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pokycraftgamer9 Jul 22nd, 2019 79 Never
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  1. --//====================================================\\--
  2. --||               Templates BY Aom[WCR]
  3. --\\====================================================//--
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,game,owner = owner,game
  6. local RealPlayer = Player
  7. do
  8.     print("FE Compatibility code by Mokiros")
  9.     local rp = RealPlayer
  10.     script.Parent = rp.Character
  11.    
  12.     --RemoteEvent for communicating
  13.     local Event = Instance.new("RemoteEvent")
  14.     Event.Name = "UserInput_Event"
  15.  
  16.     --Fake event to make stuff like Mouse.KeyDown work
  17.     local function fakeEvent()
  18.         local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  19.         t.connect = t.Connect
  20.         return t
  21.     end
  22.  
  23.     --Creating fake input objects with fake variables
  24.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  25.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  26.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  27.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  28.     end}
  29.     --Merged 2 functions into one by checking amount of arguments
  30.     CAS.UnbindAction = CAS.BindAction
  31.  
  32.     --This function will trigger the events that have been :Connect()'ed
  33.     local function te(self,ev,...)
  34.         local t = m[ev]
  35.         if t and t._fakeEvent then
  36.             for _,f in pairs(t.Functions) do
  37.                 f(...)
  38.             end
  39.         end
  40.     end
  41.     m.TrigEvent = te
  42.     UIS.TrigEvent = te
  43.  
  44.     Event.OnServerEvent:Connect(function(plr,io)
  45.         if plr~=rp then return end
  46.         m.Target = io.Target
  47.         m.Hit = io.Hit
  48.         if not io.isMouse then
  49.             local b = io.UserInputState == Enum.UserInputState.Begin
  50.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  51.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  52.             end
  53.             for _,t in pairs(CAS.Actions) do
  54.                 for _,k in pairs(t.Keys) do
  55.                     if k==io.KeyCode then
  56.                         t.Function(t.Name,io.UserInputState,io)
  57.                     end
  58.                 end
  59.             end
  60.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62.         end
  63.     end)
  64.     Event.Parent = NLS([==[
  65.     local Player = game:GetService("Players").LocalPlayer
  66.     local Event = script:WaitForChild("UserInput_Event")
  67.  
  68.     local Mouse = Player:GetMouse()
  69.     local UIS = game:GetService("UserInputService")
  70.     local input = function(io,a)
  71.         if a then return end
  72.         --Since InputObject is a client-side instance, we create and pass table instead
  73.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  74.     end
  75.     UIS.InputBegan:Connect(input)
  76.     UIS.InputEnded:Connect(input)
  77.  
  78.     local h,t
  79.     --Give the server mouse data 30 times every second, but only if the values changed
  80.     --If player is not moving their mouse, client won't fire events
  81.     while wait(1/30) do
  82.         if h~=Mouse.Hit or t~=Mouse.Target then
  83.             h,t=Mouse.Hit,Mouse.Target
  84.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  85.         end
  86.     end]==],Player.Character)
  87.  
  88.     ----Sandboxed game object that allows the usage of client-side methods and services
  89.     --Real game object
  90.     local _rg = game
  91.  
  92.     --Metatable for fake service
  93.     local fsmt = {
  94.         __index = function(self,k)
  95.             local s = rawget(self,"_RealService")
  96.             if s then return s[k] end
  97.         end,
  98.         __newindex = function(self,k,v)
  99.             local s = rawget(self,"_RealService")
  100.             if s then s[k]=v end
  101.         end,
  102.         __call = function(self,...)
  103.             local s = rawget(self,"_RealService")
  104.             if s then return s(...) end
  105.         end
  106.     }
  107.     local function FakeService(t,RealService)
  108.         t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  109.         return setmetatable(t,fsmt)
  110.     end
  111.  
  112.     --Fake game object
  113.     local g = {
  114.         GetService = function(self,s)
  115.             return self[s]
  116.         end,
  117.         Players = FakeService({
  118.             LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  119.         },"Players"),
  120.         UserInputService = FakeService(UIS,"UserInputService"),
  121.         ContextActionService = FakeService(CAS,"ContextActionService"),
  122.     }
  123.     rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  124.     g.service = g.GetService
  125.    
  126.     g.RunService = FakeService({
  127.         RenderStepped = _rg:GetService("RunService").Heartbeat,
  128.         BindToRenderStep = function(self,name,_,fun)
  129.  
  130.         end,
  131.         UnbindFromRenderStep = function(self,name)
  132.             self._btrs[name]:Disconnect()
  133.         end,
  134.     },"RunService")
  135.  
  136.     setmetatable(g,{
  137.         __index=function(self,s)
  138.             return _rg:GetService(s) or typeof(_rg[s])=="function"
  139.             and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  140.         end,
  141.         __newindex = fsmt.__newindex,
  142.         __call = fsmt.__call
  143.     })
  144.     --Changing owner to fake player object to support owner:GetMouse()
  145.     game,owner = g,g.Players.LocalPlayer
  146. end
  147.  
  148. plr = owner
  149. char = plr.Character
  150.  
  151. wait(1)
  152. local player = owner
  153.  
  154.  
  155. local chara = workspace:WaitForChild(player.Name)
  156. local human = chara.Humanoid
  157. local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
  158. local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  159. rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  160. rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  161. rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  162. local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
  163. local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  164. lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  165. lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  166. lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  167.  local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  168.         llegweld.Part0 = game.Players.LocalPlayer.Character.Torso
  169.         llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"]
  170.         llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0)
  171.         local rlegclone = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone()
  172.         game.Players.LocalPlayer.Character.Torso["Right Hip"]:Remove()
  173.         local rlegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  174.         rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso
  175.         rlegweld.Part1 = game.Players.LocalPlayer.Character["Right Leg"]
  176.         rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0)
  177. local gui = Instance.new("ScreenGui",plr.PlayerGui)
  178. local image = Instance.new("ImageButton",gui)
  179. image.Image = "rbxasset://Textures/Bomb.png"
  180. image.BackgroundTransparency = 0.3
  181. image.BorderSizePixel = 0
  182. image.Position = UDim2.new(0.003, 0, 0.798, 0)
  183. image.Size = UDim2.new(0, 100, 0, 100)
  184. image.MouseButton1Click:connect(function() -- Spawn bomb function
  185.     local bomb = Instance.new("Part",workspace)
  186.     bomb.Size = Vector3.new(2, 2, 2)
  187.     bomb.CFrame = char.Torso.CFrame
  188.     local m = Instance.new("FileMesh",bomb)
  189.     m.MeshId = "rbxasset://fonts/timebomb.mesh"
  190.     m.TextureId = "rbxasset://textures/bombtex.png"
  191.     bomb.Name = "b0mb"
  192.     local updateInterval = .4
  193.  
  194. local currentColor = 1
  195. local colors = {26, 21}
  196.  
  197. local ticksound = Instance.new("Sound")
  198. ticksound.SoundId = "rbxasset://sounds\\clickfast.wav"
  199. ticksound.Parent = bomb
  200.  
  201. function update()
  202.     updateInterval = updateInterval * .9
  203.     bomb.BrickColor = BrickColor.new(colors[currentColor])
  204.     currentColor = currentColor + 1
  205.     if (currentColor > 2) then currentColor = 1 end
  206. end
  207.  
  208.  
  209. function blowUp()
  210.     local sound = Instance.new("Sound")
  211.         sound.SoundId = "rbxasset://sounds\\Rocket shot.wav"
  212.         sound.Parent = bomb
  213.         sound.Volume = 1
  214.         sound:play()
  215.     explosion = Instance.new("Explosion")
  216.     explosion.BlastRadius = 12
  217.     explosion.BlastPressure = 1000000 -- these are really wussy units
  218.  
  219.     -- find instigator tag
  220.     local creator = char:findFirstChild("creator")
  221.     if creator ~= nil then
  222.         explosion.Hit:connect(function(part, distance)  onPlayerBlownUp(part, distance, creator) end)
  223.     end
  224.  
  225.     explosion.Position = bomb.Position
  226.     explosion.Parent = game.Workspace
  227.     bomb.Transparency = 1
  228. end
  229.  
  230. function onPlayerBlownUp(part, distance, creator)
  231.     if part.Name == "Head" then
  232.         local humanoid = part.Parent.Humanoid
  233.         tagHumanoid(humanoid, creator)
  234.     end
  235. end
  236.  
  237. function tagHumanoid(humanoid, creator)
  238.     -- tag does not need to expire iff all explosions lethal   
  239.     if creator ~= nil then
  240.         local new_tag = creator:clone()
  241.         new_tag.Parent = humanoid
  242.     end
  243. end
  244.  
  245. function untagHumanoid(humanoid)
  246.     if humanoid ~= nil then
  247.         local tag = humanoid:findFirstChild("creator")
  248.         if tag ~= nil then
  249.             tag.Parent = nil
  250.         end
  251.     end
  252. end
  253.  
  254. while updateInterval > .1 do
  255.     wait(updateInterval)
  256.     update()   
  257.     ticksound:play()   
  258. end
  259.  
  260. blowUp()
  261. game:GetService("Debris"):AddItem(bomb,5)
  262. end)
  263. mouse = plr:GetMouse()
  264. char.Humanoid.Name = "OldRobloxianxd"
  265. coroutine.wrap(function()
  266.     while true do
  267.         wait(0.01)
  268.         char["OldRobloxianxd"].MaxHealth = math.huge
  269.         char["OldRobloxianxd"].Health = math.huge
  270.     end
  271. end)()
  272. function use()
  273.     --Converted with ttyyuu12345's model to script plugin v4
  274.     function sandbox(var,func)
  275.         local env = getfenv(func)
  276.         local newenv = setmetatable({},{
  277.             __index = function(self,k)
  278.                 if k=="script" then
  279.                     return var
  280.                 else
  281.                     return env[k]
  282.                 end
  283.             end,
  284.         })
  285.         setfenv(func,newenv)
  286.         return func
  287.     end
  288.     cors = {}
  289.     mas = Instance.new("Model",game:GetService("Lighting"))
  290.     Part0 = Instance.new("Part")
  291.     Sound1 = Instance.new("Sound")
  292.     Part0.Name = "Handle"
  293.     Part0.Parent = mas
  294.     Part0.BrickColor = BrickColor.new("Bright red")
  295.     Part0.Reflectance = 0.20000000298023
  296.     Part0.Rotation = Vector3.new(-179.860001, -70.6500015, -179.869995)
  297.     Part0.Elasticity = 1
  298.     Part0.FormFactor = Enum.FormFactor.Symmetric
  299.     Part0.Friction = 0
  300.     Part0.Shape = Enum.PartType.Ball
  301.     Part0.Size = Vector3.new(2, 2, 2)
  302.     Part0.CFrame = game.Players.LocalPlayer.Character.Head.CFrame * CFrame.new(0,0,-3)
  303.     Part0.BottomSurface = Enum.SurfaceType.Smooth
  304.     Part0.TopSurface = Enum.SurfaceType.Smooth
  305.     Part0.Color = Color3.new(0.768628, 0.156863, 0.109804)
  306.     Part0.Orientation = Vector3.new(-0.049999997, -109.349998, 0)
  307.     Part0.Color = Color3.new(0.768628, 0.156863, 0.109804)
  308.     Sound1.Name = "Boing"
  309.     Sound1.Parent = Part0
  310.     Sound1.SoundId = "rbxasset://sounds//short spring sound.wav"
  311.     Sound1.Volume = 10
  312.     for i,v in pairs(mas:GetChildren()) do
  313.         v.Parent = game:GetService("Players").LocalPlayer.Character
  314.         pcall(function() v:MakeJoints() end)
  315.     end
  316.     mas:Destroy()
  317.     for i,v in pairs(cors) do
  318.         spawn(function()
  319.             pcall(v)
  320.         end)
  321.     end
  322.     Sound1:Play()
  323.     local vel = Instance.new("BodyVelocity", Part0)
  324.     vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  325.     vel.Velocity = mouse.Hit.lookVector * 140
  326.     local function tou(part)
  327.         local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
  328.         if humanoid then
  329.             humanoid.Health = humanoid.Health - 1
  330.         end
  331.     end
  332.     Part0.Touched:connect(tou)
  333.     wait()
  334.     vel:destroy()
  335. end
  336. mouse.Button1Down:connect(use)
  337. local pose = "Standing"
  338.  
  339. local speed = 0
  340.  
  341. human.Running:connect(function(s)
  342.     speed = s
  343. end)
  344.  cananimate = true
  345. local update = game:GetService("RunService")
  346. update.RenderStepped:connect(function()
  347.     local ray = Ray.new(chara.Torso.Position, (chara.Torso.Position - Vector3.new(0,9999999,0)).unit * 300)
  348.     local p, position = game.Workspace:FindPartOnRay(ray, char, true, false)
  349.     local dis = (chara.Torso.Position - position).magnitude
  350.     if dis > 3.8 and chara.Torso.Velocity.Y > 0 then
  351.         pose = "Jumping"
  352.     end
  353.     if dis> 3.8 and chara.Torso.Velocity.Y < 0 then
  354.         pose = "Falling"
  355.     end
  356.     if dis < 3.8 and speed == 0 then
  357.         pose = "Standing"
  358.     end
  359.     if dis < 3.8 and speed > 0 then
  360.         pose = "Walking"
  361.     end
  362. end)
  363. if game.Players.LocalPlayer.Character:findFirstChild("Shirt Graphic") then
  364.     game.Players.LocalPlayer.Character["Shirt Graphic"]:destroy()
  365. end
  366. local decal = Instance.new("Decal", game.Players.LocalPlayer.Character)
  367. for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  368.     if v.ClassName == "Part" then
  369.         if v.Name == "Head" then
  370.             local torsotec = Instance.new("Decal", torso)
  371.             torsotec.Texture = "http://www.roblox.com/asset/?id=782560028"
  372.             local headd = Instance.new("Decal", v)
  373.             headd.Texture = "http://www.roblox.com/asset/?id=20676546"
  374.         else
  375.             v.Transparency = 0
  376.             char.HumanoidRootPart.Transparency = 1
  377.         end
  378.     end
  379.     if v.ClassName == "Accessory" or v.ClassName == "Hat" then
  380.         v:destroy()
  381.     end
  382. end
  383. if game.Players.LocalPlayer.Character.Head:findFirstChild("face") then
  384.     game.Players.LocalPlayer.Character.Head["face"]:destroy()
  385. end
  386. rhand = Instance.new("Part", game.Players.LocalPlayer.Character)
  387. rhand.Size = game.Players.LocalPlayer.Character["Right Arm"].Size
  388. rhand.TopSurface = "Smooth"
  389. rhand.BottomSurface = "Smooth"
  390. rhand.Parent = game.Players.LocalPlayer.Character
  391. rhand:BreakJoints()
  392. rhand.CanCollide = false
  393. rhweld = Instance.new("Weld", rhand)
  394. rhweld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  395. rhweld.Part1 = rhand
  396. --
  397. lhand = Instance.new("Part", game.Players.LocalPlayer.Character)
  398. lhand.Size = game.Players.LocalPlayer.Character["Left Arm"].Size
  399. lhand.TopSurface = "Smooth"
  400. lhand.BottomSurface = "Smooth"
  401. lhand.CanCollide = false
  402. lhand.Parent = game.Players.LocalPlayer.Character
  403. lhand:BreakJoints()
  404. rhweld1 = Instance.new("Weld", lhand)
  405. rhweld1.Part0 = game.Players.LocalPlayer.Character["Left Arm"]
  406. rhweld1.Part1 = lhand
  407. --
  408. lleg = Instance.new("Part", game.Players.LocalPlayer.Character)
  409. lleg.Size = game.Players.LocalPlayer.Character["Left Leg"].Size
  410. lleg.TopSurface = "Smooth"
  411. lleg.CanCollide = false
  412. lleg.BottomSurface = "Smooth"
  413. lleg.Parent = game.Players.LocalPlayer.Character
  414. lleg:BreakJoints()
  415. rhweld11 = Instance.new("Weld", lleg)
  416. rhweld11.Part0 = game.Players.LocalPlayer.Character["Left Leg"]
  417. rhweld11.Part1 = lleg
  418. --
  419. rleg = Instance.new("Part", game.Players.LocalPlayer.Character)
  420. rleg.Size = game.Players.LocalPlayer.Character["Right Leg"].Size
  421. rleg.TopSurface = "Smooth"
  422. rleg.BottomSurface = "Smooth"
  423. rleg.Parent = game.Players.LocalPlayer.Character
  424. rleg.CanCollide = false
  425. rleg:BreakJoints()
  426. rhweld111 = Instance.new("Weld", rleg)
  427. rhweld111.Part0 = game.Players.LocalPlayer.Character["Right Leg"]
  428. rhweld111.Part1 = rleg
  429. --
  430. torso = Instance.new("Part", game.Players.LocalPlayer.Character)
  431. torso.Size = game.Players.LocalPlayer.Character.Torso.Size
  432. torso.TopSurface = "Smooth"
  433. torso.BottomSurface = "Smooth"
  434. torso.CanCollide = false
  435. torso.Parent = game.Players.LocalPlayer.Character
  436. torso:BreakJoints()
  437. rhweld1111 = Instance.new("Weld", torso)
  438. rhweld1111.Part0 = game.Players.LocalPlayer.Character.Torso
  439. rhweld1111.Part1 = torso
  440. rhand.Color = game.Players.LocalPlayer.Character["Right Arm"].Color
  441. lhand.Color = game.Players.LocalPlayer.Character["Left Arm"].Color
  442. rleg.Color = game.Players.LocalPlayer.Character["Right Leg"].Color
  443. torso.Color = game.Players.LocalPlayer.Character.Torso.Color
  444. lleg.Color = game.Players.LocalPlayer.Character["Left Leg"].Color
  445. local mo = Instance.new("Model",char)
  446. rhand.Parent = mo
  447. lhand.Parent = mo
  448. lleg.Parent = mo
  449. rleg.Parent = mo
  450. torso.Parent = mo
  451. for i,v in pairs(mo:GetChildren()) do
  452.     if v.ClassName == "Part" then
  453.         v.Transparency = 1
  454.     end
  455. end
  456. local leftarm = Instance.new("CharacterMesh",char)
  457.                 leftarm.BodyPart = "LeftArm"
  458.                 leftarm.MeshId = "1112256772"
  459.                 local leftleg = Instance.new("CharacterMesh",char)
  460.                 leftleg.BodyPart = "LeftLeg"
  461.                 leftleg.MeshId = "1112275294"
  462.                 local rightarm = Instance.new("CharacterMesh",char)
  463.                 rightarm.BodyPart = "RightArm"
  464.                 rightarm.MeshId = "1112244824"
  465.                 local rightleg = Instance.new("CharacterMesh",char)
  466.                 rightleg.BodyPart = "RightLeg"
  467.                 rightleg.MeshId = "1112267576"
  468.                 local torso = Instance.new("CharacterMesh",char)
  469.                 torso.BodyPart = "Torso"
  470.                 torso.MeshId = "1112228624"
  471. decal = Instance.new("Decal", torso)
  472. decal.Texture = "http://www.roblox.com/asset/?id=782560028"
  473. nostalgie  = Instance.new("Sound", game.Players.LocalPlayer.Character)
  474. nostalgie.SoundId = "rbxassetid://1000016620"
  475. nostalgie.Looped = true
  476. nostalgie:Play()
  477. nostalgie.Volume = 1
  478. canuse = true
  479. while true do
  480.     wait()
  481.     if pose == "Standing" and cananimate then
  482.         for i = 0,1 , 0.05 do
  483.             lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
  484.             rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
  485.             llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i)
  486.                     rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i)
  487.             update.RenderStepped:wait()
  488.         end
  489.    
  490.     end
  491.     if pose == "Walking" and cananimate then
  492.                    for i = 0.1,0.3 , 0.008 do
  493.                     lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.168842316, -0.374614239, 1, 0, 0, 0, 0.662306964, -0.74923259, 0, 0.74923259, 0.662307084),i)
  494.                     rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.12597847, 0.331827164, 1, 0, 0, 0, 0.748035073, 0.663659215, 0, -0.663659275, 0.748035014),i)
  495.                     rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.67391682, -0.738807678, 0.99999994, 0, 0, 0, 0.673916757, -0.738807261, 0, 0.738807321, 0.673916817),i)
  496.                     llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.67705727, 0.735931396, 1, 0, 0, 0, 0.677056909, 0.735930681, 0, -0.735930741, 0.677056968),i)
  497.                     game:GetService("RunService").Stepped:wait()
  498.             end
  499.             for i = 0.1,0.3 , 0.008 do
  500.                     rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.69855976, 0.715551376, 1, 0, 0, 0, 0.698559642, 0.715551734, 0, -0.715551794, 0.698559701),i)
  501.                     llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.80723953, -0.590223312, 1, 0, 0, 0, 0.807239354, -0.590224087, 0, 0.590224147, 0.807239413),i)
  502.                     lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.216003418, 0.411518574, 1, 0, 0, 0, 0.567983389, 0.823040009, 0, -0.823040009, 0.567983389),i)
  503.                     rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.215018272, -0.41083622, 1, 0, 0, 0, 0.569954693, -0.821676135, 0, 0.821676135, 0.569954753),i)
  504.                     game:GetService("RunService").Stepped:wait()
  505.             end
  506.     end
  507. end
  508.     if pose == "Jumping" and cananimate then
  509.           for i = 0,1 , 0.05 do
  510.          rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(11.5, 0.999999285, 0.000862598419, 1, 0, 0, 0, -0.99999845, 0.00172528333, 0, -0.00172528345, -0.99999851),i)
  511.          lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.999960184, -0.00631046295, 1, 0, 0, 0, -0.999920309, -0.0126213925, 0, 0.0126213934, -0.999920368),i)
  512.          llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i)
  513.          rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i)
  514.          update.RenderStepped:wait()
  515.          end    
  516.     end
  517.     if pose == "Falling" and cananimate then
  518.          for i = 0,1 , 0.05 do
  519.          rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(11.5, 0.999999285, 0.000862598419, 1, 0, 0, 0, -0.99999845, 0.00172528333, 0, -0.00172528345, -0.99999851),i)
  520.          lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.999960184, -0.00631046295, 1, 0, 0, 0, -0.999920309, -0.0126213925, 0, 0.0126213934, -0.999920368),i)
  521.          llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i)
  522.          rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i)
  523.          update.RenderStepped:wait()
  524.          end      
  525.     end
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