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- local animations = {
- {id = "rbxassetid://16945573694", name = "ravage"},
- {id = "rbxassetid://16945550029", name = "ravage full move"},
- {id = "rbxassetid://16944345619", name = "swift sweep"},
- {id = "rbxassetid://17325254223", name = "collateral ruin"},
- {id = "rbxassetid://18447913645", name = "wall combo"},
- {id = "rbxassetid://17140902079", name = "ult anim [stay]"},
- {id = "rbxassetid://18445236460", name = "ult anim [walk]"},
- {id = "rbxassetid://17141153099", name = "stoic bomb"},
- {id = "rbxassetid://17354976067", name = "20-20-20 dropkick"},
- {id = "rbxassetid://17420452843", name = "20-20-20 dropkick hit"}
- }
- local screenGui = Instance.new("ScreenGui")
- screenGui.Name = "MovableScreenGui"
- screenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- local frame = Instance.new("Frame")
- frame.Size = UDim2.new(0, 350, 0, 400)
- frame.Position = UDim2.new(0.5, -175, 0.5, -200)
- frame.BackgroundColor3 = Color3.fromRGB(255, 142, 0)
- frame.Transparency = 0.3
- frame.Active = true
- frame.Draggable = true
- frame.Parent = screenGui
- local closeButton = Instance.new("TextButton")
- closeButton.Size = UDim2.new(0, 100, 0, 50)
- closeButton.Position = UDim2.new(0, 0, 0, -50)
- closeButton.Text = "wild's kj ui"
- closeButton.Parent = frame
- local function playAnimation(animationId)
- local player = game.Players.LocalPlayer
- local character = player.Character or player.CharacterAdded:Wait()
- local humanoid = character:WaitForChild("Humanoid")
- local animator = humanoid:FindFirstChild("Animator")
- if not animator then
- animator = Instance.new("Animator")
- animator.Parent = humanoid
- end
- local animation = Instance.new("Animation")
- animation.AnimationId = animationId
- local animationTrack = animator:LoadAnimation(animation)
- animationTrack:Play()
- end
- local function onCloseButtonClicked()
- screenGui:Destroy()
- end
- closeButton.MouseButton1Click:Connect(onCloseButtonClicked)
- for i, anim in ipairs(animations) do
- local button = Instance.new("TextButton")
- button.Size = UDim2.new(0, 150, 0, 50)
- button.Position = UDim2.new(0.1, 0, (i - 1) * 0.1 + 0.1, 0)
- button.Text = anim.name
- button.Parent = frame
- button.MouseButton1Click:Connect(function()
- playAnimation(anim.id)
- end)
- end
- local tool = Instance.new("Tool")
- tool.Name = "First M1" --put your tool name here
- local handle = Instance.new("Part")
- handle.Name = "Handle"
- handle.Transparency = 1
- handle.CanCollide = false
- handle.Parent = tool
- local soundId = "rbxassetid://your_sound_id_here" --put a sound here (needs to be a sound by tsb)
- local sound = Instance.new("Sound")
- sound.SoundId = soundId
- sound.Parent = tool
- local animationId = "rbxassetid://17325510002" --put your tool anim in here
- local function onEquipped()
- local character = game.Players.LocalPlayer.Character
- if character then
- local humanoid = character:WaitForChild("Humanoid")
- local rootPart = character:WaitForChild("HumanoidRootPart")
- rootPart.Anchored = false --change to false if you do not want it to ancho
- local animation = Instance.new("Animation")
- animation.AnimationId = animationId
- local animationTrack = humanoid:LoadAnimation(animation)
- animationTrack:Play() --plays the anim lol
- animationTrack:AdjustSpeed(1) --your speed here
- sound:Play() --plays the sound
- tool.Unequipped:Connect(function()
- end)
- end
- end
- tool.Equipped:Connect(onEquipped)
- tool.Parent = game.Players.LocalPlayer.Backpack
- local tool = Instance.new("Tool")
- tool.Name = "Second M1" --put your tool name here
- local handle = Instance.new("Part")
- handle.Name = "Handle"
- handle.Transparency = 1
- handle.CanCollide = false
- handle.Parent = tool
- local soundId = "rbxassetid://your_sound_id_here" --put a sound here (needs to be a sound by tsb)
- local sound = Instance.new("Sound")
- sound.SoundId = soundId
- sound.Parent = tool
- local animationId = "rbxassetid://17325513870" --put your tool anim in here
- local function onEquipped()
- local character = game.Players.LocalPlayer.Character
- if character then
- local humanoid = character:WaitForChild("Humanoid")
- local rootPart = character:WaitForChild("HumanoidRootPart")
- rootPart.Anchored = false --change to false if you do not want it to ancho
- local animation = Instance.new("Animation")
- animation.AnimationId = animationId
- local animationTrack = humanoid:LoadAnimation(animation)
- animationTrack:Play() --plays the anim lol
- animationTrack:AdjustSpeed(1) --your speed here
- sound:Play() --plays the sound
- tool.Unequipped:Connect(function()
- print("your unequipped text here")
- end)
- end
- end
- tool.Equipped:Connect(onEquipped)
- tool.Parent = game.Players.LocalPlayer.Backpack
- local tool = Instance.new("Tool")
- tool.Name = "Third M1" --put your tool name here
- local handle = Instance.new("Part")
- handle.Name = "Handle"
- handle.Transparency = 1
- handle.CanCollide = false
- handle.Parent = tool
- local soundId = "rbxassetid://your_sound_id_here" --put a sound here (needs to be a sound by tsb)
- local sound = Instance.new("Sound")
- sound.SoundId = soundId
- sound.Parent = tool
- local animationId = "rbxassetid://17325522388" --put your tool anim in here
- local function onEquipped()
- local character = game.Players.LocalPlayer.Character
- if character then
- local humanoid = character:WaitForChild("Humanoid")
- local rootPart = character:WaitForChild("HumanoidRootPart")
- rootPart.Anchored = false --change to false if you do not want it to ancho
- local animation = Instance.new("Animation")
- animation.AnimationId = animationId
- local animationTrack = humanoid:LoadAnimation(animation)
- animationTrack:Play() --plays the anim lol
- animationTrack:AdjustSpeed(1) --your speed here
- sound:Play() --plays the sound
- tool.Unequipped:Connect(function()
- print("your unequipped text here")
- end)
- end
- end
- tool.Equipped:Connect(onEquipped)
- tool.Parent = game.Players.LocalPlayer.Backpack
- local tool = Instance.new("Tool")
- tool.Name = "Fourth M1" --put your tool name here
- local handle = Instance.new("Part")
- handle.Name = "Handle"
- handle.Transparency = 1
- handle.CanCollide = false
- handle.Parent = tool
- local soundId = "rbxassetid://your_sound_id_here" --put a sound here (needs to be a sound by tsb)
- local sound = Instance.new("Sound")
- sound.SoundId = soundId
- sound.Parent = tool
- local animationId = "rbxassetid://17325537719" --put your tool anim in here
- local function onEquipped()
- local character = game.Players.LocalPlayer.Character
- if character then
- local humanoid = character:WaitForChild("Humanoid")
- local rootPart = character:WaitForChild("HumanoidRootPart")
- rootPart.Anchored = false --change to false if you do not want it to ancho
- local animation = Instance.new("Animation")
- animation.AnimationId = animationId
- local animationTrack = humanoid:LoadAnimation(animation)
- animationTrack:Play() --plays the anim lol
- animationTrack:AdjustSpeed(1) --your speed here
- sound:Play() --plays the sound
- tool.Unequipped:Connect(function()
- print("your unequipped text here")
- end)
- end
- end
- tool.Equipped:Connect(onEquipped)
- tool.Parent = game.Players.LocalPlayer.Backpack
- local tool = Instance.new("Tool")
- tool.Name = "Five Seasons #1" --put your tool name here
- local handle = Instance.new("Part")
- handle.Name = "Handle"
- handle.Transparency = 1
- handle.CanCollide = false
- handle.Parent = tool
- local soundId = "rbxassetid://your_sound_id_here" --put a sound here (needs to be a sound by tsb)
- local sound = Instance.new("Sound")
- sound.SoundId = soundId
- sound.Parent = tool
- local animationId = "rbxassetid://18461128573" --put your tool anim in here
- local function onEquipped()
- local character = game.Players.LocalPlayer.Character
- if character then
- local humanoid = character:WaitForChild("Humanoid")
- local rootPart = character:WaitForChild("HumanoidRootPart")
- rootPart.Anchored = false --change to false if you do not want it to ancho
- local animation = Instance.new("Animation")
- animation.AnimationId = animationId
- local animationTrack = humanoid:LoadAnimation(animation)
- animationTrack:Play() --plays the anim lol
- animationTrack:AdjustSpeed(1) --your speed here
- sound:Play() --plays the sound
- tool.Unequipped:Connect(function()
- print("your unequipped text here")
- end)
- end
- end
- tool.Equipped:Connect(onEquipped)
- tool.Parent = game.Players.LocalPlayer.Backpack
- local tool = Instance.new("Tool")
- tool.Name = "Five Seasons #2" --put your tool name here
- local handle = Instance.new("Part")
- handle.Name = "Handle"
- handle.Transparency = 1
- handle.CanCollide = false
- handle.Parent = tool
- local soundId = "rbxassetid://your_sound_id_here" --put a sound here (needs to be a sound by tsb)
- local sound = Instance.new("Sound")
- sound.SoundId = soundId
- sound.Parent = tool
- local animationId = "rbxassetid://18462892217" --put your tool anim in here
- local function onEquipped()
- local character = game.Players.LocalPlayer.Character
- if character then
- local humanoid = character:WaitForChild("Humanoid")
- local rootPart = character:WaitForChild("HumanoidRootPart")
- rootPart.Anchored = false --change to false if you do not want it to ancho
- local animation = Instance.new("Animation")
- animation.AnimationId = animationId
- local animationTrack = humanoid:LoadAnimation(animation)
- animationTrack:Play() --plays the anim lol
- animationTrack:AdjustSpeed(1) --your speed here
- sound:Play() --plays the sound
- tool.Unequipped:Connect(function()
- print("your unequipped text here")
- end)
- end
- end
- tool.Equipped:Connect(onEquipped)
- tool.Parent = game.Players.LocalPlayer.Backpack
- local tool = Instance.new("Tool")
- tool.Name = "Five Seasons #3" --put your tool name here
- local handle = Instance.new("Part")
- handle.Name = "Handle"
- handle.Transparency = 1
- handle.CanCollide = false
- handle.Parent = tool
- local soundId = "rbxassetid://your_sound_id_here" --put a sound here (needs to be a sound by tsb)
- local sound = Instance.new("Sound")
- sound.SoundId = soundId
- sound.Parent = tool
- local animationId = "rbxassetid://18462894593" --put your tool anim in here
- local function onEquipped()
- local character = game.Players.LocalPlayer.Character
- if character then
- local humanoid = character:WaitForChild("Humanoid")
- local rootPart = character:WaitForChild("HumanoidRootPart")
- rootPart.Anchored = false --change to false if you do not want it to ancho
- local animation = Instance.new("Animation")
- animation.AnimationId = animationId
- local animationTrack = humanoid:LoadAnimation(animation)
- animationTrack:Play() --plays the anim lol
- animationTrack:AdjustSpeed(1) --your speed here
- sound:Play() --plays the sound
- tool.Unequipped:Connect(function()
- print("your unequipped text here")
- end)
- end
- end
- tool.Equipped:Connect(onEquipped)
- tool.Parent = game.Players.LocalPlayer.Backpack
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