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  1. Log uploaded on Thursday, May 17, 2018, 7:56:20 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. Statue of Colonist: 0Harmony(1.0.9.1), StatueOfColonist(1.0.0.0)
  5. Wildlife Tab: WildlifeTab(1.0.0.0)
  6. Rimsenal - Rimhair: (no assemblies)
  7. [T] MoreFloors: (no assemblies)
  8. RIMkea: (no assemblies)
  9. Notifications Archiver: (no assemblies)
  10. HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  11.  
  12. Active Harmony patches:
  13. Blueprint.Draw: post: StatueOfColonist.Blueprint_Draw_Patch.Postfix
  14. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  15. Designator_Install.DrawGhost: PRE: StatueOfColonist.Designator_Install_DrawGhost_Patch.Prefix
  16. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  17. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  18. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  19. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  20. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  21. Graphics.DrawMeshImpl: PRE: StatueOfColonist.Graphics_DrawMeshImpl_Patch.Prefix
  22. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  23. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  24. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  25. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  26. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  27. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  28. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  29. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  30. StockGenerator_BuyArt.HandlesThingDef: post: StatueOfColonist.StockGenerator_BuyArt_HandlesThingDef_Patch.Postfix
  31. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  32. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, com.tammybee.rimstatue:1.0.9.1
  33.  
  34. Platform information: (hidden, hold Shift while publishing to include)
  35.  
  36. Log file contents:
  37. Initialize engine version: 5.6.3p1 (9c92e827232b)
  38. GfxDevice: [Renderer information redacted]
  39. Begin MonoManager ReloadAssembly
  40. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  41. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  42. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  43. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  44. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  45. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  46. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  47. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  48. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  49. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  50. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  51. RimWorld 0.18.1722 rev1198
  52.  
  53. ReflectionTypeLoadException getting types in assembly Notifications Archiver: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  54. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  55. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  56. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  57.  
  58. Loader exceptions:
  59. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=0.18.0.0, Culture=neutral, PublicKeyToken=null'.
  60. => System.TypeLoadException: Could not load type '<>c__DisplayClass4_0' from assembly 'Notifications Archiver, Version=2.2.18.0, Culture=neutral, PublicKeyToken=null'.
  61. => System.TypeLoadException: Could not load type '<>c' from assembly 'Notifications Archiver, Version=2.2.18.0, Culture=neutral, PublicKeyToken=null'.
  62.  
  63.  
  64. Could not find a type named Notifications_Archiver.MainTabWindow_Archive
  65.  
  66. Error loading language from D:\Steam\steamapps\workshop\content\294100\715565262\Languages\German: dir MainTabDef doesn't correspond to any def type. Skipping...
  67.  
  68. Def-linked translation error: Exception getting field at path DamageEvent_Ceiling.rulePack.rulesStrings.17 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.DamageEvent_Ceiling.rulePack.rulesStrings.17 at index 17 but the original list only has 17 entries (so the max index is 16).
  69. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  70.  
  71. Def-linked translation error: Exception getting field at path DamageEvent_Ceiling.rulePack.rulesStrings.18 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.DamageEvent_Ceiling.rulePack.rulesStrings.18 at index 18 but the original list only has 17 entries (so the max index is 16).
  72. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  73.  
  74. Def-linked translation error: Exception getting field at path DamageEvent_Ceiling.rulePack.rulesStrings.19 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.DamageEvent_Ceiling.rulePack.rulesStrings.19 at index 19 but the original list only has 17 entries (so the max index is 16).
  75. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  76.  
  77. Def-linked translation error: Found no RimWorld.SkillDef named Managing to match Managing.skillLabel
  78.  
  79. Def-linked translation error: Found no RimWorld.SkillDef named Managing to match Managing.pawnLabel
  80.  
  81. Def-linked translation error: Found no Verse.TerrainDef named FloorStoneChequerMarbleSandstone to match FloorStoneChequerMarbleSandstone.label
  82.  
  83. Def-linked translation error: Found no Verse.TerrainDef named FloorStoneChequerMarbleSandstone to match FloorStoneChequerMarbleSandstone.description
  84.  
  85. Couldn't load backstory AWOLSoldier54: System.Exception: Backstory not found matching identifier AWOLSoldier54
  86. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  87. Full XML text:
  88.  
  89. <AWOLSoldier54>
  90. <title>Fahnenflüchtiger Soldat</title>
  91. <titleShort>Soldat</titleShort>
  92. <desc>NAME gehörte der Infanterie an.
  93.  
  94. Als HE erfuhr, dass HE beim Xennoa-Zartza-Krieg mitmachen soll, beschloss HE, kein Soldat mehr zu sein. HECAP konnte mit einem militärischen Raumjäger entkommen.</desc>
  95. </AWOLSoldier54>
  96.  
  97. Couldn't load backstory ChildChemist73: System.Exception: Backstory not found matching identifier ChildChemist73
  98. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  99. Full XML text:
  100.  
  101. <ChildChemist73>
  102. <title>Angehender Chemiker</title>
  103. <titleShort>Chemiker</titleShort>
  104. <desc>Als Mittwelt-Kind war NAME darauf fixiert herauszufinden, wie genau alles funktioniert.
  105.  
  106. HECAP sammelte seltene Objekte und führte an ihnen gefährliche Experimente durch. Je tiefer HE in die Experimente eintauchte, desto weiter entfernte HE sich vom Rest der Welt. HECAP unterbrach nur HISe Forschung, wenn HE mehr Materialien sammeln gehen musste.</desc>
  107. </ChildChemist73>
  108.  
  109. C:/Users/Tanis/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
  110.  
  111. Reloader: analyzing Fluffy_ColonyManager, Version=18.3.7.332, Culture=neutral, PublicKeyToken=null
  112.  
  113. Setting up 2 worker threads for Enlighten.
  114. Thread -> id: 10c8 -> priority: 1
  115. Thread -> id: 13b0 -> priority: 1
  116. Initialize engine version: 5.6.3p1 (9c92e827232b)
  117. GfxDevice: creating device client; threaded=1
  118. Direct3D:
  119. Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1404]
  120. Renderer: AMD Radeon HD 6800 Series
  121. Vendor: ATI
  122. VRAM: 1011 MB (via DXGI)
  123. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0 BC4=1 BC5=1
  124. Begin MonoManager ReloadAssembly
  125. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  126. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  127. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  128. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  129. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  130. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  131. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  132. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  133. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  134. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  135. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  136. RimWorld 0.18.1722 rev1198
  137.  
  138. ReflectionTypeLoadException getting types in assembly Notifications Archiver: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  139. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  140. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  141. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  142.  
  143. Loader exceptions:
  144. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=0.18.0.0, Culture=neutral, PublicKeyToken=null'.
  145. => System.TypeLoadException: Could not load type '<>c__DisplayClass4_0' from assembly 'Notifications Archiver, Version=2.2.18.0, Culture=neutral, PublicKeyToken=null'.
  146. => System.TypeLoadException: Could not load type '<>c' from assembly 'Notifications Archiver, Version=2.2.18.0, Culture=neutral, PublicKeyToken=null'.
  147.  
  148.  
  149. Could not find a type named Notifications_Archiver.MainTabWindow_Archive
  150.  
  151. Def-linked translation error: Exception getting field at path DamageEvent_Ceiling.rulePack.rulesStrings.17 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.DamageEvent_Ceiling.rulePack.rulesStrings.17 at index 17 but the original list only has 17 entries (so the max index is 16).
  152. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  153.  
  154. Def-linked translation error: Exception getting field at path DamageEvent_Ceiling.rulePack.rulesStrings.18 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.DamageEvent_Ceiling.rulePack.rulesStrings.18 at index 18 but the original list only has 17 entries (so the max index is 16).
  155. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  156.  
  157. Def-linked translation error: Exception getting field at path DamageEvent_Ceiling.rulePack.rulesStrings.19 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.DamageEvent_Ceiling.rulePack.rulesStrings.19 at index 19 but the original list only has 17 entries (so the max index is 16).
  158. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  159.  
  160. Def-linked translation error: Found no Verse.TerrainDef named FloorStoneChequerMarbleSandstone to match FloorStoneChequerMarbleSandstone.label
  161.  
  162. Def-linked translation error: Found no Verse.TerrainDef named FloorStoneChequerMarbleSandstone to match FloorStoneChequerMarbleSandstone.description
  163.  
  164. Couldn't load backstory AWOLSoldier54: System.Exception: Backstory not found matching identifier AWOLSoldier54
  165. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  166. Full XML text:
  167.  
  168. <AWOLSoldier54>
  169. <title>Fahnenflüchtiger Soldat</title>
  170. <titleShort>Soldat</titleShort>
  171. <desc>NAME gehörte der Infanterie an.
  172.  
  173. Als HE erfuhr, dass HE beim Xennoa-Zartza-Krieg mitmachen soll, beschloss HE, kein Soldat mehr zu sein. HECAP konnte mit einem militärischen Raumjäger entkommen.</desc>
  174. </AWOLSoldier54>
  175.  
  176. Couldn't load backstory ChildChemist73: System.Exception: Backstory not found matching identifier ChildChemist73
  177. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  178. Full XML text:
  179.  
  180. <ChildChemist73>
  181. <title>Angehender Chemiker</title>
  182. <titleShort>Chemiker</titleShort>
  183. <desc>Als Mittwelt-Kind war NAME darauf fixiert herauszufinden, wie genau alles funktioniert.
  184.  
  185. HECAP sammelte seltene Objekte und führte an ihnen gefährliche Experimente durch. Je tiefer HE in die Experimente eintauchte, desto weiter entfernte HE sich vom Rest der Welt. HECAP unterbrach nur HISe Forschung, wenn HE mehr Materialien sammeln gehen musste.</desc>
  186. </ChildChemist73>
  187.  
  188. C:/Users/Tanis/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
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