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- ;; #############################################################################
- ;; ## T:A best input.ini ##
- ;; ## Carl Version by Tim ##
- ;; ## based on Shreq's nerd input.ini (c) 2014 ##
- ;; ## USAGE: ##
- ;; ## 1. Make it read only ##
- ;; ## 2. Reset all key bindings in-game and restart the game ##
- ;; ## - If you change something and it's not working in-game, reset bindings ##
- ;; ## from the in-game keybinding menu ##
- ;; ## ##
- ;; ## Note: The GBA aliases included here are needed otherwise some functions ##
- ;; ## like console/chat won't work while being in the menu ##
- ;; #############################################################################
- [Engine.PlayerInput]
- ;; Togglezoom off and FOV scaling off.
- MouseSensitivity = 11.0
- LookRightScale = 0.0
- LookUpScale = 0.0
- DoubleClickTime = 0.25
- bEnableMouseSmoothing = False
- bInvertAirVehicles = False
- bInvertMouse = False
- bInvertTurn = False
- bUseToggleZoom = False
- FlyingPitchSensitivity = 40.0
- FlyingYawSensitivity = 40.0
- FOVSetting = 100
- bEnableFOVScaling = False
- ;; MOVEMENT ;; =================================================================
- ;; You can adjust the movement keybinds here.
- Bindings=(Name="W", Command="Axis aBaseY Speed=+1.0")
- Bindings=(Name="S", Command="Axis aBaseY Speed=-1.0")
- Bindings=(Name="A", Command="Axis aStrafe Speed=-1.0")
- Bindings=(Name="D", Command="Axis aStrafe Speed=+1.0")
- Bindings=(Name="Spacebar", Command="PressedSki 0 | OnRelease ReleasedSki")
- Bindings=(Name="", Command="ToggleSki")
- Bindings=(Name="LeftControl", Command="DoJump")
- ;; MOUSE ;; ====================================================================
- ;; If you want to change sens, change the appropriate numbers in the bottom three lines.
- Bindings=(Name="MouseX", Command="Count bXAxis | Axis aMouseX Speed=+1.0 DeadZone=0 AbsoluteAxis=0")
- Bindings=(Name="MouseY", Command="Count bYAxis | Axis aMouseY Speed=+1.0 DeadZone=0 AbsoluteAxis=0")
- Bindings=(Name="LookUp", Command="Axis aLookUp Speed=+0.5 AbsoluteAxis=0")
- Bindings=(Name="LookDown", Command="Axis aLookUp Speed=-0.5 AbsoluteAxis=0")
- Bindings=(Name="GBA_TurnLeft", Command="Axis aBaseX Speed=-0.5 AbsoluteAxis=0")
- Bindings=(Name="GBA_TurnRight", Command="Axis aBaseX Speed=+0.5 AbsoluteAxis=0")
- Bindings=(Name="LeftMouseButton", Command="StartFire | OnRelease StopFire")
- Bindings=(Name="RightMouseButton", Command="ToggleJetpack 1 1| onrelease ToggleJetpack 0 | Axis aUp Speed=+1.0 AbsoluteAxis=100")
- Bindings=(Name="MiddleMouseButton", Command="")
- Bindings=(Name="MouseScrollUp", Command="MagnifyZoom | SetSensitivity 1 | PressedWeaponSwitch 1")
- Bindings=(Name="MouseScrollDown", Command="DemagnifyZoom | SetSensitivity 2 | PressedWeaponSwitch 1")
- Bindings=(Name="LeftShift", Command="PressedZoom | OnRelease ReleasedZoom | DemagnifyZoom | SetSensitivity 2 | OnRelease SetSensitivity 11")
- ;; GAMMA SCRIPT ;; ======================================================
- ;; Mostly for reference.
- Bindings=(Name="Comma", Command="GammaH")
- Bindings=(Name="GammaL", Command="Gamma 0.6 | SetBind Comma GammaH | SetBind N Gamma05 | SetBind M Gamma07")
- Bindings=(Name="GammaH", Command="Gamma 1.4 | SetBind Comma GammaL | SetBind N Gamma13 | SetBind M Gamma15")
- Bindings=(Name="N", Command="Gamma8")
- Bindings=(Name="M", Command="Gamma10")
- Bindings=(Name="Gamma05", Command="Gamma 0.5 | SetBind N Gamma05 | SetBind M Gamma06 | Say Gamma = 0.5")
- Bindings=(Name="Gamma06", Command="Gamma 0.6 | SetBind N Gamma05 | SetBind M Gamma07 | Say Gamma = 0.6")
- Bindings=(Name="Gamma07", Command="Gamma 0.7 | SetBind N Gamma06 | SetBind M Gamma08 | Say Gamma = 0.7")
- Bindings=(Name="Gamma08", Command="Gamma 0.8 | SetBind N Gamma07 | SetBind M Gamma09 | Say Gamma = 0.8")
- Bindings=(Name="Gamma09", Command="Gamma 0.9 | SetBind N Gamma08 | SetBind M Gamma10 | Say Gamma = 0.9")
- Bindings=(Name="Gamma10", Command="Gamma 1.0 | SetBind N Gamma09 | SetBind M Gamma11 | Say Gamma = 1.0")
- Bindings=(Name="Gamma11", Command="Gamma 1.1 | SetBind N Gamma10 | SetBind M Gamma12 | Say Gamma = 1.1")
- Bindings=(Name="Gamma12", Command="Gamma 1.2 | SetBind N Gamma11 | SetBind M Gamma13 | Say Gamma = 1.2")
- Bindings=(Name="Gamma13", Command="Gamma 1.3 | SetBind N Gamma12 | SetBind M Gamma14 | Say Gamma = 1.3")
- Bindings=(Name="Gamma14", Command="Gamma 1.4 | SetBind N Gamma13 | SetBind M Gamma15 | Say Gamma = 1.4")
- Bindings=(Name="Gamma15", Command="Gamma 1.5 | SetBind N Gamma14 | SetBind M Gamma16 | Say Gamma = 1.5")
- Bindings=(Name="Gamma16", Command="Gamma 1.6 | SetBind N Gamma15 | SetBind M Gamma17 | Say Gamma = 1.6")
- Bindings=(Name="Gamma17", Command="Gamma 1.7 | SetBind N Gamma16 | SetBind M Gamma18 | Say Gamma = 1.7")
- Bindings=(Name="Gamma18", Command="Gamma 1.8 | SetBind N Gamma17 | SetBind M Gamma19 | Say Gamma = 1.8")
- Bindings=(Name="Gamma19", Command="Gamma 1.9 | SetBind N Gamma18 | SetBind M Gamma20 | Say Gamma = 1.9")
- Bindings=(Name="Gamma20", Command="Gamma 2.0 | SetBind N Gamma19 | SetBind M Gamma21 | Say Gamma = 2.0")
- Bindings=(Name="Gamma21", Command="Gamma 2.1 | SetBind N Gamma20 | SetBind M Gamma22 | Say Gamma = 2.1")
- Bindings=(Name="Gamma22", Command="Gamma 2.2 | SetBind N Gamma21 | SetBind M Gamma23 | Say Gamma = 2.2")
- Bindings=(Name="Gamma23", Command="Gamma 2.3 | SetBind N Gamma22 | SetBind M Gamma24 | Say Gamma = 2.3")
- Bindings=(Name="Gamma24", Command="Gamma 2.4 | SetBind N Gamma23 | SetBind M Gamma25 | Say Gamma = 2.4")
- Bindings=(Name="Gamma25", Command="Gamma 2.5 | SetBind N Gamma24 | SetBind M Gamma26 | Say Gamma = 2.5")
- Bindings=(Name="Gamma26", Command="Gamma 2.6 | SetBind N Gamma25 | SetBind M Gamma27 | Say Gamma = 2.6")
- Bindings=(Name="Gamma27", Command="Gamma 2.7 | SetBind N Gamma26 | SetBind M Gamma29 | Say Gamma = 2.7")
- Bindings=(Name="Gamma28", Command="Gamma 2.8 | SetBind N Gamma27 | SetBind M Gamma29 | Say Gamma = 2.8")
- Bindings=(Name="Gamma29", Command="Gamma 2.9 | SetBind N Gamma28 | SetBind M Gamma30 | Say Gamma = 2.9")
- Bindings=(Name="Gamma30", Command="Gamma 3.0 | SetBind N Gamma29 | SetBind M Gamma30 | Say Gamma = 3.0")
- ;; WEAPON SWAP SCRIPT ;; ======================================================
- ;; If swaps feels weird or your frames drop, change line 91 to this: 'Bindings=(Name="Q", Command="NextWeapon")'
- Bindings=(Name="GBA_SwitchWeaponA", Command="EquipPrimary | SetBind Q GBA_SwitchWeaponB")
- Bindings=(Name="GBA_SwitchWeaponB", Command="EquipSecondary | SetBind Q GBA_SwitchWeaponA")
- Bindings=(Name="Q", Command="GBA_SwitchWeaponB")
- ;; WEAPONS ;; ==================================================================
- ;; More keybinds for editing.
- Bindings=(Name="R", Command="ReloadWeapon")
- Bindings=(Name="E", Command="PressedMelee | Say The Vorpal Blade went snicker-snack!")
- Bindings=(Name="F", Command="PressedBelt")
- Bindings=(Name="C", Command="PressedPack")
- Bindings=(Name="One", Command="SwitchToSeat 1")
- Bindings=(Name="Two", Command="SwitchToSeat 2")
- Bindings=(Name="Three", Command="SwitchToCallIn 1 | Here comes the rain again... -Eurythmics")
- Bindings=(Name="Four", Command="SwitchToCallIn 2")
- Bindings=(Name="Five", Command="SwitchToCallIn 3 | Fire from da ski defines esports.")
- ;; CUSTOM TAUNT BINDS ;; =======================================================
- ;; Change these to your liking.
- Bindings=(Name="Insert", Command="Say Push F, Win Game")
- Bindings=(Name="Delete", Command="Say Dat F Button")
- Bindings=(Name="Home", Command="Say NEED MOAR F")
- Bindings=(Name="End", Command="Say FFFFK")
- Bindings=(Name="PageUp", Command="Say Great e'F'fort!")
- Bindings=(Name="PageDown", Command="Say SwagPEWPEWSwag")
- ;; VEHICLE SWAP SCRIPT ;; ======================================================
- ;; Ignore first two lines for now.
- Bindings=(Name="SwitchScriptSeatA", Command="SwitchToSeat 2 | SetBind H SwitchScriptSeatB | Say BEEP!BEEP! | PlayVehicleHorn")
- Bindings=(Name="SwitchScriptSeatB", Command="SwitchToSeat 1 | SetBind H SwitchScriptSeatA | Say BEEP!BEEP! | PlayVehicleHorn")
- Bindings=(Name="H", Command="PlayVehicleHorn | Say BEEP!BEEP!")
- ;; Randos ;; ===================================================================
- ;; More keybinds.
- Bindings=(Name="LeftAlt", Command="SpotTarget")
- Bindings=(Name="G", Command="Use")
- Bindings=(Name="Z", Command="DropFlag")
- Bindings=(Name="Escape", Command="OpenMenu")
- Bindings=(Name="GBA_ShowScores", Command="SetShowScores True | OnRelease SetShowScores False")
- Bindings=(Name="Tab", Command="GBA_ShowScores | StopWeather | MODIFYSOUNDCLASS Ambient VOL=0 | MODIFYSOUNDCLASS Concussion VOL=0 | MODIFYSOUNDCLASS World_Props VOL=0 | MODIFYSOUNDCLASS weaponfire VOL=0.25 | MODIFYSOUNDCLASS VoxAnnouncer VOL=2")
- Bindings=(Name="Period", Command="ToggleShowObjectMarkers")
- Bindings=(Name="X", Command="BehindView")
- Bindings=(Name="V", Command="BeginVGS")
- Bindings=(Name="P", Command="OnRelease ToggleTeamSelectionMenu")
- ;; CLASS SELECTION ;; ==========================================================
- ;; Quick classes.
- Bindings=(Name="K", Command="Suicide")
- Bindings=(Name="NumPadOne", Command="ClassHotkeyPTH")
- Bindings=(Name="NumPadTwo", Command="ClassHotkeySEN")
- Bindings=(Name="NumPadThree", Command="ClassHotkeyINF")
- Bindings=(Name="NumPadFour", Command="ClassHotkeySLD")
- Bindings=(Name="NumPadFive", Command="ClassHotkeyRDR")
- Bindings=(Name="NumPadSix", Command="ClassHotkeyTCN")
- Bindings=(Name="NumPadSeven", Command="ClassHotkeyJUG")
- Bindings=(Name="NumPadEight", Command="ClassHotkeyDMB")
- Bindings=(Name="NumPadNine", Command="ClassHotkeyBRT")
- ;; CHAT/CONSOLE ;; =============================================================
- ;; Communication keybinds.
- Bindings=(Name="GBA_ReplyTalk", Command="OnRelease ReplyTalk")
- Bindings=(Name="GBA_ToggleChat", Command="OnRelease ToggleChat")
- Bindings=(Name="GBA_Talk", Command="Talk")
- Bindings=(Name="GBA_TeamTalk", Command="TeamTalk")
- Bindings=(Name="Tilde", Command="GBA_ToggleChat")
- Bindings=(Name="LeftBracket", Command="TypeKeyPressed")
- Bindings=(Name="Y", Command="GBA_TeamTalk")
- Bindings=(Name="T", Command="GBA_Talk")
- Bindings=(Name="Slash", Command="GBA_ReplyTalk")
- ;; F-KEYS ;; ===================================================================
- ;; On-the-fly ini editing keybinds
- Bindings=(Name="F1", Command=" | Say Testing 1")
- Bindings=(Name="F2", Command=" | Say Testing 2")
- Bindings=(Name="F3", Command="Show BSP | Show COLLISION | Show SKELMESHES | Show FOG | Show DECALS | Show LEVELCOLORATION")
- Bindings=(Name="F4", Command="Shot")
- Bindings=(Name="F5", Command="VoteNo")
- Bindings=(Name="F6", Command="VoteYes")
- Bindings=(Name="F7", Command="Scale Set DynamicLights False | Scale Set DirectionalLightmaps False | Say DL: Off DLM: Off")
- Bindings=(Name="F8", Command="Scale Set DynamicLights False | Scale Set DirectionalLightmaps True | Say DL: Off DLM: On")
- Bindings=(Name="F9", Command="Scale Set DynamicLights True | Scale Set DirectionalLightmaps False | Say DL: On DLM: Off")
- Bindings=(Name="F10", Command="Scale Toggle DepthOfField")
- Bindings=(Name="F11", Command="Say X-Hair On/Off")
- Bindings=(Name="F12", Command="Reconnect")
- ;[/Engine.PlayerInput]
- [TribesGame.TrPlayerInput_Spectator]
- LookRightScale = 0.0
- LookUpScale = 0.0
- ;; MOVEMENT ;; =================================================================
- ;; Screw the whole spectator section.
- Bindings=(Name="W", Command="Axis aBaseY Speed=+1.0 | ViewSelf")
- Bindings=(Name="S", Command="Axis aBaseY Speed=-1.0 | ViewSelf")
- Bindings=(Name="A", Command="Axis aStrafe Speed=-1.0 | ViewSelf")
- Bindings=(Name="D", Command="Axis aStrafe Speed=+1.0 | ViewSelf")
- Bindings=(Name="Spacebar", Command="Axis aUp Speed=+1.0 | ViewSelf")
- Bindings=(Name="LeftShift", Command="Axis aUp Speed=-1.0 | ViewSelf")
- ;; MOUSE ;; ====================================================================
- ;;
- Bindings=(Name="MouseX", Command="Count bXAxis | Axis aMouseX Speed=+2.3 DeadZone=0 AbsoluteAxis=0")
- Bindings=(Name="MouseY", Command="Count bYAxis | Axis aMouseY Speed=+2.3 DeadZone=0 AbsoluteAxis=0")
- Bindings=(Name="LeftMouseButton", Command="ViewNextPlayer")
- Bindings=(Name="RightMouseButton", Command="ViewPreviousPlayer")
- Bindings=(Name="MiddleMouseButton", Command=" ")
- Bindings=(Name="MouseScrollUp", Command="IncreaseSpeed 250 | DecreaseCamDistance 100", bIgnoreShift=True)
- Bindings=(Name="MouseScrollDown", Command="DecreaseSpeed 250 | IncreaseCamDistance 100", bIgnoreShift=True)
- Bindings=(Name="MouseScrollUp", Command="IncreaseSpeed 500 | DecreaseCamDistance 200", Shift=True)
- Bindings=(Name="MouseScrollDown", Command="DecreaseSpeed 500 | IncreaseCamDistance 200", Shift=True)
- ;; MISC GAME ;; ================================================================
- ;;
- Bindings=(Name="Escape", Command="OpenMenu")
- Bindings=(Name="Tab", Command="SetShowScores True | OnRelease SetShowScores False | StopWeather | MODIFYSOUNDCLASS Ambient VOL=0 | MODIFYSOUNDCLASS Concussion VOL=0 | MODIFYSOUNDCLASS World_Props VOL=0 | MODIFYSOUNDCLASS weaponfire VOL=0.25 | MODIFYSOUNDCLASS VoxAnnouncer VOL=2")
- Bindings=(Name="Period", Command="ToggleShowObjectMarkers")
- Bindings=(Name="P", Command="OnRelease ToggleTeamSelectionMenu")
- ;; SPECTATOR VIEW STUFF ;; =====================================================
- ;;
- Bindings=(Name="B", Command="ViewBookmarks True | OnRelease ViewBookmarks False")
- Bindings=(Name="C", Command="ViewFlagStands True | OnRelease ViewFlagStands False")
- Bindings=(Name="F", Command="ViewFlags True | OnRelease ViewFlags False")
- Bindings=(Name="G", Command="ViewGenerators True | OnRelease ViewGenerators False")
- Bindings=(Name="R", Command="ViewFastestPlayer True | OnRelease ViewFastestPlayer False")
- Bindings=(Name="V", Command="ViewVehicles True | OnRelease ViewVehicles False")
- Bindings=(Name="O", Command="ShowSpectatorHUD")
- Bindings=(Name="X", Command="ShowSpectatorControls")
- Bindings=(Name="L", Command="ToggleLockViewToPlayer")
- Bindings=(Name="One", Command="GotoViewTarget SpectatorKeybindOne", bIgnoreShift=True)
- Bindings=(Name="Two", Command="GotoViewTarget SpectatorKeybindTwo", bIgnoreShift=True)
- Bindings=(Name="Three", Command="GotoViewTarget SpectatorKeybindThree", bIgnoreShift=True)
- Bindings=(Name="Four", Command="GotoViewTarget SpectatorKeybindFour", bIgnoreShift=True)
- Bindings=(Name="Five", Command="GotoViewTarget SpectatorKeybindFive", bIgnoreShift=True)
- Bindings=(Name="Six", Command="GotoViewTarget SpectatorKeybindSix", bIgnoreShift=True)
- Bindings=(Name="Seven", Command="GotoViewTarget SpectatorKeybindSeven", bIgnoreShift=True)
- Bindings=(Name="Eight", Command="GotoViewTarget SpectatorKeybindEight", bIgnoreShift=True)
- Bindings=(Name="Nine", Command="GotoViewTarget SpectatorKeybindNine", bIgnoreShift=True)
- Bindings=(Name="Zero", Command="GotoViewTarget SpectatorKeybindZero", bIgnoreShift=True)
- Bindings=(Name="One", Command="BindSpectatorViewTarget SpectatorKeybindOne", Shift=True)
- Bindings=(Name="Two", Command="BindSpectatorViewTarget SpectatorKeybindTwo", Shift=True)
- Bindings=(Name="Three", Command="BindSpectatorViewTarget SpectatorKeybindThree", Shift=True)
- Bindings=(Name="Four", Command="BindSpectatorViewTarget SpectatorKeybindFour", Shift=True)
- Bindings=(Name="Five", Command="BindSpectatorViewTarget SpectatorKeybindFive", Shift=True)
- Bindings=(Name="Six", Command="BindSpectatorViewTarget SpectatorKeybindSix", Shift=True)
- Bindings=(Name="Seven", Command="BindSpectatorViewTarget SpectatorKeybindSeven", Shift=True)
- Bindings=(Name="Eight", Command="BindSpectatorViewTarget SpectatorKeybindEight", Shift=True)
- Bindings=(Name="Nine", Command="BindSpectatorViewTarget SpectatorKeybindNine", Shift=True)
- Bindings=(Name="Zero", Command="BindSpectatorViewTarget SpectatorKeybindZero", Shift=True)
- ;; CHAT/CONSOLE ;; =============================================================
- ;;
- Bindings=(Name="Tilde", Command="| onrelease ToggleChat")
- Bindings=(Name="LeftBracket", Command="TypeKeyPressed")
- Bindings=(Name="Y", Command="TeamTalk")
- Bindings=(Name="T", Command="Talk")
- Bindings=(Name="Slash", Command="| OnRelease ReplyTalk")
- ;; F-KEYS ;; ===================================================================
- ;;
- Bindings=(Name="F1", Command=" | Say Testing 1")
- Bindings=(Name="F2", Command=" | Say Testing 2")
- Bindings=(Name="F3", Command="Show BSP | Show COLLISION | Show SKELMESHES | Show FOG | Show DECALS | Show LEVELCOLORATION")
- Bindings=(Name="F4", Command="Shot")
- Bindings=(Name="F5", Command="VoteNo")
- Bindings=(Name="F6", Command="VoteYes")
- Bindings=(Name="F7", Command="Scale Set DynamicLights False | Scale Set DirectionalLightmaps False | Say DL: Off DLM: Off")
- Bindings=(Name="F8", Command="Scale Set DynamicLights False | Scale Set DirectionalLightmaps True | Say DL: Off DLM: On")
- Bindings=(Name="F9", Command="Scale Set DynamicLights True | Scale Set DirectionalLightmaps False | Say DL: On DLM: Off")
- Bindings=(Name="F10", Command="Scale Toggle DepthOfField")
- Bindings=(Name="F11", Command="Say X-Hair On/Off")
- Bindings=(Name="F12", Command="Reconnect")
- ;; GAMMA TOGGLE SCRIPT ;; ======================================================
- ;;
- Bindings=(Name="Comma", Command="GammaH")
- Bindings=(Name="GammaL", Command="Gamma 0.6 | SetBind Comma GammaH | SetBind N Gamma05 | SetBind M Gamma07")
- Bindings=(Name="GammaH", Command="Gamma 1.4 | SetBind Comma GammaL | SetBind N Gamma13 | SetBind M Gamma15")
- Bindings=(Name="N", Command="Gamma17")
- Bindings=(Name="M", Command="Gamma19")
- Bindings=(Name="Gamma05", Command="Gamma 0.5 | SetBind N Gamma05 | SetBind M Gamma06 | Say Gamma = 0.5")
- Bindings=(Name="Gamma06", Command="Gamma 0.6 | SetBind N Gamma05 | SetBind M Gamma07 | Say Gamma = 0.6")
- Bindings=(Name="Gamma07", Command="Gamma 0.7 | SetBind N Gamma06 | SetBind M Gamma08 | Say Gamma = 0.7")
- Bindings=(Name="Gamma08", Command="Gamma 0.8 | SetBind N Gamma07 | SetBind M Gamma09 | Say Gamma = 0.8")
- Bindings=(Name="Gamma09", Command="Gamma 0.9 | SetBind N Gamma08 | SetBind M Gamma10 | Say Gamma = 0.9")
- Bindings=(Name="Gamma10", Command="Gamma 1.0 | SetBind N Gamma09 | SetBind M Gamma11 | Say Gamma = 1.0")
- Bindings=(Name="Gamma11", Command="Gamma 1.1 | SetBind N Gamma10 | SetBind M Gamma12 | Say Gamma = 1.1")
- Bindings=(Name="Gamma12", Command="Gamma 1.2 | SetBind N Gamma11 | SetBind M Gamma13 | Say Gamma = 1.2")
- Bindings=(Name="Gamma13", Command="Gamma 1.3 | SetBind N Gamma12 | SetBind M Gamma14 | Say Gamma = 1.3")
- Bindings=(Name="Gamma14", Command="Gamma 1.4 | SetBind N Gamma13 | SetBind M Gamma15 | Say Gamma = 1.4")
- Bindings=(Name="Gamma15", Command="Gamma 1.5 | SetBind N Gamma14 | SetBind M Gamma16 | Say Gamma = 1.5")
- Bindings=(Name="Gamma16", Command="Gamma 1.6 | SetBind N Gamma15 | SetBind M Gamma17 | Say Gamma = 1.6")
- Bindings=(Name="Gamma17", Command="Gamma 1.7 | SetBind N Gamma16 | SetBind M Gamma18 | Say Gamma = 1.7")
- Bindings=(Name="Gamma18", Command="Gamma 1.8 | SetBind N Gamma17 | SetBind M Gamma19 | Say Gamma = 1.8")
- Bindings=(Name="Gamma19", Command="Gamma 1.9 | SetBind N Gamma18 | SetBind M Gamma20 | Say Gamma = 1.9")
- Bindings=(Name="Gamma20", Command="Gamma 2.0 | SetBind N Gamma19 | SetBind M Gamma21 | Say Gamma = 2.0")
- Bindings=(Name="Gamma21", Command="Gamma 2.1 | SetBind N Gamma20 | SetBind M Gamma22 | Say Gamma = 2.1")
- Bindings=(Name="Gamma22", Command="Gamma 2.2 | SetBind N Gamma21 | SetBind M Gamma23 | Say Gamma = 2.2")
- Bindings=(Name="Gamma23", Command="Gamma 2.3 | SetBind N Gamma22 | SetBind M Gamma24 | Say Gamma = 2.3")
- Bindings=(Name="Gamma24", Command="Gamma 2.4 | SetBind N Gamma23 | SetBind M Gamma25 | Say Gamma = 2.4")
- Bindings=(Name="Gamma25", Command="Gamma 2.5 | SetBind N Gamma24 | SetBind M Gamma26 | Say Gamma = 2.5")
- Bindings=(Name="Gamma26", Command="Gamma 2.6 | SetBind N Gamma25 | SetBind M Gamma27 | Say Gamma = 2.6")
- Bindings=(Name="Gamma27", Command="Gamma 2.7 | SetBind N Gamma26 | SetBind M Gamma29 | Say Gamma = 2.7")
- Bindings=(Name="Gamma28", Command="Gamma 2.8 | SetBind N Gamma27 | SetBind M Gamma29 | Say Gamma = 2.8")
- Bindings=(Name="Gamma29", Command="Gamma 2.9 | SetBind N Gamma28 | SetBind M Gamma30 | Say Gamma = 2.9")
- Bindings=(Name="Gamma30", Command="Gamma 3.0 | SetBind N Gamma29 | SetBind M Gamma30 | Say Gamma = 3.0")
- ;[/TribesGame.TrPlayerInput_Spectator]
- [TribesGame.TrChatConsole]
- ;; Hopefully these will be handy for badmin.
- TribesAutoCompleteList=(Command="/", Desc="F7:No DL - F8:Directional only - F9:DL Only - F10:Toggle DoF - F12:Reconnect")
- TribesAutoCompleteList=(Command="/stat fps", Desc="/stat fps (Display your FPS)")
- TribesAutoCompleteList=(Command="/report", Desc="/report <Player> <Reason For Reporting> (Send a confidential report to Hi-Rez)")
- TribesAutoCompleteList=(Command="/mute", Desc="/mute <Player> (Stop displaying chat from a player)")
- TribesAutoCompleteList=(Command="/unmute", Desc="/unmute <Player> (Remove a player from your muted list)")
- TribesAutoCompleteList=(Command="/votekick", Desc="/votekick <Player> (Call an in-game vote to remove a player from the match)")
- TribesAutoCompleteList=(Command="/quit", Desc="/quit (Exit the program)")
- TribesAutoCompleteList=(Command="/sc login", Desc="/sc login <ServerID> <Password>")
- TribesAutoCompleteList=(Command="/sc select", Desc="/sc select <ServerID>")
- TribesAutoCompleteList=(Command="/sc server status", Desc="/sc server status (Shows server status)")
- TribesAutoCompleteList=(Command="/sc server start", Desc="/sc server start (Shows server on the custom server browser)")
- TribesAutoCompleteList=(Command="/sc server stop", Desc="/sc server stop (Immediately ends the match and removes server from the custom server browser)")
- TribesAutoCompleteList=(Command="/sc server shutdown", Desc="/sc server shutdown (Removes server from the custom server browser)")
- TribesAutoCompleteList=(Command="/sc map next", Desc=" ArxNovena(1456) Crossfire(1462) Drydock(1457) Katabatic(1447) Raindance(1516) Sunstar(1523) Tartarus(1512) TempleRuins(1493) Stonehenge(1522) Permafrost(1534) DangerousCrossing(1538) BellaOmega(1473) BellaOmegaNS(1551) Blueshift(1543) CanyonCrusadeRevival(1514)")
- TribesAutoCompleteList=(Command="/sc map next", Desc="/sc map next (Skips to the next map in the map cycle)")
- TribesAutoCompleteList=(Command="/sc map next", Desc="/sc map next <mapID> (Sets the next map)")
- TribesAutoCompleteList=(Command="/sc map start", Desc=" ArxNovena(1456) Crossfire(1462) Drydock(1457) Katabatic(1447) Raindance(1516) Sunstar(1523) Tartarus(1512) TempleRuins(1493) Stonehenge(1522) Permafrost(1534) DangerousCrossing(1538) BellaOmega(1473) BellaOmegaNS(1551) Blueshift(1543) CanyonCrusadeRevival(1514)")
- TribesAutoCompleteList=(Command="/sc map start", Desc="/sc map start (Skips warm up time if applicable)")
- TribesAutoCompleteList=(Command="/sc map start", Desc="/sc map start <mapID> (Skips to Map ID)")
- TribesAutoCompleteList=(Command="/sc map end", Desc="/sc map end (Ends current map)")
- ;[/TribesGame.TrChatConsole]
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