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- Playing 0.6.1 for Windows (Latest)
- Thrive is starting. Log output (due to buffering this is likely not in real time):
- Godot Engine v3.5.stable.mono.thrive.d2ad79a40 - https://godotengine.org
- OpenGL ES 3.0 Renderer: NVIDIA GeForce GTX 750 Ti/PCIe/SSE2
- Async. shader compilation: OFF
- Mono: Log file is: 'C:/Users/Tobias/AppData/Roaming/Thrive/mono/mono_logs/2023-03-16_22.12.52_6292.log'
- This is Thrive version: 0.6.1.0 (see below for exact build info)
- Unhandled exception logger attached
- Startup C# locale is: en-GB Godot locale is: en_GB
- user:// directory is: C:/Users/Tobias/AppData/Roaming/Thrive
- Game logs are written to: C:/Users/Tobias/AppData/Roaming/Thrive\logs latest log is 'log.txt'
- Doing delayed apply for some settings
- Set audio output device to: Default
- Set C# locale to: en-GB Godot locale is: en
- No SteamClient class found, not initializing Steam
- SimulationParameters are good
- This version of Thrive was built at Friday, 17 February 2023 12:18:31 from commit 3481015c23a13c17f2c26b866809e845235bc364 on branch master
- Beginning Thrive news feed fetch
- TaskExecutor started with parallel job count: 4
- We were opened through the Thrive Launcher
- Thrive Launcher started us, launcher hidden: False
- Loading mod Nodes into the scene tree
- Jukebox now playing from: Menu
- Jukebox: starting track: res://assets/sounds/main-menu-theme-1.ogg position: 0
- Startup successful, removing startup info file
- ------------ Thrive Startup Succeeded ------------
- Starting load of save: Primum_Plantoid.thrivesave
- Starting microbe editor with: 23 organelles in the microbe
- Jukebox now playing from: MicrobeEditor
- load finished, success: True message: Load finished elapsed: 00:00:05.3579075
- We are playing a lower Thrive version than latest, not updating latest
- Jukebox: starting track: res://assets/sounds/microbe-editor-theme-2.ogg position: 0
- MicrobeEditor: applying changes to edited Species
- MicrobeEditorReportComponent: applying changes of component
- MicrobeEditorPatchMap: applying changes of component
- CellEditorComponent: applying changes of component
- Edited species name is now Primum Plantoid
- MicrobeEditor: updated organelles for species: Primum Plantoid
- Player Microbe spawned
- World generation settings: [LAWK: True, Difficulty: custom: MP multiplier: 1, AI mutation multiplier: 5, Compound density: 1, Player death population penalty: 1, Glucose decay: 0.65, Osmoregulation multiplier: 1, Free glucose cloud: True, Passive Reproduction: True, Limit Growth Rate: False, Life origin: Pond, Seed: 1506796122, Map type: Procedural, Day/night cycle enabled: True, Day length: 120, Include multicellular: True, Easter eggs: True]
- Jukebox now playing from: MicrobeStage
- Applying patch (Galtutic Tidepool) settings
- Number of clouds in this patch = 9
- Registering new spawner: Name: ammonia density: 0.8
- Registering new spawner: Name: glucose density: 0.001478881
- Registering new spawner: Name: phosphates density: 0.8
- hydrogensulfide spawn density is 0. It won't spawn
- oxygen spawn density is 0. It won't spawn
- carbondioxide spawn density is 0. It won't spawn
- nitrogen spawn density is 0. It won't spawn
- sunlight spawn density is 0. It won't spawn
- temperature spawn density is 0. It won't spawn
- Number of chunks in this patch = 4
- Registering new spawner: Name: FLOATING_HAZARD density: 1
- Registering new spawner: Name: SMALL_IRON_CHUNK density: 0.6
- Registering new spawner: Name: BIG_IRON_CHUNK density: 0.4
- Registering new spawner: Name: GOOGLY_EYE_CELL density: 0.001
- Number of species in this patch = 10
- Registering new spawner: Name: 48 density: 0.2053649
- Registering new spawner: Name: 92 density: 0.195854
- Registering new spawner: Name: 15 density: 0.1947019
- Registering new spawner: Name: 40 density: 0.1946229
- Registering new spawner: Name: 12 density: 0.1840601
- Registering new spawner: Name: 30 density: 0.177901
- Registering new spawner: Name: 1 density: 0.1568798
- Registering new spawner: Name: 35 density: 0.1550454
- Registering new spawner: Name: 5 density: 0.1490329
- Registering new spawner: Name: 44 density: 0.1424934
- Applying patch (Galtutic Tidepool) settings
- Number of clouds in this patch = 9
- hydrogensulfide spawn density is 0. It won't spawn
- oxygen spawn density is 0. It won't spawn
- carbondioxide spawn density is 0. It won't spawn
- nitrogen spawn density is 0. It won't spawn
- sunlight spawn density is 0. It won't spawn
- temperature spawn density is 0. It won't spawn
- Number of chunks in this patch = 4
- Number of species in this patch = 10
- Creating a save with name: auto_save_5.thrivesave
- save finished, success: True message: Saving succeeded elapsed: 00:00:03.2800472
- Jukebox: starting track: res://assets/sounds/microbe-theme-6.ogg position: 0
- Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience-3.ogg position: 0
- Created a new colony
- Note: error lines may not match up when they happened in relation to normal output due to buffering.
- Error lines are any lines received from the game's stderr output stream.
- ERROR: Condition "_first != nullptr" is true.
- Created a new colony
- User requested program exit, Thrive will close shortly
- ERROR: at: ~List (./core/self_list.h:108)
- ERROR: WARNING: ObjectDB instances leaked at exit (run with --verbose for details).
- ERROR: at: cleanup (core/object.cpp:2070)
- ERROR: Resources still in use at exit (run with --verbose for details).
- ERROR: at: clear (core/resource.cpp:417)
- ERROR: There are still MemoryPool allocs in use at exit!
- ERROR: at: (core/pool_vector.cpp:63)
- Child process exited with code 0
- Thrive has exited normally (exit code 0).
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