
  498. end
  499. armright.C0 = armrightold
  500. armleft.C0 = armleftold
  501. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  502. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-2)
  503. root.CFrame = oldroot
  504.  
  505. local hingepos = hing.Position
  506.  
  507. for i = 1,13 do
  508. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(-i),0,0) * CFrame.new(0,.01,-.09)
  509.  
  510. runsrv.RenderStepped:wait()
  511. armleft.C0 = armleft.C0 * CFrame.new(0,.1,0)
  512. end
  513.  
  514. wait(.5)
  515.  
  516. root.CFrame = root.CFrame * CFrame.new(-4,0,0)
  517.  
  518. for i = 1,90 do
  519. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  520. runsrv.RenderStepped:Wait()
  521. end
  522.  
  523. armright.C0 = armrightold
  524. armleft.C0 = armleftold
  525. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  526. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-1.5)
  527. --armleft.C0 = armleft.C0 * CFrame.new(0,-3,0)
  528. root.CFrame = oldroot
  529. root.CFrame = root.CFrame * CFrame.new(-4,0,0)
  530. wait(.7)
  531. for x=1,9 do
  532. for i = 1,14 do
  533. armleft.C0 = armleft.C0 * CFrame.new(0,-.1,0)
  534. runsrv.RenderStepped:wait()
  535. end
  536. wait()
  537. for i = 1,14 do
  538. armleft.C0 = armleft.C0 * CFrame.new(0,.1,0)
  539. runsrv.RenderStepped:wait()
  540. end
  541. wait(.1)
  542. end
  543. for i = 1,10 do
  544. for i = 1,4 do
  545. armleft.C0 = armleft.C0 * CFrame.new(0,-.3,0)
  546. runsrv.RenderStepped:wait()
  547. end
  548. wait()
  549. for i = 1,4 do
  550. armleft.C0 = armleft.C0 * CFrame.new(0,.3,0)
  551. runsrv.RenderStepped:wait()
  552. end
  553. wait()
  554. end
  555. wait(.5)
  556. for i = 1,300 do
  557. root.CFrame = root.CFrame * CFrame.Angles(.9,.8,.5)
  558. runsrv.RenderStepped:Wait()
  559. end
  560. wait(1.4)
  561. for i = 1,70 do
  562. root.CFrame = root.CFrame * CFrame.Angles(3,7,6)
  563. runsrv.RenderStepped:Wait()
  564. end
  565. wait(.2)
  566. laptopkapputt2()
  567. wait()
  568. laptopkapputt2()
  569. wait()
  570. laptopkapputt2()
  571. wait()
  572. laptopkapputt2()
  573. wait()
  574. armright.C0 = armrightold
  575. armleft.C0 = armleftold
  576. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  577. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-1.5)
  578. --armleft.C0 = armleft.C0 * CFrame.new(0,-3,0)
  579. root.CFrame = oldroot
  580. root.CFrame = root.CFrame * CFrame.new(-4,0,0)
  581. wait(1.7)
  582. for i = 1,500 do
  583. root.CFrame = root.CFrame * CFrame.Angles(.9,.8,.5)
  584. runsrv.RenderStepped:Wait()
  585. end
  586. local fish = Instance.new("Part")
  587. local mesh = Instance.new("SpecialMesh")
  588.  
  589. fish.Anchored = true
  590. fish.CanCollide = false
  591. fish.Name = "fish"
  592. fish.Transparency = 0
  593. fish.TopSurface = Enum.SurfaceType.Smooth
  594. fish.BottomSurface = Enum.SurfaceType.Smooth
  595. fish.Parent = workspace
  596. fish.CFrame = char.Torso.CFrame * CFrame.new(4,-2,0)
  597. mesh.MeshType = Enum.MeshType.FileMesh
  598. mesh.Scale = Vector3.new(0.03, 0.03, 0.03)
  599. mesh.MeshId = "rbxassetid://711628355"
  600. mesh.TextureId = "rbxassetid://711628404"
  601. mesh.Parent = fish
  602. for i = 1,15 do
  603. fish.CFrame = fish.CFrame * CFrame.new(0,.2,0)
  604. runsrv.RenderStepped:Wait()
  605. end
  606. wait(1)
  607. for i = 1,15 do
  608. fish.CFrame = fish.CFrame * CFrame.new(0,-.3,0)
  609. runsrv.RenderStepped:Wait()
  610. end
  611.  
  612. for i = 1,620 do
  613. root.CFrame = root.CFrame * CFrame.Angles(.9,.8,.5)
  614. runsrv.RenderStepped:Wait()
  615. end
  616. for i = 1,40 do
  617. root.CFrame = root.CFrame * CFrame.new(0,-.5,0)
  618. runsrv.RenderStepped:wait()
  619. end
  620. for i = 1,40 do
  621. root.CFrame = root.CFrame * CFrame.new(0,.5,0)
  622. runsrv.RenderStepped:wait()
  623. end
  624.  
  625. for i = 1,30 do
  626. root.CFrame = root.CFrame * CFrame.Angles(33,22,55)
  627. runsrv.RenderStepped:Wait()
  628. end
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