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NotExotic

Pet Sim X

Sep 21st, 2023
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  1. local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
  2. local Window = Rayfield:CreateWindow({
  3. Name = "Bob UI",
  4. LoadingTitle = "Loading Bob UI",
  5. LoadingSubtitle = "by Bob YT",
  6. ConfigurationSaving = {
  7. Enabled = true,
  8. FolderName = nil, -- Create a custom folder for your hub/game
  9. FileName = "Bob Hub"
  10. },
  11. Discord = {
  12. Enabled = false,
  13. Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
  14. RememberJoins = true -- Set this to false to make them join the discord every time they load it up
  15. },
  16. KeySystem = false, -- Set this to true to use our key system
  17. KeySettings = {
  18. Title = "Untitled",
  19. Subtitle = "Key System",
  20. Note = "No method of obtaining the key is provided",
  21. FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
  22. SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
  23. GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
  24. Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
  25. }
  26. })
  27.  
  28. local LarryTab = Window:CreateTab("🐶 Pet simulator x 🐶", nil)
  29. local LarrySection = LarryTab:CreateSection("🐶 Pet simulator x 🐶")
  30.  
  31. -- TELEPORT TO the Huge Machine
  32.  
  33. local Button = LarryTab:CreateButton({
  34. Name = "Teleport to the Huge Machine 👍",
  35. Callback = function()
  36. local localPlayer = game.Players.LocalPlayer
  37.  
  38. -- Coordinates to move the player to
  39. local newPosition = Vector3.new(166, 100, 400)
  40.  
  41. -- Check if the local player exists and the coordinates are valid
  42. if localPlayer and newPosition then
  43. -- Check if the player has a character
  44. local character = localPlayer.Character
  45. if character and character:IsA("Model") and character:FindFirstChild("HumanoidRootPart") then
  46. -- Set the position of the player's character
  47. character:MoveTo(newPosition)
  48. print("Local player moved to the new position!")
  49. else
  50. print("Local player's character not found.")
  51. end
  52. else
  53. print("Local player not found or invalid coordinates.")
  54. end
  55. end,
  56. })
  57.  
  58.  
  59. -- TELEPORT TO Spawn
  60.  
  61. local Button = LarryTab:CreateButton({
  62. Name = "Teleport to Spawn 👍",
  63. Callback = function()
  64. local localPlayer = game.Players.LocalPlayer
  65.  
  66. -- Coordinates to move the player to
  67. local newPosition = Vector3.new(35, 100, 240)
  68.  
  69. -- Check if the local player exists and the coordinates are valid
  70. if localPlayer and newPosition then
  71. -- Check if the player has a character
  72. local character = localPlayer.Character
  73. if character and character:IsA("Model") and character:FindFirstChild("HumanoidRootPart") then
  74. -- Set the position of the player's character
  75. character:MoveTo(newPosition)
  76. print("Local player moved to the new position!")
  77. else
  78. print("Local player's character not found.")
  79. end
  80. else
  81. print("Local player not found or invalid coordinates.")
  82. end
  83. end,
  84. })
  85.  
  86. -- TELEPORT TO V.I.P
  87.  
  88. local Button = LarryTab:CreateButton({
  89. Name = "Teleport to V.I.P 👍",
  90. Callback = function()
  91. local localPlayer = game.Players.LocalPlayer
  92.  
  93. -- Coordinates to move the player to
  94. local newPosition = Vector3.new(-40, 100, 370)
  95.  
  96. -- Check if the local player exists and the coordinates are valid
  97. if localPlayer and newPosition then
  98. -- Check if the player has a character
  99. local character = localPlayer.Character
  100. if character and character:IsA("Model") and character:FindFirstChild("HumanoidRootPart") then
  101. -- Set the position of the player's character
  102. character:MoveTo(newPosition)
  103. print("Local player moved to the new position!")
  104. else
  105. print("Local player's character not found.")
  106. end
  107. else
  108. print("Local player not found or invalid coordinates.")
  109. end
  110. end,
  111. })
  112.  
  113. -- DELETE INVIS WALLS
  114.  
  115. local Button = LarryTab:CreateButton({
  116. Name = "Delete Invisible Walls 👍",
  117. Callback = function()
  118. -- Find the folder you want to delete
  119. local mapDebrisFolder = game.Workspace.__DEBRIS.__MAPDEBRIS
  120. local debrisFolder = mapDebrisFolder:FindFirstChild("Debris")
  121.  
  122. -- Check if the folder exists
  123. if debrisFolder then
  124. -- Destroy the folder and its contents
  125. debrisFolder:Destroy()
  126. print("Debris folder has been deleted.")
  127. else
  128. print("Debris folder not found.")
  129. end
  130.  
  131. end,
  132. })
  133.  
  134. -- Delete all Gates
  135.  
  136. local Button = LarryTab:CreateButton({
  137. Name = "Delete All Gates 👍",
  138. Callback = function()
  139. -- Find the folder you want to delete
  140. local mapFolder = game.Workspace.__MAP
  141. local gatesFolder = mapFolder:FindFirstChild("Gates")
  142.  
  143. -- Check if the folder exists
  144. if gatesFolder then
  145. -- Destroy the folder and its contents
  146. gatesFolder:Destroy()
  147. print("Gates folder has been deleted.")
  148. else
  149. print("Gates folder not found.")
  150. end
  151.  
  152. end,
  153. })
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