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ManOhMan

Untitled

Jul 25th, 2019
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  1. --Created with PenguinAnonymous's compiler
  2. --PenguinAnonymous is not responsible for damages caused to your game
  3. --This plugin does not remove things
  4. --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
  5. --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
  6. --Thank you for using my plugin and enjoy :)
  7. --It is free to use
  8. --If you use this plugin to create your own, please give me credit
  9. --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry
  10. --Errors:
  11. local runDummyScript = function(f,scri)
  12. local oldenv = getfenv(f)
  13. local newenv = setmetatable({}, {
  14. __index = function(_, k)
  15. if k:lower() == 'script' then
  16. return scri
  17. else
  18. return oldenv[k]
  19. end
  20. end
  21. })
  22. setfenv(f, newenv)
  23. ypcall(function() f() end)
  24. end
  25. cors = {}
  26. mas = Instance.new("Model",game:GetService("Lighting"))
  27. mas.Name = "CompiledModel"
  28. o1 = Instance.new("Part")
  29. o2 = Instance.new("Part")
  30. o3 = Instance.new("Part")
  31. o4 = Instance.new("Part")
  32. o5 = Instance.new("Part")
  33. o6 = Instance.new("Part")
  34. o7 = Instance.new("SpecialMesh")
  35. o1.Parent = mas
  36. o1.Material = Enum.Material.Concrete
  37. o1.BrickColor = BrickColor.new("Dark stone grey")
  38. o1.Position = Vector3.new(-9.15527725, 8.02471733, 22.8323326)
  39. o1.Rotation = Vector3.new(20.5599995, 1.46000004, 3.08999991)
  40. o1.Anchored = true
  41. o1.Size = Vector3.new(8.56000042, 15.7200012, 9.09000015)
  42. o1.CFrame = CFrame.new(-9.15527725, 8.02471733, 22.8323326, 0.998222768, -0.0538762659, 0.0254676342, 0.0593919866, 0.934456408, -0.351089567, -0.00488299876, 0.351978183, 0.935995519)
  43. o1.BottomSurface = Enum.SurfaceType.Smooth
  44. o1.TopSurface = Enum.SurfaceType.Smooth
  45. o1.Color = Color3.new(0.388235, 0.372549, 0.384314)
  46. o1.Position = Vector3.new(-9.15527725, 8.02471733, 22.8323326)
  47. o2.Parent = mas
  48. o2.Material = Enum.Material.Concrete
  49. o2.BrickColor = BrickColor.new("Dark stone grey")
  50. o2.Position = Vector3.new(-15.1957827, 19.7715225, 18.572794)
  51. o2.Rotation = Vector3.new(10.5699997, 0.899999976, 3.29999995)
  52. o2.Anchored = true
  53. o2.Size = Vector3.new(18.6500015, 17.4099941, 9.09000015)
  54. o2.CFrame = CFrame.new(-15.1957827, 19.7715225, 18.572794, 0.998222768, -0.0574801713, 0.015725214, 0.0593919866, 0.981226027, -0.183489159, -0.00488299876, 0.184097007, 0.98289603)
  55. o2.BottomSurface = Enum.SurfaceType.Smooth
  56. o2.TopSurface = Enum.SurfaceType.Smooth
  57. o2.Color = Color3.new(0.388235, 0.372549, 0.384314)
  58. o2.Position = Vector3.new(-15.1957827, 19.7715225, 18.572794)
  59. o3.Parent = mas
  60. o3.Material = Enum.Material.Concrete
  61. o3.BrickColor = BrickColor.new("Dark stone grey")
  62. o3.Position = Vector3.new(-29.6143475, 23.4963036, 23.8779488)
  63. o3.Rotation = Vector3.new(-89.3899994, -3.4000001, 0.319999993)
  64. o3.Anchored = true
  65. o3.Size = Vector3.new(9.57999897, 17.4099941, 9.09000015)
  66. o3.CFrame = CFrame.new(-29.6143475, 23.4963036, 23.8779488, 0.998222768, -0.00550484005, -0.0593375824, 0.0593919866, 0.0103110066, 0.998181522, -0.00488299876, -0.999931753, 0.0106196245)
  67. o3.BottomSurface = Enum.SurfaceType.Smooth
  68. o3.TopSurface = Enum.SurfaceType.Smooth
  69. o3.Color = Color3.new(0.388235, 0.372549, 0.384314)
  70. o3.Position = Vector3.new(-29.6143475, 23.4963036, 23.8779488)
  71. o4.Parent = mas
  72. o4.Material = Enum.Material.Concrete
  73. o4.BrickColor = BrickColor.new("Dark stone grey")
  74. o4.Position = Vector3.new(-1.06578732, 20.6122246, 18.5036736)
  75. o4.Rotation = Vector3.new(10.5699997, 0.899999976, 3.29999995)
  76. o4.Anchored = true
  77. o4.Size = Vector3.new(9.57999897, 17.4099941, 9.09000015)
  78. o4.CFrame = CFrame.new(-1.06578732, 20.6122246, 18.5036736, 0.998222768, -0.0574801713, 0.015725214, 0.0593919866, 0.981226027, -0.183489159, -0.00488299876, 0.184097007, 0.98289603)
  79. o4.BottomSurface = Enum.SurfaceType.Smooth
  80. o4.TopSurface = Enum.SurfaceType.Smooth
  81. o4.Color = Color3.new(0.388235, 0.372549, 0.384314)
  82. o4.Position = Vector3.new(-1.06578732, 20.6122246, 18.5036736)
  83. o5.Parent = mas
  84. o5.Material = Enum.Material.Concrete
  85. o5.BrickColor = BrickColor.new("Dark stone grey")
  86. o5.Position = Vector3.new(-19.5890427, 7.805336, 8.09700966)
  87. o5.Rotation = Vector3.new(70.5800018, 3.29999995, 0.870000005)
  88. o5.Anchored = true
  89. o5.Size = Vector3.new(8.56000042, 15.7200012, 9.09000015)
  90. o5.CFrame = CFrame.new(-19.5890427, 7.805336, 8.09700966, 0.998222768, -0.0151216751, 0.0576418899, 0.0593919866, 0.33170712, -0.941511095, -0.00488299876, 0.943261266, 0.332015753)
  91. o5.BottomSurface = Enum.SurfaceType.Smooth
  92. o5.TopSurface = Enum.SurfaceType.Smooth
  93. o5.Color = Color3.new(0.388235, 0.372549, 0.384314)
  94. o5.Position = Vector3.new(-19.5890427, 7.805336, 8.09700966)
  95. o6.Parent = mas
  96. o6.Material = Enum.Material.Concrete
  97. o6.BrickColor = BrickColor.new("Dark stone grey")
  98. o6.Position = Vector3.new(-15.3168736, 33.0739403, 20.8459435)
  99. o6.Rotation = Vector3.new(-169.429993, -0.899999976, 176.699997)
  100. o6.Anchored = true
  101. o6.Size = Vector3.new(11.8600006, 11.4599953, 11.1099987)
  102. o6.CFrame = CFrame.new(-15.3168736, 33.0739403, 20.8459435, -0.998222768, -0.0574822761, -0.0157247074, -0.0593939833, 0.981225431, 0.183491081, 0.00488199899, 0.184098899, -0.982895613)
  103. o6.BottomSurface = Enum.SurfaceType.Smooth
  104. o6.TopSurface = Enum.SurfaceType.Smooth
  105. o6.Color = Color3.new(0.388235, 0.372549, 0.384314)
  106. o6.Position = Vector3.new(-15.3168736, 33.0739403, 20.8459435)
  107. o7.Parent = o6
  108. mas.Parent = workspace
  109. mas:MakeJoints()
  110. local mas1 = mas:GetChildren()
  111. for i=1,#mas1 do
  112. mas1[i].Parent = workspace
  113. ypcall(function() mas1[i]:MakeJoints() end)
  114. end
  115. mas:Destroy()
  116. for i=1,#cors do
  117. coroutine.resume(cors[i])
  118. end
  119.  
  120. game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
  121. game:GetService("Lighting").Brightness = 2
  122. game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
  123. game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
  124. game:GetService("Lighting").GlobalShadows = true
  125. game:GetService("Lighting").OutdoorAmbient = Color3.new(0.501961, 0.501961, 0.501961)
  126. game:GetService("Lighting").Outlines = false
  127. game:GetService("Lighting").GeographicLatitude = 41.733299255371
  128. game:GetService("Lighting").TimeOfDay = "14:00:00"
  129. game:GetService("Lighting").FogColor = Color3.new(0.752941, 0.752941, 0.752941)
  130. game:GetService("Lighting").FogEnd = 100000
  131. game:GetService("Lighting").FogStart = 0
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