SHARE
TWEET

light / ericw-tools ERROR "no backend available"

a guest Sep 11th, 2019 11 Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. #### Executing '/home/duck/bin/qbsp /home/duck/.quake/id1/maps/lab.map'
  2. ---- qbsp / ericw-tools v0.18.1-24-gad65449 ----
  3. Input file: /home/duck/.quake/id1/maps/lab.map
  4. Output file: /home/duck/.quake/id1/maps/lab.bsp
  5.  
  6. ---- LoadMapFile ----
  7. *** WARNING 06: No info_player_deathmatch entities in level
  8.            36 faces
  9.             6 brushes
  10.             3 entities
  11.             3 unique texnames
  12.             9 texinfo
  13.  
  14. Opened WAD: /home/duck/.TrenchBroom/wads/QUAKE101.WAD
  15. Processing hull 0...
  16. ---- Brush_LoadEntity ----
  17.  
  18.             6 brushes
  19.            12 planes
  20. ---- CSGFaces ----
  21.  
  22.            36 brushfaces
  23.            32 csgfaces
  24.            32 mergedfaces
  25. ---- SolidBSP ----
  26.  
  27.            24 split nodes
  28.             6 solid leafs
  29.            19 empty leafs
  30.             0 water leafs
  31.             0 detail leafs
  32.             0 detail illusionary leafs
  33.             0 detail fence leafs
  34.             0 illusionary visblocker leafs
  35.            32 leaffaces
  36.            32 nodefaces
  37. ---- Portalize ----
  38.  
  39.            19 vis leafs
  40.            19 vis clusters
  41.            40 vis portals
  42. ---- FillOutside ----
  43.            18 outleafs
  44. ---- MergeAll ----
  45.             6 mergefaces
  46. ---- SolidBSP ----
  47.  
  48.             6 split nodes
  49.             6 solid leafs
  50.             1 empty leafs
  51.             0 water leafs
  52.             0 detail leafs
  53.             0 detail illusionary leafs
  54.             0 detail fence leafs
  55.             0 illusionary visblocker leafs
  56.             6 leaffaces
  57.             6 nodefaces
  58. ---- Portalize ----
  59.  
  60.             1 vis leafs
  61.             1 vis clusters
  62.             0 vis portals
  63. ---- Tjunc ----
  64.            12 world edges
  65.            24 edge points
  66.             0 edges added by tjunctions
  67.             0 faces added by tjunctions
  68. ---- MakeFaceEdges ----
  69.  
  70. ---- GrowRegions ----
  71. Processing hull 1...
  72.  
  73. *** WARNING 19: No entities in empty space -- no filling performed (hull 1)
  74. Processing hull 2...
  75.  
  76. *** WARNING 19: No entities in empty space -- no filling performed (hull 2)
  77. ---- WriteBSPFile ----
  78. Wrote /home/duck/.quake/id1/maps/lab.bsp
  79.            33 planes              660
  80.             8 vertexes             96
  81.             6 nodes               144
  82.             4 texinfo             160
  83.             6 faces               120
  84.           102 clipnodes           816
  85.             2 leafs                56
  86.             6 marksurfaces         12
  87.            24 surfedges            96
  88.            13 edges                52
  89.             3 textures          16456
  90.               lightdata             0
  91.               visdata               0
  92.               entdata             200
  93.  
  94. 0.021 seconds elapsed
  95. Peak memory usage: 345276 (337.2k)
  96. #### Finished with exit status 0
  97.  
  98. #### Executing '/home/duck/bin/vis /home/duck/.quake/id1/maps/lab.bsp'
  99. ---- vis / ericw-tools v0.18.1-24-gad65449 ----
  100. running with 4 threads
  101. testlevel = 4
  102. LoadBSPFile: '/home/duck/.quake/id1/maps/lab.bsp'
  103. BSP is version 29
  104.      1 leafs
  105.      0 portals
  106. Calculating Base Vis:
  107.  
  108. Calculating Full Vis:
  109.  
  110. average leafs visible: 1
  111. c_noclip: 0
  112. c_chains: 0
  113. visdatasize:1  compressed from 1
  114. Writing /home/duck/.quake/id1/maps/lab.bsp as BSP version 29
  115.   0.0 seconds elapsed
  116. #### Finished with exit status 0
  117.  
  118. #### Executing '/home/duck/bin/light /home/duck/.quake/id1/maps/lab.bsp'
  119. ---- light / ericw-tools v0.18.1-24-gad65449 ----
  120. Raytracing backend: BSP
  121. running with 4 threads
  122. LoadBSPFile: '/home/duck/.quake/id1/maps/lab.bsp'
  123. BSP is version 29
  124. gamedir: /home/duck/.quake/id1/
  125. basedir: /home/duck/.quake/id1/
  126. qdir:    /home/duck/.quake/
  127. --- ConvertTextures ---
  128. --- LoadEntities ---
  129. 3 entities read, 1 are lights.
  130. --- OptionsSummary ---
  131. ************ ERROR ************
  132. no backend available
  133. #### Finished with exit status 1
RAW Paste Data
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. OK, I Understand
 
Top