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- Running on 64 bit Windows with 16335 MB RAM
- Game Version: v1.18.8 (Stable)
- 9/3/2023 5:34:43 PM: Critical error occurred in the following mod: butchering@1.0.4
- Loaded Mods: degrees1499@1.0.0, aculinaryartillery@1.0.15, backpackpack@1.0.3, bds@1.0.0, bedrespawner@1.0.0, betterruins@0.2.2, dsd@1.0.0, djsvanillatools@1.0.5, driedpeat@1.0.2, extrainfo@1.4.0, glowingarrows@1.0.0, HangingOilLamps@1.0.1, haybales@1.1.1, meteoricexpansion@1.2.4, morenails@1.1.0, nooffhandhunger@1.0.0, primitivesurvival@3.2.7, RangedWeapons@0.6.2, RelightTorches@1.0.0, she1fish@1.1.0, sfaws@1.0.0, translocatorengineeringredux@1.4.6, viescraftmachines@2.2.2, game@1.18.8, alchemy@1.6.15, animalcages@2.2.0, butchering@1.0.4, canjewelry@0.1.15, carryon@1.5.0, commonlib@2.2.0, cooperativecombat@1.1.1, decoclock@0.9.1, easylightlevels@1.0.3, expandedfoods@1.6.7, farmlanddropssoil@1.4.0, fromgoldencombs@1.4.21, medievalexpansion@3.10.0, moreicons@1.0.4, mcrate@1.1.1, petai@1.8.0, prospecttogether@1.2.4, simplestep@1.0.7, statushud@1.4.2, stonebakeoven@1.0.6, temporalstormtimer@1.1.1, usefulstuff17@1.2.0, creative@1.18.8, vsquest@0.5.0, survival@1.18.8, wildfarmingrevival@1.1.2, woodfp@1.0.0, workbenchexpansion@1.7.0, xlib@0.7.4, awearablelight@1.0.8, tradercamps@1.0.6, em@2.3.0, feverstonewilds@1.4.1, plumpkins@1.0.0, biggerwindmill@0.3.0, wolftaming@1.8.0, xskills@0.7.5, bricklayers@2.2.0, moreroads@1.5.4
- System.NullReferenceException: Object reference not set to an instance of an object.
- at Butchering.ItemButcherable.GetHangingShape() in E:\Workspace\vintage_story_mods\butchering\src\Items\ItemButcherable.cs:line 13
- at Butchering.BlockEntityButcherHook.getOrCreateMesh(ItemStack stack, Int32 index) in E:\Workspace\vintage_story_mods\butchering\src\BlockEntities\BlockEntityButcherHook.cs:line 99
- at Vintagestory.GameContent.BlockEntityDisplay.updateMesh(Int32 index) in VSSurvivalMod\BlockEntity\BEContainerDisplay.cs:line 179
- at Butchering.BlockEntityButcherWorkstation.TryPut(IPlayer byPlayer, ItemSlot slot) in E:\Workspace\vintage_story_mods\butchering\src\BlockEntities\BlockEntityButcherWorkstation.cs:line 71
- at Butchering.BlockEntityButcherWorkstation.OnInteract(IPlayer byPlayer, Single secondsUsed) in E:\Workspace\vintage_story_mods\butchering\src\BlockEntities\BlockEntityButcherWorkstation.cs:line 53
- at Butchering.BlockButcherWorkstation.OnBlockInteractStop(Single secondsUsed, IWorldAccessor world, IPlayer byPlayer, BlockSelection blockSel) in E:\Workspace\vintage_story_mods\butchering\src\Blocks\BlockButcherWorkstation.cs:line 64
- at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleHandInteraction(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 332
- at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnGameTick(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 165
- at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in VintagestoryLib\Common\EventManager.cs:line 59
- at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 796
- at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 712
- at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 200
- at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 668
- at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 643
- at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 75
- at OpenTK.Windowing.Desktop.GameWindow.DispatchRenderFrame()
- at OpenTK.Windowing.Desktop.GameWindow.Run()
- at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 312
- at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 129
- at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
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